Home Blog Page 336

INTERVIEW: Chad Rehmann And The Spooky Kids From Camp Cold Brook

Camp Cold Brook is a new horror film starring Chad Michael Murray (One Tree Hill) and Danielle Harris (Halloween 4) as the leaders of a ghost-hunting team that finds more than they could ever imagine and composer Chad Rehmann brought the sonic tension.

Produced by Joe Dante (Gremlins), Camp Cold Brook centers around the film crew behind a T.V. series that’s losing popularity. The team’s leader and the show’s host Jack (Chad Michael Murray) receives word that they’ve got one episode before the series is canceled. The pressure is on for the team to find a haunted place that can save the show. Their fingers point to creepy old Camp Cold Brook.

PopAxiom spoke with Chad Rehmann about making creepy music and how his own kids took the tension to a whole new level in Camp Cold Brook.

Pre-Show

Chad began playing piano “… at around five.” He continues, “At around 10 I went through the phase of ‘I don’t want to do this anymore, I want to play outside.’”

However, music was a part of him, and what he needed was a muse. “In high school, I realized girls like guys who play music.”

After high school, a new motivation was added. “In college, I started making money doing it.”

Learning & Composing

At an early age, Chad was already creating his own brand of songs. “I think I frustrated my music teachers because every time I would come play a song, I would add my own stuff to it. It wasn’t necessarily an act of defiance as much as it was that I just loved creating and experimenting.”

By high school, Chad wasn’t much aware of composing for film and television. “I didn’t realize … film composing was a thing. I grew up in a really small town. So, this whole idea that I could make music for movies and make a living was very foreign.”

While studying at Michigan State University, Chad knew. “… it was what I wanted to do. So, after college, I went out to L.A. with no money and no job.”

Now married with children, Chad says, “I look back on it now, and it seems absolutely insane.”

Cheer & Fear

Chad’s filmography is an interesting one. Versatility is too light a word. “I’ve fallen into two very distinct camps. I work for a company called Ninth House, and they do a lot of holiday movies and thrillers. So I’ve worked with them a lot on holiday films.”

From holiday to horror. “I’ve worked with [director] Andy Palmer and his team on a lot of horror stuff.”

The varying styles is an afterthought for Chad. “Since I was a kid, I just loved telling stories. I loved being a concert composer, but it’s a very isolating experience. In film, you get to collaborate, and that always drew me to this job.”

Chad explains making music to fill people with Christmas cheer or ramp up the fear. “For me, the commonality is how can I help these people tell their stories. For a holiday movie, it’s jingle bells, flutes, and strings. For a horror film, it’s what’s the most messed up thing I can think of to throw up on this image. It’s different tools from the toolbox.”

Merry, Scary Moods

Still, working on holiday joy one day and horrifying imagery, the next has to have interesting effects on Chad. “It’s impossible as an artist to not be affected by the material you’re working with … there is a shift in mentality when going from happy Christmas films to horror.”

Chad does make an interesting note about working on holiday films. “… we’re doing post-production on a lot of the holiday movies in June, July, and August to get them ready for the holiday season. That’s a whole other mindset. It’s 100 degrees outside, and it’s sweltering, and you’re watching all these images of snow and sleigh bells. It’s a fun juxtaposition.”

About Camp Cold Brook

Camp Cold Brook is the fourth collaboration between Chad and director Andy Palmer. The pair met circa 2013, and Chad tells the story. “It was a cold call. When I got enough credits under my belt, I just started cold calling anybody and everybody. I called Andy, he had a film called Find Me, it was originally called Hide and Seek. From what he told me was that he was coming out of a meeting with one of his producing partners talking about who would score the film.”

Talk about timing. “I happened to call at the right time, we talked about it, and I sent Andy a demo.”

Repeated collaborations breed a language all its own. “It’s great working with a director so many times because you start to develop a short-hand. I know what he likes and doesn’t like. Andy is great about allowing me to experiment. He communicates ideas really well.”

chad michael murray-horror-film-camp cold brook
Chad Michael Murray in Camp Cold Brook

Making Scary Sounds

As their newest collaboration, what did the pair want for the music of Camp Cold Brook? “First, we wanted to make two entirely different scores. There’s a score that’s happening when they’re inside the camp, which is a lot of instruments that I created using water, twigs, walkie talkies, all these objects you’d find inside a camp. The second score was for outside the camp, which was a more traditional orchestral score.”

