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SHADOWMAN #2 Review: The Supernatural Plot Thickens & More Threats Arise

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Shadowman #2 from Valiant continues the story of Jack Boniface and Alyssa Myles as they battle supernatural forces in New Orleans while trying to unravel a mystery that may threaten their hometown of New Orleans.

When last we left Valiant’s otherworldly hero, he’d returned from the “Deadside” after five years. His friend and powerful magic user, Alyssa Myles helped Shadowman escape the Deadside, but now the pair must uncover a plot that threatens Louisiana and possibly the world at large. However, the clues are scarce and, more importantly, Shadowman is without his “Shadow Scythe,” a weapon that helps him control his darkest impulses.

Writing: Andy Diggle
Art: Stephen Segovia
Colors: Ulises Arreloa
Letters: Simon Bowland
Editor: Warren Simons

I’m not the enemy.!“ – Alyssa Myles

WRITING

Andy Diggle knows his occult stories, and he shows it off in page after page here. Shadowman #2 picks up right where #1 left off, with the hero in a rage influenced by his dark powers. The focus of his rage is on Alyssa, his friend and an “Abettor” charged with helping Shadowman. Alyssa’s magic does the work to stave off the attack and then the story settles into an investigation about the mysterious rise of darkness, including the creature seen in issue one called a Ziwanda which Alyssa reminds Shadowman means “He who stops the waters.”

Shadowman is an action comic, and it doesn’t pretend to be otherwise. That’s not a slam; stories need to understand themselves to be effective. If Shadowman tried to relate to some more profound human struggle or real-world issue, especially this early in its new run, things would get convoluted fast. Diggle, a veteran, knows this, and he’s carefully adding pieces to the supernatural mystery puzzle.

One new piece of the mystery is Monsieur Sabatine, a villain who thought Shadowman was a thing of the past. Sabatine uses technology to siphon the life out of people and keep himself strong. Sabatine’s introduction in issue two is brief but hyper-effective. It cleanly establishes the villain and makes him instantly despicable in a gruesome scene that doesn’t have a drop of blood or gore.

If there is one critique of the series thus far, it’s that Alyssa Myles is far more interesting a character than Shadowman. Alyssa seems more effective than our hero. However, that is, in part, because the story is building up to Shadowman’s full return. Without his Shadow Scythe, our hero is struggling to control himself. Meanwhile, Alyssa is fully-formed and empowered.

ART

If you think of comics as a movie, then the cover of an issue is the poster or billboard. Potential readers are drawn in by that image before ever touching the book. Shadowman #2 features a gorgeously macabre cover that is certainly going to pull some new fans into the book. On the inside, artist Stephen Segovia continues the work he started in issue one. It’s sharp from panel to panel and the subdued colors of the bayou provided by Ulises Arreloa take it all to the next level. I will nitpick one panel though, which looks like Shadowman’s arm is made of rubber and bending bizarrely. Letterers don’t get enough love, and Simon Bowland adds his skillset to the whole with precision. The switch between John Boniface’s dialogue and that of his alter ego is a simple inversion from black-on-white to white-on-black adds a touch of an ethereal, supernatural vibe our hero.

CONCLUSION

Shadowman is an action comic, and it relishes in the story it’s telling. Shadowman #1 and now #2 have rebuilt the world around its characters in such a way as to bring new readers in without slowing down the continuing saga for long-time fans. There are threats a-plenty and, perhaps most importantly, the book features a great rhythm that flows between character and world-building and action. The Ziwanda is a hulking, menacing monster, but the more significant threats are smaller humanoids with more nefarious agendas. Shadowman #2 ends on another perfectly placed cliffhanger and #3 can’t come soon enough.

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DC on CW Weekly Review: ‘SUPERGIRL’ Returns with an Oscar Nominee

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This series will be a brief, semi-comedic review of the CW superhero shows. You can check out last week’s review post here. The only shows discussed will be ‘Arrow’, ‘Flash’, and ‘Supergirl’. There WILL be some spoilers discussed, so only look at the reviews you’re up to date on!

Next

1. Arrow, “The Dragon” (April 19th)

The latest episode of ARROW has… next to no Arrow in it. Instead, the episode focuses on Ricardo Diaz, the post-Cayden James big bad. Diaz has yet to hit the fearsome highs that James hit in his short reign. It is interesting to get a deeper look into the character, as he builds his crime empire. Diaz tackling a childhood bully isn’t interesting, but taking down a pastel-wearing crime son is a solid plot. The weakest part of this episode is Black Siren feeling uncomfortable with Diaz’s methods. It seems ARROW is turning her into a hero once again, but her character isn’t even consistent in this episode. Hopefully these villains will get better in later episodes.

