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WONDER TWINS #7 Returns With Life Lessons

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After a quick hiatus, DC Comics WONDER TWINS #7 returns to comic stands this Wednesday, keeping the wonderful wit and heartfelt messages it was beloved for.

Originally announced as a six-issue-mini-series, Wonder Twins hit the ground running and surprised just about everyone. With how well the comic was received there’s no surprise that it was bumped up to a 12-issue series. The much anticipated ‘second season’ finally begins with Wonder Twins #7: “Trails and Twinulations”. Who doesn’t love some fun wordplay in titles?

Wonder Words

Writer Mark Russell has a way with words. He has the ability to deconstruct an idea in the superhero genre so well and so subtly that, once you realize what happened, you have to reread the issue. These subtle messages aren’t always hidden in between the lines, but even when he isn’t being coy, it doesn’t feel like he is force feeding you to think one way. That’s how Wonder Twins #7 feels, with Jayna expressing guilt over the events of her friend’s arrest in the previous issue, explaining to Superman that even though she did everything correct, it doesn’t end as wonderful has she thought it would.

The moment between Jayna and Superman is beautifully written, and could easily have paragraphs spent upon deconstructing it. Russell continues to show amazing plotting, pacing, and a great understanding of characters in the DC Universe, especially in Superman’s speech during said interaction. Big Blue gives the great life lesson that heroes don’t work for rewards. It’s a lonely road, and even when you do everything right, you may lose. Wonder Twins #7 isn’t just limited to life lessons, as Russell keeps the comedy and action throughout.

Wonderlust Art

The quality of art by Stephen Byrne continues to astound even seven issues in. Using bright colors, mixed with his cartoonesque pencils, Byrne’s art helps Russell’s fun demeanor. But Byrne’s art style never tilts to the full cartoon style side, as he keeps realistic anatomy and realism in the interactions characters have with objects or their powers. This art style meshes well with Russell’s story being told, as he brings up serious points in a funny matter, which Byrne’s art then breaths to live.

Byrne injects the same amount of detail in an action scene compared to a dialogue heavy moment. If Russell’s writing was the meat in a sandwich, Byrne’s art would be the buns holding it together.

But what is a hamburger without veggies? That’s where letterer Dave Sharpe comes into the picture. With the Saturday Morning Cartoon art style, and life lesson of the episode theme, Sharpe has the opportunity to play around with the font style in multiple situations. When a character shouts something as loud as they can, or gets extremely surprised, Sharpe makes their words burst out of their bubbles to signify this attitude. In some moments when they are screaming at the top of their lungs, he adds colors to these broken word bubbles, helping convey the weight of the words.

Wonderful Conclusions

Although it doesn’t feature much of the plot present in the previous issues, between the character development and message behind it, Wonder Twins #7 is another wonderful installment in what may be DC’s best series in 2019.

Memorable Quote: “Apparently, there’s a meteor heading straight for earth…so we’re all probably going to die…but the good news is we’re letting you out of school early!” – Principal.

Although it had a lot of moments that are quotable, this one had me laughing the most!

Our Wonderful Readers

Wonder Twins has been a fantastic series thus far, and with this newest issue proves the first six weren’t a fluke, the big question is: have you been reading it? If so what did you think of this return?

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GOTHAM CITY MONSTERS #1 Explores Gotham’s Grotesque Underbelly

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Diving deeper into the underbelly of Gotham City, DC Comics Gotham City Monsters #1 explores the uneasy corner known as Monster City, with dusky shades of light, and grotesque monsters to boot.

With the events in DC Comics’ Event Leviathan, monster hunting organization S.H.A.D.E. has dissolved, thus leaving Frankenstein without a job. That is until Frankenstein’s past mentor Melmoth makes his return, killing those close to the team of monsters and others in Monster City, setting up an unexpected team of characters.

Interior art by Amancay Nahuelpan and Trish Mulvihill.

A Monster Tale

Gotham City Monster’s core ‘hero’ characters consists of Frankenstein, Andrew Bennett (I, Vampire), Orca, Killer Croc, and Lady Clayface. As this is the first issue, Steve Orlando spends it setting up the stakes and reasons why this unlikely team would band together. Using more than one issue to set up the team is a nice change of pace with a team-up (mini) series, as in some cases the teaming can feel unnatural, or make no sense story wise. Orlando has each character go through a tragedy of some kind, thus setting up the future formation of the team.

