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Review: FAST & FURIOUS 9 Puts Absurdity Above Fun Action

Fast & Furious 9 wastes little time insulting audiences’ intelligence while delivering another fast-paced adventure. The overall tenth entry in the Fast saga stays afloat mostly due to the already established bond between the tenured characters and its edge of your seat, demand to be watched energy. Wanting to test the waters on how ridiculous it could get, Fast & Furious 9 suffers from its no brains needed action. This franchise has managed to embrace its ridiculous nature but this latest entry over steps.

Gone are the simple days of illegal street racing and a cop that wants to put them behind bars for it. The Fast Saga has been dishing out successful heist films for nearly a decade at this point, beginning with Fast Five, which is arguably the best in the franchise. Fast & Furious 9 ends that hot streak though, but it’s still a fun watch for those invested in this series. Directed by Justin Lin and co-written by Lin and Daniel Casey, the film stars Vin Diesel, John Cena, Charlize Theron, Michelle Rodriguez, Ludacris, Tyrese Gibson, Kurt Russell, and Jordana Brewster. Fast & Furious 9 follows Dom Toretto (Diesel) and Letty (Rodriguez) who appear retired and are taking care of Dom’s son, little Brian. However, Dom and his crew must team up once again for another mission to face Dom’s past, his younger brother, Jacob (Cena).

John Cena as Jakob in F9, co-written and directed by Justin Lin.

The biggest family man has been hiding a brother since the franchise’s inception and how that would be explained was a huge concern going into this film. Thankfully, the script for Fast & Furious 9 offers an acceptable backstory that explains Jacob’s absence. 1989 is a crucial year that’s revisited throughout the film, which can grow tiring at times. It’s a flashback that adds to why family is so important to Dom since that has been his code since the original film. Jacob feels he has lived in Dom’s shadow and has gone on to become a major assassin. Fast & Furious 9 takes the theme of family and finding peace with your past to a remarkable new level. Brian O’Conner gets a mention or two, which should satisfy fans that are hopeful for his return in some fashion.

Embracing its ridiculous nature has finally caught up to this franchise. Dom and his crew are made out to be invincible, so much that jokes about it exist to poke fun at how nonsensical it gets. The decision to write in countless life or death scenarios that result in no deaths or major injuries grows insulting. Fast & Furious 9 set up Roman (Gibson), Tej (Ludacris), and Dom in a position to be killed but audiences have already been conditioned to know they have more lives than cats. This makes all near-death sequences emotionless, but the film’s greatest insult comes from the ever-growing impractical stunts these characters continue to pull off.

(from left) Dom (Vin Diesel) and Letty (Michelle Rodriguez) in F9, co-written and directed by Justin Lin.

Lin’s direction keeps Fast & Furious 9 quite fast literally and its two-hour runtime plays out like an exhilarating, visual spectacle. The Fast saga never fails to deliver on the high-octane action sequences. Despite the absurdity of it all, Lin will have audiences glued to the screen the moment Dom and his crew are thrown back into what they seem to do best. Fast & Furious 9 gets by on being visually satisfying but stumbles over its desire to put these characters in unimaginable situations they shouldn’t survive. Brian Tyler’s score keeps the film intense and heartfelt, his contributions to the franchise never disappoint. While the character’s near-death sequences aren’t to be taken seriously, Tyler’s score can be very convincing at times.

Fast & Furious 9 may not be the end of this franchise but it highlights that ending it sooner rather than later will be best. The unrealistic stunt situations are undoubtedly going to take some out of this film but diehards will enjoy every second of it. In an attempt to raise the stakes, Fast & Furious 9 forgets to make its characters more important along the way. 

 

 

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Heavy Metal Exclusive Preview: THE MODERN FRANKENSTEIN #3

heavy metal modern frankenstein exclusive preview

THE MODERN FRANKENSTEIN #3 hits your local comic book store this Wednesday, June 23rd, but thanks to Heavy Metal, Monkeys Fighting Robots has an exclusive four-page preview for you!