The word experimenting comes up a lot with Chad. It’s a big reason Camp Cold Brook has such familiar but eerie new sounds. “We had the idea of creating instruments from stuff you’d find in a camp. I recorded my kids laughing and screaming, which they loved, ‘How loud can you scream?’”

Camp Cold Brook centers around ghost children and sacrifices. “A lot of the rises and crescendos in the films actually have my kids screaming layered in there. It’s one of those layers I hope hits people on a visceral level.”

danielle harris-scream queen-camp cold brook
Danielle Harris in Camp Cold Brook

Let’s Try It

Now longtime collaborators, Chad explains, “Andy gives me a really big heads up while he’s got his next production coming. So, while they were in production in Oklahoma, before I even saw a cut, my team took a few weeks to find all these objects and recorded them and came up with all these unique things we could do with them. We came up with this palette of sounds created for the film.”

As a rabid fan of experimentation, it also means learning. “A lot of the techniques I used for the film I actually learned how to do for the film.”

Chad shares a key reason he loves working with Palmer. “Andy’s go-to line is ‘Let’s try it.’” Maybe in the back of his head, he’s thinking there’s no way this will work, but he gives me the ability to try new things without any preset boundaries.”

What are the results of this freedom and experimentation? “Sometimes you hit the mark and sometimes you don’t.”

Chad shares a missed mark. “One of the things I tried for this film was doing a lot of things with children’s voices. But no matter what I did when I’d put it up against the picture, it just wasn’t right. I never even sent Andy those drafts because it never got to the point that I felt comfortable showing it to him.”

Self-editing is a vital tool in any artists’ arsenal. “Looking back on it, had I tried it that way, I think it would’ve been a bit of overkill.”

As the process moved along, Chad, “… slowly stripped away layers. On this film, there was definitely a less is more approach.”

Wrapping Up

Inspiration is a big part of life. For an artist, the hints of creators past pepper the work. “A lot of people my age talk about Star Wars, but the film that always spoke to me was Field of Dreams. I remember watching that film with my grandfather, and for the longest time, it was a film we’d watch together. James Horner did an amazing job on the score. That was the first film I remember hearing the score and thinking ‘Who does that?’”

Chad shares a few more composers who make up his musical DNA. “I’m a huge Marco Beltrami (Logan, Scream) fan. I’m really impressed with was Michael Abels (Get Out, Us). The first couple minutes of the Get Out really hit me. John Powell (Shrek, Bourne Identity) is just a master of his craft.”

In the age of remakes, what movie re-imagining would Chad love to be a part of? “Awww, man. That is a fantastic question. I have to say this, there have been a lot of orchestras that have been doing live to picture stuff. That would intrigue me or doing re-scores of old black and white films; the Phantom, Dracula, stuff like that.”

Camp Cold Brook came out on February 14th, and the soundtrack is available on Spotify, Google Play, and just about every streaming service. “I just finished a film called Heart To Heart. I’ve started working on some of the Christmas stuff, but I can’t talk about it just yet.”

Is Camp Cold Brook on your horror watch list?

Thanks to Chad Rehmann and Impact24 PR for making this interview possible.

Want to read more interviews like this? CLICK HERE.

Monkeys Fighting Robots Youtube

WannaCon is the Virtual Comic Convention We Need Right Now

Wannacon Featured

It’s an anxiety-inducing moment in history. Nearly every industry is taking drastic measures to prevent the further spread of COVID-19 (coronavirus). This includes the delaying of major motion pictures, sporting events, film festivals, and comic book conventions. Thankfully, amidst the grey cloud that has brought the world to a standstill, there are a few glimmers of sunshine breaking through.

One example of such is Russell Nohelty – a USA Today bestselling writer, publisher, producer, and podcaster. Nohelty created WannaCon – a virtual comic book convention, complete with indie artists and creators. Best of all, it’s free for anyone to live stream from the comfort of your home on Facebook, Twitch, or YouTube. The virtual convention is today (Friday the 13th) through Sunday, March 15th, from 12-4 pm Pacific Time.

Wannacon Logo

Here is the official message from Nohelty on WannaCon:

“We’ll be having panels all through the live stream filled with awesome writers and artists talking about the process of making comics, writing books, and drawing art. Below is a schedule of our artist schedules. Schedule is subject to change.

