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Marvel Entertainment Unveils 2019 New York Comic-Con Panel Line-Up

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MARVEL ENTERTAINMENT UNVEILS 2019 NEW YORK COMIC-CON PANEL LINE-UP

World Premiere of Marvel’s Hero Project for new streaming service Disney+

Marvel Games and Marvel’s Runaways to hold exclusive panels at Madison Square Garden

Exclusive variant comic books to be given away at Marvel Comics panels

Join the conversation using #MarvelNYCC

New York, NY (September 4, 2019) – Marvel Entertainment returns to New York Comic-Con this year with a massive line-up of all-star panels from Marvel Comics, Marvel Games, Marvel New Media, and Marvel Television – all starting Thursday, October 3 through Sunday, October 6.

Check out the schedule of Marvel Entertainment’s panels below. A full schedule of Marvel Entertainment booth activities, including additional signings and events will be released in the coming weeks.

MARVEL ENTERTAINMENT PANELS SCHEDULE:

THURSDAY, October 3rd
Making Comics the Marvel Way
1:30 – 2:30 PM ET, Room 1A24

Talent Scout Rickey Purdin and an assortment of Mighty Marvel Guests take you behind-the-scenes and show you how a Marvel comic book is made! Learn about every aspect of production including writing, penciling, inking, coloring, editing, and more – with creators on hand to offer personal insights and anecdotes. If you’re interested in the ins-and-outs of the comic book industry, this is the one panel you can’t miss!

Spider-Man Spectacular: A This Week In Marvel Special Event
2:45 – 3:45 PM ET, Room 1A24

The return of Spider-Man 2099! The hype for Ghost-Spider, Miles Morales, Mary Jane, and more! Join This Week in Marvel cohosts Ryan Penagos and Lorraine Cink for a deep dive into all things Spidey with writers Saladin Ahmed, Seanan McGuire, and Leah Williams. Hold onto your butts for news, reveals, swag, and more!

FRIDAY, October 4th
Marvel: Cup O’Joe
1:30 – 2:30 PM ET, Room 1A06

Join Marvel’s Chief Creative Officer Joe Quesada and special guests as they look back across decades of Marvel history and share their personal experiences from some of the most defining moments in the Marvel Universe!  Don’t miss this intimate behind-the-scenes look at some of your favorite Marvel characters and stories.  PLUS – attendees of the panel will receive an exclusive variant comic to be announced!

Marvel Games Panel
3:00 PM – 4:30 PM ET, Madison Square Garden

Get an inside look at the latest and greatest from Marvel Games! Attendees will see exciting new content from Marvel’s Iron Man VR and Marvel’s Avengers, with many unannounced surprises and panel exclusives. Hosts Angelique Roche (Marvel’s Voices) and Josh Saleh (Marvel’s Let’s Play) will be joined by Bill Rosemann (VP & Creative Director, Marvel Games) and other special guests from titles throughout the Marvel Games family!

MARVEL COMICS: Next Big Thing
4:00 – 5:00 PM ET, Room 1A06

From War of the Realms to House of X to Absolute Carnage, 2019 was jam-packed with all-new thrilling tales – but what’s next for the Marvel Universe? Editor-in-Chief C.B. Cebulski, Donny Cates (Absolute Carnage, Guardians of the Galaxy), Al Ewing (Immortal Hulk, Marvel Comics #1000), and Dan Slott (Fantastic Four, Tony Stark: Iron Man) are here to tell you! What universe redefining events will Incoming lead to in the coming year? And – what other senses-shattering stories loom on the horizon at the House of Ideas?  Find out in this can’t-miss panel!

Marvel’s Runaways
5:30 – 7:00 PM ET, Madison Square Garden

Marvel’s Runaways is headed back to Madison Square Garden with an action-packed panel you won’t want to miss!  Be the first to experience the premiere episode of the highly-anticipated third season with the stars and creative forces of Marvel’s Runaways. After the exclusive screening, join Jeph Loeb, Head of Marvel Television, along with the cast and executive producers, to discuss what’s to come in season three. All episodes of Marvel’s Runaways season three drop on Friday, December 13th only on Hulu.

