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Review: We Could Use a Few More Pages for THE QUIET KIND

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In many ways, The Quiet Kind by Chuck Brown, with art by Jeremy Treece and Kelly Williams, is an inversion of the clichéd “chosen children get superpowers” trope.

The 64-page one shot features two stories. Our main tale focuses on a group of kids granted godlike powers by a guardian of the Flame of Reality. Her motives in doing so, however, seem immediately sinister in nature. The second, much shorter story, offers a glimpse at the guardians before they’re granted their roles.

The Writing

Brown presents an intriguing idea for his story in The Quiet Kind. Our protagonist, Solomon, is a shy and angsty kid suffering from pretty vicious bullying. He turns the tables on his tormentors, though, once he’s granted his powers.

Revenge—and whether one can really turn away from the desire for revenge—is a dominant theme here. It’s handled in a surprisingly complex manner given the story’s setup. We see multiple characters struggle with the same choice between revenge and destruction, as opposed to forgiveness and survival.

Beyond the concept and the revenge fantasy, though, the story has some issues. The characters inhabit a fascinating world in The Quiet Kind; the problem is we only get a glimpse at it. We don’t really know much about these supernatural forces, who they are, or what motivates them beyond protecting the Flame. The Fox’s desire to destroy everything, for example, seems to have little motivation beyond a nihilistic death drive. I’m not saying that a writer must thoroughly explain every inner working of their world. However, readers need to have enough to get them invested and interested in the story’s environment.

For a book about the nature of revenge, the characters are surprisingly lacking in empathy and pathos. Sure, our protagonist gets bullied, but his revenge is so over the top, it’s to the point we can’t empathize with him. We have little to go on with the other characters, most of whom remain pretty flat throughout.

Ultimately, the story and themes in The Quiet Kind seem like they could have been much better served if written in graphic novel format. This would have allowed Brown to expand on and flesh out the characters and the story itself. It’s a story that feels like it should be much larger than what we have here.

The Quiet Kind

The Quiet Kind

The Quiet Kind

The Artwork

Treece and Williams both turn in quality artwork for the two narratives in this volume.

Treece’s work on the main story in The Quiet Kind is angular and expressive. His illustrations have a unique, stylized feel that hint at varied influences, while still making the images feel fresh. I’m not completely sold on the more cartoonish character designs. However, the artist presents them with enough flair and confidence to make it work. It’s lively, vibrant, and really helps bring the storytelling to life.

Williams’s illustrations, in contrast, are softer and more ethereal. There’s a delicate, poised sense of refinement to the work, with a hint of a surreal undertone. While both artists’ use of color is excellent, Williams steals the show in this area, producing some truly breathtaking images.

Overall, the artwork in The Quiet Kind is what really steals the show.

Final Thoughts

The Quiet Kind is a decent story as is, but the premise promises a lot more. It’s a shame it wasn’t given more space to really unfold and explore its themes, characters, and world. Want to decide for yourself? Check it out at your local comic shop this Wednesday.

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Review: UNEARTH #1 – Plunging Into a New Horror Series

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Something is clearly not right in the small Mexican town of Mitlán Itzá as Unearth #1 sets the stage for a twisted blend of science fiction and body horror effectively with a thrilling script from Cullen Bunn and Kyle Strahm, disturbing art from Baldemar Rivas, and punchy letters from CRANK!.

When a small scientific/military team investigates the mysterious body mutating disease afflicting Mitlán Itzá’s residents some weird cult, alien, backwoods hillbilly stuff gets revealed in a nearby cave. The creative team was inspired by classics of the genres as there are scenes that feel ripped out of films such as The Thing, Alien, or most Cronenberg films. But these short instances don’t feel cheap or like simple cut and copy imitations. Instead, these different inspirations meld together to form one of the most disturbing tales beginning this year.

Bunn and Strahm’s script is mysterious and does not concede much information to the reader. It took me a couple of read-throughs to properly understand who was who and the proper stakes of the story. But this confusion and illusion feel purposeful as it heightens the overall uneasy mood of the story.

