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Context Is Key: Revisiting THE SENTRY 25 Years Later

The Sentry Collected Edition cover 2025 Credit: Marvel Comics

In the year 2000, Marvel released The Sentry, a new miniseries that reintroduced one of their classic superhero characters to a brand new audience, along with information about the original artist, and interviews with Stan Lee about the character’s creation.

Or did they?

The miniseries was there, with the central character remembering his previous adventures with the Avengers and the Fantastic Four. The paratext was there, with a Stan Lee interview, articles in Wizard Magazine, and an obituary for the original artist Artie Rosen. But it was all a big hoax, a marketing ploy, and an experiment with metafiction. The Sentry was born out of an idea that Paul Jenkins and Rick Veitch had in the late 1990s, about an everyman who woke up one morning with memories of being a superhero. As the story progressed, it would be revealed that this everyman actually played a huge part in the history of Marvel’s superheroes, working alongside all of the famous characters and teams. But at some point, his existence was removed from the entire world’s memories. It was also suggested that the character was not only removed from the Marvel Universe, but from the real world as well, to be almost forgotten both in and out of the comics. The intention was to insert The Sentry back into the Marvel continuity, allowing the creators to weave the character into old comics, copying their art and story style.

The concept is a brilliant one, if a little bit familiar, but what kind of longevity can such a gimmick have? And how would the comics stand the test of time? With The Sentry making his first film appearance in the upcoming Thunderbolts movie, I thought it might be interesting to look back at the 25-year-old comic that spawned the character. And, as luck would have it, Marvel have just released a new paperback collection of the original miniseries. Seems like fate to me.

The Sentry #3 Cover
Credit: Marvel Comics

The Comic

Act 1 of the Marvel Knights miniseries The Sentry, entitled “The Suit”, was released in July 2000, by writer Paul Jenkins and artist Jae Lee. The comic starts with a storm and a quote from Shakespeare’s The Tempest: “Hell is empty, and all the devils are here.” In the play, this line is spoken by Ferdinand as he leaps from an endangered ship into a stormy sea. It is a reflection of the fear that he feels in that moment but is also a premonition of the horrors ahead. The Tempest deals with characters confronting their past, seeking revenge, but also the redemption of these characters. This has a relevance to the story of Bob Reynolds, aka The Sentry. In this first issue, Bob is woken up by a voice within the storm that only he seems to hear. He is inexplicably drawn to a book on his shelf which contains a hidden bottle. It is at this point that Bob starts to have flashes of memories—memories that are portrayed in various different art styles, matching the styles of old Marvel comics, dating back to the publisher’s very inception.

Jae Lee’s artwork in this series is phenomenal. The modern day is rendered in heavy shadowed panels with prominent black lines, and muted, almost grey, colours by Jose Villarrubia. The artwork is precise and highly detailed, but gives the impression that it is more chaotic. Lee aims for a level of reality, making the reader understand that Bob is living in the real world, while at the same time he layers the pages with symbolism and abstraction. On page 10, when Bob walks out of his house into the garden, the second row on the page frames the character between his manufactured home and the wild, naturalistic tree that is being torn apart by the storm. Both sides are almost entirely in silhouette against the blue/grey of the sky that takes up two thirds of the panel. The image has a magical realist feel, portraying something much greater than what is visible. The panel shows a man, Bob, on the brink of something insurmountable, and the colouring and composition creates an ominous atmosphere. This panel is the visual equivalent of Ferdinand shouting “Hell is empty and all the devils are here.”

Returning to the moment that Bob first wakes up, he stands in the kitchen, clutching the bottle, and he experiences a quick resurgence of memories long forgotten or, as it turns out, hidden within him. Lee illustrates these memories in the style of old Marvel comics, linking the narrative of this comic with the history of the publisher. This serves two purposes: Firstly, it has a narrative purpose, as Bob’s memories awaken with the different style helping readers to place them historically. The 1960s style origin story that Bob experiences puts the readers into the early years of the Marvel Universe when the Avengers was formed and the Fantastic Four first flew into space. The changing styles help to fix the dates of Bob’s memories, showing readers how long this character has actually been a part of this world. The second purpose of the art style is to pay homage to the history of the comics themselves. Lee draws inspiration from a host of famous comic books artists, such as Jack Kirby, Alex Ross, and Frank Miller. These differing styles demonstrate the changing tastes in comic book art over the 50 plus years up to the publication of The Sentry in the year 2000. While the story appears to show the breakdown of a man, the art is in fact a celebration of the medium and the superhero genre.

As the first issue progresses, Bob learns that, as a teenager, he stole some secret formula, drank it, and gained the power of a million exploding suns. He chooses to don a homemade suit and protect his home city against evil. He fights alongside the Avengers against a villain known as The Void who keeps returning, again and again. The memories get worse, turning from the hopeful charms of the 1960s to the dark, gritty 1980s. Bob learns that he became addicted to the serum that gave him power and the more he took, the stronger he became, and the closer to immortality he got. However, he is warned that they have no idea what constant exposure to the serum will do. A dark warning that the addicted Sentry brushed off.