Marvel Miles Morales NYCC

SATURDAY, October 5th
MARVEL COMICS: Marvel Fanfare with C.B. Cebulski
2:15 – 3:15 PM ET, Room 1A06

This is your chance to meet the head of editorial at Marvel! In an exclusive and intimate panel experience, Editor-in-Chief C.B. Cebulski, along with living legend Chris Claremont, will talk about anything and everything involved with Marvel Comics. Who were their favorite characters as kids – and have their favorites changed? Who is on Chris’ dream team of X-Men? Ask these questions and more in the Q&A! Plus – attendees will receive an exclusive Absolute Carnage: Miles Morales #2 cover featuring a CLASSIFIED image that you won’t be able to get anywhere else!

Marvel’s Hero Project
3:30 – 4:30 PM ET, Room 1A06

In life, it doesn’t take wearing a suit of iron, carrying a mythical hammer or swinging from spider webs to be a real hero. Sometimes the person who can make a positive difference in the world is the person who simply sees a problem and has the passion to find a creative solution. Come experience, for the first time ever at NYCC, Marvel’s Hero Project – an inspiring, brand-new, unscripted series that reveals the remarkable, positive change several young, real life heroes are making in their own communities.  Join some of the creative team behind this series for a world premiere screening of the first episode along with a special Q&A that you won’t want to miss! Marvel’s Hero Project will premiere with the launch of the new streaming service Disney+ on November 12, 2019.

MARVEL COMICS: X-Men – Dawn of X
5:00 – 6:00 PM ET, Main Stage

The Dawn of X is about to break! Join Editor-in-Chief C.B. Cebulski, Senior Editor Jordan White, and merry mutants Ed Brisson (New Mutants), Tini Howard (Excalibur), and Benjamin Percy (X-Force) on NYCC’s Main Stage in a discussion about the revolutionary new status quo for the X-Men. Plus – be the first to hear exciting new announcements for the Children of the Atom! Stay until the end of the panel to receive an exclusive variant cover version of Powers of X #5, featuring a stunning Dawn of X-inspired image by Arthur Adams! 

Marvel Powers of X NYCC

SUNDAY, October 6th
Women of Marvel (Including the World Premiere Screening of Marvel Rising: Operation Shuri)
12:15 – 1:45 PM ET, Room 1A06

From comics to games, animation and more, the Women of Marvel assemble to celebrate nerddom and all the women who help make it great! Join the conversation as some of the best talent in the industry discuss the creative process, being a woman in entertainment, and what they’ve got planned next.

Then stick around for the world premiere of “Marvel Rising: Operation Shuri”!

About Marvel Entertainment:

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media over eighty years. Marvel utilizes its character franchises in entertainment, licensing, publishing, games, and digital media.

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Review: BERSERKER UNBOUND #2-The Quietest Barbarian Comic You’ll Ever Read

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Berserker Unbound #2 is a semi-fresh take on the classic primitive meets present story with a superb creative team behind it. One of my statements I like to say often is “No one writes melancholy like Lemire” so when he gets the opportunity to put his style in a new context, I am always excited. Berserker Unbound #2 is another rock-solid entry into his canon, bolstered by Mike Deodato Jr.’s linework, Frank Martin’s colors, and Steve Wands’s letters.

Berserker Unbound #2 begins with the unlikely pairing of the Mongrel King (M.K) and the homeless Joe Cobb. Cobb treats the Mongrel King’s wounds, offers him food, a bed, and even clothes him (kind of).

Joe Cobb is a noticeably charismatic and likable character. The full page of Cobb rattling on to M.K about how he hates people who talk too much is ironic and funny, but very well written and exposes a lot of what makes his character tick. In some way Cobb and M.K are similar in that they both feel displaced from the present, it’s just that with M.K the displacement is obvious.

While the miscommunication between Cobb and M.K is funny, I don’t see this schtick lasting much longer as the joke feels worn out by the end of the issue. Hopefully, the translation difficulty gets sorted out soon, but it is not a total distraction as Lemire’s written dialogue is characteristically quiet and melancholic.

Berserker Unbound #2 is different from almost every Lemire story in that the main character is seemingly unimportant to the world around him. Perhaps this is another example of M.K being out of place, as Cobb would continue living in the woods and getting his stamps with or without M.K.

It is noticeably unusual to see Lemire’s somber storytelling in a story revolving around a savage barbarian murderer, and the difference in the typical tone these stories are told in will bore some readers expecting a swords and sandals action-packed chapter. But avid readers of Lemire’s work should know what to expect from a story with his name attached and Berserker Unbound #2 definitely meets his standards.