Some of the characters can feel very one-note and cliché, particularly Lieutenant Morris. Morris comes off as the typical hyper-masculine soon-to-be traitor of the group. He disagrees with the ideas and plans of Dr. Reyes and McCommick, but we are never given a reason why. And Dr. McCommick herself seems simply overly plucky and naïve despite the horrors she encounters in the cave or in town, which sometimes fights the horror tone of the story. Dr. Reyes, on the other hand, holds some depth and intrigue. Plagued by mysterious nightmares from her past, she is haunted by some demons that will come to light later in the series.

Dr. Reyes Looking in Mirror
How everyone feels monday morning

Rivas’s art is expressive and disturbing. Sometimes his lack of detail can become cumbersome. For instance, when the team is entering the cave and encounter the glowing life form, the faces are difficult to make out. Coupled with the fact that they only briefly identify some of the members once they’re in their protective suits, it can get confusing remembering who is doing what and what is happening to whom.

But in other instances, Rivas’s art is perfect. Particularly, when he is depicting shock, awe, and other emotions on the character’s faces. Dr. Reyes’s when she awakes from her nightmare, the guerilla as he is being absorbed by the underground monster, and Alejandro’s face as he is first introduced in the hospital, all share this wild-eyed bewilderment that does not look healthy and sane. The eyes looking in separate directions with the tongue sticking out almost remind of a rabid animal.

Rivas also shows a knack for depicting the strange and surreal. The blobs people turn into because of the disease are rendered in gruesome imagery reminiscent of something Cronenberg-ian. And the glowing specimen Dr. McCommick encounters is eerily reminiscent of the proto-facehugger from Prometheus.

Not everything Unearth #1 attempts are successful, but the overall mood and general blend of horror influences work wonderfully. Creative team Cullen Bunn, Kyle Strahm, and Baldemar Rivas create a robust new series that could hopefully mutate into something stellar.

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Review: STAR WARS: AGE OF RESISTANCE: CAPTAIN PHASMA #1- A Galaxy Far Less Interesting

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It’s hard not to feel sympathy for the character Captain Phasma. Not that she was dealt a particularly difficult lot in life, but the fact that she has been notoriously underserved in the larger Star Wars mythos. When she was first introduced before The Force Awakens fans were excited for a mysterious new villain anxious to learn more about her, casting Game of Thrones veteran Gwendoline Christie only amplified the fan excitement. Then The Force Awakens came out, and she was in it for 5 minutes. Then The Last Jedi came out, and she unceremoniously died. Unfortunately Star Wars: Age Of Resistance: Captain Phasma #1 continues this trend of presenting an interesting character who is essentially a blank canvas history-wise, and simply doing nothing with her.

It’s not that Tom Taylor’s script is horrible. It reinforces the ruthlessness one would expect from a high-ranking official in the evil galactic empire. Told from the perspective of nameless admiring stormtrooper KM-8713, Captain Phasma depicts how the titular villain uses her troops as bait and her “no matter the cost” methods.

KM-8713 is surprisingly well written. Her drive to be acknowledged and named feels legitimate and supports why she would admire her ruthless commander. But her genuine sympathy and empathy for her fellow trooper unsurprisingly is her demise and only widens the gap between her and Phasma. It’s disheartening that Phasma was not gifted the same attention, as she is incredibly one-note. She is more of a menacing threat than an actual character.

In some ways, one could argue that Phasma is this generation’s Boba Fett, in that they were interesting characters that looked threatening, had helmets and capes, and were unceremoniously defeated in the Star Wars films after no exposition into who they were. The difference between Fett and Phasma is that in the original extended universe Fett was a major player and was expanded upon to great success. Some of the best-extended universe stories revolved around Fett’s growth and history. Phasma has not had the same luck, and her debut comic extends the trend.