With only two of the characters meeting so far (Frankenstien/Andrew Bennet), Orlando showcases just how much of an uneasy alliance this team-up will be with a grotesque, gore-filled splash page. Even though it was only one instance in Gotham City Monsters #1, this sentiment works greatly, showing this band of monsters won’t get along, but must in order to deal with the threat to Monster City/The Multiverse. As the saying goes, mess with one monster in Monster City, mess with them all. Or something akin to that.

Interior art by Amancay Nahuelpan and Trish Mulvihill.

Monster City Graffiti

With Gotham City Monsters #1 taking place in the underbelly of a city as corrupt and unlawful as Gotham is, the art should match the tone of ‘not wanting to visit said town’. Amancay Nahuelpan’s art exudes these themes magnificently. With each monster introduced, Nahuelpan seems to put on a new spin or disgusting appearance that makes you want to steer clear of vacationing here. Nahuelpan’s architecture for work perfectly for the Gothic themes of the city, while drawing the few locations seen in Monster City as broken down, amplifying the sense that no one cares for this city.

Taking the uneasiness feeling of Nahuelpan’s art one step further is the gritty coloring of Trish Mulvihill. The colorist has worked on Batman titles before, and this background shows in Gotham City Monsters #1. Understanding how dark and dirty the colors should look in Gotham, Mulvihill gives Nahuelpan’s pencils a great boost in that unsettling feeling. But her use of colors aren’t just limited to darks, as she uses bright vivid colors in contrast to make moments come to life.

On the lettering side, Tom Napolitano changes the font styles and dialogue balloons for each monster, helping each characters’ dialogue stand out, while giving each one a distinct voice.

Interior art by Amancay Nahuelpan and Trish Mulvihill.

Gotham City Monsters Unite (Conclusion)

Although it doesn’t bring anything new to the table, and it may only be for a niche group of superhero comics readers, Gotham City Monsters #1 is a good first issue that introduces the reader to Monster City while leaving breadcrumbs for the inevitable team-up. This easy to access first issue is benefited by the grotesque art and grim color scheme. The few moments heavy with gore and violence may not be for everyone, but for those that love horror in their superhero comics Gotham City Monsters #1 is worth checking out!

Memorable Quote: “Only a fool would cry for life to a dead man.” – Frankenstein

Yeah, that moment was insanely bad ass.

Dear Human Readers

Did you visit Monster City? If so let us know what you think!

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Review: CANTO #4 – Amazing Adventures To Save An Admirer

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Canto #4, out this week from IDW, takes you on a fantastic adventure full of humor and lovable characters that will pull at your heart strings.

Canto is a fantastic and original adventure fantasy that is hard to compare to anything else out there. The character designs remind me of Dark Crystal and The Neverending Story, and that is where any comparisons end. David M. Booher has created a world of wonder and humor that feels unique.

Booher writes Canto while Drew Zucker pencils and Vittorio Astone colors. Deron Bennet takes care of the lettering to round out the creative team. Each issue begins with a passage from a fable that Canto was reading at the beginning of the story. This story of a knight reads like it could also be someone telling the story we’re reading. It is told with pale colors and lettering that looks like old parchment to keep each narrative separate.

Zucker treats us to a few two-page spreads in this issue to give the world of Canto perspective. Walls surround huge cities, and it appears the buildings and homes are crammed together. Long distances have to be covered to get to each town and giants guard the doors; inferring that outside these large walled-off cities are all kinds of dangers.

WARNING: SPOILERS FOLLOW

Canto is the brave little hero with a clock where his heart should be. Not one of his people has a name except for him, and he learns what it means in this issue. This story has an uncanny ability to make me feel delighted and depressed at the same moment. Jeff Lemire is my favorite author because of his ability to do this in just about any story he’s ever written.

Adventure films like Indiana Jones and National Treasure have always been something that I love. Searching unknown and dangerous locations for treasure and fame while details are only revealed as the information becomes necessary. Mystery and intrigue is the draw of those adventure stories, but neither matter if we don’t care for the characters.

Canto has vulnerable characters that you can’t help but root for, and thus pulls you further into this fantastic fantasy world. This story has the feel of an expansive online video game. So much seems to be happening around them that our adventurers could be easily distracted, but they push on towards their goal.

