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WAR OF THE REALMS #4 – Heavy Tolls & Monumental Returns

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WAR OF THE REALMS rages on with issue #4 in spectacular fashion. Jason Aaron and Russell Dauterman’s chemistry continues to elevate this event to a place that Marvel hasn’t had any real estate in for some time.

***SPOILERS LIE AHEAD***

 

War Of The Realms has all the makings of a memorable Marvel event. Malekith is a truly menacing villain who poses a real threat, the stakes are fully realized. Pivotal moments like Daredevil becoming the guardian of the Rainbow Bridge and Odin becoming the “Iron All-Father” actually matter and provide a larger than life spectacle that won’t just leave your brain once you turn the final page.

Even just Malekith’s choice of weaponry is memorable and iconic. Turning the Venom symbiote into a weapon and commandeering the Ebony Blade are creative and highly entertaining ways to level him up.

Not to mention how grand and gorgeous the design and layout of everything is. We navigate through multiple realms and battlegrounds, with multiple teams and strike forces, yet we never get lost or overwhelmed. War Of The Realms succeeds where so many ambitious crossover events have failed in recent memory.

There’s also another layer of satisfaction for readers who have been in on Jason Aaron’s godly Thor run this whole time. It’s not a requirement to have read the years worth of material leading up to this event, but it definitely adds to your enjoyment. Once this story is over, whether you’ve read it or not, it’ll definitely be worth going back to see the incredibly long journey Jason Aaron has taken us on.

Freya and Odin’s stand against Malekith is a special moment born of relief and patience. Their banter and sacrifice is satisfying in both execution and build-up. It’s not a couple you would think could deliver this kind of heartfelt moment as a couple but Aaron is able to flawlessly extract and display their best versions.

Aaron has both Thor and Jane Foster leading the charge against Malekith and his forces, and it shouldn’t be any other way. If this is to truly be the penultimate chapter to his historic run, it should be those two that we follow into battle.

Now with his new Destroyer arm to go along with his newer look, Jason Aaron and his art teams are going to be responsible for all the best Thor action figures and statues of the foreseeable future.

Every big moment, reveal, and cliffhanger carries the weight that it needs to in order to push the story forward in a way that will have readers pining for the next issue. Jason Aaron appears to be applying lessons learned from his wonderful Avengers run in how to make each issue end with an exclamation point for all in the enormous cast.

Russell Dauterman continues to dazzle with each issue, delivering the proper scope and scale required to elevate this story to the level it deserves. He injects so much charm, personality, and emotion into these characters and pages that gives every moment additional impact.

The Punisher’s biceps may look like they’re about to explode, but this issue is so much fun that you barely notice. Freya and Odin both look fantastic in their WOTR redesigns and their final stand is the biggest emotional moment of War Of The Realms #4 thanks to Dauterman’s ability to bring Aaron’s script to life.

Matthew Wilson does an exceptional job unleashing a huge array of satisfying color landscapes on readers. Our ability to navigate the chaos and multiple environments comes from Wilson’s coloring leading our eyes exactly where they need to go.

As far as coverage and marketing goes, War Of The Realms may not seem as crucial as it should be within the comic book community, but that may be an advantage. There isn’t the pressure that comes from the “EVERYTHING WILL CHANGE” marketing strategy beforehand.

If C.B. Cebulski is smart, he’ll keep Jason Aaron at the creative helm for major Marvel projects and titles in some capacity. War Of The Realms is the real deal.

This might be the best Marvel event in over a decade. Civil War was way back in 2006, that was the last time that a massive event and all it’s tie-in issues were both worth reading and crucial to the overall story. Obviously it’s completely subjective but so far War Of The Realms at the very least stacks up well against the likes of Secret Invasion, SiegeInfinitySecret Empire and Secret Wars.

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Review: LITTLE BIRD #3 Takes the Story to Even Darker Places

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The Axe sets out with a squad from Elder’s Hope to launch a surprise attack on Bishop’s northern fortress. Meanwhile, Little Bird stays behind to defend the settlement. Things go sideways, though, when a trusted friend double-crosses the rebels, setting up Little Bird #3 as perhaps the darkest chapter thus far.

The Writing

The writing by Darcy Van Poelgeest is gritty, yet highly compelling here. Where our last issue saw more worldbuilding, much of Little Bird #3 is dominated by action.

Van Poelgeest also places more actors on the stage capable of impacting the plot, constructing a richer, more complex narrative. We have the unnamed Crusader, plus a troupe of desert scavengers in the mix, each with their own ulterior motives.