You can learn, hang out, and enjoy without ever leaving the comfort of your sweat pants and favorite chair. All times are Pacific Time, which is UTC -7 for those of you not in the USA.”

The website also features a list of every creator participating in WannaCon, with links to their online stores.

Below is a list of the streaming schedule:

FRIDAY, 3/13
12 pm PDT – Leah Lederman and Katrina Kunstman
1 pm PDT – David Avallone and Cammry Lapka
2 pm PDT – Matt Knowles and Steph Cannon
3 pm PDT – Nicoline Evans and Diana Levin
Saturday, 3/14

12 pm PDT – Christie Shinn and Carolyn Carter
1 pm PDT – Madeleine Holly-Rosing and Eddie Deangelini
2 pm PDT -Kathryn Calamia and Leanne Ingino
3 pm PDT – Melissa Pagluica and Moana McAdams

Sunday, 3/15
12 pm PDT – Comfort Love and Adam Withers
1 pm PDT -David Pepose and Jonathan Howard
2 pm PDT -Travis Gibb and Erik Lervold
3 pm PDT -David Lucarelli and Melissa Massey

Register for WannaCon by clicking here. You can also learn more about Russell Nohelty and his works on his Facebook page.

Monkeys Fighting Robots Youtube

Exclusive Marvel Comics Preview: 2020 MACHINE MAN #2 (OF 2)

Exclusive Marvel Comics Preview: 2020 MACHINE MAN #2 (OF 2)

2020 Machine Man #2 of 2 hits your local comic book store on March 18, but thanks to Marvel Comics, Monkeys Fighting Robots has a four-page preview to share with you.

About the book:
Machine Man is fighting to save his true love, but will he be able to defeat – himself?! Outdated and overpowered, Machine Man goes head-to-head with the updated X-52 model. Will Machine Man be able to overcome or will he find himself paved over in the name of progress?

There are two stories in 2020 Machine Man #2. “Computer Love” Part 2 is written by Christos Gage, with art by Andy MacDonald, and colors by Dono Sánchez-Almara. “The Leap–!” is written by Tom DeFalco, with Mike Hawthorne’s pencils, Andriano Di Benedetto’s inks, and Erick Arciniega. You will read Travis Lanham’s letter work throughout. Nick Roche and Mike Spicer worked on the main cover.

Are you reading the 2020 crossover event, what do you think? Comment below with your thoughts.

Enjoy your preview:

Monkeys Fighting Robots Youtube

Review: Barry Face Godspeed and Paradox in THE FLASH #751

The Flash 751 cover

The Flash Faces Paradox for the Future

The Flash has a special place in the Multiverse and the DC timeline. Along with being the hope of Central City, his abilities shape the Multiverse through the crises. This has gotten the attention and fury of Paradox. This former scientist learned of the Multiverse after Barry’s battle with Turtle during Year One sent him to another dimension. After spending years in there, he was trapped in the future. Godspeed would eventually become his avatar, and the pair returned to the present to face their mutual enemy. Can The Flash stand a chance against these threats from the future?

The Flash 751 cover

**Some Spoilers Below**

Story:

We open with Godspeed beating on Barry for his new master, Paradox. The new villain has told him that the Flash is truly a scourge of the Multiverse and must be killed. Soon it is revealed that Godspeed is a double agent, hoping to take down Paradox. Before the speedsters can team up, however, the future threat beats them both. Iris can only watch from within the Speed Lab as she uncovers an AI left behind by the late Commander Cold. Using the databases held within, Iris learns only one man defeated Paradox: Reverse Flash.

Flash 751 p1

This issue has a problem with reliving the past. A large part of the issue is giving readers background on Godspeed. While this might be good for newcomers, for long time readers, it’s seen as a bit of a waste of time. We know about Godspeed and want to know what Paradox’s plan is. We get it in the end, but it feels like we took the scenic route down memory lane. For a story that has many effects on the future, this story has been focusing a little too much on the past.

That being said, the twist of Godspeed turning on Paradox was a pleasant surprise. It’s nice to see the character changing for the better.  In older stories, he would have been just the herald of Paradox and be done with it. Due to his connection and constant return, we were able to see Godspeed change throughout the series. He has gone from being the supervillain that started the Rebirth era to a Red Hood of the Flash Family. 

Art:

This time around, Christian Duce returns as illustrator for the Flash. His style has always been a favorite of mine, and he brings his A-game for this story. Duce is able to provide both epic-looking action and a heart-tugging beautiful ending. Even his design for the menacing Paradox is amazing and only gets me more drawn in.

