Home Blog Page 429

Review: CRITICAL ROLE: VOX MACHINA ORIGINS II #2 And The Search For Grog

Monkeys Fighting Robots

The courageous crew known as Vox Machina has been looking for their poor friend Grog ever since he cryptically left their encampment in issue #1. But thanks to Pike’s cleric scrying abilities, they were able to locate him in an ancient cave. Fans will see if they find a way to their wayward friend when CRITICAL ROLE: VOX MACHINA II #2 hits comic book stores on Wednesday, August 14.

Mr. Trick-foot tells the group about Grog's location

Story

The tale Matthew Mercer crafted in the first season of Critical Role continues running strong in the comic book medium. And much of it is because of writer Jody Houser—she once again shows she’s more than capable of channeling the highly energetic spirit Mercer exuded in the original campaign. Each of her characters brings a vivaciousness to their unique personalities as they search for Grog.

Pike serves as the de facto guide on this particular leg of the trek and showcases some incredible leadership qualities. She brings the team together by telling the story of Grog saving her father’s life, giving the heroes’ even more motivation to find their lost party member. Pike also single-handedly takes down a gigantic spider attempting to devour Vax while maintaining a focused pursuit of Grog. It’s great to see such seemingly minor characters take on important roles in fantasy epics of this magnitude.

Pike serving as the guide to Grog

Readers follow the crew through dense forests until they reach the cave Grog is supposedly hidden in, but are ambushed by an army of undead skeletons. Can the adventurers band together and defeat an army of beings who have already died? Will they save their beloved Goliah? All these questions and more are answered in Houser’s exciting story.

Art

Olivia Samson and Msassyk, through their masterful penciling and coloring, respectively, conjure up a beautiful landscape any Dungeons and Dragons player would believe was part of their fantastical world. Houser also adds incredible detail to the protagonists’ expressions to fully express their heartfelt reactions to reuniting with Grog. And Msassyk’s dark shades of the forests and bright hues of the Gnome village frame the setting.

Vox Machina searches for Grog

Ariana Maher’s lettering does a great job of moving the story forward, particularly in the action scenes. The way she takes note of the battle grunts and cries by cutting word balloons short helps the reader focus on the action taking place.

Comic Cover

William Kirkby’s cover art gives readers a cryptic view of Grog lying on a funeral pyre, suggesting a potentially grim fate for the hero. It helps temper readers’ expectations less they assume a happy ending from the get-go.

Conclusion

CRITICAL ROLE: VOX MACHINA II #2 reminds fans why they love these characters. The comraderie expressed in their fight to save Grog is both inspiring and entertaining. We’re excited to see what adventures the Vox Machina crew embark upon next issue.

What did you think of Pike’s prowess displayed in this issue? Let us know in the comics below!

Monkeys Fighting Robots Youtube

Review: COLLAPSER #2 – Incredible New Powers or Unfortunate New Sickness?

Monkeys Fighting Robots

Take some Moon Knight, mix vigorously with Event Horizon, bring to a boil, stir in some Norman Osborne, add travel through time and space for taste and Collapser #2 out this week from DC Comics is what’s for dinner.

With story by Mikey Way and Shaun Simon, art from Ilias Kyriazis, colors by Cris Peter and letters by Simon Bowland, DC’s Young Animal gives their own take on superheroes with mental illness. The vibe of this series reminds me of a Moon Knight story, except this Collapser has way cooler powers.

Collapser blends science fiction horror with dark comedy and Kyriazis’s gorgeous art. Way and Simon take a humorous approach to a story about Liam James, who’s dealing with anxiety and a new black hole in his chest.

WARNING: SPOILERS FOLLOW

Collapser #2 opens with our lead character Liam James stranded at Stonehenge. This is already an uncomfortable situation for an anxious person, so after Liam takes out some frustration on the stones of Stonehenge, a tour bus shows up. Finally, Liam can get back to civilization and chill out, but not so fast. As he’s about to board the bus he mentions he should’ve hit the stones harder, and no sooner does it leave his mouth, Stonehenge crumbles to the ground.

After transporting the bus and himself to Egypt, it’s almost as if Liam is one of the unluckiest people on the planet. His frustration and anger seem to trigger his new powers, while just putting himself in a worse situation causing more anxiety and confusion, leading to more frustration and more anger.