The Sentry #2 Internal Art
Credit: Marvel Comics

Back in the modern day, Bob is compelled to drink from the bottle he found, and it unleashes within him a surge of power, but also brings out a darkness: the Void. A vision appears before him, threatening him, and he lashes out. The commotion wakes Bob’s wife, who walks in on him seemingly drunk and having kicked his pet dog. This is where Paul Jenkins’ script really hits home. The confrontation between Bob and his wife pulls on the realism within this comic. The exchange between a shocked, and then disappointed, wife and a desperate, disillusioned husband is raw and powerful. The previous pages have been mere reflections of these final few pages of issue 1. The endless fight against costumed villains pales into insignificance against the breakdown of the relationship between Bob and Lindy.

The rest of the miniseries unravels the mystery of who Bob, aka The Sentry, is and why no one remembers him. This involves reawakening memories in other Marvel superheroes, most notably the Fantastic Four as Reed Richards was, at one time, Bob’s best friend, and even acted as Best Man at Bob and Lindy’s wedding. Bob encounters Spider-Man, who becomes defensive when Bob calls him Peter, and then baffled when he is given a photo of the Sentry that Peter took for the Daily Bugle. Bob’s meeting with the Hulk takes a slightly different turn as the Hulk appears to remember the Sentry, referring to him as the Golden Man, but Bruce Banner has no recognition of either the Sentry or Bob. Finally, Doctor Strange turns up for the big reveal and warns “Soon the whole world is going to awaken and wish they had remained in their dream. And there is nothing even I can do to stop it.” Powerful and ominous words from one of the most powerful characters in the Marvel Universe.

As the series continues, Jae Lee’s artwork remains magnificent, capturing the uncertainty and fear of the central character as he wakes from his dream into a nightmare. Lee’s rendition of the other Marvel superheroes is equally brilliant, capturing the essences of the characters and bringing out emotional depth that is lacking from a lot of the standard superhero comics. This is also because of the strong writing by Paul Jenkins, who spends the five issue series digging into what it means to be a superhero, but also what it means to be a human. The emphasis throughout is on memory and our own perceived ideas about who we are. The comic basically asks, how do people see us, and what if our perception is totally wrong? The emotional drive behind the comic is Bob’s need to understand who he is, even if this leads to his own destruction.

This concept is not new, however. If you described this comic as the emergence of a superhero from an everyman who has no memories of his past and, with his emergence come dark forces that threaten the world, you could easily be describing Alan Moore and Gary Leach’s Miracleman (or Marvelman—it’s complicated) first published in Warrior #1 in March 1982. There are a lot of similarities between the two comics, except Miracleman did not tie into an existing extended universe of characters. Moore incorporated the old comic book series that was published in the 1950s, but all of his modern day action was of his own creation, relying only on what he introduced. The Sentry, on the other hand, had to fit into the Marvel Universe and his absence had to be explained in a way that made sense, in universe. Not an easy proposition, but Paul Jenkins does a wonderful job of making it work.

Despite the clear influence of Miracleman, the original Sentry miniseries is a fascinating read that still holds up as a bit of deconstructional superhero fiction. As something that stands outside the Marvel Universe, the story makes sense, and there is only a limited amount of outside knowledge required—mostly the requirement of recognising the various superheroes who pop up along the way. Any reader getting into the Marvel Universe today and wanting to read origin stories of the characters, or are just curious about the new character in the Marvel Cinematic Universe, will get a lot from the new paperback released by Marvel.

However, The Sentry isn’t just about the story in this miniseries,. Something much more was going on with this comic: Welcome to paratexts!

Letter Page Exert From Daredevil (Vol 2) #9
Credit: Marvel Comics

The Paratext

In issue #103 of Wizard Magazine, the passing of Artie Rosen, one of the comics worlds “elder statesman,” is announced to the world. Readers were reminded of Rosen’s comic book career working on such titles as Exciting Comics in 1941 and Mod Wheels in the 1970s, and it’s possible you may have met him at conventions near his home in Brooklyn, New York. Except, of course, you wouldn’t have. No one had. Artie Rosen was the pivotal key to the publicity stunt that ushered in The Sentry, a publicity stunt that mirrored a key aspect of the miniseries.

It all started in issue #9 of Daredevil (1998), when a small note on the letters page issued well wishes to an old artist, Artie Rosen, and his family. But actually, this isn’t where it started; the creation of Artie Rosen goes back further. On his internet blog, artist Rick Veitch explains how he, and writer Paul Jenkins, had this idea for a character which, over time, developed into the bones of Bob Reynolds and The Sentry. Veitch, who had worked with Alan Moore on 1963 and Supreme, brought what he referred to as “the retro angle” to the design and concepts, allowing the character to realistically and authentically fit into the greater Marvel Universe and the 50 plus year history since the founding of Atlas Comics. When Paul Jenkins took the idea to Marvel and pitched it to Joe Quesada for the Marvel Knights imprint, the publisher lapped it up. Unfortunately for Veitch, the artist on the project was to become Jae Lee, because he and Jenkins had recently won an Eisner with their Inhumans series. Marvel wanted, some might even say needed, another hit, so putting an award-winning team on a new book seemed like the best course of action.

With the comic green lit, the next stage of the process began. However, it turned out not to be the usual promotional journey, as a hoax was brewing in the bullpen at Marvel, one that drew inspiration from the concept of the comic: what if the character The Sentry had existed for decades and was in fact a forgotten creation of the early Marvel days? Apparently Paul Jenkins wasn’t on board with the idea at first, but once Stan Lee agreed to perpetuate the lie, who could say no?