As mentioned, Little Bird #3 is possibly the darkest chapter of the story. Without offering spoilers, we can say the creators push our protagonist and her comrades to the edge in this issue. We know how depraved and corrupt this theocratic empire is, but this issue further underscores just how sadistic their rule can be. One picks up on this as the turning point of the story, though; the moment at which things seem bleak, where we most desperately want Little Bird to manage to persevere.

To offer one complaint: it would have been nice to learn more about more Elder’s Hope here. Despite just arriving at the end of the last chapter, the rebels move out within the first two pages. We don’t get to explore this society scraping by under The Empire’s radar, somewhat dampening the stakes as far as whether or not the town survives.

Overall, the writing in Little Bird #3 serves the narrative well, though. It pushes the story forward, raising the stakes overall and leaving the reader anxious to learn what happens next.

The Artwork

Ian Bertram’s artwork on Little Bird #3 strikes a fine balance between gruesome and fantastical. His designs for ships, technology, and settings are incredibly inventive. Beyond that, the work shows technical ability and impeccable attention to detail. Though backgrounds tend to be fairly sparse, each panel is painstakingly filled with hundreds of hatched lines. Panels blend closely-cropped images with wider, spacious landscapes, while flowing smoothly from one to the next.

One of the strengths of Bertram’s style is how expressive his character designs can be. We see characters so rotten, they appear to literally decay as they speak. With others, you can read the pain or rage behind their eyes.

Matt Hollingsworth provides excellent color work for the issue as well. He employs a wide palette; however, each page is dominated by a common shade, helping the images remain cohesive.

Final Thoughts

Little Bird #3 further develops an already strong story, adding additional dimensions and taking us into even darker territory. As mentioned in the forward to an earlier issue, this story may not see a paperback run any time soon, so stop wasting time and get caught up on it now.

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Jonathan Hickman On His Big Plans For The X-Men

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Monday, May 13 was designated “X-Men Day” and now, one day later, comes some big X-news. We already knew Jonathan Hickman is returning to Marvel and taking over the main mutant titles; in an interview with comicbook.com, he lays out some specifics that fans can expect from the new books — each a six-issue miniseries — House of X and Powers of X.

hickman powers of x

On his initial X-Men pitch to Marvel:

“I thought about what I wanted to do, and more importantly, what I thought the [X-Men] line needed, and then I flew up to the Marvel offices and pitched all of senior editorial what I had in mind. We met for a while, fought a little bit, then I went back home and polished everything up, and then, about a year ago, I presented the entirety of it at a Marvel retreat. Which went well. We have been working hard on it ever since then.”

hickman house of x

On the philosophy behind these two new series:

“I argued for cancelling the entire line: Why it would work, why it was a good idea, and most importantly, why it was what we needed to do narratively to return the X-Men to their rightful prominent position in the Marvel Universe.

“We needed to sell the idea that this is what we’re going to be doing for the next few years. So if you want to read X-Men books during the run from late-July through September, House of X and Powers of X are the only new X-books available and everything that’s going to follow is based on them. We wanted to be clear to the fans, to the stores, and just as importantly, to the creators who are going to be staffing these books in the future. We wanted the message to be very clear: This is a whole new era for the X-Men. This is what we’re doing now.”

hickman power of x 1

On the differences between the books:

“House of X, is a story about a pivotal month in the history of the X-men where everything changes for mutants on Earth. And the other, Powers of X, is a story about the history of mutants in the Marvel Universe. It works as a series of reveals and revelations where each issue of HOX that follows POX — and vice versa — makes you reinterpret the issue you had previously read. And then, obviously, at the end they crash together in a way that propels us forward into a new X-Universe.”

On the next steps going forward:

“At the conclusion of our 12 weeks of HOX and POX, we’ll be launching an entire new universe of X-books. Some will be traditional fare, some carry through on ideas presented in HOX and POX. Some books are completely new concepts. I, personally, will be writing the ongoing flagship X-book.

“Now, we’re already in production on all of these ‘Wave 1’ books and our plan at this moment is to introduce the titles, creative teams, and publishing details around SDCC, which is a week before HOX #1 goes on sale. We also just finished our plans for our ‘Wave 2’ books that will debut in 2020 and we’re getting ready to hire talent for those.”

 

hickman house of x

On his version of the X-Men:

“I think the X-Men is about finding the family that you never knew you had. One that accepts you for who you are, who loves you at your best and worst, and who shares your dreams for what the world can be. You know, everybody wants to love somebody, everyone wants to be loved, and it’s pretty great when you find both. Especially if you’re, say, a weirdo mutant with eyeballs covering your whole body.”