A Lovely Stroll Through The Woods with a Barbarian
A Lovely Stroll Through The Woods with a Barbarian

Mike Deodato Jr.’s line work and Frank Martin’s colors are breathtaking in this series. There is an almost photo-realistic quality to Deodato’s linework and Martin’s colors that heighten how jarring it is to see a prehistoric barbarian in present time. I personally love the disconnected layout of the panels with dividers intersecting almost every frame, yet somehow the works are cohesive. The way the panels are placed lets the readers enter the confused head of M.K and how he must see our world. This framing of the panels draws the reader’s eyes to when there is a still moment, such as the one between Cobb and M.K in the cave.

Berserker Unbound #2 is not reinventing the wheel when it comes to tradition Fish out of Water stories. But the creative team of Jeff Lemire, Mike Deodato Jr., Frank Martin, and Steve Wands more than puts this story over the edge. Some issues need to be addressed and corrected, but the chapter is an overall success.

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Review- NO ONE LEFT TO FIGHT #3: A Character Study Disguised As A Fighting Comic

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No One Left To Fight #3 continues the stellar series from creators Aubrey Sitterson, Fico Ossio, and Taylor Esposito. Sitterson’s script is well-paced and direct, giving the stellar art from Ossio space to breathe. Esposito’s letters add character to and impact to the explosive battle scenes. Following up a knock out issue such as #2, there was worry that No One Left To Fight #3 would feel quieter: I was sorely mistaken.

No One Left To Fight #3 begins with Vâle’s response to Winda’s romantic proposal and deals with the repercussions of Vâle’s decision. It would be really for Winda to be portrayed as a one-note angry character in these circumstances, but Sitterson avoids these trappings expertly. Winda is understandably furious at Vâle, calling him a coward and decimating him with an energy attack, but in the end, she chooses not to severely hurt him physically anymore. Instead, she opts for attacking his psyche, claiming that he is choosing to be alone and miserable. It’s a character-defining move for Winda showing how much she does, in fact, care for and love Vâle.

It seems that Winda’s assertion that they are good for each other is correct as Sitterson flashes a glimpse at their future/parallel universe life together. Sitterson then flashes to the nightmare glimpse of the Hierophant coming to offer Vâle an exchange. In both Winda’s and the Hierophant’s conversation with Vâle, we get instances of Vâle admitting that something is wrong with him.

While Sitterson makes it seem that Vâle is suffering from a physical ailment or mysterious curse, I believe that Sitterson is setting up Vâle to be affected by something much more real. Vâle is suffering from Depression and Anxiety Disorders.

We are never told about Vâle’s training or his final fight that saved the world, but it’s implied that these tasks were extremely stressful and brutally physically demanding. Imagine the toll that would take on anyone, much less someone that is lacking the social and mental development of Vâle. All Vâle knows is to train for the upcoming fight, but the title of the story tells us there is literally No One Left To Fight. This entire story is kicked off because Vâle is anxious something horrifying is about to happen and then after being emotionally vulnerable with the one he loves and his maternal figure, he is incapable of reciprocating emotion with a potential romantic partner.

This is not even considering that the conversation with the Hierophant probably was not even real, considering no one else mentioned or made a comment of it despite hearing Vâle’s fight with Winda. The stress of the conversation with Winda could have even triggered a legitimate hallucination from Vâle! If this theory proves true, then Aubrey Sitterson has done a simply tremendous job of setting the reader up only to subvert their expectations.

Winda clearly handling Vâle's rejection well
Winda clearly handling Vâle’s rejection well

Of course, Fico Ossio’s art is sensational in No One Left To Fight #3. He rarely experiments much with panel layout, but he does not need to because his positioning and character designs are simply phenomenal. The fight with Winda is a standout, and the initial energy blast from Winda steals the show. Taylor Esposito’s letters in this splash panel are equally exceptional, and the way they curve around the border of the explosion sells the damage Winda is doing.

Despite how stellar his fight scenes are, Ossio is equally as adept at displaying emotion through detail. Yes, Winda has glowing red eyes filled with anger and rage, but she also has tears streaming down her face emphasizing her heartbreak. A lot of the characterization and pain we get from Winda in this chapter is done through Ossio’s art, and the effect is evident.

No One Left To Fight #3 is hands-down must-watch television. But it’s a comic book. Aubrey Sitterson’s script is an accurate character study disguised as a Saturday night Shonen-style anime, and Fico Ossio’s art and Taylor Esposito’s letters jump off the page and punch the reader in the mouth. No One Left To Fight just became the book I recommend to everyone, comic book fan or not.