SCORE: 6.5/10 Seats

WEEKLY WIN TALLY:

The Flash: 8 Weeks

Arrow: 5 Weeks

Supergirl: 4.5 Weeks

What show did you think won the week? Does Legends of Tomorrow or Black Lightning take your vote? Let us know in the comments below!

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Posters For Cable, Domino And Deadpool Revealed At CinemaCon

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CinemaCon aka. The Official Convention of The National Association of Theatre Owners (NATO) opened in Las Vegas today and we’re already starting to see some exciting promo material appear online, which includes a new set of character posters for Deadpool 2

More – The Russo Brothers Want To Keep Working With Marvel After ‘Avengers 4’

The posters, which were spotted at CinemaCon, feature a new look at Deadpool (Ryan Reynolds), Domino (Zazie Beetz) and Thanos Cable (Josh Brolin).

Check out the posters below:

Deadpool 2

Deadpool 2

Deadpool 2

“After surviving a near-fatal bovine attack, a disfigured cafeteria chef (Wade Wilson) struggles to fulfil his dream of becoming Mayberry’s hottest bartender while also learning to cope with his lost sense of taste. Searching to regain his spice for life, as well as a flux capacitor, Wade must battle ninjas, the yakuza, and a pack of sexually aggressive canines, as he journeys around the world to discover the importance of family, friendship, and flavor – finding a new taste for adventure and earning the coveted coffee mug title of World’s Best Lover.”

Deadpool 2 lands in theatres on May 16, 2018!

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New Character Posters For ‘Solo: A Star Wars Story’ Released

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Walt Disney Pictures and Lucasfilm just dropped a bunch of character posters for SOLO: A STAR WARS STORY, giving us an excellent new look at Han Solo and his impressive team of outlaws.

More – The Russo Brothers Want To Keep Working With Marvel After ‘Avengers 4’

The posters, which were released on Star Wars UK’s Twitter page, include an awesome look at Han Solo (Alden Ehrenreich) and his furry friend Chewbacca (Joonas Suotamo). We also get posters for Lando Calrissian (Donald Glover), Qi’ra (Emilia Clarke) and Beckett (Woody Harrelson).

Check out the posters below:

Solo: A Star Wars Story

Solo: A Star Wars Story

Solo: A Star Wars Story

Solo: A Star Wars Story

Solo: A Star Wars Story

Board the Millennium Falcon and journey to a galaxy far, far away in Solo: A Star Wars Story, an all-new adventure with the most beloved scoundrel in the galaxy. Through a series of daring escapades deep within a dark and dangerous criminal underworld, Han Solo meets his mighty future copilot Chewbacca and encounters the notorious gambler Lando Calrissian, in a journey that will set the course of one of the Star Wars saga’s most unlikely heroes.

SOLO: A STAR WARS STORY is directed by Ron Howard and stars Alden Ehrenreich, Emilia Clarke, Joonas Suotamo, Donald Glover, Woody Harrelson, Phoebe Waller-Bridge, Thandie Newton, Jon Favreau, Paul Bettany, Warwick Davis and Clint Howard. The film is slated for release on May 25, 2018!

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The Russo Brothers Want To Keep Working With Marvel After ‘Avengers 4’

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A little while ago it was rumoured that Joe and Anthony Russo would say goodbye to the Marvel Cinematic Universe after Avengers: Infinity War and the untitled Avengers 4, however, it sounds like the directors are excited about their future with the studio.

More – Top 10 MCU Moments Before ‘Avengers: Infinity War’

Speaking to Screen Rant at the press junket for Avengers: Infinity Warthe Russo’s revealed that they would love to keep working with Marvel Studios and are excited about the possibility of working with characters that Fox currently owns, such as the X-Men or Fantastic Four.

“We love Marvel, that amazing experience with them and Disney. We love comic books. We love telling these stories. Obviously, the Fox / Disney merger is incredibly exciting to us as comic book fans. We’re just trying to get Avengers 4 done and then, you know, we’d love to work with those guys again.”

It’s important to note that this is far from an official confirmation and we don’t know for sure that the Russo Brothers will direct another film in the Marvel Cinematic Universe. With that said, it’s exciting to think about possible projects that these incredible filmmakers could tackle, and it’s great to know that they’re as excited about the Fox/Disney merger as we are. For now, all we can do is continue to discuss and speculate about Avengers: Infinity War and the impact it will have on the entire Marvel Cinematic Universe.