Hi-Fi and Luis Guerrero share the weight for colorwork. Together, they provide a vibrant palette for readers to enjoy. The characters pop off the page with every battle, and every use of their powers pulls us right in. Alone, they have blown us away, but together they thrive.

Conclusion:

The Flash Age still shows promise, but it still needs work. The last two issues have had a problem looking back at the series thus far. While it’s okay to reflect on the past, especially with the topic of Barry Allen’s legacy. The problem is the story relies too heavily on it instead of moving forward. The action in the present was exhilarating and had this reader on the edge of his seat. The art team brings their best to the front as this is one of the best-looking comics on the shelves. As we get further into the arc, I have no doubt we’ll find a proper story balance of past and present. Until then, we just have a pretty middle of the road comic.

Monkeys Fighting Robots Youtube

Review: NO ONE’S ROSE #1 Is Post-Apocalyptic Class Commentary

A dystopian post-apocalyptic world created by humanity’s own hubris is far from an original concept, but writers Zac Thompson and Emily Horn along with artist Alberto Alburquerque are here to try their hand at the trope with “No One’s Rose” #1. While it does have some cool moments and solid artwork, it doesn’t do enough in terms of characterization to make it stand out from the crowd.

“Centuries after the fall of the Anthropocene, the last vestiges of human civilization are housed in a massive domed city powered by renewable energy, known as The Green Zone. Inside lives teenager Tenn Gavrilo, a brilliant bio-engineer who could rebuild the planet. But there’s one problem: her resentful brother Seren is eager to dismantle the precarious Utopia.”

Writing & Plot

While “Solarpunk (sci-fi that utilizes environmental conservation in its plot) is a fairly new subgenre of science fiction, it shares much of its lineage with other post-societal sci-fi. The first issue of “No One’s Rose” is proof enough of that sentiment. Zac Thompson and Emily Horn have done a commendable job in crafting a world and backstory that feels both worryingly feasible and compelling. The brother and sister protagonists are each given relatable stories with personalities that should be easy enough for a reader to interface with. However, their characterization gets a bit lost in the blobs of exposition-filled dialogue. Instead of using overhead narration or specifically info-oriented dialogue, the Tenn and Seren each speak in bubbles that are half naturalistic speech, half exposition. For Tenn this fits to a degree, as she’s a scientist explaining to her peers what she’s working on. For Seren however, it makes him a bot of an unsympathetic character. There’s also a major attempt at creating a futuristic dictionary of slang on Tenn’s part, and it just comes off as trying a bit too hard. This sort of world-building through language rarely works, and the dialogue here is Exhibit A for why to avoid its temptation. These could easily just be “first issue woes,” as setting up a brand new world does require a bit of info dump. However, this first issue doesn’t do much to separate itself from the crowd of teenage-led dystopian post-societal stories as it sits right now.

Art Direction

Any great sci-fi comic has to be brought to life by stellar visuals, so it’s fortunate that Alberto Albuquerque is on hand to deliver the goods. The visuals here are pretty fantastic, with an excellent blend of clean techno-futurism and chaotic desolation for the environments. There’s a neat mixture of earthly grit and sci-fi cleanliness that helps push the comic’s tone as well. Characters are drawn distinctively with very clear and natural mannerisms and expressions. The stellar linework is fleshed out by Raul Angulo’s range of colors, which are a mix of suitable flat tones and vivid neons. The effect given here is not unlike Sean Gordon Murphy’s work on Tokyo Ghost if one’s familiar. Otsmane-Elhaou’s letters differ in font and color when switching from narration to dialogue, and then shift greatly based on delivery. There’s a solid amount of variety in the visual department that really draws (no pun intended) the audience in where the writing falls short.

“No One’s Rose” #1 is a promising Solarpunk concept with great visual direction that falls a bit short in terms of character or personality. The dialogue is full of exposition and over-exerted slang that harms rather than helps a pair of protagonists with genuine potential. Hopefully, these minor missteps are just first issue struggles and the script can match the stellar artwork found in this debut’s panels. Should you choose to explore this new world, be sure to grab a copy when it hits shelves on 3/25!