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Review: ALPHA FLIGHT: TRUE NORTH Is A Triple Treat For Alpha-fans

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Alpha Flight: True North #1 by Marvel Comics gives readers three great stories revolving around some of the Canadian superteams most beloved and classic characters.

Grab your hat and come travel light – adventure lies just around the bend! Three brand-new tales no one has ever told – until now! Join the greatest creators the Great White North has to offer as we unearth the secret history of the classic Alpha Flight stalwarts: Puck! Snowbird! Talisman! Northstar! Marrina! Guardian! Vindicator!Alpha Flight

‘Mired in the Past’
Written by: Jim Zub
Art by: Max Dunbar
Colors by: Jim Charalampidis

‘Monsters’
Written by: Jed MacKay
Art by: Djibril Morisette-Phan
Colors by: Ian Herring

‘Illegal Guardians’
Written by: Ed Brisson
Art by: Scott Hepburn
Colors by: Jim Charalampidis

 

Alpha Flight: True North is telling three stories and each is it’s own thing and can be read as a stand-alone.

Mired in the Past’ by Jim Zub, Max Dunbar and Jim Charalampidis is the first of the bunch and focuses on Snowbird and Talisman. Zub crafts a quick yet emotional story that highlights the characters’ powers and places on the team (great for newbie readers) but also opens up the origin of Snowbird a bit. Not easy to do with limited pages, but Zub nails it. Max Dunbar’s art is slick and energetic, with a nice amount of detail and some great creature and monster designs. It has a slight Greg Capullo vibe (that’s a compliment!). Jim Charalampidis’s colors add a ton of weight and atmosphere, creating a complete package.

‘Monsters’ by Jed MacKay, Djibril Morisette-Phan and Ian Herring is the best of the bunch and tells a quick backstory starring Alpha Flight fan-fave Puck. ‘Monsters’ includes Fat Cobra (from Iron Fist lore) and cult character Ulysses Bloodstone; both a welcome sight. The narration by MacKay is gritty and heavy on an almost noir feel, which is great for a story about a dark moment in Puck’s past. The linework by Djibril Morisette-Phan is sketchy and dark; when you add the weight and volume of Ian Herring’s colors, you get immersed in the atmosphere. Alpha Flight

The last story, ‘Illegal Guardians’ by Ed Brisson, Scott Hepburn and Jim Charalampidis features former team leaders Vindicator and Guardian and their daughter. This short does a solid job of making sense of the convoluted story of the Hudson family while setting up an interesting and dark twist at the end that brings the character of Guardian into a new light. Hepburn and Charalampidis together create some energetic superhero art that propels the story forward with some great action scenes. Alpha Flight

Conclusion

Alpha Flight: True North is telling three stories, and as such, each is segment is different in tone and style. Yet ultimately they all have something in common: a strong emotional core about dealing with the past. They all also succeed in execution and make great use of the shorter format as well.


Alpha Flight: True North is available at your local comic book store on Wednesday, September 4th, 2019.

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Review: MODERN MYTHOLOGY: THE HERO’S JOURNEY Updates Legendary Tales

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Created and edited by Caleb Palmquist of Endiku Studios, Modern Mythology: The Hero’s Journey retells classic hero myths set in the modern day. The anthology, which you can support on Kickstarter, collects 17 stories by 29 writers and artists from around the world. It also contains facts behind the myths, such as the cultural, historical, and storytelling traditions the tales come from. 

Modern Mythology Cover

Story

Seeing as the modern superhero is deeply rooted in the tales and mythologies of ancient Greece and Rome, it’s only fitting that a comic book is used to share new interpretations of these stories. 

The people behind the Modern Mythology anthology manage to do so, crafting unique tones, styles, perspectives, settings, and genres around well-known mythos. For example, the story The Hunter and the Lion is a super-heroic action tale involving the African trickster God Anansi; the epic poem Beowulf is updated as a science fiction shoot-out; and you’ll also find a story of Hercules as a Cryptozoologist taking down poachers in the African Plains.

One such standout is Theseus, written by Russell Nohelty and illustrations by Nicolas Touris. The infamous Greek myth is about the eponymous hero who ventured through a labyrinth to slay the monstrous Minotaur. In the Modern Mythology update, Nohelty turns the classic tale on its head, making Theseus a dispassionate hipster who’s much more content browsing his phone than saving the people from a monster. The language used is humorous and telling about aspects of modern culture.