About the issue:
When one of James and Elizabeth’s experiments spirals out of control, will they be able to contain the damage? And will it drive them apart, or closer together? A twisted horror/romance that walks a fine line between attraction and fear.

THE MODERN FRANKENSTEIN #3 is by writer Paul Cornell and artist Emma Vieceli, with colors by Pippa Bowland, and letters by Simon Bowland. The main cover is by Vieceli; the variant is by Kit Buss. Heavy Metal is publishing the title under its Magma Comix imprint.

MFR critic Tony Wendel describes THE MODERN FRANKENSTEIN as “engrossing,” and a series “you can fall in love with.”

Check out the THE MODERN FRANKENSTEIN #3 preview below:

heavy metal modern frankenstein exclusive preview

heavy metal modern frankenstein exclusive preview

heavy metal modern frankenstein exclusive preview

heavy metal modern frankenstein exclusive preview

heavy metal modern frankenstein exclusive preview

heavy metal modern frankenstein exclusive preview

heavy metal modern frankenstein exclusive preview


Are you reading THE MODERN FRANKENSTEIN? What is your favorite Heavy Metal title? Sound off in the comments!

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Review: VINYL #1 Is A Neon-Burst Of Bloody Goofiness

From Plastic creators Doug Wagner and Daniel Hillyard, along with colorist Dave Stewart and letterer Ed Dukeshire, comes an insane new comic dripping with absurdity and bits of human anatomy. Vinyl #1 is a sharply written, fast paced, and deviously funny opening chapter to this six-issue mini-series. With an airtight script and wildly vivid artwork, this is a debut issue not to be missed.

“When Walter’s best friend, the FBI agent charged with his capture, is kidnapped by a death cult of all-female sunflower farmers, Walter finds himself deep within an underground labyrinth filled with secrets and monsters…but are their monsters more horrific than his?”

Writing & Plot

Doug Wagner’s script for Vinyl #1 is a stellar mix of tight and engaging writing and weird absurdity. The ridiculous premise sells itself in the comic’s opening scene. This story’s grindhouse sensibilities and oddly endearing characterization pulls the reader into this tale’s absolute wackiness. Despite his true life as a fuzzy bear ear-wearing mass murderer, there’s a charm and likeability to Walter that makes him an almost loveable anti-hero. His hapless nature in his normal life makes him come across as a harmless old man who is aware of his dual nature, but does his best to keep it at arms length.

This, along with the general premise of the book, is what separates this comic from other cringe-inducing serial killer fiction. Walter isn’t some charming and handsome man posing as a gentleman so he can achieve his murderous goals; he is instead a peaceful old man who rides a bike and listens to classic tunes. Unfortunately, he has a near-uncontrollable side of himself that murders rampantly when he puts on a bear hat. If that last sentence doesn’t make you want to read this I don’t know what to tell you other than “But wait, there’s more!” There are a ton of different ingredients thrown into this plot-blender, including a disturbing Midsommar-esque cult that ties into the FBI investigation of our friendly neighborhood serial killer. This is a truly fun comic to read, with a script that is a sharp and twisted delight.

Art Direction

This sort of blood-drenched and twisted endeavor would fall apart if the right art team wasn’t on hand to craft its aesthetic. It’s a good thing then that Vinyl #1 has artist Daniel Hillyard and veteran colorist Dave Stewart on hand to deliver this comic’s outstanding design. Hillyard’s pencils are rife with lively animations and detail that sell the characters brilliantly. The wiry and joyful Walter has the look and presentation of a happy-go-lucky older man incapable of harm – who is able to seamlessly transform into a machine of murder with ease. The over-the-top nature of the comic works so well because of just how goofy and fun the aesthetic is made out to be, which is by design. Hillyard’s sense of expression and his almost cartoonish illustrations of murder and gore are what make this comic’s crazy premise work; that and of course Dave Stewart’s colors.