Our party of adventurers grows and shrinks throughout the story. Canto is consistently meeting people and making friends along his journey, and they always have some help or advice to lend. Canto is a story for all ages, and this shows that being kind and willing to learn from others attracts friends that can help you through problems that may arise. Every adventurer is stronger in numbers; especially when that adventure is life.

While just about any comic out there is getting picked up by film studios trying to capitalize off of the success of shows like The Walking Dead, Canto feels like it could easily be destined for a film adaptation. Plenty of exciting characters, conflicts, and an expansive world that can be built on for years, even after the comic ends. Many of the conflicts so far are also relatable to the current events in our real lives; another factor that possibly gets Canto on a screen near you.

“Live in a cage long enough you no longer see the bars.” Just about everyone can relate to that, even if you refuse to admit it. Canto is a fantastic adventure that has plenty to teach us if we open our minds.

What did you think of Canto #4? Let us know what you think of this series so far in the comments below.

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How Gwen’s Planning Needs Work in GWENPOOL STRIKES BACK #2

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Gwenpool is still trying to keep herself relevant in GWENPOOL STRIKES BACK #2, out this Wednesday from Marvel Comics. So fans of the spunky blond should make a point of picking up her latest issue.

Gwenpool causing mayhem. Sounds about right.

***SPOILER WARNING***

Gwenpool’s fourth-wall-breaking allows for a unique series, in that she’s completely aware of her fate should her series continue their run of getting canceled. That is why she is literally fighting to keep her series alive in Gwenpool Strikes Back #2.

In the last issue, we saw Gwen take on Spider-Man – though her intent had been to get bitten. Naturally, her plan got a little messed up along the way. This issue brings us another crazy plan from the girl in pink, and it’s…different.

There are several cameos to be found in this issue, from the promised Fantastic Four to Deadpool himself. After all, he’s the only one who might actually understand what she’s talking about here. Maybe.

A good look at the creative team – who clearly are having a blast.

Leah Williams is still writing for this miniseries, and thank goodness for that. You can tell that she’s having a lot of fun writing for this chaotic character and with good reason. She’s given Gwen back all of her unique powers, and then let her off the leash.

This miniseries may be Gwenpool’s last chance to maintain a solo series, and it’s a fact that comes up on more than one occasion. The transparency of the situation is actually quite refreshing. And of course, it’s humorous as well.

There are several truly laugh out loud moments to be found in Gwenpool Strikes Back #2, starting right away on the first panel, and carrying through to the end. The conclusion did a brilliant job of leaving just enough of a cliffhanger to make readers want to come back for more.

That’s quite an introduction, no?

Along with Williams, the rest of the creative team clearly enjoyed working on this issue. David Baldeon (artist), Jesus Aburtov (colorist) had their work cut out for them in this issue. Not only did they have to portray all of Gwen’s antics, but they also had to deal with Deadpool’s insanity as well. Not to mention the other cameos.

VC’s Joe Caramagna, the letterer for this issue, must have had a field day. Here are two characters that always get altered speak and thought bubbles, and they’re both appearing in the same issue. It certainly made for a vibrant issue.

Gwenpool and the Hulk. Now THAT will be interesting!

Gwenpool Strikes Back #2 is another fun read for fans of Gwen and all of her antics. If you’re looking for a good laugh, odds are that you’ll find it within these pages. And if not, Gwen (or Deadpool) has some words for you.

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How STEEPLE #1 Launches a New Series

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STEEPLE #1 is the start of an all-new series from Dark Horse, out this Wednesday. Get ready for a world of ghost and ghoulies, with only an understaffed church standing as protection against the dark.

A dramatic cover for a first issue; gets your attention, doesn’t it?

***SPOILER WARNING***

Steeple #1 is the start of a new series, and the cover art alone is likely enough to draw in a few new readers right away. They say that Tredregyn is a land that the sea (or the devils) want back. And they would be right. Here only one lonely priest stands between the land and the beasts that wish to take it back.

That is until Billie Baker came to town. She’s an over-enthusiastic priest in training. And while she asked for a difficult assignment – she probably didn’t have this in mind. But already we can tell that she’s not the type to give up or run away.

An iconic cover, full of lots of promises.

John Allison is the writer and lead artist behind this project; which explains why the whole issue felt so cohesive. The first issue didn’t waste any time in introducing the plot, main characters, or the setting (which in this case is actually fairly important). Yet, despite all of that being established, this issue didn’t feel dry in the least.