Another great example of modernized mythology in this book is Samson, written by Darby Shelton and artwork by Dee Parsons. It’s an update of the biblical legend of a man with tremendous strength, whose powers were weakened when his lover Delilah cut his hair. Only in this version, it takes a tragic accident and a haircut to make Samson realize his true strength. It’s a captivating tale with a powerful message, and a wholly unique spin on the classic tale.

Modern Mythology Page
LionHunter_01

Art

The artwork in Modern Mythology is also a diverse display of style and visual storytelling. In Tristan, written and illustrated by Noah Mease, no dialogue is used to tell the update of the tragic romance. Instead, Mease uses a simple black and white style when depicting a young man eagerly waiting for a response to a sent text message. He then switches to a single-shade, inkblot style when the character imagines a potential future with the love of his life. The style is presented as if the inky tear of the person waiting for a response fell into water, and flowed and shifted into what he was envisioning.

Another example of great artwork in Modern Mythology is from Cuchulainn, written by Fallon Walker and illustration by Kirk McLaughlin. Walker offers a powerful story of a sniper at the end of The Troubles in Northern Ireland. But it’s McLaughlin’s artwork that makes this story truly captivating. He uses a shadowed and messy style to depict the conflict, reminiscent of the gritty noir artwork in Sin City. He adds a palette of dark browns and greys, like a dark cloud is hanging over each panel.

Conclusion

Modern Mythology: The Hero’s Journey is a wonderful showcase of diverse talents. It’s a love letter to the stories that inspired it.

You can reserve a copy of Modern Mythology: The Hero’s Journey by supporting it on Kickstarter, where you can also get exclusive artwork and other perks. You can also learn more about the project on its Facebook page, as well as on Endiku Studio’s website and Caleb Palmquist’s Patreon.

Which legendary hero would you like to see in Modern Mythology? Let us know in the comments!

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Review: BATTLEPUG #1 Is A Hysterical, Pug-filled Adventure

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Mike Norton’s popular comic is moving from the webcomic space into its own recurring series at Image Comics. Available on Wednesday, September 4, BATTLEPUG #1 stars the Kinmundian, the last survivor from a race of warrior who were brutally murdered by an overlord named Catwulf, and his Battlpug, a giant pug who serves as his trusty steed. This issue features the duo’s next adventure following the defeat of Catwulf in the webcomic. They’ve picked up some friends and are ready to travel world, most likely running into plenty of hysterical trouble along the way.

Story

The Kinmundian and the Battlepug embark upon their new journey with the mage Moll and her dogs named Mingo and Colfax. Moll has taken it upon herself to help the battle-worn warrior embrace his dormant beast mage power, a skill that will allow him to assume the abilities of the animal kingdom.

While exploring the group runs across the village of Ashkum, which is in desperate need of some saving. Their current leader, Jofel, rules the citizens with an iron fist through a sock puppet named Coufefe. While the absurdity is plenty entertaining, readers will almost certainly catch the reference to two of the world’s most powerful men: Donald Trump and Vladimir Putin.

Norton doesn’t pull any punches in this story; the entertaining allusions to our current political climate are right in your face. Jofel is a spitting image of the shirtless Putin meme popularized by outlets such as Saturday Night Live; the fact that the orange-haired Coufefe is fully controlled by the other only makes the allegory that much more hilarious.

The Kinmundian picks a fight with Jofel and chaos ensues. We see the overlord transform into a half-bear creature, showcasing the impressive beast mage abilities our hero has so coveted. Now the warrior, along with Battlepug, must liberate the town and discover the secret to his antagonist’s transformation.

Artwork

Norton and Allen Passalaqua’s penciling, inking, and coloring help give this issue all the mix of beauty and horror in classic adventure stories. One minute readers are treated to beautiful landscapes and the next they find themselves in the middle of a bloody battle between the Kinmundian and Jofel. In addition, the lettering work from Crank! gives these characters a relatable voice; the bolded words sprinkled throughout their dialogue features emotions of distress, panic, and joy as they interact with their world.

Comic Covers

Norton and Paassalaqua’s main comic book cover entices readers by featuring the heroic team of the Kinmundian and his Battlepug charging into battle. Chris Samnee and Matt Wilson’s variant cover depicts the duo in a similar position, but in a more realistic style to show us what a real giant pug would look like in our world.

Conclusion

BATTLEPUG #1 is an exiting story full of intrigue, hilarity, and thoughtfulness. It’s rare to see such a balance of these qualities, but Norton, Passalaqua, and team hit this one out of the park.