And this is where Daredevil #9 comes in. It was in the letters page of this one comic that the seed of the hoax was planted with the first mention of Archie Rosen. Marvel doubled down on the lies, working with Wizard Magazine to first publish the obituary of Archie Rosen in issue #103, and then a series of news stories following the surprise discovery of an unknown character, supposedly created before Stan Lee released the Fantastic Four #1. They published sketches by Rosen (in reality they had been drawn by industry giant John Romita Sr) showing the character in costume, and made reference to the character’s first appearance in Startling Stories #1 from 1961, predating the first issue of the Fantastic Four. The stage was set for the miraculous comeback of Marvel’s first, and forgotten, superhero, mirroring the story portrayed in the actual comic.

Artie Rosen Obituary from Wizard Magazine #103

When the miniseries was released, each issue contained part of an interview with Stan Lee, conducted by Joe Quesada, in which they discussed the creation and history of the character. They also used the space to expand on the characteristics of The Sentry and his alter ego Bob Reynolds. This would tie in directly with the story in the comic released in 2000, so while they maintained the hoax, the information that was contained in the interview was relevant to the comic the readers had bought. This was different to the articles in Wizard Magazine, which acted as promotional material only. When the first issue was released, Wizard Magazine printed a short announcement of the comic, with quotes from Joe Quesada about the importance of the character’s discovery, and reference to the character being Marvel’s answer to Superman. What they didn’t do was discuss the actual comic by Paul Jenkins, or what the premise of the story would be. It’s interesting to note that on the opposite page of Wizard’s announced about the discovery of the lost Marvel hero, there is a short article about Paul Jenkins and his upcoming work, which does not include The Sentry, of course.

Marvel and Wizard maintained the hoax throughout the run of the Sentry miniseries, and the first selection of tie-in one shots, keeping the lie going until after the first run had been completed. It was in the May 2001 issue of Wizard Magazine that they finally came clean, and explained how, and to a certain degree why, they had perpetrated the hoax. Joe Quesada explained that they wanted to get the readers excited and involved in the release of a new comic, and how they wanted to build up hype and discussion between the fans. Quesada said in the revealing article for Wizard Magazine, “I couldn’t think of a better way to promote a book like this, call it a publicity stunt, call it whatever you want.”

The comic was out and, after several months, the story of the hoax was out, and no one was hurt in the process. Except poor Artie Rosen, who had to die for the story to work.

Exert from Wizard Magazine #107 regarding the New Sentry Comic

The Verdict

Although Joe Quesada passed the entire incident off as harmless fun and a little marketing, the hoax actually worked in Marvel’s favour by distracting the readers from the fact that The Sentry was just an amalgamation of older comic book characters. The Sentry in one sense is just Marvel’s answer to Superman, while the story that surrounds his existence is the 1980s reboot of Miracleman. The hoax, however, gave the character prestige and a history that it had not earned, but in turn, it made it easier for the Marvel readers to accept the Sentry and the perception filter that had been put upon the Marvel Universe. Marc Singer states in Comic Studies: a Guidebook that the “most popular heroes were created between the late 1930s and the early 1970s; even the few relatively new characters [..] tend to be pastiches of older, more familiar heroes.” And this is true of the Sentry, so by creating this false legacy, the publisher was able to turn the similarities to existing characters into a strong pedigree that hailed from a golden age of comics.

Paul Jenkins and Jae Lee’s Sentry miniseries is an impressive comic that is an entertaining superhero concept, if not wholly original, but it also dissects the history of the genre in comics, referencing decades of change and styles. Douglas Wolk wrote that superhero comics fall into one of five categories. The Sentry covers three of these: it is “about slight variations on the characters from those comics, published by” Marvel and DC, it is a narrative that contains “commentaries on other comics,” and it is a “showcase” for big named creators, with the creative team having just won an Eisner award for their previous comic for Marvel.

However, the marketing ploy that surrounded the comic no longer has any bearing on the comic itself. Outside of the initial buildup to the comic’s release, the whole hoax has become superfluous, especially with the reveal less than a year after the release of the first issue. Readers today will not be affected by any of the original promotion, and it becomes nothing more than an interesting sidenote in the publication of the comic—an incident that the majority of readers will take no interest in. It does, however, demonstrate the potential for deceiving readers, which has a much broader relevance in today’s world. If a publisher, with the assistance of one magazine, can convince its loyal readers that the history of their own company is different to expected lore, including the creation of comics and even people that never existed, then what can a mass media empire do? What can an organised government or company make people believe? If the CEO of Marvel comics can pose as a Japanese writer to add authenticity to his Japanese-themed comics, doesn’t that create an element of mistrust between publisher and reader? The Sentry hoax was just a bit of marketing fun, but it exposes the possibilities of false information and the potential damage that can occur.

The Sentry miniseries is a superb comic that is definitely worth reading. It is also a reminder, through the narrative and the related paratexts from the comic’s original release, that you should never blindly trust everything that you read. This is, unfortunately, more relevant today than ever before.

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TV Review: DOCTOR WHO — THE ROBOT REVOLUTION

Doctor Who returns for its 15th Series with the Doctor on a retro sci-fi adventure with his new companion.

Belinda Chandra (Varada Sethu) is a nurse who has a star named after her by an ex-boyfriend. It turns out Belinda is the queen of the planet Missbelindachandra One, and she is abducted by giant red robots. Missbelindachandra One has been taken over by an Artificial Intelligence called The AI Generator. Fortunately for Belinda, she has an ally, the Doctor, who had been working with the rebels on the planet.