Steeple #1 found plenty of time to let our characters shine, and to sneak in some witty or comedic moments as well. And then, of course, there’s the intensity of the fighting and implied threat. It all balances out very well.

A car bursting into flames as you head to a new job…no that’s not ominous at all.

Also involved in the artwork was Sarah Stern, who provided the colors for this issue. Together, Allison and Stern bring this world full of demons and ghouls to life. And the end result is something shockingly charming.

The characters portrayed are all unusual but in subtle ways. And then there are the monsters themselves, which are worth taking a look at. So far they’re leaning more towards classic b list horror than truly haunting, but that fits the tone of this series perfectly.

Lastly, Jim Campbell provided the lettering for this issue. His final touches allowed the story to flow in an organic way. The thought boxes weren’t in the least bit intrusive, which is always fantastic to see.

Hesitation turns into a rescue.

Steeple looks like it’ll be perfect for any readers looking for a fun and quirky escape. The series is full of energy and life, yet has plenty of twists and turns in store for readers. That promises for an entertaining read, while still being relaxing in its own way.

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Review: SILVER SURFER: BLACK #4 – Cataclysmic & Calamitous Intent

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Silver Surfer: Black #4, out this week from Marvel comics, dives deeper into the origin of Galactus.

This issue is an absolutely gorgeous cosmic adventure from Donny Cates and Tradd Moore. Dave Stewart adds vibrant colors to the beautiful panels while Clayton Cowles has the subtle lettering down pat.

WARNING: SPOILERS FOLLOW

Moore’s graffiti/street art style shines in this space crusade. Vivid colors and unimaginable horrors paint a fierce battle between the infant Galactus and the Silver Surfer. Beasts of red and silver sprawl across the pages as they attempt to intimidate each other.

Moore uses stunning two page spreads to show the sheer magnitude and spectacle of this encounter. He draws like someone told him never to use straight lines, and it keeps my eyes immersed in the details. Oceans of blood and obliteration of worlds have never looked so divine.

Silver Surfer: Black #4 takes the surfer back before his maker was born for a story the Marvel historians will love. In the last issue, as the surfer is trying to help ease intolerable pain for Ego, Norrin discovered the cause was the incubator of Galactus. Norrin believes this is his opportunity to end it all and save billions of lives by killing Galactus before he becomes the Devourer of Worlds.

One part of the story that doesn’t make much sense to me involves Uatu, the Watcher. Uatu interferes and stops Norrin from hurling the Galactus incubator into a white dwarf star, ultimately ending his cataclysmic future before it even begins. The Watcher tells Norrin they have declared there must be a balance of light and dark, except later he says a growing darkness will be the end of everything they know, yet he will not interfere.

If this is on purpose, it would appear that Uatu prefers chaos, protecting the calamitous future of Galactus while allowing Knull to end everything. Perhaps Uatu is not so much a watcher as he is an ally for the darkness. Cates has been leaving his mark on the Marvel universe, and a manipulative watcher would be an excellent catalyst for future stories and timelines.

While unveiling an origin for Galactus, Cates leaves the details open for either himself or someone else to elaborate on that tale. Norrin is telling us about Galactus’s universe but says “when his universe died or perhaps was killed”, so Cates is not handcuffing anyone’s creativity when Marvel chooses to tell that story.

Continuity in comic books is always changing, and being vague about the past of the characters is the easiest way to avoid having to retcon something later on. This is a masterful storytelling ploy and almost assures that we will get a mini-series to explain Galactus’s life further before the hunger consumes him.

Silver Surfer: Black #4 also reveals that the “Thanos Wins” story, where the surfer appears as the Fallen One while wielding mjolnir, is an alternate timeline, his decisions create branches of new realities and the current proposition is one of those branches as well. Norrin has tremendous guilt for what he watched Galactus do as his herald, but still can’t bring himself to kill him, because Uatu reminds him that nothing will change except he has to live with the guilt of what he does this day.


Silver Surfer: Black #4 is another gorgeous issue packed with cosmic battles, hard decisions, revelations, and sets up an intriguing finale that I cannot wait to read.

What did you think of the latest Silver Surfer: Black? What do you think about the new reveal of Galactus’s past? Let us know in the comments below.