Did you enjoy the thinly-veiled allegories made throughout this story? Let us know in the comments below!

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Neal Adams’ BATMAN VS. RA’S AL GHUL #1 Feels Like a Relic Of The Past

Neal Adams' BATMAN VS. RA’S AL GHUL #1 Feels Like a Relic Of The Past
Neal Adams’ BATMAN VS. RA’S AL GHUL #1 from DC Comics train-wrecks into your local comic book store this week.

Batman vs. Ra’s al Ghul #1 opens with the most bat-shit insane page that will make you read on in absolute wonder; by the end, you’ll ask yourself, “What the hell did I just read.” But the crazy thing? You’ll enjoy every bit of the absurdity. Check out the original press release for Batman vs. Ra’s al Ghul here.

Adams is most known in the Batman world for his and Dennis O’Neil’s revitalization of the character in the ’70s and co-creation of Ra’s al Ghul. His more recent work with Superman and Batman has been hit or miss, as the reaction from readers at my local comic shop wasn’t very positive. These stories were looked down upon for just how insane, and utterly obscure Adams’ plot was, precisely the category Batman vs. Ra’s al Ghul falls under.

As with any character that’s been around 80 years, Batman has evolved with the times by changing his attitude and rhetoric, but Adams throws all of that evolution out the window for Batman vs. Ra’s al Ghul #1. Batman’s dialogue comes off awkwardly stiff like he’s stuck in the ’70s, and he’s constantly pissed off as he yells at people and repeatedly calls Ra’s a liar.

Batman’s dialogue isn’t the only one that suffers from an awkward stiffness, as other characters do too. Unfortunately, this feeling of weird 70’s writing isn’t limited to just that, as Adams has a newscast sprinkled throughout that feels like one of the most obvious exposition dumps. These newscast segments work great in some scenes, but in others, there is so much exposition that it would read better if it were on a recap page.

At moments Batman vs. Ra’s al Ghul #1 feels like a story Adams had planned for the ’70s and now has time to get to it. If you grew up with Adam’s Batman, you’ll probably love Batman vs. Ra’s al Ghul #1, but keep away if you’re a new-age Batman fan.

Adams’ art has been known and loved for the realism he puts into every aspect of his pencils, but he has slowly lost the beauty of his original work as the years have gone by. With his nearly 60 years of pencils in the industry, the last ten has seen Adams’ once-great pencil work become more of sketches.

His colors are great, making the pages feel like the story he is telling is gritty and dirty, but the sketch-filled pages feel like a new artist trying their best to recapture Adams’ art while failing. With many dialogue bubbles there are, Clem Robins’ lettering feels cluttered at times, while the issue is void of sound effects in some scenes and not others. Another weird instance is an editor’s note in a box with an asterisk (*) showcasing an extra bit of information. The only problem is there is no matching asterisk on the dialogue or anywhere else.

Batman vs. Ra’s al Ghul vs. 2019 (Conclusion)

Even though Batman vs. Ra’s al Ghul #1 has stiff dialogue, unnecessarily in-your-face exposition, and a story that feels so weirdly obscure, you will find it hard to peel your eyes off the page. When everything comes together, the issue forms a fun train wreck that you can at least say was fun to watch read.

Memorable Quote: “What …The living hell is this?!” – Boston Brand (Deadman)

I agree; what the living hell did I just read?

Side Note: I think Adams loves Deadman, and that is perfect. Deadman is a fantastic and fun character that hasn’t been used much lately.

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LEGION OF SUPERHEROES: MILLENNIUM #1 Flings The Reader Into A Great Time-Spanning Epic

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DC Comics’ long-awaited return of Legion of Superheroes begins in a time-spanning epic in Legion of Superheroes: Millennium #1, out this week.

Make sure to pop on your Legion flight ring and fly over to your local comic shop as Brain Michael Bendis and team pave the way for the 31st-century heroes back to the comic shelves. Legion of Superheroes: Millennium #1 focuses on recently made immortal Thorn as she sees the DC Universe throughout the years; thus supposedly linking it all together. Thorn was recently reintroduced in the DC Universe Via Bendis’ Action Comics #1013, but her history isn’t needed to enjoy Legion of Superheroes: Millennium #1 as she herself doesn’t know what has happened.