Anxiety is an unfortunate and tricky beast to deal with, Way and Simon use it in a way that evokes empathy for Liam, yet you can’t help but laugh at what he keeps doing to himself. He possesses a power that could easily help him get away from anything dangerous and he just goes anywhere and everywhere more dangerous than the next. That can’t possibly help ease his worries.

The taste of Event Horizon comes later when Liam is attempting to resume a normal life. As what appears to be a side effect of using black holes to move through time and space, Liam is seeing pure horror and other beings following him. Aliens and demons are materializing next to him at cafes and operating food trucks. People passing him on the street are bleeding from their eyes and mouths.

Has using black holes given Liam the horrible ability to see the evil dimensions endangering our existence? Has Liam given evil a gateway into our world? Is Liam just going insane? Has the anxiety taken its toll? Whatever it is, it has gotten the best of Liam and he can’t tell what is really happening and what he’s only imagining. His friend can no longer stand to see him like this.

As a mini-series, Collapser most likely won’t go into as much detail into Liam’s psychological damage as many Moon Knight series have. After a month passes, we see Liam hasn’t really gotten much better, only stronger is his denial. Upon exiting the psychiatric hospital and reuniting with the friend who sent him there, the entire city has the terrifying realization that what Liam has been seeing was real all along.

Kyriazis does a fantastic job in Collapser #2. The alternative dimensional beings are terrifyingly hilarious, mixed amazingly with scenes of blood and gore. The visions Liam endures leads me to believe maybe he’s seeing more than just 1 other dimension. Perhaps Liam is seeing one of pure evil and another strange bizarro world. I can’t wait to find out.

Collapser #2 is a great mixture of contrasting elements that work so well I’m wanting more and I’m out of pages. This is an intriguing new character and a story that feels like it exists within Tom King’s Mister Miracle. Hopefully, this new character has a future in DC and this is not our only tale of the Collapser.

Monkeys Fighting Robots Youtube

AMAZING SPIDER-MAN #27 – The Boomerang Show

Monkeys Fighting Robots

This week’s AMAZING SPIDER-MAN #27 pits Boomerang Spidey against the newly formed Syndicate who’s come for Boomerang’s head. Marvel continues to have a hot book on their hands with Nick Spencer’s run.

ASM 27 CVR
ANTI-BOOMERGANG

***SPOILERS LIE AHEAD***

 

Girls certainly do run the world here in Amazing Spider-Man #27. We get our first full look at the Syndicate in action. Beetle, Electro, Lady Octopus, Scorpia, White Rabbit and Trapster are one hell of a team and they fantastic together on these pages.

Each of these ladies are given proper character treatment and a reason for being here. Electro most of all, her story continues to develop in exciting ways. She’s one of the best lasting effects of the tail end of Dan Slott’s decade on Amazing Spider-Man.

Nick Spencer continues to grow Boomerang into one of the best Spider-Man characters. He’s a wildcard that’s always entertaining, usually hilarious. The more involved with Peter’s life away from Spidey he becomes the better.

Amazing Spider-Man #27 isn’t full of twists, turns or big reveals. It’s a blast to read, just having fun with this fight and the quick comedy bits littered throughout. The cliffhanger is a bit soft, it feels tacked on but makes for a solid story development as Peter’s life gets more complicated.

SPIDER-MAN. FEMINIST.

Poor Aunt May and her homeless shelter, she can’t seem to catch a break. It’s almost as if she’s caught a bit of that “Parker Luck” that’s plagued Peter all his life. When it rains, it pours.

Kev Walker provides pencils, colored by Laura Martin, inked by John Dell. The art in this issue is a major highlight. There’s a fluidity and intensity that carries throughout the entire issue.

Specifically, this might be the best Boomerang has ever looked in a single comic book issue. There’s a few panels where Walker makes Boomerang remind you of Judge Dredd–and for some reason it just works really well.

The only knock against Kev Walker here is that his Spidey looks off in some of these panels. There’s a proportion problem going on with his body parts. He has an interesting take on the web-head and by no means is this a lackluster effort–just a few panels that seem off.