The Doctor Who revival has been on TV for the past 20 years, and it has seen as many ups and downs. Any show that has lasted that long runs the risk of creative stagnation and recycling ideas, even a show with Doctor Who’s wide canvas. “The Robot Revolution” does have some of these issues through the new companion.

Belinda was a combination of Martha Jones and Clara Oswald. Belinda and Martha both worked in the medical profession, whilst, like Clara, The Doctor did meet another version of the character. Sethu had previously appeared in the episode “Boom,” where she played the soldier Munday Flynn. This piques the Doctor’s curiosity. Series 14 already had a mystery about Ruby Sunday’s parentage and subverted expectations since Ruby wasn’t a magical companion like Amy Pond or Clara Oswald.

“The Robot Rebellion” also sets up several mystery boxes with its cliffhanger. Russell T. Davies loves using mystery boxes, and there was intrigue, but it does suggests that Doctor Who’s idea pool has become stale.

Whilst there were some structural issues, the primary focus of “The Robot Revolution” was to introduce the new companion, and on that level, it did the job well. Belinda was shown to be a kind and caring person who liked to build a rapport with her patients on Earth, and despite the danger to life on Missbelindachandra One, she was willing to help injured members of the rebellion. Belinda was also selfless since she was willing to put herself in danger if it meant protecting the innocent. Some of my favorite scenes in superhero movies involved heroes sacrificing themselves for the greater good, so Belinda won me over quickly. Finally, Belinda was willing to call The Doctor out for some of his actions, which meant she wasn’t emanated like some of The Doctor’s previous companions. Belinda was older than Ruby, so she had more life experience, and considering what has happened to the nurse, her hostility to The Doctor was understandable.

“The Robot Revolution” aimed to be a lighter, kitschy episode. The titular robots were big, bright red, and cumbersome, with the look and vibe of a pulp novel, Silver Age comic, or a 1950s B-movie. The episode was fun and silly, if a bit restrictive to a few rooms. A joke involving a cat being shot did hit me the wrong way because of my love for cats.

“The Robot Revolution” attempted a bigger theme about toxic relationships. Belinda was in a toxic relationship, and it came back to haunt her a second time. This is an important issue, and it has been explored in recent media like Companion and the fifteenth season of Waterloo Road. Companion showed a story about toxic relationships in an entertaining manner. However, in “The Robot Revolution’s” case, it felt like Russell T. Davies wanted to give the episode some deeper meaning. This social commentary came out of left field, instead of being organically a part of the story like in “Boom” and “73 Yards.” It was more like “Space Babies,” where the team tried to inject social commentary about refugees and asylum, an episode that was notorious upon its release.

“The Robot Revolution” worked best as an introduction to Belinda as a character. She gave a good first impression and is someone fans would like to spend more time with. The actors did excel in an episode that was going through the Doctor Who motions.

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Marvel Comics Exclusive Preview: DEADPOOL/WOLVERINE #4

marvel comics exclusive preview deadpool wolverine

DEADPOOL/WOLVERINE #4 hits your local comic book store on April 23rd, but thanks to Marvel Comics, Monkeys Fighting Robots has an exclusive three-page preview for you!

About the issue:
A TIME OF STRYFE!

STRYFE knows what calamity awaits the planet – because he’s been there! And he needs DEADPOOL and WOLVERINE to stop it. But what could force our heroes to work for this tyrant as his X-CUTIONERS? Perhaps…because they already have?!

The issue is by writer Benjamin Percy and artist Joshua Cassara, with colors by Guru-eFX, and letters by Joe Sabino. The main cover is by Cassara and Guru-eFX.

Check out our DEADPOOL/WOLVERINE #4 preview below:

marvel comics exclusive preview deadpool wolverine

marvel comics exclusive preview deadpool wolverine

marvel comics exclusive preview deadpool wolverine

marvel comics exclusive preview deadpool wolverine

marvel comics exclusive preview deadpool wolverine


Are you reading DEADPOOL/WOLVERINE? Sound off in the comments!

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Marvel Comics Exclusive First Look: HULK & DOCTOR STRANGE #1

marvel comics exclusive preview first look hulk doctor strange defenders

HULK & DOCTOR STRANGE #1 is coming to your local comic book store May 21st, but thanks to Marvel Comics, Monkeys Fighting Robots has the exclusive first look at the issue!

About the issue:
TWO DEFENDERS REUNITE FOR A JOURNEY INTO THE PSYCHE OF BRUCE BANNER!

When BRUCE BANNER needs help, he goes to the only doctor who is willing to see him: DOCTOR STEPHEN STRANGE! Travel back to the origin of THE INCREDIBLE HULK with J. MICHAEL STRACZYNSKI and GERMÁN PERALTA as they answer the question: Can you truly change the past?

PLUS: MAY PARKER and AGATHA HARKNESS team up in the most unlikely manner – THE MIGHTY MARVEL MANNER!

The issue is by writer J. Michael Straczynski and artist German Peralta, with a backup story by Straczynski and artist Natacha Bustos. The main cover is by Terry Dodson.

HULK & DOCTOR STRANGE #1 is part of Straczynski’s “duo series” where the writer teams up unlikely pairs from across the Marvel Universe.