You can read the whole Hickman interview over at comicbook.com.

Some of this may remind longtime Marvel Zombies of another instance when the whole mutant dynamic was turned upside down: the introduction of the “all-new, all-different” team from 1975’s Giant-Size X-Men #1.

Based on all the buildup, it looks like we’re heading into a truly new era of X-Men. Are you ready for Hickman’s take? Let us know in the comments!

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‘Marvel Comics’ #1000: What We Know So Far

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2019 has already been a big Marvel year, with Captain Marvel and Avengers Endgame breaking box office records. Now, the comics side of the company is looking to get in on the action with their official announcement — after numerous teases — of Marvel Comics #1000.

Here’s the official description from Marvel:

MARVEL COMICS #1000 will tell the ultimate story celebrating 80 years of the Marvel Universe, with each page contributed by one of the 80 luminary creative teams. But before it moves forward, the book will look back to its own origin story in MARVEL COMICS #1, first published on Aug. 31, 1939 when the company was known as Timely Comics. The very first panel of MARVEL COMICS #1000 will reflect a panel from the original first issue and go on to reveal more mysteries of the Marvel Universe, featuring an enigmatic artifact known as the Eternity Mask.

One notable absence from Alex Ross’s cover above is the team that started what we now know as the Marvel Age: The Fantastic Four.

The New York Times has some further information:

Each page of the comic will correlate to one year in Marvel history. Along the way, readers will see many of the marquee characters from the mighty Marvel universe like Captain America, Thor and Iron Man, and some less familiar ones, like Blue Marvel, Night Thrasher and the Three X’s.

The main writer on this enterprise is Al Ewing (Immortal Hulk). Joining him will be some Marvel veterans like Peter David, Gerry Conway, Roy Thomas, Chris Claremont, and Tom DeFalco, along with newer faces such as Saladin Ahmed, Chip Zdarsky, Jen Bartel, and Gail Simone. Marvel is also pulling from outside the world of comics with filmmakers Phil Lord and Christopher Miller (Into the Spider-Verse), and even NBA legend Kareem Abdul-Jabbar (!).

Here’s a big chunk of the talent in alphabetical order, though we still have to wait to find out who the “many more” are:

According to Ewing,

“There are so many threads in this mystery, so many different parts of Marvel you’ll find secret connections. There are a lot of synchronicities and echoes in this, and threads between all of that.”

Editor Tom Breevort told the Times that Marvel Comics #1000 is “the most complex and complicated and difficult book” he’s ever worked on. Editor in Chief C.B. Cebulski said that the format of the anniversary issue lets “these distinguished [creators]… contribute back to the comics they grew up on.”

But wait, how did they get to #1000 anyway? That’s a bit of a tricky one. Marvel Comics #1 was published in 1939, making this year its 80th anniversary… even though it only went up to #159 before cancellation (as Marvel Tales).

Much like some of the time travel in Avengers Endgame, maybe it’s best to not think too hard and just enjoy the ride. According to Breevort, “More than anything, it was a symbolic thing.”

You can watch the “This Week In Marvel” announcement video here.

Are you ready to see all these creators take on the classic Marvel Universe? Does Marvel Comics #1000 sound like a good way to mark an important anniversary? Leave us a comment!

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New Series Announced by Scout Comics in GUTT GHOST

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A new series from Scout Comics, Gutt Ghost, from creator, writer and artist, Enzo Garza, will tell the story of navigating the paths of life.

The Gutt Ghost, a literal ghost with guts, is an individual going through the highs and lows, surprises and boredom, experiencing love, loss, life, death, happiness and depression, all while learning how to figure it all out.

“Enzo Garza, with his wonderfully absurd Gutt Ghost, is the perfect addition to the 2019 Scout lineup and family,” said Scout President James Haick. “We believe our dedicated fanbase will find many things to love and enjoy about this incredibly unique series.”

Gutt Ghost #1 will land on shelves in 2019. For more information regarding this upcoming series or any other Scout titles, please contact Publisher James Pruett at: james.pruett@scoutcomics.com.

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Review: The Future Is Faded In The ORPHAN AGE #2

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20 years after all of the adults died, the surviving children have grown up to build themselves a new life. Orphan Age from AfterShock Comics is packed with post-apocalyptic trappings and characters who will do anything to survive.