AMERICA’S FAVORITE TEAM-UP

Every member of the Syndicate looks absolutely gorgeous. They’re all perfectly in contrast to each other and Laura Martin balances their colorful costumes superbly. Every panel of them in action is wonderful.

Amazing Spider-Man #27 is another solid issue. The cliffhanger falls short making an impact but it’s an absolute blast spending time with all of these characters. Nick Spencer has no problem with scripts that don’t heavily rely on Spider-Man himself.

This is Boomerang’s world, we’re all just living in it.

Monkeys Fighting Robots Youtube

GIDEON FALLS #16 – A Whole New Ball Game

Monkeys Fighting Robots

GIDEON FALLS is the most inventive and striking story happening in horror. This week, issue #16 takes a turn into a whole new world for our cast of characters.

GIDEON FALLS 16 CVR
SORRENTINO IS A FORCE OF NATURE

***SPOILERS LIE AHEAD***

 

Things just got a whole lot more complicated for our friend Norton Sinclair. Gideon Falls #16 reveals that Norton is really Daniel Sutton, who is the young boy in the opening that falls from the tree and sees the black barn. His father was the doctor obsessed with the black barn mystery and sister to the Gideon Falls sheriff.

This issue is an anxiety attack that readers experience along with Norton. It’s a deja-vu trip that takes a turn for the worst. The work that artist Andrea Sorrentino, colorist Dave Stewart, and letters/designer Steve Wands are doing is an absolute triumph for horror storytelling.

There are multiple moments in Gideon Falls #16 that are terrifying and dreadful. This art team has a way of giving the reader that drip of anxiety and panic down the back of their skull that you get when you’ve stepped into somewhere you’re not supposed to be.

Everything about Gideon Falls is striking and iconic. The terrifying images presented in these issues are hard to shake from your head. There’s a palpable sense of dread that washes over readers anytime the story calls for it. Stewart’s bold coloring sends shivers down your spine and grabs your attention every time it needs to.

Gideon Falls #16 is chock full of twists and turns that are hard for our main protagonist to swallow. It’s a disoriented mess of overwhelming curve balls that’s scripted and presented in such a smooth manner. The way this creative team is able to deliver this complex story in this easy digestible format is impressive.

HEAD LIKE A HAUNTED HOUSE

Not only does Norton get smacked in the face with information about who he really is, he’s reunited with his father at the exact moment the “Laughing Man” uses the old man’s body as a doorway into our world. This issue sets up the next chapter of Gideon Falls in a big way. We’re in a whole new world now.

Our main cast is split up and completely disoriented at the worst possible time. The way this story has unfolded is an absolute masterpiece for both comic books and the horror genre at large. Gideon Falls isn’t just important to the comic book medium, but all of horror–especially with a television show on the way.

Jeff Lemire has developed these characters and this narrative at the perfect pace. The chemistry he has with this art team is astounding. They are operating on another level of storytelling. As strong a writer as Lemire is, he almost takes a backseat to the visuals that Sorrentino provides.

The sixteenth chapter takes us in a new direction for the start of the next arc. One loaded with dread and terror that will surely continue to take readers on a horrifying journey right along with this strong cast of characters.

Monkeys Fighting Robots Youtube

Review: How IRONHEART #9 Brings Two Tech Geniuses Together

Monkeys Fighting Robots

IRONHEART #9, out this week from Marvel Comics brings together two unique characters; both are loved and both are insanely talented in the world of tech. The real question is, how exactly will these two dominant personalities get along?

An iconic and amusing cover if ever there was one.

***SPOILER WARNING***

Riri Williams is a tech genius. Nobody is going to argue that point, not around here. But she’s still had a bit of a tough life, and trying to balance life with being a hero is never easy. Lately, Ironheart has been on the hunt for a group of villains known as the Ten Rings – and it’s taken her to an unexpected place.

Ironheart #8 brought in an unexpected cameo out of Doctor Strange, and it would seem that the cameos are not over for Riri’s tale. This issue sees two major characters alongside several recognizable ones. You’d think that’d leave for a busy issue, but you’d be wrong.

Riri is rocking the iconic pink and gold lately.

Ironheart #9 brings back a classic icon to the tale; Tony Stark. It also gives Riri a chance to meet a contemporary of hers; Princess Shuri. Both interactions are a delight for fans, though naturally both go very differently from one another.