Get your first look at HULK & DOCTOR STRANGE #1 here:

marvel comics exclusive preview first look hulk doctor strange defenders
Art by German Peralta.
marvel comics exclusive preview first look hulk doctor strange defenders
Art by German Peralta.
marvel comics exclusive preview first look hulk doctor strange defenders
Art by German Peralta.
marvel comics exclusive preview first look hulk doctor strange defenders
Art by Natacha Bustos.
marvel comics exclusive preview first look hulk doctor strange defenders
Art by Natacha Bustos.
marvel comics exclusive preview first look hulk doctor strange defenders
Cover art by Terry Dodson.

Are you excited for HULK & DOCTOR STRANGE? Sound off in the comments!

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Review: THE PALE KNIGHT #1 – Rendezvous With Death

From acclaimed writer Peter Milligan (Shade the Changing Man, Enigma ) and artist Val Rodrigues comes a grim piece of historical fiction/fantasy in The Pale Knight #1. Featuring colors from Cristiane Peter and lettering by Dave Sharpe, this opening issue pulls readers along on a bloody journey into Crusades-era medieval Europe full of regret and some proper supernatural turns. With a sharp, contemplative script and phenomenal and atmospheric visual work, The Pale Knight is one of the most compelling opening issues of the year so far.

“England, 1349. Sir Hugh de Grey, the Pale Knight, returns from war to find a land ravaged by the Black Death, and his son dying of the plague. When he prays to God to save his son’s life, it is not God who answers–but Death himself. And Death is willing to cut a deal.”

Writing & Plot

Peter Milligan transports readers to a time in history filled with blood and pestilence in The Pale Knight #1. Sir Hugh de Grey, a particularly skilled English knight, is coming home from a vicious campaign across Europe slaughtering the Church’s enemies. As time has passed and he’s watched more of the land fall prey to a brutal plague, doubt and regret have sprouted in place of duty and faith. This begins his journey home to his wife and son – as well as an unexpected visitor. Milligan takes his time introducing the characters and state of the world within the pages of this comic. The script feels more drawn out than most comics, with a considerable amount of time spent on Grey’s dialogue with those around him. This allows readers to very easily get inside the knight’s head, and it lets Milligan sort of isolate the character from the world around him – especially since most other characters in the story are right bastards. Every conversation and inner thought feels important, and the atmosphere of the story begins to feel desperate and pained – all said as a positive. The Enigma writer retains all of the deliberate story craft and wit that he’s always had, and this book does feel like something that would have been released back in Vertigo’s heyday. Without getting into spoilers (if you could consider the appearance of a character on the cover a spoiler), a certain character’s manner of speech ends up being a delightful little subversion of expectation. If you’re familiar with Warren Ellis’s treatment of Death in Netflix’s Castlevania series, expect something similar. Overall, Milligan pens a tonally rich and intensely sharp opening chapter for The Pale Knight.

Art Direction

Val Rodrigues constructs a brilliantly atmospheric view into Medieval Europe within the pages of The Pale Knight #1. His visual style lifts from paintings and tapestries from this same era, but with the life an animation of great comics art. His treatment of the world and the cast is immensely detailed. Grey’s humanity leaks through as his stoicism fails and we see the doubt fill him – while we also see the apathy and concern of the characters around him. Rodrigues’s thin linework and unique use of hatching offer a sort of texture that makes this setting feel all the more lived-in. His style here is unlike anything I’ve read in recent memory, and much like Milligan’s script, is reminiscent of early 90’s Vertigo comics. The panel direction also allows the story to flow steadily, giving the story weight as it travels along to its grim (heh) conclusion. Christiane Peter’s color art seals the book’s tone, with an approach that also lifts from Medieval art to create an atmospheric period piece with room for the fantastical and supernatural. The colors here again reminds me of work in Sandman or Hellblazer, propping up a sense of realism while feeling strange enough that the supernatural pieces fit right in to the experience. Overall, The Pale Knight is one of the coolest and most fascinating comic of this year so far in terms of art direction.

Verdict

The Pale Knight #1 is an intelligent and compelling opening to this historical-fiction comic with a supernatural twist. Peter Milligan’s script is a great blend of grim brutality and humanity, with stellar dialogue and character work. The visuals from Val Rodrigues and Christiane Peters craft a phenomenal reading experience as both a comic and a period piece, and make for one of the most unique comics of the year so far. Be sure to grab this debut issue when it hits shelves on May 28th!

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Review: ABSOLUTE BATMAN #7 — Winter in Gotham

Absolute Batman #7 is the start of the comic’s next story arc. We take a break from the action and dive into a slower paced horror story that’s incredibly creepy right off the rip. Writer Scott Snyder, artist Marcos Martín, colorist Muntsa Vicente, and letterer Clayton Cowles show us a different side of this new Absolute Gotham. We get a better feel for the city, as well as a deeper understanding of the people inside it.

The issue starts with a flashback of a young Victor Fries in the car with his father on a road trip. Victor’s eyes begin to bleed, causing his father to freak out as he continues driving. We cut to Gotham City, in a dark alley where all of Bruce’s friends gather. They hold a small memorial for a friend of theirs named Matches Malone that recently died. Bruce appears, and tells the story of how he was the last one to see Matches alive—how Bruce needed Matches’ help, but Matches was scared. Matches died during that meeting as bloody holes appeared all over his body, and Bruce intends to find out how and why.

Young Victor is in a car with his dad.
Young Victor is in a car with his dad.