The now legendary colorist behind the likes of Hellboy and Black Hammer always manages to pick the perfect palette and style for whatever he is working on. And the same goes for this comic. Every image here explodes with bright, neon hues that give this issue its zany and bombastic overall tone. The panels pop in an almost 3-D fashion, and all of the surfaces have a super-clean sheen over them, but in a way that works perfectly for the story. Images of people being dismembered and gutted are reminiscent of piñatas being burst open. The lettering from Ed Dukeshire comes out in a big, simple font that has a sort of volume that matches the rest of the insane experience. This is a phenomenal looking comic book, with a detail and engrossing aesthetic that fits the sort of absurd story being told in these pages.

Vinyl #1 is an absurd ride of an opening issue, with a blend of different ideas and trope-breaking concepts all thrown into a single comic that manages to work stupidly well. The script from Doug Wagner is a silly and concise spin on the serial killer genre that subverts the genre with its well-meaning protagonist and teddy bear-hat wearing antics. The art from Daniel Hillyard and Dave Stewart is vivid and brilliant, with outstanding character animations and colors that pop so much that you will be wiping the blood-spray off of your face. Be sure to check out this ridiculously good time when it hits shelves on 6-23!

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ZOOP: Interview With New Crowdfunder Founder/CEO Jordan Plosky

Zoop social logo

Zoop is a new entertainment pre-ordering/crowdfunding service dedicated to streamlining creator’s projects. How does it stand out amongst other ingrained services like Kickstarter? That’s what we’re here to find out with Zoop’s founder and CEO Jordan Plosky.

Monkeys Fighting Robots: What sets Zoop apart from competitors like Kickstarter or Indiegogo?
Plosky: For supporters, we make it easier and more intuitive to support your favorite creators. Unlike other platforms, we allow a supporter to select as many different tiers as they want, and as many of each as well, more of a traditional e-commerce cart system. Plus, right now we are starting with comics, but we’re going to be focused on the larger fandom community going forward.
For creators, we are more than just a platform. We also offer all the services needed for a crowdfunding campaign, such as campaign management, marketing, printing and fulfillment, etc. We take months of work off creator’s plates so they have more time to focus on what they do well: create!
MFR: Recently, there’ve been some controversies surrounding who should use crowdfunding websites for projects. What are your thoughts regarding big name publishers and creators using crowdfunding?
Plosky: I think crowdfunding is growing more and more across industries as a viable model for anyone to use. I don’t think gatekeeping helps anyone. If a company needs to de-risk a product in order to get it to market for people who really want it, I don’t see the problem with that. A rising tide floats all boats. I don’t believe it negatively impacts an individual creator’s efforts, as most of their backing comes from their own personal network typically.
MFR: I noticed on Zoop’s website that you have some impressive talent. What was the process of getting them on board?
Plosky: My co-founder Eric Moss and I have both been in the comics industry for a bit and have developed some relationships over the years. It doesn’t hurt that Eric was the project manager on Boom! Studios’ BRZRKR campaign, among others, and really knows his stuff!
But, when you’re solving MULTIPLE pain points, and providing a service that creators want and need, it makes it that much easier to start a working relationship with them.
MFR: Why did you decide to have Slow City Blues be Zoop’s launch title? For that matter, what makes it the best representative for Zoop’s goals?
Plosky: It was a mutual decision. They wanted to be first, and we felt their offering of a full 5 issue series, as well as the A-list talent on their variant covers was a winning combination. When you have gorgeous work by David Finch, Howard Porter, Paul Pope, Derrick Chew, Brett Booth, Philip Tan, Cary Nord, Francesco Mattina, Yasmine Putri, Juan Totino Tedesco, and MORE, it felt like a homerun!

Zoop projects

MFR: Who do you hope will join in on Zoop’s future campaigns: first-time hopeful creators, veterans unrestricted by schedules… both maybe?
Plosky: Right now as we are providing full services, we have a limited bandwidth. As a result, we are first working with established creators with existing fanbases. However, we are trying to quickly get to a more open version of Zoop quickly so we can welcome all creators!
Finally, when can users expect future campaigns to open?
Plosky: You’ll have to visit www.zoop.gg to see what we have coming up, and sign up for those individual e-mail lists to get notified of their launches!
But, we do have two more campaigns this month of June, with 4 more lined up for July and already filling our late summer/early fall schedule as well.