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THE RIDDLER: YEAR OF THE VILLAIN Is A Thoughtful Story About Ridiculous Supervillains

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Year of the Villain is in full swing, and DC’s been dissecting, examining, and challenging its best baddies all the way to the top of the sales charts. It only makes sense that one of the fiends to get the YOTV treatment would be Batman nemesis The Riddler, and this week, his time in the spotlight starts from writer Mark Russell, artist Scott Godlewski, and colorist Marissa Louise. But how does The Riddler: Year of the Villain handle a Silver-Age, potentially whiffable character like Edward Nygma? Read on to find out.

The Riddler: Year of the Villain Cover - DC Comics
The Riddler: Year of the Villain Cover – DC Comics

The Bad, The Bad, and The Ugly Truth

This comic asks one central question throughout, namely; why does the Riddler keep doing his thing? It takes a LOT of effort to stick to his shtick, and so far, Edward has very little to show for it. Opposite Eddie throughout this issue is King Tut, a D-list Batman villain probably most famous for his appearances in the 1966 Adam West Batman. The two characters commiserate about Batman, and the effort it takes to be “themed” supervillains. Most relevantly, how Apex Lex Luthor isn’t offering them the help to him the other baddies. Their conversations lead Eddie to a somewhat despairing conclusion: maybe being the Riddler has been a waste of his life.

In a desperate attempt to catch Batman once and for all, Riddler and King Tut join forces and set a trap, though Riddler is admittedly half-assing it. But what Eddie doesn’t know is that Apex Lex does have something for him, it just doesn’t look like his other villainous handouts. Their encounter will force Eddie to relive his past, soul search his present, and, if this storyline sticks, change his future forever.

The Riddler: Year of the Villain Page 3 - DC Comics
The Riddler: Year of the Villain Page 3 – DC Comics

A Man Without a Plan Makes for a Great Plot

Writer Mark Russell casts The Riddler neatly in a story about an existential crisis. Pairing him with an even more ridiculous character in King Tut was a great touch to bring out the struggles Eddie is going through. In one memorable scene, Riddler asks himself if he’s just as ridiculous as the Egyptian-themed baddie. “Am I like that?” he ponders, “Are we all? Just going through life, Never suspecting how pathetic we are until we see ourselves in the reflection of those we pity?”

Despite that previous line, this comic makes excellent use of humor. Fans of silver-age spoofing comic comedies like Superior Foes of Spider-Man will surely get a kick out of the way this comic is written. However, if you like the more serious, egomaniacal confidence of the Riddler in Tom King or Scott Snyder’s run of Batman, you might be wary of this interpretation of Eddie. It’s not that this comic doesn’t take itself seriously, just that Eddie is starting not to. Honestly, though, that’s where this comic finds its strength. We’ve seen Riddler be goofy, psychotic, vile, and funny before. But in this self-evaluation of his life, he’s just plain relatable.

The Riddler: Year of the Villain Page 4 - DC Comics
The Riddler: Year of the Villain Page 4 – DC Comics

Quizzical Looks

The Riddler: Year of the Villain is an emotional, character-driven story just as much as it is a trip to Gotham City, and that doesn’t work without Scott Godlewski’s exceptional art. Long stretches of this comic are just conversations Riddler has, but the Godlewski’s mastery of small, important pieces of body language bring dimension to the people in the book. A lesser artist would have relied on the dialogue to do the character work, but Godlewski makes these people his own by how he directs them.

Don’t expect anything revolutionary with the looks of these characters (we’re pretty much working with the Riddler from War of Jokes and Riddles), but this story doesn’t call for reinvention. In fact, it doesn’t work if there is any. Still, we get some fun flashbacks to the evolution of the Riddler’s persona, so anyone who likes “homemade” comic book outfits will enjoy what Godlewski does with that.

Speaking of flashbacks, this story does a great job flipping back and forth between present, past, and hypothetical future, none of which would be possible without colorist Marissa Louise. Her distinct clarifications between time period helps the reader jump around through time while keeping the narrative flow going. Without her vision for different eras of Gotham, the comic’s non-linear plot could have been muddled.

The Riddler: Year of the Villain Page 5 - DC Comics
The Riddler: Year of the Villain Page 5 – DC Comics

But Will It Last?

If there’s any problem reader could have with this solid, introspective look into a fan-favorite villain, it’s the same problem they’d have with any major comic book event. That is; will these actions last? The Riddler: YOTV seems to think the answer to that is “no.” Some of the bigger choices in the book are made without a ton of premeditation, lacking the buildup that it would take to truly change Eddie into the character he is by the end of this book.