WRITING

Snyder is doing his best to set up every single aspect of this new Batman. The first arc was an action story that showed what Bruce is capable of physically as well as his skill in engineering. This arc is taking a horror route that, so far, is showing off Bruce’s cognitive ability and his skills as a detective, and how he’s learning to be a better one. It’s really interesting how, in setting up this new character, Snyder is utilizing a lot of the main story themes that Batman is famous for. He’s done action and now horror, and using each story’s genre to showcase the hero’s different feats. It’s really smart to put this new character in situations familiar to us. It’s the best way for us to see how this new Bruce is when faced with the things that the main one has seen for years now.

Snyder introduces this new Freeze as a scientist, and a well regarded one. He only appears at the beginning and end of the story, but both interactions are already so different than his main universe counterpart. Snyder plays with the character’s motivations, which is incredible when the story of Victor and Nora has felt a little overused and tired in recent years. It’s a great reimagining.

Absolute Zero title page.
Absolute Zero title page.

ART

From the very first panel, Martín’s art is haunting. He leaves an uneasy emptiness behind young Victor’s eyes. Even when he’s a kid, you can tell something’s not right with him just through his staring off into the distance. Matches Malone is another newly designed character, and Martín has to basically create this character from scratch, as the main universe counterpart is just an undercover Bruce Wayne. Matches looks weaselly and like he isn’t the most reliable, but in his interaction with Bruce, he’s scared. You get this from the wide eyes that Martín gives him.

Another thing that Martín does is show us this Bruce just swinging through the city, patrolling. In every other issue of the book so far, Bruce has been on a mission. We’ve hardly seen him patrolling in his downtime. He does here, and it adds a lot of personality to him as well as his suit and tools. We see how he uses them to move, and how deep his understanding of every part of his suit is. It’s really detailed.

Bruce's friends meet in an alley.
Bruce’s friends meet in an alley.

COLORS

When Bruce’s friends enter the alleyway, there’s a mixed blue and purple sky behind them. They’re silhouettes, entirely dark. As they move closer in, the only thing behind them becomes the blue, presumably the only color reflecting off the walls. When Bruce sneaks up on them and surprises them, his background his purple, signaling that he’s further behind them at the entrance. It’s one of the great ways Vicente really uses perspective to her benefit in the issue.

Vicente also really plays around with the city’s lights in the issue. Gotham feels like it’s vibrant after the attacks on the city. It’s a slight departure into the fantastical element of Batman and the city surrounding him, really giving this version of Gotham an older feel like the original comics had. It’s a nice touch.

Bruce appears behind his friends.
Bruce appears behind his friends.

LETTERS

You can tell that Cowles really has fun lettering this book. The issue’s title card appearing with clear letters to show the art behind them is an amazing touch. It adds to the unsettling nature of it all. There’s a moment later in the issue where a character undergoes a transformation. Before that transformation, they come off as relatively normal. Their letters are like anyone else’s. After the transformation though, their letters are wobbly, and the bubbles are scratchy and not straight at all. They struggle to mimic normal human speech; it’s an incredible way of changing the character to this new version and showing that everything about them has changed, not just appearance.

CONCLUSION

Absolute Batman #7 strays from the explosions and big fight scenes to show Batman in a creepier, darker Gotham. Snyder, Martín, Vicente, and Cowles take us through this new and unfamiliar Gotham in a way that is totally different from what they’ve given us previously. The art shift for this storyline is amazing, and it would be incredible if they keep adding to this Batman’s rogues gallery in this way moving forward.

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Marvel Comics Exclusive Preview: SPECTACULAR SPIDER-MEN #14

marvel comics exclusive preview spectacular spider-men spider-man peter parker miles morales

SPECTACULAR SPIDER-MEN #14 hits your local comic book store on April 16th, but thanks to Marvel Comics, Monkeys Fighting Robots has an exclusive three-page preview for you!

About the issue:
How can the SPIDER-MEN hope to foil the ELECTROS’ sinister plan when they’re at the mercy of THE LIZARD?! Just when all hope of finding Billy Connors is lost…Peter and Miles make an unexpected ally!

The issue is by writer Greg Weisman and artist Andrés Genolet, with colors by Edgar Delgado, and letters by Joe Caramagna. The main cover is by Mark Bagley and Delgado.

Check out our SPECTACULAR SPIDER-MEN #14 preview below:

marvel comics exclusive preview spectacular spider-men spider-man peter parker miles morales

marvel comics exclusive preview spectacular spider-men spider-man peter parker miles morales

marvel comics exclusive preview spectacular spider-men spider-man peter parker miles morales

marvel comics exclusive preview spectacular spider-men spider-man peter parker miles morales

marvel comics exclusive preview spectacular spider-men spider-man peter parker miles morales


Are you reading SPECTACULAR SPIDER-MEN? Sound off in the comments!

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Review: THE AMAZING SPIDER-MAN #1 – Not-So-Friendly Neighborhood

From writer Joe Kelly (Deadpool, Uncanny X-Men) and artist Pepe Larraz (Thor, Wolverine and the X-Men) comes a bright new beginning for Marvel’s leading man in The Amazing Spider-Man #1. Featuring colors by Marte Garcia, lettering from Joe Caramagna, and a backup sequence drawn by the legendary John Romita Jr., this opening chapter manages to blend that familiar Peter Parker Spider-Man feeling with the new direction that Marvel has been taking the character in recent years. With a funny, sharp, and compelling script combined with Larraz’s phenomenal visual work, this opening issue is something new and returning Spider-Man readers can enjoy.