For more information about Zoop, and to back any of their upcoming projects, go to www.zoop.gg. You won’t want to miss out on the exciting titles that they have in store.
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THE VISITOR #6: A Bittersweet Uncertainty Follows

The Visitor #6 cover

The Visitor #6 from Valiant Entertainment comes to comic stores on June 16. Writer Paul Levitz ends the mini-series with dynamic action from artist MJ Kim, colorist Ulises Arreola, and letterer Simon Bowland.

The Visitor #6: An Epic Afterthought

Levitz ends the series in a divisive fashion. While Kubo remains a danger to Dauber and the titular cyborg, the battle with him makes little sense. Previous issues show Kubo taking control of others with little effort. Seeing Dauber resist his control even more than the Visitor feels like a deus ex machina. The ending itself can be a little hollow, like nothing in the plot actually mattered. Unless The Visitor #6 can be seen as a tragedy where the world of Rai is inevitable. This leaves the Visitor himself, who now has more potentially memorable appearances with the rest of the Valiant universe.

Unbalanced Scaling

The Visitor #6 best of MJ KimThe return of MJ Kim as the artist for The Visitor #6 has its pros and cons. At its best, Kim’s art provides some very dynamic action, like when Dauber shows off an impact kick. It’s a great display using layouts for anticipation and to expose Dauber’s bionic leg. For Kubo in the background, it makes her a powerful weapon to use. Some of the coloring by Arreola adds to the action, like when Kubo’s orange psychic power match some small fires or the discharge of a bullet. It’s like Kubo has power over everything Dauber does. Unlike the brighter blue electricity of the Visitor. Some of the sound effects by Bowland further add to the tension.

Subtle but effective coloringBut there are some inconsistencies as well. Like when one panel shows the Visitor with his mask on even though it was removed earlier. Or even when the Visitor and Dauber shoot down a helicopter with Kubo in it. After which is a jarring bit of action where the Visitor leaps out of the copter to finish Kubo. Without the Visitor saying anything like “If the fall didn’t kill him, I will,” this feels like a redundancy.

Take Or Leave The Visitor #6

The Visitor #6 has its highs with some effective action scenes along with a tragic afterthought. But a few inconsistencies hold the overall impact back by quite a lot. Hopefully, this character can return to stand out amongst the Valiant universe.

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Review: RADIANT BLACK #5 – An Exciting New Direction

Radiant Black #5 Cover

Radiant Black #5, out now from Image Comics, builds on the momentum created by the previous issue and lets the reader understand the situation proposed by the series while still leaving many questions.

Radiant Black #5 Story Example Kyle Higgins left the readers with an insane turn of events in the previous issue, and Radiant Black #5 keeps up that same energy with new twists and turns. The issue is also the first to elaborate on what is going on, and it turns Radiant Black into an entirely different kind of story. Higgins’ dialogue here also does a brilliant job of showing the characters realistically working through their emotions, which flows smoothly. In comic books, it isn’t easy to have a character monologuing for an extended period of time that doesn’t impede the flow of the story. Still, Radiant Black #5 pulls it off flawlessly.

Radiant Black #5 Lettering Example

Radiant Black #5 contains some awe-inspiring battles thanks to the work of Eduardo Ferigato and Marcelo Costa. These scenes are dynamic, and the new designs that we are exposed to shine brilliantly during these scenes. The explosions, debris, and energy blasts shown during the conflicts highlight the precise detail Ferigato and Costa put into their work. The result is a phenomenal and engaging issue. It is also worth mentioning how the expressive faces the characters make throughout the issue enhance the emotional moments and make the pain behind their eyes evident to the reader.