Do you want the Russo’s to stick around after Avengers 4? What project would you like to see them tackle? Let us know in the comments section.

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DBCC: Graham Nolan Talks BANE, BATMAN and MONSTER ISLAND

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If you have seen The Dark Knight Rises then you have, at some point in your life, talked like Tom Hardy’s Bane. Admit it. He portrayed the villain perfectly as a hulking figure with incredible intelligence. However, it wasn’t the DC Comics character’s first appearance on the silver screen, as some of us shutter to remember Batman & Robin from 1997, which featured Bane as merely an absolute monster, but also as essentially just a throw-in for the film. Comic book movies have come a long way since, but can sometimes wreck a character. However, when it comes to flipping pages, these heroes and villains are constant for the fans.

Enter Graham Nolan, the co-creator of said iconic Batman villain.

We were lucky enough to catch up with him at the Daytona Beach Comic Con this past weekend and he filled us in on the process of creating Bane and touched on some exciting new projects he has coming up.

MFR: What went into the process of bringing Bane to life?

GN: “He was one of those characters that was designed specifically for a story. Batman wasn’t really that punishing, vicious type of character that fans had been asking for, so we decided that we would create someone that would allow him to become that. So we decided to give fans the Batman they wanted, but we had to first break him down and Bane was the right one to do it.”

How did Bane get his signature look?

Chuck (Dixon) decided the character of Bane had to not only be super strong, but really smart, kind of like a Doc Savage. We came up with the backstory that he was going to be raised in a prison in Santa Prisca, so I wanted to give him a look based on what he might have seen while there. That’s how I came up with the mask, like a Mexican luchador. I also threw in the wrestling singlet and gave him Cuban-inspired paramilitary pants and boots, to kind of continue that evil and militant-type motif.”

When did the decision come to do away with his Luchador mask?

“My original design was heavily inspired by the Luchador mask where, obviously, the eyes, mouth and nose were all exposed. The editors just decided that they wanted him to be a little more mysterious, so we blocked it all up and reddened the eyes.”

Was Bane initially supposed to be the end-all character for Batman?

“Yes. He was designed specifically to be the ‘guy who broke the Batman’.”

Care to tease your fans with any upcoming projects?

“Yeah, I’ve paired with Ominous Press and we’re going to be doing a hardcover, 20th-anniversary edition of my Monster Island book. It’s comprised of all the original artwork, so that when you’re looking through the book, you will see the whiteout and blue lines from crafted board and other materials that I used. Essentially, you will be able to read it as original artwork, as if you were in my studio. The follow-up project to that will be a prologue book, Return to Monster Island. It will be a full-color hardcover book as well. I’m super excited about it because it’s been like 20 years in the making. Fans are always asking me when I’ll do another Monster Island project and I finally got someone to pair up with and do it.”

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Luke Hemsworth On Westworld Season Two

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Luke Hemsworth recently sat down with Monkeys Fighting Robots and other members of the press for a round-table intervew promoting HBO’s Westworld, which returns tonight.  Hemsworth plays Ashley Stubbs, Westworld’s head of security, and talked to us about Stubbs’ role in the coming season, working with Jonathan Nolan, and a roomful of naked extras.  Here are the highlights from the interview:

On his castmates:

I’m excited to see the performances as well. I’m a big fan of all of this, all of this cast. Just incredible, there’s not a bad note there. They’re all incredible human beings, not just actors, um, as beautiful to watch them when you stand next to them and then it’s, you know, it’s another, it’s another facet again, when you, when you see it on tv, you know, when you get to watch it back.

On-screen, the inactive hosts in the background scenes of labs, they look so real. What do they look like up close and what was it like when you first saw one?

Most of them are real. There’s a few like prosthetics, the ones that are a bit mangled, but the ones that are whole are usually, yeah, extras lying on the ground and you know, on the cold floor covered in blood and flies. One of the first days, I think was in cold storage. There was about a hundred extras all completely nude. We had to worm our way through it, pun intended. Eyes up, you know and I’m thinking “What have I gotten myself into?” (laughs)

On Westworld‘s story:

It’s so, it’s so rich and complex.  Every script I get I have to read three times.

Luke Hemsworth as Ashley Stubbs Westworld

Regarding Stubb’s role in season two:

There’s definitely a cool journey that, yeah, you will find out things.

On working with Jonathan Nolan:

He’s the most generous giving, knowledgable person I’ve ever met, I think. He’s so, he’s a joy to be around like the days when Jonah’s there it’s like “Aw, fuck yeah. Thank god.” because he always, he has every answer.

If you and the rest of the cast found out tomorrow that you were hosts, who would lead the revolution?