Interior page by Jim Lee (pencils), Scott Williams (ink), Alex Sinclair (colors)

Legion of Plot

Even without the involvement of the Legion in its first issue (of two) Legion of Superheroes: Millennium #1 is a fun trip through four DC futures; with the fast-paced flow taking you from President Supergirl, Batman Beyond, Kamandi, and Tommy Tomorrow. Bendis stays in each time-frame just long enough to draw interest in it, while leaving much up for future exploration). The main plot being; Thorn has somehow become immortal, and she is trying to figure out the why, and how. Leaving Legion of Superheroes: Millennium #1 to play off as a mystery story.

Bendis leaves the reader as confused as Thorn throughout because he seems to be building up the plot, just to have something huge happen when she enters the Legion’s timeline. Each story stands its own, but Batman Beyond’s is one of the best; this is due to Terry’s and Thorn’s fun interactions. Legion of Superheroes: Millennium #1 lack of the Legion, just feels awkward; whereas Bendis could’ve gone with another name, or had the Legion make an appearance. One story beat that does appear is Bendis’ repeated dialogue, that occurs multiple times.

Interior page by Jim Lee (pencils), Scott Williams (ink), Alex Sinclair (colors)

Legion of Art

Having four timelines featured, Legion of Superheroes: Millennium #1 also has four teams of artists and colorists. DC starts the time-spanning epic with a bang as Jim Lee tackles pencils, Scott Williams on ink and Alex Sinclair on colors; the usual team-up with Lee. This iconic trio brought their A-game with dramatic emotions helping dialogue, and the ever famous action-packed double-page spread, which looks as beautiful and exciting as ever.

 

Jumping from President Supergirl to Batman Beyond is Dustin Nguyen on art and John Kalisz giving Gotham some colors. With a dark and gloomy coloring, Kalisz adds few neon colors to help stimulate the feel of the classic show. As there isn’t much city-scape, we aren’t treated to much colors, other than the bright red smoke and seedy background greys. As his story is half action, half dialogue, Ngyuen makes his panels fast-paced while keeping a constant flow that makes the time spent in this timeline pass by. As great as his pages are, it would have benefited from having a few more panels, as a way to help his fight scenes impact.

The creative team on Kamandi’s timeline is Andrea Sorrentino, and Dave Stewart on colors. The creators match perfectly with this timeline. It’s post-apocalyptic earth with Sorrentino’s art giving a dirty, grubby feeling as if all hope is lost and dead. Stewart’s coloring excels this feeling with red hot volcanic oceans and subdued bright colors that are mixed with grey/black.

Tommy Tomorrow’s future has the creative team of André Lima Araújo, and Jordie Bellaire. This is Araújo’s first DC work, which is a marvel to behold! Araújo’s feels akin to that of Moebius’ super-detailed science-fiction landscapes, while Bellaire’s colors paint a white-laced future that may think they’re clean, but aren’t. The real downside with this future is that it was the shortest of the four stories and would’ve been nice to see more of the great art.

Interior page by Jim Lee (pencils), Scott Williams (ink), Alex Sinclair (colors)

Legion of Lettering

With how great the art and flow is throughout the story Dave Sharpe’s lettering never hits these highs. Bendis is known for his love of heavy dialogue which shows with the heavy bubble usage, that in a few instances kills the momentum. With Legion of Superheroes: Millennium #1’s different timelines, the bubbles stay the same throughout, where if changed for the art style would have been an excellent bonus for the changing of times. The few sound effects Sharpe adds in are great for their scenes, but a few times were something should’ve made noise they don’t, which comes across awkward.

Legion of Conclusion

The time-spanning plot brought forth by the multi-handed team of creators in Legion of Superheroes: Millennium #1 is a fun and fast paced read, that just lacks what the title implies—The Legion of Superheroes. Although it seems the team will show up in the next issue, it would’ve behooved the title to include the Legion in some aspect. It is a nice change of pace to have the story play out in a mystery (as Bendis is good with those), with the reader feeling as lost as Thorn. Let’s hope she sticks around after this story, and DC doesn’t shelve her.

Each artists rendition of their appointed future works greatly in favor of the specific style of art, but falls short on page count. If Legion of Superheroes: Millennium #1 added a few more pages, it would’ve benefited each artist, with the ability to expand more on their timelines.

Memorable Quote: “You were like…Harley Quinn before Harley Quinn.” -President Supergirl

Rather harsh, yet hilarious Madam President!

Side Note: Legion of Superheroes: Millennium #1’s cover by Ryan Sook may be one of the most ingenious and visually appealing covers of the year!