Then again, we’ve been surprised before. If DC does stick with the story in this book, if they let its consequences build and explore The Riddler’s reasoning for doing what he does, then this book is the start of a new era for Edward Nygma. You’ll have to read it to find out exactly how, but don’t miss it if you care about the character. This could be the beginning of a new chapter in the story of The Riddler.

Even if you don’t care for Year of the Villain, or if this book is the beginning of a new Riddler, or anything that’s going on in DC at the moment, you should still pick up this book. It’s a quiet, honest examination of how even a dream job can become a tedious nightmare, and that’s a fear that too many of us can relate to. The Riddler: Year of the Villain is out today, September 11th, at your local comic book store, so don’t miss it when you come across a copy.

Let us know what you think o The Riddler: YOTV over on our Twitter, then give us a follow while you’re there. For more comic reviews like this one, and all the best discussion on comic books out today, stay tuned to Monkeys Fighting Robots.

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MOON KNIGHT ANNUAL #1 – Moon Knight Unlimited VS Kang The Conqueror

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This week Marvel releases another issue in their “Acts Of Evil” campaign, pitting heroes against enemies they aren’t used to facing. MOON KNIGHT ANNUAL #1 sees Marc Spector on a chase through time against the mighty Kang The Conqueror.

MOON KNIGHT ANNUAL 1 CVR
RACE FOR THE TIME STICK!

***SPOILERS LIE AHEAD***

 

Writer Cullen Bunn throws our favorite Marvel headcase on a mission through time. Kang tries to erase the existence of Khonshu and his loyal followers from time, but not without Khonshu’s lunar warriors putting up a fight.

Kang is an all-time great Marvel villain that spends more time on the shelf than others. This makes his appearance something special to pay attention to. Moon Knight is an underrated hero of the 616 universe that currently has no ongoing series. Together they undoubtedly warrant investigation.

Marc Spector’s adventure through all of time and space is a fast-paced blast with old school appeal. This is a self-contained one-shot story that requires no previous reading and features no follow-up conclusion.

THE KANG CASINO LOOKS PROMISING

Cullen Bunn scripts a fun adventure that’s easy to digest. His voice for Marc Spector is rather dull but the story doesn’t call for much personality (or personalities). The main conflict is between Kang and Khonshu, with the many Moon Knights being merely tools.

Marvel’s “Acts Of Evil” is perfectly represented here, these two characters were not likely to clash otherwise and it’s a joy to see them on the page together. There’s no real compelling motivation for Kang to wipe out Khonshu and the moon worshipers–other than denying the idea of godhood itself. That doesn’t matter in a one-shot with a focus on quick fun though.

Moon Knight Annual #1’s biggest highlight comes from the efforts of artists Ibrahim Moustafa & Matt Horak with colors by Mike Spicer. Throughout this time adventure we’re treated to a number of interesting Moon Knights throughout history. Each and every one is distinct and pleasing to the eye.

NOTHIN’ LIKE A NICE MOON-BOOT TO THE FACE

The “on your left” moment at the end with all of the various Knights showing up to help Marc defeat Kang together is a predictable but satisfying conclusion. The different Moon Knights themselves are distinct in their respective eras but the environments we encounter them in have very little in both design and color to set them apart from one another.

Moon Knight’s installment in the “Acts Of Evil” campaign is a fun read. It’s not the most memorable tale but it definitely gets the job done in the over-sized annual format. If you’re a Moon Knight fan pining for a new series, this should help hold you over for now (also Kang rules!).

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A New Team Forms in IRONHEART #10

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Riri’s hunt continues in IRONHEART #10, out from Marvel Comics this Wednesday. This issue is full of twists and surprises, as well as an unexpected new team for our leading lady.

A foreboding title for this issue.

***SPOILER WARNING***

Riri Williams has always considered herself the solitary sort. Yet she seems to constantly attract people to her. And Ironheart #10 proves that this truly is a pattern, no matter where she may find herself.

Riri’s quest has brought her to the heart of Wakanda, where she met up with the one and only Shuri (check out the last issue for their dramatic introduction). This issue brings in a third member to the team, more if you count their backup. So if you’re looking for some fun team-ups, this issue is a good one to check out.