 

Monkeys Fighting Robots Youtube

AfterShock Exclusive Preview: GODKILLERS #2

AfterShock Exclusive Preview: GODKILLERS #2

Godkillers #2 hits your local comic book store on March 25, but thanks to AfterShock Comics, Monkeys Fighting Robots has an exclusive four-page preview for you to check out.

The book is written by Mark Sable, with art by Maan House, Hernan Cabrera dropped some color, with letters by Thomas Mauer, and main cover by Jeremy Haun & Nick Filardi. Mirko Colak worked on the incentive cover.

About Godkillers #2:
The Godkillers is an elite special forces unit created to fight insurgents who are using mythological creatures.  As they battle a Penanggalan in the Philippines that may be in league with ISIS, the Godkiller’s first Arab American officer is forced to grapple with both his inner and outer demons.


Did you read the first issue, what did you think? Comment below with your thoughts.

Enjoy the preview

Monkeys Fighting Robots Youtube

Ahoy Comics Exclusive Preview: DRAGONFLY AND DRAGONFLYMAN #5 Puts A New Spin On A Classic Tale

DRAGONFLY AND DRAGONFLYMAN #5 exclusive preview ahoy comics comic books

DRAGONFLY AND DRAGONFLYMAN #5 hits your local comic book store March 18th, but thanks to Ahoy Comics, Monkeys Fighting Robots has an exclusive four-page preview for you.

About the issue:
Our season concludes with a final confrontation between Dragonfly and Stinger! Will the partners make amends? Or do some wounds just run too deep? Meanwhile on Earth Alpha, Fortune City holds a parade in honor of its truly inspirational hero—STINGER! But wait…will someone feel left out? Find out the answers to this and more in our grand finale! Plus illustrated text stories!

DRAGONFLY AND DRAGONFLYMAN #5 is by writer Tom Peyer and artist Peter Krause, with finishes by Leonard Kirk and Juan Castro, colors by Paul Little, and letters by Rob Steen. The cover is by Jamal Igle.

As seen in this exclusive preview, this issue puts a satirical spin on “Snowbirds Don’t Fly”, the classic anti-drug story from Green Arrow/Green Lantern issues #85 and 86 by Dennis O’Neil and Neil Adams. The story featured Green Arrow discovering that his sidekick Speedy was addicted to heroin, and became an iconic and historic landmark in comic book history.

Ahoy really tries to give their readers a big bang for their buck, so for your $3.99 you’ll also get a slew of backup content in addition to the main comic (see the credits page below). The publisher is one of many smaller publishers making a name for themselves in recent years by putting out original, inventive, and thought-provoking stories.

Check out the DRAGONFLY AND DRAGONFLYMAN #5 preview below:

DRAGONFLY AND DRAGONFLYMAN #5 exclusive preview ahoy comics comic books

DRAGONFLY AND DRAGONFLYMAN #5 exclusive preview ahoy comics comic books

DRAGONFLY AND DRAGONFLYMAN #5 exclusive preview ahoy comics comic books

DRAGONFLY AND DRAGONFLYMAN #5 exclusive preview ahoy comics comic books

DRAGONFLY AND DRAGONFLYMAN #5 exclusive preview ahoy comics comic books

DRAGONFLY AND DRAGONFLYMAN #5 exclusive preview ahoy comics comic books


Are you reading DRAGONFLY AND DRAGONFLYMAN? Sound off in the comments!

Monkeys Fighting Robots Youtube

Review: Best/Worst Father Daughter Bonding Ever In ANT-MAN #3

Ant-Man

The hilarity of Ant-Man #3 is off the charts thanks to Zeb Wells, Dylan Burnett, Mike Spicer, and VC’s Cory Petit. Though the issue is entertaining, does it have more to offer than just putting a smile on the reader’s face?

Summary

The threat of Macrothrax and the impending invasion looms large! With no choice but to call the Avengers for help, will Ant-Man be able to convince them to take both this threat and himself seriously?

AAnt-Man

Writing

This installment gives more of what was teased in the first issue. Father and Daughter bonding through hero work as Ant-Man tries desperately to show he isn’t a loser to Cassie. He fails at this fantastically as everyone from Iron Man to Black Panther, and even the friendly neighborhood Spider-Man is quick to throw a jab or make a joke at Ant-Man’s expense.

The writing remains comical thanks to Zeb Wells work but keeps alluding to more things are coming on the horizon. The final showdown with Macrosthroax and Cassie’s future are the two major examples. Hopefully, Pamela the Ant can survive too so she can do the introduction for every comic Ant-Man stars in for the rest of eternity.