Legion of Superheroes: Millennium #1 Cover by Ryan Sook
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SCOUT COMICS Announces New Series LAST STOP Coming This Fall

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The evergrowing indie publisher Scout Comics has announced another exciting title, Last Stop. Written by Trey Walker, with art by Hoyt Silva (Drink Champs, AOC and the Freshman Force, Shock Anthology), and letters by Micah Myers, Last Stop has a fascinating set up: When he’s diagnosed with a life-threatening disease, the world’s last Super is ready to die in peace, until an old nemesis and a new threat emerge!  But is there enough time? Sounds great right? Well here’s more information and some words from the creators!

Last Stop

Time is ticking for the world’s last superhero. Lincoln Adams (aka Unstoppable) must make peace with the changing world around him—can there truly be a place for him in a world without Supers? After learning he has a terminal disease, Lincoln sees an easy way out; however, the re-emergence of an old arch-nemesis and a new shadowy masked figure turn Lincoln’s plans of an easy passing on their head. Can Lincoln stop this new threat before the disease stops him? 

Writer Trey Walker had this to say:

From releasing it originally as a webcomic to successfully funding a Kickstarter edition of the graphic novel, the reception to LAST STOP over the past year and a half has been heartfelt and amazing! The real cherry on top, however, is that we now get to team up with Scout to share our story about a hero confronting his own looming mortality.

Artist Hoty Silva added:

Scout Comics is really pushing the envelope with the titles they are putting out and I couldn’t be happier to have them publishing LAST STOP. Is there a better home for creators than one crafted to pursue innovation and taking a chance on ideas that are outside of the box? I don’t think so!

Scout Comics Publisher and CCO, James Pruett also had something to say:

I’m excited to welcome Hoyt and Trey to the team. I’ve known Hoyt for years and we here at Scout are all very excited to bring LAST STOP into the Scout Family!

Last Stop #1 is now available for preorder via your local comic shop (Diamond Preview code SEP191956).


Scout Comics was founded to discover, develop, and support content creators in addition to helping translate their projects to different platforms and mediums. The label has had several breakout hits recently, including Gutt Ghost, Long Lost, The Mall, Midnight Sky and Stabbity Bunny. To learn more about Scout Comics, please visit us on our Facebook Group: “The Official Scout HQ” or go to our website at www.ScoutComics.com. 

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Review: SOMETHING IS KILLING THE CHILDREN #1 – Glorious Gore

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Out this week from Boom! Studios, Something is Killing the Children, and it’s not just killing them, it is tearing them the @#$% apart.

James Tynion IV, known for his great work on Detective Comics and for being the chosen one to fill in for Scott Snyder in his stories, presents one hell of an opening chapter to his newest release. I have never read a horror title from Tynion, but I will be reading every single one from this day forward. Frightening someone and achieving terror in writing is admittedly a challenging task and done with ease here. Something is Killing the Children is suspenseful, surprising, shocking, terrifying, and drenched in blood.

I’m reading this on labor day with Tom Petty playing through my computer speakers, and I was so entrenched in the story, the music just became a sound barrier. A coworker was able to walk up behind me and make me jump out of my chair by only saying my name. When that happened, I knew I had found an enthralling horror title that people need to be reading.

Werther Dell’edera is an entirely new and unknown artist to me, but the work in this issue is incredible. Together with Miquel Muerto, this team provides an atmosphere of anxiety, distrust, and gloom. From the dark blues and purples of a TV lit sleepover to the bright yet shadowed interrogation room, the story exists in a haze. Avoiding bright colors is paramount to a horror story. The most vivid colors should always be reserved for the blood and gore, and Something is Killing the Children nails it.

AndWorld Design takes care of the lettering and brings a subtlety to the table that works exceptionally well. The lettering designs add an extra attitude to the noises they portray. It appears as if the letter produces the noise without needing to read the word it makes.

Something is Killing the Children began to garner attention when the cover art for the first issue was released. Any new title that gets names like Jae Lee and Jenny Frison to contribute variant covers, deserves at least a look, and SiKtC is a title that promises to deliver on the hype.

I want to keep this review short and sweet and without spoilers because this book is so great and deserves the privilege of unveiling details itself. If you are a horror fan, buy this book. If it’s sold out, reserve a 2nd or 3rd or 4th print. Tynion IV and Dell’edera have created a story destined for the big screen, and I can’t wait to see it in a theater.

What did you think of Something is Killing the Children? Let us know in the comments below.

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