Crossovers can be tough. Sometimes they’ll be comical, but miss some of the vital elements that make our beloved characters who and what they are. This series managed to do justice to both named characters listed and overall made for a fun issue.

One highlight of this crossover was the chance given to Riri to see a life that is very different from her own, yet similar enough to truly strike a chord within her. The emotions expressed at these moments were subtle and understated and masked by Riri’s instant reflex to shield her feelings. It made for a very moving scene.

Our two Iron themed heroes on the same page? Yes, please!

The crossovers may have dominated the focus, but the plot moved forward along the way. Riri’s hunt is still active and has been made ever the clearer that she must find and stop the cause to this mess sooner rather than later.

Eve L. Ewing has done an amazing job writing this series so far. You can tell that she really enjoys the story she’s telling. She’s taking risks with the character, which is always appreciated, while also trying to stick to her roots. It’s a tough balance, but one that has been found nonetheless.

We have just as many questions about how Tony managed this one.

Supporting Ewing’s writing is the amazing artwork from Luciano Vecchio (pencils) and Matt Milla (coloring). Together they bring a sense of vibrancy to this world. This issue, in particular, was a standout one; thanks to the new world they were able to place Riri in.

The artists particularly excelled when it came to rendering Shuri and Wakanda – these elements were striking and iconic, in every way that they should always be. It made for a stark contrast to Riri’s vibrant colored technology that she carries with her always.

Credit should also be given to Geoffo for the layout in this issue, and you can see the extra attention given to the layout of some of these panels. And of course, VC’s Clayton Cowles once again knocked the lettering out of the park.

The reflection on Ironheart’s helmet truly does add to the scene.

Ironheart #9 took Riri out of her comfort zone, but in doing so gave her a chance to experience something new, while hopefully obtaining a new ally along the way. Combining these new interactions with the continuation of the plot was a good call – it kept the pace going steadily, while also holding our attention.

Monkeys Fighting Robots Youtube

An Arthurian Tale Like You’ve Never Seen in ONCE & FUTURE #1

Monkeys Fighting Robots

It is the year of Arthurian retellings, but ONCE & FUTURE #1 out this week from Boom! Studios is proving to be one of the most unique examples out there – full of twists and turns.

A striking cover for a new series.

***SPOILER WARNING***

Once & Future #1 is the start of a modernized tale of King Arthur – and it’s already looking like things are not going to go the way we expected. Set in the present day, Once & Future combines archeology with history, prophecies, and supernatural horror all in one neat package.

Early on in the process, writer Kieron Gillen expressed hope of finding a new way to bring the classic tale into the future. But, naturally, he wanted to do something that had never been done before. Considering Arthurian retellings are a dime a dozen, we can hardly fault him for the logic here.

But the real question on everyone’s minds is, did they succeed? After having read the first issue in the series – it certainly looks like they have. Once & Future is everything it promised; it has a strong basis in the supernatural while holding on to history through the use of character backstory and archeological hints.

If this image isn’t dramatic enough for you, we don’t know what is.

Once & Future #1 starts in a way that immediately grabs and holds the reader’s attention. This storytelling technique is a clever one but usually needs some further explaining later down the line. Something which our creators were happy to do, through the use of what we can only assume is one of the main characters of the series.

From there the series seems to bounce around a little bit, giving us time to get to know our main characters before tossing them into the thick of the plot. This also allowed for a moment of humor, and a chance to really see the dry wit underlying the series.

Being that this is the first issue, it’s no surprise that they spent most of the time on establishing the frameworks of the series. What is a pleasant surprise is how intriguing and fun they made the process. There was never a dull moment to be found in this issue, and instead, the conclusion left us eager for more.

The creative team for this project should be enough to grab many new fans.

The artistic team for this series is already proving to be a powerhouse. Dan Mora is the artist behind the scenes, providing the lines that are already creating such iconic moments. Meanwhile, Tamra Bonvillain provided the colors, and you can see her influence over the series. Finally, Ed Dukeshire came in for the lettering, and his work was both beautiful and understated, just like we hoped.