“ALIVE & THWIPPING! The next era of AMAZING SPIDER-MAN has arrived! Peter is, shockingly, without a job and looking for gainful employment, but his job search is interrupted by a RAMPAGING RHINO who is but the tip of a sinister iceberg. What major Spider-Villain is working behind the scenes weaponizing other Spider-Villains including one we haven’t seen in OVER SEVEN YEARS?! Also, what is that Goblin-free Norman Osborn up to anyway?”

Writing & Plot

Joe Kelly starts readers off with a familiar scene in The Amazing Spider-Man #1. Peter is out of a job and desperately searching for a new means of gainful employment. Right off the bat, Kelly greets readers with the slick and humorous writing we come to expect from great Spidey-books. This sequence also function as a great recap while setting the mood of the story. This is the sort of move that will no doubt reel in skeptical long-time Spider-Man readers while charming those new to the Webslinger in his original medium. Most of the staple familiar faces are here – Aunt May and Norman Osborn, to name a couple – while some are notably missing (if you’re expecting the classic Peter & MJ romance, you may want to recap the last couple years). Regardless of the cast, Kelly does a wonderful job of catching readers up while introducing a new plot point that *feels* like a Spider-Man book. Old villains return in new ways, and the schemes in the background all feel like classic Superhero-comic storytelling. Kelly’s script is loaded with dialogue, but the book never feels slow. Quite the contrary, as the staccato-delivery of the quips and quotes (with the help of Larraz’s focused sequential direction) carry the book along at a speedy pace. It can feel a little messy at points with so many word balloons (there’s a dinner scene that took me a couple passes to make sure I caught everything in the right order), but it’s not egregious enough to derail the conversation. Another note here is that this comic is effectively divvied up into 3 chapters. While the first 2 are very much relevant Spidey-stuff, the third feels a bit out of place – but it will surely make sense as the series continues. While the plot with the supervillains and Pete’s “Parker luck” troubles all come off as a bit safe thus far, it’s still a lot of fun to read. Joe Kelly’s introduction to this new era of Amazing Spider-Man is off to a solid start that many Spidey fans will be happy to jump into.

Art Direction

Pepe Larraz is one of the most talented artists currently over at Marvel Comics, so him being involved with The Amazing Spider-Man #1 seems like a no-brainer. His sharp linework and detail-rich inks and hatching make his work a stellar site to behold in every book he draws, and the same can be said about his work in this new chapter of Spider-Man. Larraz draws a spectacular (ahem) Spider-Man to be sure, but his Peter may be the highlight of this comic. Pete’s presented with a ton of charm and character here thanks to Larraz’s animations and direction, making the jumps from Spidey-action to jobless genius worth looking forward to. As they should be – a Spider-Man book is only as good as its Peter Parker, after all. Peter isn’t the only highlight here though, as every cast members personality is telegraphed perfectly. Larraz’s action sequences hit hard with momentum and great pacing due to his stellar sequential direction. The way he utilizes panels in this comic really carries the book along at a quick but deliberate stride. One of my favorite moments in the book is the previously mentioned dinner scene. There’s a moment where the panels tighten up around Pete and Shay’s faces, giving the two of them a moment right in the middle of the larger sequence. Larraz’s work here is completed by Marte Garcia’s dense colors that work great with the shading provided by the inks and hatching. While the comic is a little more on the dim side for a Marvel superhero book, it still works well. This main story very much fits into the house visual style Marvel has been aiming for over the last several years, but Larraz and Garcia make it fit into the upper tier of that aesthetic.

John Romita Jr.’s work in here fits with the characters and story he’s drawing – but it still feels like a strange offset compared to Larraz in the lead chapter. JRJR is a legend, no doubt, but his art style sticks out in a way that may be off-putting to modern comic readers. Finally, Joe Caramagna’s lettering seals the deal on the reading experience with stellar dialogue work and some fitting Marvel-feeling SFX letters. Overall, Amazing Spider-Man #1 is a great looking superhero comic with excellent character work and sequential direction.

Verdict

The Amazing Spider-Man #1 is a familiar but satisfying start to this new beginning for Marvel’s flagship character. Joe Kelly’s script sets up a familiar but still compelling story with classic villains and that that old Parker luck, full of the exact sort of charm you’d want from a good Spidey comic. The visuals from Pepe Larraz in the main story are stellar, with fantastic character detail and sharp sequential direction. The portions drawn by JRJR are solid as well, but it almost feels like the veteran artist’s style loses something with the modern inking and coloring techniques. Be sure to pick up this great debut issue when it hits shelves April 9th!

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Marvel Comics Exclusive Cover Reveal: DOCTOR STRANGE OF ASGARD #5

Marvel Comics Exclusive

DOCTOR STRANGE OF ASGARD #5 is coming to your local comic book store July 9th, but thanks to Marvel Comics, Monkeys Fighting Robots has the exclusive first look at the issue!

The issue is a tie-in for ONE WORLD UNDER DOOM, a “status quo shift” that began recently, the likes of which Marvel says hasn’t been seen since 2008’s Dark Reign.

About the issue:
WHO WILL BECOME ASGARD’S SORCERER SUPREME?