Ant-<am

Artwork

The artwork by Dylan Burnett aids in the delivery of the humor. There are lots of great facial expressions aid in ensuring the comedy succeeds. Also, the scene with the Avengers eating dinner is entertaining as Ant-Man arrives is guaranteed to put a smile on anyone’s face.

With Mike Spicer doing the coloring work, the issue has a very distinct look to it. It offers a creepy and unnatural look to the villainous insect creatures. Especially when they journey through the sewers and come across a former ally of Black Cat.

Ant-Man

The lettering by VC’s Cory Petit helps to give a distinct sound to the issue. The sound effects help with the action and the humor from panel to panel. It also helps to give a sense of the different styles of speech coming from the villains.

Conclusion

Ant-Man #3 proves everyone should keep reading this mini-series. It seems to only get better from issue to issue. All the team has to do now is to make sure they land the ending with the final two issues.

Monkeys Fighting Robots Youtube

Review: Dynamite’s JAMES BOND #4 Finds Terrorists In The Art World

James Bond #4, Richardson Cover

Dynamite’s JAMES BOND #4 out this week, kicks off a new mission for the world’s greatest super-spy as he tracks down eco-terrorists that hide their secret plans in counterfeit art. It turns out Bond is not the only agent on the hunt. Will he get the plans first? Let’s find out.

Summary

JAMES BOND #4 begins a new arc for the titular super spy by Vita Ayala and Danny Lore. It’s a relatively complete story that nicely sets up what’s to come in future issues. The progression of the plot holds very true to the spirit of a standard James Bond adventure. However, a few missteps keep this book from elevating above just ‘good’.

Cover

Afua Richardson has crafted an elegant cover for this issue. Bond’s pose is emblematic of his character as portrayed on screen. Bond is refined and arrogant, with just the right hint of charm. Richardson expertly paints the supporting character of Brandy Keys as both attractive and dangerous.

Oddly, the lighting comes in at angles that don’t fit the character poses. For example, there’s a star-like light source just above Brandy’s left shoulder that creates a yellow/orange glow projecting down and to the right. Brandy is in between the light and James, yet the light hits James’ entire left side. It’s a nitpick, but there appear to be several light sources that repeat the same problem multiple times on one cover. It’s enough to lessen what would be an otherwise great cover.

Writing

Ayala and Lore have put together an excellent mystery for James Bond to solve, requiring guile over shootouts. Ayala and Lore really did their homework researching Shakespeare and Brodeur to give this story a degree of authenticity in dealing (no pun intended) with the art world. There’s also a great setup with the main villain that may not be a villain at all, keeping the door open for more mystery-solving in the issues to come.

Where the story struggles is matching some of the dialog to the action that’s happening in the panels. For example, there’s a scene where Bond is engaging with some flirtatious banter with M’s secretary (Miss Money Penny?), and their banter ends when two men leave M’s office. The dialog midway through that conversation doesn’t at all match what’s happening and is confusing in context. It’s the type of mismatch that makes you have to go back and read it again a few times, yet you still wind up saying to yourself, “What? Huh? I don’t get it”.

There’s another scene where James Bond is taking a smoke break outside while eavesdropping on two henchmen. Bond flicks away his finished cigarette, and that somehow alerts the henchman that he’s a person of interest. Again, “What? Huh? I don’t get it.” You get the feeling Bond was supposed to have said or done something in that panel that creates the tip-off, but there’s nothing there. Overall, you get a distinct impression of a disconnect between writer and artist.

Coloring

The coloring by Roshan Kurichiyanil is very muted and bland. There are several panels, and even a few pages, where the skin tone of the characters matches the wall in the background. Kurichiyanil’s coloring choices give the entire book a sepia saturation that keeps the dark scenes from getting lost in shadow, but on the whole, nothing pops, and the reader has to lean exclusively on the inks for visual interest. Otherwise, the characters almost look like they are part of the furniture.

James Bond #4, Color Sample

Lettering

Ariana Maher nailed the lettering in this issue. It’s especially difficult to carry on an enactment of Othello in the background when a Bond story is happening in the foreground. Maher keeps the multiple dialog streams clear for the reader.

Pencils/Inks

Erica D’Urso does a good job constructing the world of Bond. The social events look opulent and high class. The bad guys look dangerous, and the heroes look suave and sophisticated.