Phasma Fades into Helmet
Cool people don’t look at destroyed battlefields

The art suffers from having too many people working on it. Leonard Kirk handles the pencils, Cory Hamscher is responsible for the inks, Guru-eFX is in charge of colors, and VC’s Travis Lanham contributes the letters. Kirk’s overall designs are fine, although there is a concerning lack of detail in some of the more complex panels, the real culprit is the colors. They look sloppy. In one instance where the image of Phasma’s back fades into the profile of a stormtrooper’s helmet, and the image comes off tacky and blurry. Panels that are meant to look impressive, underperform due to lack of layout experimentation and composite imagery.

It is hard to fault Star Wars: Age Of Resistance: Captain Phasma #1’s creative team entirely. It’s understandably almost every comic creator’s dream to work on an iconic property such as Star Wars. But Captain Plasma #1 is just such a disappointment for such a criminally depicted character that could have been so much more.

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Review: DEAD END KIDS #1 Is A Somber Murder Mystery

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Dead End Kids #1 is the new book from Source Point Press, written by Frank Gogol, with artwork by Nenad Cviticanin and letters by Sean Rinehart. If you’re looking for a story of mystery, friendship, and a murder most foul – this will be right up your alley. 

Dead End Kids #1 Cover

Story

A new 3-issue mini-series from Source Point Press! Issue #1 hits stores July 24th, 2019. It’s 1999. Ben, Murphy, Tank, and Amanda are four screwed-up kids from broken homes, but they have–had each other. When Ben is murdered, Murphy and his friends set out to find who killed him and find themselves in the crosshairs. Dead End Kids is a dark coming-of-age murder mystery set in the 90’s from the creative team behind 2018’s critically acclaimed GRIEF.

If there is one thing that writer Frank Gogol got right in the first issue of Dead End Kids, it’s his capturing of the isolation and mundanity of suburbia in the dead of winter. The first few pages work well to introduce the setting, the characters, and what’s to come. The narration is reminiscent of American Beauty, letting the audience know that there is some kind of darkness lurking in this quiet, run-of-the-mill town. 

Much like the town itself seems somewhat isolated from the rest of the world, the characters we follow seem to be secluded in their own right. They are loners, outcasts, even among their families, but found a deep connection in one another. This notion is admirably explained in the book’s opening pages, showing each teen’s relationship with their respective parents. That dynamic has been forever changed, which sets the remaining friends on the hunt for a killer.

Gogol makes it clear that the mystery is not as simple as the eponymous Dead End Kids are make it out to be. The death of their friend will send them down the deepest, darkest paths of their hometown, and will hopefully also learn something profound about themselves along the way. 

Art

Artist Nenad Cviticanin really helps amplify the bleak setting in Dead End Kids. You can feel the cold coming through each panel, as well as the air of death that hangs over this small town. The style is somewhat reminiscent of the work of Daniel Clowes (Ghost World, Eightball), who specializes in artwork that depicts the drabness of nowhere, America. Furthermore, the backdrop of a winter-capped landscape are filled with shades of grey and purple, exemplifying the stark and desolate aesthetic. 

Conclusion

The first issue is a satisfying introduction to the characters and story of Dead End Kids. It’ll certainly make you want to go on this life-altering journey with these teens. 

Dead End Kids #1 hits comic shops on July 24, and will also be available to purchase on digital platforms, including Comixology, Spinwhiz Comics, and DriveThru Comics. 

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Review: CRAWL Is A Silly, Intense, Claustrophobic Thriller

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Crawl is the latest creature film from director Alexandre Aja (Piranha 3D) and is also this year’s unexpected summer hit. A grounded concept that isn’t overly unrealistic, but heightens the situation just enough. Clocking in at nearly 90 minutes, the film doesn’t waste any time, as from start to finish it does precisely what is supposed to do.

Written by Michael and Shawn Rasmussen, Crawl stars Kaya Scodelario and Barry Pepper as a father and daughter duo who find themselves trapped in a crawl space during a hurricane. They aren’t alone, as the water rises, so do the number of alligators that occupy the crawl space with them. The premise is simple, and the film never goes outside of that simplicity by keeping its two leads interesting, staying grounded, and building endless amounts of tension till the film’s last shot. However, it is ridiculous at times; the decisions made by the characters can be mind-boggling given the severe nature of the situation.

c
Photo Credit: Sergej Radović. © 2019 Paramount Pictures. All rights reserved.