Doctor Strange finally uncovers the truth behind Hulda’s murder – but the true murderer may be closer than he thinks! A final confrontation leads to a magical showdown that will change the future of Asgard…

The issue is by writer Derek Landy and artist Carlos Magno. The main cover is by Geoff Shaw.

Get your first look at Shaw’s cover for DOCTOR STRANGE OF ASGARD #5 here:

marvel comics exclusive preview reveal doctor strange asgard one world under doom


Are you enjoying ONE WORLD UNDER DOOM? Sound off in the comments!

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Review: ABSOLUTE MARTIAN MANHUNTER #1 — Change in Occupation

Imagine if, instead of an alien from Mars, Martian Manhunter was just a distant father and husband whose mind has been invaded by a foreign being. If that sounds in any way appealing, then you’re in for one of the best debut issues of the entire year. Absolute Martian Manhunter #1 from writer Deniz Camp, artist Javier Rodríguez, and letterer Hassan Otsmane-Elhaou sets the stage for an incredible and innovative story that is easily the most intriguing of its Absolute peers. It strays further from the original character than any of the other series have so far. It’s a take no one in a million years would’ve thought up, and the most surprising part is that it works. Really well.

The issue starts with FBI agent John Jones being caught in an explosion set off by someone wearing an explosive vest. After that, he’s not quite right. He’s always been a distant father and not the best husband, but something is different now. He lies to his wife to get back to work as soon as possible, wanting any escape. He begins to see things that aren’t there. His perception of reality is now completely off, but it doesn’t seem to bother him much. He just tries to accept it. The problem grows larger and larger, slowly overcoming him.

John Jones caught in a blast
John Jones caught in a blast

WRITING

Camp crafts something extremely thought-provoking here. You’re constantly questioning what’s real and what isn’t. Is what John’s experiencing real? What exactly is it? We don’t know, but Camp really leans into that by constantly contradicting what we see with how Jones experiences them. Camp uses his main character to his advantage. John’s not the most talkative; he doesn’t express himself much. We only get a glimpse of how he’s really feeling once it completely overwhelms him. It’s a smart way to introduce us to this other side of Jones.

The Martian Manhunter we know is a green alien who masquerades as a human. This Absolute version is just a regular man. He’s married with a wife and kid, but he’s distant. They call him “martian” because of that. It’s a really clever twist on the name. Camp also raises a fantastic question: Where does the Manhunter come in? The issue’s ending uses that in a really creative way, flipping it on its head again. We never truly know what’s going on, even in the end. It’s mind-bending every step of the way.

John recovers from his injuries
John recovers from his injuries

ART & COLORS

Rodríguez covers both the art and the coloring in this issue, and the way the artist plays with our perspective is something special. We spend the issue primarily in the real world, away from whatever thing is haunting John. Rodríguez gives us glimpses of how John has been seeing things to mess with us. Everything has been incredibly distorted for him; he can’t comprehend what he’s seeing sometimes and bottles it all in. Near the start of the issue, we see a sort of distorted image of his wife through his sunglasses. That’s how he’s seeing her, but it’s unclear if it’s the start of him viewing things different, or if that reflection is just how he really sees her, angry and demanding. The questions of “if,” “when,” and “how” the Manhunter is changing John’s view are really interesting ones. From the first page of the comic, you kind of get that John won’t be seeing things clearly. The explosion at the start of the issue is closer to one side of his face, so his eye is bandaged up with the other being able to see. It’s a nice little indicator that whatever John sees and experiences will not be with a clear mind. 

There’s some great coloring work present here. That panel mentioned earlier with John’s wife in the sunglasses is even more interesting with the added color. She comes through as a single shade darker purple, like he believes she’s poisoning his life almost. She’s something he wants to get away from. Rodríguez also separates color really interestingly while paneling. Later in the issue, all the colors John sees become too much to handle all at once. They begin to pop out of everything unconventionally, and those colors are what separate our panels. The colors never blend together either. It always shuffles between the same few, signifying that these’ll really be trippy and important ones for John moving forward. They represent something, like the small clay doll John’s son makes for him in the middle of the issue. Is that why the being takes on that form? With those colors? He asks us really intriguing questions through all this. 

John leaves the doctor
John leaves the doctor

LETTERS

There are so many little lettering details in this issue that it’s almost hard to keep track of. Otsmane-Elhaou really messes around and plays with the weirdness of the story. Once John’s entire perspective changes and a room is filled with these foreign covers, the speech bubbles get a little background to them, almost like there’s an echo. It’s really cool because it’s telling you that, while there is a conversation still happening, John is trying hard to emphasize it as it’s taken a backseat with everything else going on. There’s also this really fun portion where John takes a ticket and waits for his number to be called, and the little boxes with a digital number displayed show up at the side of the panel to show the reader his progress. It’s fun little detailed stuff like that that really takes this issue to the top.

Absolute Martian Manhunter #1 Credits Page
Absolute Martian Manhunter #1 Credits Page

CONCLUSION

Altogether, this is one of the best first issues of the year so far. It may be one of the best in general, first issue or not. It’s the first Absolute title to fully take the original character’s concept and flip it on its head entirely in a way that works and flows nicely. It’s off-putting and uncomfortable. It’s unconventional and doesn’t follow the rules of the other titles, and because of that it feels especially fresh and exciting. Camp, Rodríguez, and Otsmane-Elhaou hook us instantly and leave us all desperate for a second issue. 

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