That said, there are three areas (One small, one medium, and one large) where the art sticks out like a sore thumb, and not in a good way.

The small issue is regarding Brandy’s hands. In several panels, the hands appear very thick and over-sized. In some cases, her hands are bigger than her face and as thick as animal paws. It’s a small issue, but it looks so out of place on Brandy’s thin, statuesque frame that it becomes a distraction. Work on matching the hands to the frame.

The medium issue is with the fight scenes. The action sometimes doesn’t make sense in how they flow. In one case, a henchman is standing between Bond and a table with a coffee machine on it. The henchman swings and punches Bond, pushing him back. In the very next panel, Bond grabs the coffee machine and throws it at the henchman several feet away. How did Bond get past the henchman to get at the coffee machine? How was the henchman standing between Bond and the table in one panel and instantly standing several feet away in the next? The fights are dynamic, but the movements defy logic. It will help if the fight scenes are choreographed first before drawing takes place.

The largest issue is a design choice for one specific character, Miss Masters, the new tech scientist on Q’s team. It’s unclear if this was D’Urso’s choice or if the character was drawn according to the writers’ specifications. No scientist with any credibility would ever enter a lab environment wearing high heels and a micro mini cocktail dress. A weapons lab is a hazardous environment, and every lab abides by a standard set of rules for clothes to wear for safety reasons. D’Urso introduces what could be an interesting character and de-legitimizes her all at the same time. By her design, Miss Masters says “I don’t know what I’m doing, and my peers won’t take me seriously, but I look cool.” Design the characters to match what they’re doing.

Conclusion

JAMES BOND #4 is a good story with plenty of mystery that keeps the reader wondering what will happen next. That’s the goal of any good story. If the creative team can work to improve the structural flaws, this has a chance of becoming a keeper.

Monkeys Fighting Robots Youtube

Review: An Inheritance of Ghosts in THE DOLLHOUSE FAMILY #5

M.R. Carey and Peter Gross’ “The Dollhouse Family” has been a pleasant surprise of horror/mystery, with the latter of these two making up the bulk of issue #5. The unflinching terror of previous issues is replaced with a curious investigation that clears up much of the history behind the Dollhouse, and still makes for a terrifically eerie read.

“The Dollhouse has taken away another piece of Alice’s soul…but this time she’s not running away. This time she’s going to uncover the secret of the House’s terrible birth…and use that knowledge to destroy it once and for all!”

Writing & Plot

M.R. Carey‘s careful and tight plotting is explored at its most thorough in the pages of “The Dollhouse Family” #5. This issue sets Alice on a journey to rescue her daughter from the clutches of the Dollhouse by finding out about the devilish toy’s past. Even with the investigative nature of this issue, Carey still plays his plot close to the chest. There’s just enough information given to answer a few questions, but still so much kept away to further drag the audience into the story’s murky depths. Horror fans needn’t be put off by this chapter’s more mystery guided tone. There’s still plenty of eerie atmosphere to keep the comic’s tome on track, along with one of the most memorable and gross revelations I’ve ever seen in the medium. The effort put into the pacing and maintaining of the story’s consistently top-notch narrative style promise that this series’ finale will be one to remember.

Art Direction

The visual guidance of Peter Gross‘ layouts in conjunction with Vince Locke‘s art continues to make “The Dollhouse Family” one of the most distinctive comics on shelves going into its 5th issue. Gross’ time developing the art for classic Vertigo comics has made him a pro at unconventional panel structures, and while this issue is more by the book than some of its predecessors it still offers great direction in a mystery-oriented chapter. The art itself is once again brought to life by Sandman alumn Vince Locke with colors by Cris Peter. These visuals again work perfectly for the kind of story being told here, presenting a grainy and unrefined style to a mythos covered in dark shadows. The work of the art team does a brilliant job of matching Carey’s quiet methodical pacing and sense of artistic, character-focused storytelling.

“The Dollhouse Family” #5 is a carefully placed chapter offering investigation into the plot’s many mysteries and turning up with engaging and disturbing revelations. M.R. Carey’s character-centric and winding plot maintains its careful pacing and never gets itself into boggy exposition. The artistic direction of Peter Gross and Vince Locke stays pitch-perfect for the kind of mysterious horror story being told here. Be sure to go out and pick up a copy when it hits shelves on 3/11!

Monkeys Fighting Robots Youtube