After a brief introduction to the characters, the Rasmussens launch an edge of your seat thriller that is carried by a rekindled bond between a young woman and her father. Haley (Scodelario), is a swimmer at the University of Florida who doesn’t have the best relationship with her dad. Crawl highlights her swimming background to add logic to the madness that awaits her and to illustrate her chances of surviving compared to everyone else. Haley isn’t just a swimmer; she has been practicing since her childhood, which means the audience should now believe she can survive a space full of alligators (horror cliche). Due to the film’s no time to waste pacing, it’s easy to overlook all of the logistics of the matter.

Adding to that, Scodelario and Pepper are a delight to watch as they try to stay away from their sharp-toothed guests. Both portray characters that the audience can get behind, specifically Haley, who uses her swimming abilities to save herself as well as her father. From the moment Haley is presented, the viewer is made to feel for her because the expressions Scodelario gives says that she isn’t entirely happy in life. While the decisions in their efforts to survive are quite doltish, they learn from their mistakes. Blending an emotional arc between two likable characters, and putting them against savage creatures is always effective, but Crawl does it better than most.

crawl basement
Photo Credit: Sergej Radović. © 2019 Paramount Pictures. All rights reserved.

Surprisingly, the film might not be as gory as some would like. Usually, when Aje is attached to direct, that means blood-splattering is a sure thing. Crawl is more interested in focusing on the fear of the unknown, and as the water rises, the character’s chances of survival decrease. However, Aje again shows he is capable of directing a tightly wound, suspenseful story. Crawl is an improvement from some of his previous work, but not enough to welcome a return to form. The film only falls short in its logic, and the never-ending makeup story between our two leads, which grows tiresome.

CRAWL Final Thoughts

Crawl is a film that wasn’t expected to be as good as it was. Due in part to the fact that similar projects over the years have been riddled with bad acting, poor storytelling, and more illogical nonsense that one can manage. Luckily, is no Sharknado  and is a surprising summer blast due to its emotional story, solid performances, and intense action sequences.


Did you see Crawl this weekend, what did you think? Comment below with your thoughts and how many stars you would give the film.

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THE WALKING DEAD: The Shocking Death Of An Indie Titan

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Leave it to Robert Kirkman to pull off another unprecedented event in comics. The end of The Walking Dead, arguably the most popular independent title. Kirkman went so far as soliciting fake covers for issues 194-197. The surprise ending was abrupt and shocking, to say the least.

I learned about this the day after attending the wedding of my best friend as a groomsman… in Portugal. Amidst the drunken hangover haze and the intense, blinding sunlight glaring off the ocean, the first thing on my mind was, “I’m in Europe, this is going to be spoiled all over the internet, and all the copies will be gone by the time I get stateside.” I knew if I was able to get to a shop in Portugal, they wouldn’t have books from this week anyway. Consequently, I spent the majority of the rest of my vacation avoiding social media at all costs (great decision by the way).

THE WALKING DEAD: The Shocking Death Of An Indie Titan

After the death of the main character Rick Grimes in issue #192, I was excited to finally see what this story was going to be like without him in the forefront of everything going on. Sadly, we didn’t really get much of that in this final issue. The time jump evident at the very beginning spares us what might’ve been a few issues of other characters dealing with the loss, while also letting Charlie Adlard age these characters he’s been drawing mostly the same for years. We see how the world has fared without Rick Grimes. There’s a statue erected in his honor featuring him in a pose from his last big speech at the Commonwealth. Life has, for the most part, returned to how it was before the walking dead. Average citizens are back to participating in practices that would anger you. Maggie has taken a ruling role in the new world, but it appears in the process, has neglecting being a good parent, as Hershel is the main antagonist in this future story. Carl is still holding onto his fear, as he explains he doesn’t even want his daughter to be aware that the dead ever walked the earth, and we know what happens when you ignore the past instead of learning from it.