Jeffrey Wright for sure or nah, probably Evan (Rachel Wood). I think she’s just, she’s a crusader. Yeah. Yeah. She’s definitely a crusader. Not me, I just follow. Nah, I’d be there just so long as I could, if I could wear a sword, then I’d be up there.

Can’t get enough Westworld?  Check out our interview with Angela Sarafyan here.

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Angela Sarafyan Hints at What’s to Come in Westworld Season 2

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The second season of HBO’s philosophical, sci-fi, western series Westworld debuts tonight and we recently spoke with some of the cast members in a series of engaging round-table interviews in Beverly Hills.  Angela Sarafyan, who plays Clementine Pennyfeather on the hit show, talked about what to expect from Clementine in the show’s second season, her theories on how the hosts operate, and the part she played in the show’s unconventional marketing campaign, which so far has included an old-timey Rickroll and an android questioning folks at a pub.  Highlights from the interview follow.

On that pivotal scene from season one, where she shows us that the hosts aren’t as harmless as expected:

Really fun. It was really fun. I mean it was incredibly emotional too because I think it was a representative of women and men who’ve been bullied, ya know? Even the fight itself was very specific. It wasn’t like a superhero fight. It was like, it was brutal. It was awful and he beat her and then when she like, that’s I think the first time you see their strengths in the hosts and season one is when you see her, like someone that seems appears delicate to basically break someone’s skull. Which was really fun for me. I love it.

Clementine in Lab

On the Rickroll video:

We were going to do press that particular day and Evan (Rachel Woods) and I were both there and he (Jonathan Nolan, one of the show’s co-creators) and asked her to sing and me to play the piano piece. So I learned it that night and then played it the next day. That’s why I’m so focused. I just learned the piece. I’m like, all right, is that the right note?

On the awareness of the hosts:

I always believe that the hosts are constantly taking in information, kind of like your phones. Like this, that’s taking in the information that you will use, but your phone also has it. It contains it and I think that they’re always feeding off things, so even when they’re asleep I’d made the decision that she is still awake, like she’s asleep, she’s in sleep mode, but then she’s still hearing and receiving like you would in a dream.

On that much-anticipated trip to Shogun World:

That is confirmed. And I think that is going to be a really special story that, that happens there.

Looking for more Westworld?  Check out our interview with Luke Hemsworth here.

 

 

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Review: SON OF HITLER Is A Spy Thriller That Demands To Be Read

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Son of Hitler is an upcoming original graphic novel from Image Comics, and is the “never-before-told tale” of the Führer’s secret child.

During the final years of World War II, a British agent discovers a secret that could secure an Allied victory: Hitler has an illegitimate son in Occupied France. She recruits him for a mission to end the war, and thus begins a tale full of suspense, twists, and turns.

“Based upon one of history’s most intriguing rumors,” the story is written by Anthony Del Col and newcomer Geoff Moore, with art by Jeff McComsey. Letters are by Jeff McClelland and Shawn Aldridge.

If you’re a fan of historical fiction, spy thrillers, and suspense, you need this graphic novel. Del Col and Moore have written a tale that keeps you on the edge of your seat, just itching to turn the page. You never truly know how the story’s going to go until it’s over. They play around with a non-linear structure and drop little details here and there to keep you interested and keep you guessing. It’s highly engaging storytelling.

It’s also very tight, well-paced storytelling. By jumping around in time, and using different points-of-view, Del Col and Moore have trimmed off any fat the story may have. Instead, it keeps moving forward, and keeps you reading straight from beginning to end. Again, the two know how to engage their readers.

The story plays into many of the same themes found in the best war fiction: purpose, identity, and the cost of war on one’s soul. These aspects make the characters more sympathetic and relatable, and give the reader reasons to become emotionally invested in the outcome.

Son of Hitler coverMcComsey creates the perfect atmosphere for historical fiction. He uses two different styles of black-and-white, though one could technically be called blue-and-white. They both give Son of Hitler a more authentic feel, but the blue is especially effective. As said in Image+, “McComsey bathes each panel in cool blue hues that replicate the sensation of peering into memory.”

And if you think using black-and-white lessens the effect of the coloring, think again. It strengthens it. Color is factor numero uno in creating tone in comics; it’s the first thing the reader notices when he or she looks at a page. McComsey masterfully plays with the shade of the black/blue depending on the emotional effect he’s looking for, and it works. The fact that he’s only using a couple of colors forces you to focus on what he wants you to focus on.