With a more subdued aesthetic than other comics of a similar nature, The Walking Dead for example, Orphan Age appears to look at its dystopian future through rose tinted glasses but is everything as it seems on the surface?

Orphan Age Cover
Orphan Age #2 Cover Credit: AfterShock Comics

Writing/Story

On the run from The Church, an aggressive inclusionist cult, Princess, Daniel and their new friend Willa realise that they are short of supplies. Daniel also believes that Princess must have a way to protect herself: this means acquiring a gun.

Luckily for them, Willa knows of a Mall on their path to Albany, somewhere they can get what they need. But will the small band of travellers get more than they bargained for?

Ted Anderson draws inspiration for classic post-apocalyptic movies and modern dystopian tales to create his setting and situations. This second issue of Orphan Age is like an issue of The Walking Dead set in The Dawn of the Dead movie.

Anderson sets the scene in the opening sequence, reminding the reader that the main characters are on the run and desperate, and then compares this to the opulence of the settlement they visit.

There is an element of world building throughout this issue as Anderson uses the two sets of new characters to discuss what came before and the journeys that the surviving children took. However, the central premise of the Orphan Age still isn’t utilised in a way to make this future world much different from many other stories of the same genre. How the world ‘ended’ is what this story should be about but instead the reader is treated to another world full of hatred towards strangers and constant gun play.

There are some touching moments in this issue and there is a sense that the story is being told from the point of view of Princess. There is a child-like tone to the way the story unfolds and the feeling of innocence in the way it is being told. Unfortunately, this barely disguises the rather obvious plot twist that this comic revolves around.

Interior Art
Orphan Age #2 Credit: AfterShock Comics

Art

Whereas the story is fairly soft and, despite the subject matter, light hearted, the art work is heavy handed. Nuno Plati uses thick inked lines to outline the characters making them standout against the often sun bleached backgrounds. This makes the setting faded rather than decayed, as if the past has slowly been forgotten instead of being wiped out or destroyed.

This style suits Orphan Age because the characters have grown up in world they don’t really understand, taking what they knew and making that the centre of their lives. It would appear that whatever was the driving force behind their lives as children dictated what they would become as adults. Plati’s art choices, especially in the design for the characters, illustrates this.

The coloring gives the entire comic a washed out atmosphere, as if life itself has drained from the world. There is no vibrancy or energy left and even the splashes of brighter colors are still neutered to give the impression they have faded over time.

This coloring choice by Joas Lemos and Nuno Plati means that a lot of the character comes from the speech and lettering by Marshall Dillon. It is his job to make the characters stand out from this world. Dillon uses very thin boarders on his balloons, which matches the font used for the speech but contrasts the heavy lines Plati uses for the characters. This seems to accentuate the whiteness of the balloons and make them stand out on the page. The purpose here is to remind the reader that what the characters say is as, if not more, important than what they do.

interior art
Orphan Age #2 Credit: AfterShock Comics

Conclusion

Orphan Age is an enjoyable, although predictable, read. The art style marks this out from other comics in a similar genre because it is not focused on gruesome images or visions of destruction. It is difficult to tell what the impact of the adults disappearing had on the world, other than reducing the population, but with each issue more details are being revealed.

There is an element of Utopia about the story which is slowly being dissolved by the main character’s journey. Unfortunately, the main plot twists of the story are nothing new and unless the comic finds a fresh, young audience, this can be easily passed over for more established comics.

 

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Four-Page Preview: STAR WARS #66

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Star Wars #66 hits your comic book store on May 15, but Marvel Comics released a four-page preview on Friday.

Kieron Gillen scripts the issue with art by Angel Unzueta.

About Star Wars #66:
“THE SCOURGING OF SHU-TORUN” PART 5 QUEEN TRIOS vs. PRINCESS LEIA at last! Can LUKE SKYWALKER hold out against the attack of overwhelming force…from his own allies?! And when you think things couldn’t get worse for our Rebels, there’s always an orbital bombardment to survive!

Check out the preview below:

Five-Page Preview: STAR WARS #66

Five-Page Preview: STAR WARS #66

Five-Page Preview: STAR WARS #66

Five-Page Preview: STAR WARS #66

Do you have Star Wars on your pull list, what do you think of the Kieron Gillen’s run so far? Comment below with your thoughts.

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Four-Page Preview: AMAZING SPIDER-MAN #21

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Amazing Spider-Man #21 hits your comic book store on May 15, but Marvel Comics released a four-page preview on Friday.

Nick Spencer scripts the issue with art by Gerardo Sandoval.