THE WALKING DEAD: The Shocking Death Of An Indie Titan

The abrupt ending leaves us with many unanswered questions. I’m sure most people are interested in; What was Negan up to all this time? The biggest unanswered question for me, what was the cause? Why wouldn’t the dead stay dead? Why was everyone infected? How could something infect everyone? What happened in other countries and around the world? I was told while online the following days that Aliens were mentioned as the reason the dead wouldn’t stay dead. I’ll have to go back and see if I can find that, even then, that raises more questions for me. Why wouldn’t anyone be worried about aliens trying to end life as you know it on your planet? Wouldn’t you be worried they might return and try again? Were they even looking for a cure? This is obviously not the story Kirkman wanted to tell.

THE WALKING DEAD: The Shocking Death Of An Indie Titan

I’m always interested in what storytellers think would cause the end of the world. What did Kirkman think would cause this kind of devastation and death all across the country? In his notes for the series, does Kirkman even have a reason or cause to the zombie virus? I guess that’s a story for later or something to discuss at an appearance. Choosing to end the story when he did, maybe he will tie it in with a future book. Maybe Oblivion Song will end with the start of The Walking Dead. At least with TWD over, any other personal conflicts or family drama that would’ve been used to keep TWD going can now be used as subplots for Oblivion Song or Outcast. I would definitely recommend reading Oblivion Song if you’re not already. It’s got a little Stranger Things flavor to it.

As an avid reader of The Walking Dead, I’m sad it’s over, but I’m very glad it’s over. It was satisfying enough to be a great ending, all the while, still leaving plenty open for interpretation.


Are you a Walking Dead fan, what did you think of the last issue? Comment below with your thoughts.

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Review: RESONANT #1 A Sensational Way To End The World

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There are many possible futures, with a number of different catastrophes to wipe out human kind but what type of apocalypse has David Andry created for Vault Comic’s Resonant? And what kind of horror can the readers expect?

Just like Orphan Age from AfterShock comics, Resonant starts in a not too distant future, years after the catastrophe that decimated human kind. At least that is the impression this first issue gives the reader. Very little is explained and you are thrown straight in at the deep end to find your own footing in this off kilter world.

A Sensational Way To End The World With RESONANT #1
Resonant #1 Credit: Vault Comics

The central narrative revolves around a family unit with the father, Paxton, being the main focus. Andry builds up his world using the family as foundation blocks. He introduces them through a series of interactions; expanding the characters slowly through the way that they are seen by the other family members. Paxton’s over protectiveness is instantly clear but so is his reliance on his daughter Bec.

When necessity separates the family, Andry begins to build the larger world of Resonant. He has hooked the reader in with the close, caring family group and that enables him to introduce threatening, uncomfortable situations. As a reader you become attached very quickly to Paxton and his family allowing Andry to create nail-biting and tense scenes early on in the narrative.

A Sensational Way To End The World With RESONANT #1
Resonant #1 Credit: Vault Comics

This first issue is about building up fear. It starts with an isolated group and then introduces unknown factors in disturbing and off kilter ways. The larger threat comes in literal waves, the effects of which still need to be explored but the fear the characters have is obvious. Ale Aragon’s artwork is scratched into the panels with thin black lines defining characters and hinting at scenery.

There is a surprising amount of tension in the artwork which comes from the panel layout and the use of long shots. Desolation and isolation is evident on each page. The mirroring of panel layouts on consecutive page reinforces the fears within the narrative forcing the reader to compare different scenes. The physical threat from one page feeds back into the previous page and the isolation of one of the characters. A contrast between a snared rabbit and the central character is made because of the identical page layouts.

Aragon’s character design is a touch obvious in places, making one of the dangerous characters a clear danger from his first panel. However, the art is highly detailed and has a style suited to this uncomfortable world.

As the action begins to pick up, Jason Wordie’s color bursts across the page almost tearing the panels apart. The terror and the violence of the mysterious ‘Waves’ is captured by the explosive color, like an impressionist painting of the end of the world. There is no question that this phenomenon is something to be feared.