Radiant Black #5 Art Example

Becca Carey’s lettering in Radiant Black #5 does an excellent job illustrating the type of sound being made and fits perfectly with the art. The reader can see an example of this when the lettering adapts to a unique attack used during the final fight. The lettering mimics the style of the attack and provides a sound effect that complements the art. Carrey also uses various other techniques on speech bubbles to showcase the tone, such as having dialogue extend past the borders, giving them jagged outlines, or inverting the color scheme.

Radiant Black #5 is another issue that will hit you with unexpected twists and turns and leave you dying to get your hands on the next issue. From what is shown, it seems the series will contain many more fun and exciting characters, and there is a lot more to discover about this advanced suit that Nathan and Marshall found.

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INTERVIEW: Composer Matthew James On Making The Music For Horror Film THE DJINN

The Djinn is a horror film from co-directors David Charbonier (The Boy Behind the Door) and Justin Powell (The Boy Behind the Door), an 80s era fairy tale gone horribly wrong. Composer Matthew James washed the film with an evocative synth score.

Ezra Dewey is 12-year-old Dylan who can’t speak. Dylan believes his inability to talk caused his mother to leave, and he now lives with his father, a nighttime radio DJ. Alone at home, Dylan discovers a magical book offering a fix to the young boy’s vocal woes. However, as the saying goes, be careful what you wish for, especially when a magic book and supernatural powers are involved.

PopAxiom spoke with Matthew James about his road to making music for the horror film The Djinn.

Making Music

“I’ve been a musician since I was seven years old.” Matthew’s journey with music begins, like many, at an early age. “I started on keyboard instruments. I grew up as a band geek in school, then transitioned into guitars and stuff, playing in bands.”

Being a performing musical artist was the focus for Matthew at this time. “In my 20s, I was a singer-songwriter and multi-instrumentalist. I was trying to be a live performer in my 20s; then, I took a break from music to return to university to study psychology. I realized at the end of the day is that the music bug always calls me back. I came into composing later.”

Decades ago, Matthew’s route to film composition was uncommon. But going from pop music makers to composers is much more typical, with people like Danny Elfman, Johnny Greenwood, and Trent Reznor making the shift. “The big dog himself, Hans Zimmer, came from The Buggles. He was a nerd with a big wall of synthesizers, and not many people knew how to run that.”

“Zimmer’s kind of the granddaddy of any of the kind of rock-oriented musicians,” Matthew says, adding, “He ushered in the ability for the computer nerds to come in and make this a viable path for themselves.”

Matthew was a bassist during his teenage years when he discovered a musical genre that’s not mentioned often enough but has a pivotal role in inspiring countless musicians — jazz. “I discovered Victor Wooten, a lot of fusion jazz, like John Pistorius. I like to say the bass was my spirit animal at the time.”

“You can slap a bunch of notes together and call it jazz,” he says about the seminal musical genre. “Sometimes it sounds like a train is about to derail, and you pull it back. It’s a lot of fun.” Noting that the experimentation and challenge of jazz draw nearly every kind of musician to it at some point. “Jazz and fusion was also the more difficult stuff you could play outside of the typical classical.”

After more than 100 interviews with composers, it seems starting at an early age is a vital key to sonic success in the industry. “I think it’s one of those calling things. There are pictures of me as a baby plunking away at a family organ. It’s one of those things that’s like, without being generic, you’re kind of born for it. You can certainly learn. We all have rhythm and musicality. But you don’t choose this; it chooses you. Human spirit and will can overcome all things, so I’d love to see a story like that.”

the djinn-horror-film-interview

About The Djinn

Matthew’s work on The Djinn began when he got “… connected with David Charbonier and Justin Powell back in 2019. I was coming off a project called Useless Humans. Ryan Scaringe, the producer, liked our relationship and offered me a chance at The Djinn. They showed me what was a rough cut of the film at the time. I could see the incredible work happening.”

“I wrote some demos for them,” he says about the first steps of the process. “The track ‘Artifacts Required’ ended up kind of being the cornerstone that sealed the deal. That’s the track that got me hired. Though I think it took two months to hear that I was on board.”