About Amazing Spider-Man #21:
THE CLIMACTIC CONCLUSION OF “HUNTED” IS HERE! Spidey faces an impossible situation that will push him as far as he’s ever been pushed. Who lives and who dies when the hunters become the prey?

Check out the preview below:
Five-Page Preview: AMAZING SPIDER-MAN #21

Five-Page Preview: AMAZING SPIDER-MAN #21

Five-Page Preview: AMAZING SPIDER-MAN #21

Five-Page Preview: AMAZING SPIDER-MAN #21

Do you have Amazing Spider-Man on your pull list, what do you think of the Nick Spencer series so far? Comment below with your thoughts.

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Five-Page Preview: WAR OF REALMS #4 (of 6)

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War Of Realms #4 hits your comic book store on May 15, but Marvel Comics released a five-page preview on Friday.

Jason Aaron scripts the book with art by Russell Dauterman.

About War Of Realms #4:
Pray to All-Mother Freyja! For in her hands lies the key to ending Malekith’s war. The Black Bifrost – the only method of travel for Malekith’s vast armies – must fall. Even with the Punisher, Ghost Rider, Blade and Hulk (Jen Walters) at Freyja’s side, how many Dark Elves can one goddess kill? While Freyja’s team heads for the swamps of Svartalfheim, Captain America’s rescue mission in Jotunheim faces the wrath of giants; Captain Marvel leads a global assault team against Malekith’s allies, and the Black Panther defends Avengers Mountain against a siege of mythic proportion. None of them know that Malekith has a secret weapon. And its bite will prove most…VENOMOUS.

Check out the preview below:

War of Realms #4

Five-Page Preview: WAR OF REALMS #4 (of 6)

Five-Page Preview: WAR OF REALMS #4 (of 6)

Five-Page Preview: WAR OF REALMS #4 (of 6)

Five-Page Preview: WAR OF REALMS #4 (of 6)

Five-Page Preview: WAR OF REALMS #4 (of 6)

Do you have War Of Realms on your pull list, what do you think of the series so far? Comment below with your thoughts.

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Review: Year One Begins in THE FLASH #70

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Time to see Year One of the Flash!

His name is Barry Allen, and he’s the fastest man alive. For the past 70 plus issues, we’ve seen Barry go on a variety of journeys in the present. From facing Godspeed to learning of the different forces, we’ve watched Flash save his city at every turn. Now for the next arc, we have another story to tell, but not in the present. Instead, we turn our attention to the past as we experience the first year of Barry Allen’s career as the Flash. Much like the legendary Batman Year One, this will show us what truly built the scarlet speedster into becoming the comic legend he is now. So where does this origin begin?

Flash 70 cover

 

**Some Spoilers Below**

 

Story:

We open to a young Barry Allen who had recently gotten into a fight at school. When his mother asks why he didn’t tell her or his father, Barry explains he was protecting kids, just like the Jay Garrick Flash does in his mom’s comics. She says she’s proud of her son and never to lose hope. Years later, we see Barry doing his job for the CCPD as he examines a crime scene. He gets interrupted by Iris West who is sneaking around for a story. His coworker suggests he should go out with her due to the weather being clear. This changes shortly after as a storm rolls in. That night as he looks over evidence of his mother’s murder, lightning strikes Barry and chemicals.

Flash 70 p1

This issue doesn’t bring anything new for long-time readers to enjoy. This is, at its core, an origin story many readers probably already know. This doesn’t mean it’s terrible. The origin of the Flash can be exciting, especially when we see the training montage near the issue’s end. The best part is the cliffhanger. It sets up the main antagonist for The Flash’s first year as well as brings in Barry’s first time using time travel. While it may be a story we’ve all heard before, it promises an entertaining ride in the upcoming issues.

Art:

Howard Porter has always been one of my favorite artists at DC, and this issue is an excellent example of why. His illustrations are able to capture small emotional moments and the large fantastical ones. The page where the lightning strikes Barry is a beautiful spread with the lightning forming the noise it made. I kept going back to it to take in the masterful skill. The only thing that makes this issue look even better is the always spectacular colors of Hi-Fi. Flash Year One already looks excellent thanks to the fantastic art team.

Flash 70 p2

Conclusion:

This issue of Flash Year One is going to split some people. While there are people out there who want something new, they’ll need to wait until the next issue. What we have here is a retelling of a story many knows but doesn’t cease to entertain. With the out of this world art of Porter, the first chapter in this origin story is a fun one, to say the least.

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