Small inlaid panels emphasis details within the narrative with the white gutters forcing home the importance of those brief moments. The lettering of the sound effects of the grasshoppers during the Wave, again in the stark white over the flood of color, stands out almost unnaturally on the page.  The repetition of the sound adds to the intense nature of the event.

Deron Bennett keeps the lettering crisp and clean to start with, but begins to break with the standard format as the comic progresses. He begins to change the font sizes and the layout of the speech balloons as the Wave gets ever nearer. This keeps the reader on edge by removing any safety net.

A Sensational Way To End The World With RESONANT #1
Resonant #1 Credit: Vault Comics

Resonant is a punchy comic and a spellbinding first issue. Andry slowly builds the pace of the narrative like a dance record enticing dancers to the dance floor. He gives the reader a moment of calm before tearing it apart inch by inch, revealing a disturbing, unknown world. The entire issue is a slow build into a crescendo of color and implied noise.

Intriguing and exciting in equal measure. Resonant has plenty to keep a reader engaged which is exactly what you want for a first issue. Prepare for an onslaught because this comic does not hold back.

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The Joker Gets Two New Comics In October

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Fans of DC’s Clown Prince of Crime got some big news this week: two new Joker projects are hitting the stands this October (joining the previously announced Joker/Harley: Criminal Sanity).

First up is Joker: Year of the Villain #1. As you can guess by the title, it ties in to the publisher’s bad guy (and girl)-centered event currently running throughout several titles. What makes this special more… special than a typical tie-in is that it’s being co-written by none other than filmmaker John Carpenter (Escape from New York, The Thing).

Joker: Year of the Villain

As quoted in DC’s press release, Carpenter had this to say about the villain in question:

The Joker is the greatest villain in comics. I’m proud to be reunited with Anthony [Burch] on this project.”

Burch and Carpenter’s Joker tale will be a 40 page one shot, priced at $4.99. It arrives October 9.

Joker: Killer Smile dc comics

Next comes Joker: Killer Smile, a new Black Label book by Jeff Lemire and Andrea Sorrentino (the former creative team on Green Arrow). DC’s press release describes the plot this way:

For years, the Joker has terrorized Gotham, facing off with Batman time and time again. But now he’s found a new adversary, one that can deliver him from the purgatory of Arkham Asylum and set his madness free once more—the very doctor tasked with treating him.

Lemire had this to say:

“Getting to work with my long-time collaborator Andrea Sorrentino on a Joker story is very exciting. The Joker is an iconic character and we wanted to create something that challenges readers to look at him in a new and horrifying way.”

Killer Smile is a three issue series debuting October 30. (You can also learn about Lemire’s plans for The Question in the same press release.)

Finally, Joker fans, don’t forget you have this book coming to Black Label as well… someday:

Three Jokers dc comics

Which of October’s Joker books will you be picking up? Let us know in the comments!

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Review: Building Glorious, Emotional Connections In Orphan Age #4

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Orphan Age from AfterShocks Comics steps up to fill the Apocalyptic hole left by The Walking Dead. But does it pack enough punch to make its presence known or is it cowering in the shadows?

After 3 issues with the central characters crossing the wilds of America, issue 4 features Princess and Co reaching their destination: Albany. This has been their single goal since the attack on Dallastown by The New Church but will they find what they are looking for?

Building Emotional Connections In Orphan Age #4
Orphan Age #4 Credit: AfterShock Comics

Ted Anderson uses this issue to examine the three central characters by allowing them time to reflect on their situations. The change of location and the sudden shift from being alone in the wilderness to being surrounded by thousands of people elicits different reactions in each of the three.

For Princess it’s a time to grieve; for Daniel a time to reconnect; and for Willa it’s more complicated.

Anderson has created a moment of calm in the narrative. The entrance into the city of Albany gives him, as writer, a chance to explore the world and the characters a little bit more, opening up Orphan Age for the reader. But it is also the calm before the storm. Throughout the issue Anderson lays hints at a darkness just underneath the seemingly normal city of Albany. This is a reflection of Willa; she is quiet and sedate on the surface but there is something underneath, bubbling away. An anger that Anderson hints at on several pages in this issue.