This page perfectly showcases Ironheart’s color palette.

Eve L. Ewing wrote the script for this issue, and fans are going to be captivated by what she did here. Ewing wove together an issue full of laughter, teamwork, and some surprising drama. It makes for a fun and quick read. And naturally leaves fans anxious to get their hands on the next issue.

The twist/cliffhanger at the end of this issue is one of the main reasons readers will be looking forward to the next issue. But that’s probably no surprise there – the series has been building up towards a bigger plot for a while now.

The humor in this issue was spot on. And can easily be summed up in one word: Shuriri. Take a moment and digest that one. It’s okay, we’ll wait. Yep. You did read that one correctly. Ironheart #10 is full of quips and humor along those lines.

Time for a screen chat.

Also working on Ironheart #10 we have Luciano Vecchio and Matt Milla. Vecchio provided the lines, while Milla did the color. And together they created something outstanding. Their way of portraying Riri’s tech and the magic within these pages is truly stellar. The projections from Riri have never looked so good. It’s safe to say that a new standard has been set here.

Also on the project is VC’s Clayton Cowles, who provided the lettering for the issue. There was a lot that we needed to be told in this issue, and Cowles managed to do so without interfering in some of the amazing artwork mentioned above. It was the right balance.

Anybody else notice the tombstone?

Ironheart #10 was a fun and interesting read, with a sudden twist that added weight right at the end. It’s refreshing, in many ways, to see Riri working in a team again. With any luck, we’ll see these three continue together for just a bit longer.

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Review: Trust & Revenge are Powerful Pulls in RED SONJA #8

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When you’re facing trouble, it’s often vital to put your trust in other people. In Red Sonja #8, out this week from Dynamite Entertainment, the titular warrior decides to do just that.

The Hykanians venture to meet with the woodland tribes, and Sonja puts he her trust in their leader, Lord Oak. One of Dragan’s agents is at work to disrupt that arrangement, though, and divide their budding alliance.

Red Sonja #8

The Writing

Mark Russell focuses away from the action in Red Sonja #8, turning instead toward more political drama. The writing doesn’t quite reach the heights of our last few issues. However, it’s still a strong showing on Russell’s part.

The book serves the larger narrative well, advancing the story as the Hyrkanians begin to run out of options and grow desperate. And, while not quite as sharply-focused as in previous chapters, Red Sonja #8 carries thematic weight.

Sonja and Lord Oak spend the book’s first half engaged in on-the-fly politicking. The two understand the gravity of the situation in which they find themselves. They both know that a unified front is their best chance of defeating the Zamorans. Whether or not they can rely on one another, though, is the calculation they struggle to make.

Lord Oak is said throughout the book to be, above all else, an honorable ruler. However, a segment of his people are hungry for revenge after the death of Vorgon, his own kin, in an earlier issue. Virtues like honor can fail, especially when confronted with temptations like greed or revenge. The result can often be tragedy and destruction, both for the object and the target. On one hand, this could be read as a cynical, even misanthropic theme; however, Russell doesn’t present it as such.

In Red Sonja #8, Sonja and Lord Oak’s instincts are to trust one another, even despite some reservations. They recognize they face a common threat, and are prepared to cooperate for the sake of survival. What threatens to undermine that trust is not their own animosity, but the machinations of a bad actor who manipulates and turns them against one another. He works to play one faction within the woodland tribes into destroying the truce. In doing so, they risk bringing disaster on their own people.

Red Sonja #8

The Artwork

Bob Q’s artwork is as impressive as ever in Red Sonja #8.

One of the standout elements is the manner in which he lays out the panels, especially in the book’s first half. There’s a meticulous sense of symmetry to the pages as Sonja and Lord Oak speak, spotlighting the delicate and fragile balance of their budding alliance. On one page, for instance, we see the two facing off in juxtaposed panels in the top-left corner. The artist then mirrors the image in the bottom-right corner, laying out the page like a playing card. There’s a lot of continuity of motion in these pages, suggesting careful thought and planning went into the work.

The character designs feel a bit more utilitarian in Red Sonja #8 than in previous issues. That said, their expressiveness remains one of the strengths of Q’s work on the book. The figures are dynamic and carry a lot of momentum throughout this chapter.

Final Thoughts

Red Sonja #8 comes off the highpoint set in our last issue, continuing the strong direction of the series. If you’re not already reading this every month, get on it.

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