Scoring The Djinn started in late 2019. “By the nature of when I came on to start the project, they were still in the process of locking down the picture. I think we started scoring around October 2019. Since it was an indie, there was no hard deadline.”

“In the middle of January,” he continues, “We all got sick. We might’ve had COVID. We even tested negative for the flu. So, we were done around mid-February. If I had to say a hard time spent, it was probably the usual six weeks or so.”

Hit The Ground Running

Matthew’s transition from performing artist to composer didn’t take long, and he hit the ground running with the learning process. “I was fortunate that I came into this [composing] as an assistant on some major titles (Black Lightning, Being Mary Jane). I was used to these high-level productions that are super-polished. I’m going into Sony and Paramount dub stages. So, there’s a bit of a shock because I was spoiled.”

“In indie films,” he explains, “good ideas are often snuffed out by a lack of budget. Filmmaking is incredibly laborious. You have to be especially brilliant to use a tiny budget and make it into something viable. These guys on The Djinn did just that. With a tiny budget, they produced something that looks 10x more than it was. That’s a testament to the guys and how they understand story and cinema.”

the djinn-movie-horror

Wrapping Up

Growing up a performing artist, Matthew quickly points to a trio of bands as significant influences. “Any kind of my age growing up in the 90s will say Nirvana. Smashing Pumpkins, Metallica too, but Nirvana’s “Smells Like Teen Spirit” was something else.”

I love sci-fi. I love the concept of space and the vastness of space. I love things like Gravity, Ad Astra, and Arrival. What’s scarier than the truly unknown and space is infinity. It doesn’t get bigger than that with the unknown. I love traditional fantasy too and writing orchestral stuff like that.”

Matthew says composers are notoriously competitive and love to challenge themselves. “I think comedy is some of the hardest music to write. You have to be so careful not to step on toes and understand the jokes and the cues. It’s so tough.”

He contrasts that with another genre, “That’s the beauty of horror — it’s ubiquitous. Everyone’s afraid of the dark and monsters and creepy things coming out of the closet. You’ll find similar boogie man archetypes. People understand “that’s scary, I’m going to die.” But comedy’s not like that, and it’s so tough.”

The Djinn is out on various streaming platforms, including Amazon and Apple TV. What’s next for Matthew? “I’m working on an Italian ghost story. It’s a period piece from the early 20th century. It’s a very traditional, orchestral thing. I may soon be working on a dystopian, sci-fi, virus film.”

Is The Djinn on your watch list?

Thanks to Matthew James and Projection PR
for making this interview possible.

Read more interviews from Ruben R. Diaz!

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LOKI – The Variant | TV Review

After the excellent introductory episode “Glorious Purpose,” the second episode gets things going as Loki starts his work with the TVA.

The Variant strikes again by attacking a TVA unit at a Renaissance Fair in Wisconsin, 1985. The Variant is even able to a capture a TVA agent. Agent Mobius sees Loki as being the best way to the find The Variant and the Asgardian comes up with some theories on how to find them.

Out of all the properties Marvel has adapted Loki is the most ambitious and risky. That is really saying something considering some of the films and shows they have made. It’s a show that features time travel, alternative universes, and philosophical musing. It was like the ultimate hybrid of Rick and Morty and Doctor Who.

Loki sets up that there are multiple universes but the timelines are fixed. It’s like Doctor Who where fixed points in time can’t be changed. If a new timeline is created in the MCU it could cause a Nexus event which might lead to the destruction of reality. It makes the stakes higher than in Avengers: Infinity War/Avengers: Endgame. The idea of different universes not being allowed to mix was similar to His Dark Materials.

Like Doctor WhoLoki was also filled with wibbly wobbly timey wimey explanations and logic. The scene when Loki explains using a salad and various seasonings to explain how The Variant hid felt like something The Doctor would do. This is the closest we will ever see Tom Hiddleston play The Doctor.

As well as the time and inter-dimensional Loki and Mobius did act as detectives. The premise of Loki was like Thomas Harris’ Hannibal series. The series so far centred on the relationship between Loki and Mobius with Mobius’ logic being they need a villain to catch a villain. The pair had to work together to look for potential clues in the files and use their logic to find The Variant. However, Loki is a character who’s always has his own agenda and looking for a way to benefit himself.