Willa is a condensed version of the world at large. On the surface, life has found a way to survive the tragedy that killed all of the adults but the legacy left by the previous world is still evident and still influencing the survivors. Religion, war, greed, and corruption all play a part in Orphan Age and are all hang overs from a world most of the survivors can barely remember.

Building Emotional Connections In Orphan Age #4
Orphan Age #4 Credit: AfterShock Comics

Orphan Age is a character driven comic, much like The Walking Dead was, and it succeeds because of the detail that Nuni Plati puts into rendering the cast. His attention to detail and focus on facial expressions gives the reader an insight into the personalities and their emotional reactions to their surroundings. Plati is also a master at scene composition. He positions the characters in way that juxtaposes the speech with the cast, highlighting emotional reactions. The separation between the cast member’s is as telling as the vocal interactions.

As with previous issues of Orphan Age, the coloring has a sepia tone. Everything is muted and the whole atmosphere has a slightly dirty feel as if the world is covered with a layer of dust. This gives the impression that the comic is a western with all of the connotations that a western brings. Daniel and Willa are clearly gunslingers and their relationship is similar to Clint Eastwood and Lee Van Cleef’s in the movie For A Few Dollars More.

Only the lettering has a modern look to it. The crisp white speech balloons and neat black font are a striking contrast to the muted colors. This highlights the speech and the conversations between the characters. It focuses the reader on the interactions and enhances the personalities. On the rare occasion that the color palate changes, the speech becomes less imposing. It is as if the conversations are being swallowed by a world larger than the individual characters.

Building Emotional Connections In Orphan Age #4
Orphan Age #4 Credit: AfterShock Comics

Each layer of the comic builds on top of a simply foundation: the three central characters. The artwork, the plot and the lettering/speech enhances the relationship that the reader has with Princess, Daniel and Willa. Building this relationship is important for the narrative because the reader has to care about what happens to the characters. Without that empathy, nothing that happens will matter, there would be no connection. Anderson, Plati, Joao Lemos and Marshall Dillon all work together to construct emotional driven storytelling that draws the reader in and gives the reader characters to care about.

Just like the early days of The Walking Dead, Orphan Age understands that the survivors and their relationships are the important aspect of any good post-apocalyptic world. Without that the story is simply people killing monsters or other people. Anderson has set up the emotional hook to make the coming conflict a dramatic affair with real stakes involved.

With each issue Orphan Age grows as an interesting world but also a comic worth reading. The characters are maturing and so is the storytelling. Great things are in this comics future.

 

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AfterShock Exclusive Preview: THE LAST SPACE RACE #5

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The Last Space Race #5 hits your local comic book shop on July 31, but thanks to AfterShock Comics, Monkeys Fighting Robots has a four-page exclusive preview.

The Last Space Race is a sci-fi adventure written by Peter Calloway (TV’s Legion, Cloak & Dagger, American Gods), with art by Alex Shibao (Independence Day), Natalia Marques handled colors, Marshall Dillon lettered the pages, with Shibao and Marques working on the cover.

About The Last Space Race #5:

With the success of the saboteur, the ship meant to fly to the mysterious, alien vessel is minutes away from destruction. Will Sasha and Roger be able to save it before everyone on board is killed? Or will they burn up in Earth’s atmosphere? Find out what happens in the exciting, action-packed conclusion of the first arc of THE LAST SPACE RACE!

Check out the preview below.

AfterShock Exclusive Preview: THE LAST SPACE RACE #5

AfterShock Exclusive Preview: THE LAST SPACE RACE #5

AfterShock Exclusive Preview: THE LAST SPACE RACE #5

AfterShock Exclusive Preview: THE LAST SPACE RACE #5

AfterShock Exclusive Preview: THE LAST SPACE RACE #5


Do you have The Last Space Race on your pull list? Comment below with your thoughts on the series.

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