There was a lot to like about the art in this series. The color palette leans well towards the supernatural and the horror, while also supporting some of the lighter moods already shown. This isn’t an easy balance to achieve, but it was done effectively here.

The supernatural elements shown have been fascinating so far, leaving readers hoping for more. It’s ironic, in a sense. There was a statement about watching your obsession with monsters, only to present us with a monster worthy of studying. Was this an intentional mirror, or just a happy coincidence provided by talented artists?

And so our tale begins.

Once & Future #1 has managed to take a story told countless times and completely flip it on its head. The source material is still clearly recognizable – the characters themselves don’t shy from the subject at hand – yet it’s been altered to suit the needs of the story. And that is where this series shines.

Monkeys Fighting Robots Youtube

Review: BLACK HAMMER/ JUSTICE LEAGUE: HAMMER OF JUSTICE #2- Two Stellar Teams Combine To Form A Comic That Is Just Alright

Monkeys Fighting Robots

Reading Black Hammer/ Justice League: Hammer of Justice #2 is a lot like watching someone play with their favorite toys. It is clear that writer Jeff Lemire has the utmost respect for this paradigmatic super team that his award-winning Black Hammer series has made a legacy of deconstructing. While it feels odd to see someone other than Dean Ormston and Dave Stewart draw and color Black Hammer’s stellar cast, artist Michael Walsh certainly puts forth a valiant effort. Black Hammer/ Justice League: Hammer of Justice #2 out this week, is definitely a slower chapter, but the revelations it is building up towards feeling seismic.

Black Hammer/ Justice League: Hammer of Justice #2 picks up initially 10 years after the events of the first chapter with the Justice League already settled into the town of Rockwood. Batman has a history with the local law enforcement as he has been previously cited for vigilantism, Wonder Woman is a schoolteacher, and Superman has settled into the role occupied by Abraham. Simultaneously, the Black Hammer crew is coping with the fact of dealing with Starro, being placed into this bizarre new world of Metropolis, and encountering the rest of the Justice League.

Lemire is clearly having a ball placing these two groups of characters in these new circumstances. The manner in which the police officer scolds Batman while he pulls him over, is a direct reflection of how ridiculous the situation is. Batman literally got pulled over for being a vigilante but not because he was pummeling the Joker instead he is investigating who was tipping cows. This light-hearted tone is also shown when Gail is potentially faking being controlled by Starro to take a swing at Madame Dragonfly and Gail’s realization that she cannot curse in this dimension.

Colonel Weird and Green Lantern’s storyline definitely seems to be the main branch for information, which is especially odd for Weird. Weird has always been the Knowing Observer who is reluctant to spill any coherent thoughts so learning how he processes information and seeing the Para-Zone is a nice look to see why he is this way. The introduction of the Bizarro Black Hammer Crew is also a nice touch.

Michael Walsh’s art is clearly inspired by Dean Ormston and Dave Stewart’s, but it definitely fails to live up to their lofty standards. Walsh’s depiction of Rockwood is really the only setting that stands out. Walsh drapes Rockwood in heavy shadows and makes clever use of setting that story around sunset/night time, adding to the lurking unease to it.

Golden Gail, First Class Actress
Golden Gail, First Class Actress

However, in daylight, the cracks are shown. And the main detraction is how certain panels have a surprising lack of detail, especially when it concerns to Aquaman and the Green Lantern Corps. I understand that the style isn’t as focused on the fine photo-realistic details of everything, but some panels are simply unfocused. For instance, when shown the entirety of the Green Lantern Corps, one is simply shown as a blue blob in the corner. Also when Green Lantern and Colonel Weird are in the Para-Zone, they point out a mystery man in pictures and he is almost undistinguishable due to the lack of focus.

It feels disingenuous to critique Black Hammer/Justice League: Hammer of Justice #2 too much as it combines two of the most well written and/or prominent super teams in creation. But something is simply not clicking the way it should. Lemire’s script is effective, punchy, and thoughtful. Walsh’s art and Nate Piekos’s letters are serviceable. But the combination of these two sensational entities is producing something just good enough, which is just a tad disappointing.