“The Variant” showed Loki and Mobius having a philosophical debate due to the big revelation from the previous episode. Loki states what I said in the previous episode review, that free will doesn’t exist. Loki acted a bit like Rick from Rick and Morty because he said ‘everyone’s going to die.’ It’s hardly surprising Loki had elements of Rick and Morty because the showrunner, Michael Waldron, worked on the popular animated series.

One of the interesting aspects of ‘Glorious Purpose’ was the character development with Loki getting his worldview rocked. ‘The Variant’ continued this in a small way when Loki read about Ragnarök and discovered that most of his people had died. This information hurt Loki but it also led to the god having an epiphany

On a final note it was noticeable that within the TVA there were many statues of the Time Keepers around their complex. They loomed large over everything and their presence was felt even if they haven’t made a physical appearance yet.

“The Variant” was an excellent piece of TV because of its mix of sci-fi, police procedural and humor. The episode ended on an incredible cliff hanger that will leave viewers wanting more.

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Exclusive First Look: CLANS OF BELARI #1 From AfterShock Comics

CLANS OF BELARI #1

Check out a four-page preview of Clans of Belari #1, thanks to AfterShock Comics. The new sci-fi adventure series from Rob Blackie, Peter Blackie, and artist Daniel Maine hits your local comic book store on July 7. The creative staff also includes colorist Carlos Lopez and letterer Taylor Esposito.

About Clans of Belari #1:
PRIMARY LAWS OF THE BELARI SYSTEM:
1. No person or Clan may exit the system.
2. No person or Clan may do the Designated Work of another Clan.
3. Clans may not merge.
4. Any person that breaks a Primary Law shall be made an Outcast.

On the far side of the galaxy, an isolated branch of humanity is trapped in a feudal dystopia. Order is maintained by a system of oppression until an orphaned girl, and her incorrigible adoptive father sow the seeds of revolution and unite the clans against a fearsome alien threat.



Enjoy the preview below.

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Marvel Comics Exclusive Preview: GAMMA FLIGHT #1

gamma flight #1 immortal hulk marvel comics exclusive preview

GAMMA FLIGHT #1 hits your local comic book store June 23rd, but thanks to Marvel Comics, Monkeys Fighting Robots has an exclusive 4-page preview for you.

About the issue:
SPINNING OUT OF IMMORTAL HULK, BRUCE BANNER’S GAMMA-POWERED ALLIES GO ON THE RUN! Gamma Flight had one job: Find and stop the Hulk. But when push came to smash, they sided with the Green Goliath-and the human world intends to make them regret it. Puck, Absorbing Man, Titania, Doc Sasquatch, Dr. Charlene McGowan and a horribly changed Rick Jones are fugitives from every known authority-but a team that full of gamma is bound to break before long. Al Ewing, Crystal Frasier and Lan Medina mastermind a whole new world of gamma!

The issue is by writers Al Ewing & Crystal Frasier and artist Lan Medina, with colors by Antonio Fabela, and letters by Joe Sabino. The main cover is by Leinil Francis Yu and Sunny Gho.

As the solicit info states, GAMMA FLIGHT is a spin-off of Marvel’s Eisner-nominated IMMORTAL HULK, which is coming to a close with issue 50 this September.

Check out the GAMMA FLIGHT #1 preview below:

gamma flight #1 immortal hulk marvel comics exclusive preview

gamma flight #1 immortal hulk marvel comics exclusive preview

gamma flight #1 immortal hulk marvel comics exclusive preview

gamma flight #1 immortal hulk marvel comics exclusive preview

gamma flight #1 immortal hulk marvel comics exclusive preview

gamma flight #1 immortal hulk marvel comics exclusive preview

gamma flight #1 immortal hulk marvel comics exclusive preview


Are you excited for GAMMA FLIGHT? Sound off in the comments!

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