Son of Hitler is more drama than action, so the ability to convey emotion through the art is crucial. However, when the action does hit, it hits hard. The violence is brutal, and it’s great. It’s so much fun to watch Nazis get the shit kicked out of them in gory detail. The sound effects feel ingrained in the art instead of just layered on top of it, which heightens their effect and adds a grittiness to the work.

Let’s talk about McComsey’s cover as well. Cover design is such an overlooked skill, but it’s so important in today’s comics market. Yea, yea, “don’t judge a book by its cover,” but when your comic is put up on a wall in a sea of other books, a strong cover can really help sell it, especially for new, original projects. The bold red from the Nazi flag makes this cover pop right away. When you add good ol’ papa Adolf getting strangled, and from the point-of-view YOU’RE the one doing the strangling, you have a book that demands to be picked up and flipped through.

Son of Hitler was one of the most anticipated books announced at this year’s Image Expo, and it does not disappoint. From its gripping story full of suspense and intrigue, to its gritty and powerful artwork, this is going to have comics fans talking for a long time.


Son of Hitler hits stores on May 30th.

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GOD OF WAR Mid-Game Review: All I Can Say Is WOW

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After a few hours of playing God Of War, one thing is apparent.  It is one of the deepest games I’ve ever played.  Also fatherhood is the best thing to ever happen to Kratos.  While he was a father in the original trilogy, he accidentally killed his child in the first game.

Sending him into the known rage that made him one-dimensional as a character.  Kratos’ son Atreus adds so many layers and levels of character development to him in this game.  Early on there are moments where Atreus frustrates his father, but where Kratos shines as a father and mentor is during moments where Atreus is hard on himself.

god of war

Extending out his arm to console the boy, but at the last moment pulls it back and lowers it as the camera zooms in.  Showing that he isn’t hard on his son out of malice, he’s trying to make him strong and disciplined.  Though they’re on a journey to spread the ashes of their loved one, there are also moments that are lighthearted.  There’s a scene where Kratos has to move a bridge, and afterwards Atreus is peppers him with old man jokes.

The jokes work because they’re few and far between one another and Kratos response to them is stern and Drax-like.  The chemistry between the two characters is amazing and all the credit should go to Christopher Judge and Sunny Suljic who voice the father and son.  Though you don’t control Atreus, you can give him commands to fire arrows at enemies and distract them.

god of war

Also with the game’s progression system you can teach him attacks that stun or hurt enemies that are near you.  Giving him reason to be there outside of his role in Kratos’ life.  In this version of God of War, Kratos wields the Leviathan Axe which has the power to freeze objects and enemies, and can be upgraded.  Its special attacks range from healing to Kratos slamming it on the ground and freezing enemies in the area.

But what makes me feel like a badass while using it, is its Mjolnir-like quality when throwing it.  By pressing a button, Kratos sticks his hand out like Thor and the axe returns to him.  But when it hits his hand a huge vibration is sent through my controller, giving the axe an added dimension of force.

god of war

You can also upgrade Kratos and Atreus’ armor as well.  The cinematography in the game is amazing!  There are no loading screens, and camera movements are smooth.  Making every scene flow into one another, it’s like watching Birdman.  Except with Norse mythology and a lot more blood.

My only complaints about the game in terms of the camera is outside of arrows that glow differently, it’s hard to get an idea of where enemies are.  While you can press an arrow on the directional pad to turn quickly, I wish the camera was more like the one in the Batman: Arkham series.  Allowing me to see where mostly everyone is.

god of war

In terms of difficulty, God Of War isn’t on a level of Dark Souls.  It does give a nice challenge.  One that won’t send you into a rage quit or venturing out to replace your controller, or TV, or wall.  Each setting has its own type of enemies that present a nice fresh feeling with each battle.

Though I’ve only played a small portion of the game, no two battles have felt repetitive.  Each one feels rewarding and not annoying.  While I cannot give a rating right now, I will say this.   This is a game that’s great for streaming, and its story is so far one of the best in gaming history.

god of war

I cannot wait to see what mysteries and moments will be revealed as I delve deeper into the game and its story.  This game shows why it’s also important to not rush games.  By waiting eight years to release this game, Sony and Santa Monica Studio have created something amazing.  Also they used fan anticipation properly.

If we got a new God Of War game every year, the series would have become stale and fatigue among fans would have set in.  It was amazing walking into a video game store here in Los Angeles midday and seeing a line of people waiting to pick up their copy.  It’s series like God Of War that really show Sony’s dominance when it comes to first-party games.  If you have a PlayStation 4, you want this game, if you don’t, this game will make you want to buy one, plus there are no microtransactions or loot boxes!

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