Monkeys Fighting Robots Youtube

Review: TITANS: BURNING RAGE #1 Is Great For New Fans

Monkeys Fighting Robots

Debuting in Walmart exclusive Titans Giant #1, #2 this new Titans story is available to the Direct Market for the first time as Titans: Burning Rage #1. Written by DC Comics veteran  Dan Jurgens, Titans: Burning Rage #1 is an easy starting point for those interested in this long-running team. Let’s call it Titans #1 for brevity’s sake.

Minor Spoilers Follow

Jurgens throws us straight into the action with a confused Beast Boy delivering pizza to his Titan teammates who seem to be absent from their T-shaped building. With a crackle of purple air Raven arrives to wisp the green hero to help the other Titans. Once on the scene of S.T.A.R. Labs Jurgens and team introduce us to one of our villains for Titans #1; The Disruptor. Wanting to amplify his power he breaks into S.T.A.R. Labs to steal an Amplifier, which name explains itself. Gotta love naming schemes.

Failing in his task due to the Titans effort Disruptor returns to H.I.V.E., now this is where that spoiler warning comes in. Back at base Robin playfully throws the container the Amplifier resides in at Beast Boy. First off, why would you throw something such as that? That alone makes no sense especially for someone trained by the likes of Batman. To make this scene worse the container is empty, meaning Disruptor was in fact able to steal it. Why didn’t Robin check it at the scene? If it was any Titan other than Robin that could be understandable, alas it’s not, making it seem out of character.

This is the only blemish in a well-written entry issue by Jurgens that seems to not take place in DC’s canon, making it more of a side story. This and the great team introduction page midway through makes Titans #1 a fantastic opportunity of being an entry point for anyone interested in the Teen Titans. Jurgens writes each character unique and true to his or her incarnations while sprinkling in elements for fans of the past, showing how well-versed and caring he is in this universe.

The line art by Scott Eaton and Wayne Faucher’s inking reflect this ease of excess for newcomers. With each character’s action being drawn fluidly making it easy on the reader’s eyes while drawing them towards the next element. The fighting doesn’t involve anything unique or groundbreaking but this works out for the better with each moment being clear and precise. This simplicity shines in the aforementioned Titans training page with a single page showing all characters in action then transitioning into smaller panels spotlighting each member’s powers and wonderfully lettered name/logo.    

Jim Charalampidis’ colors fall in line with the theme of easy access with a palette that’s pleasant for the eyes. With no colors clashing with each other or overpowering another we get what is essentially a perfect balance of a color spectrum that isn’t too much at once.  

Jurgens storytelling for Titan #1 blends effortlessly with Eaton and Faucher’s fluid action. These elements mixed in with Charalampidis colors make for a great first issue for long-term Titans fans and new alike. The only abnormality in the color department being Starfire’s hair color difference on the cover and inside the comic. 

Side Note: It’s weird that DC calls it Titans: Burning Rage when the team themselves say Teen Titans. The main difference being the Titans usually are in their late teens, whereas the Teen Titans are just that; teens. But tomatoes potatoes, right?

Side Note 2: The T-Tower is one of the cooler comic bases. No, that’s not up for debate.

Memorable Quote:

“But when you keep me from my pizza, you’ve gotta pay.” – Beast Boy.

I’m going to side with you on that Beast Boy, don’t mess with another’s food or food time!

Monkeys Fighting Robots Youtube

Review: Super Smart Superhero Origin Story in OMNI #1

Monkeys Fighting Robots

An emerging new Superhero Universe forms the backdrop for the adventures and drama in Omni #1 from international publisher, Humanoids. Writer Devin Grayson introduces the reader to this new world through the eyes of Mae Walters, friend and assistant to newly Ignited medical Doctor Cecelia Cobbina.

The comic opens with a quick introduction to the Humanoids shared superhero universe. Humanoids has been a powerhouse of European comic books with some extremely famous creators working for them. In more recent years they have started to make their presence known in the American market. With the hiring of Mark Waid and John Cassaday, to name just a few, Humanoids have launched their new universe of comics under the Ignited banner.

Ignited refers to an evolutionary jump that has created a number of super powered humans. Across the world people are transforming as their powers emerge. One such person is Cecelia Cobbina, the hero of Omni, a medical doctor who has been working in extreme conditions with the Doctors Without Boarders project.

Super Smart Superhero Origin Story in OMNI #1
Omni #1 Cover Art Credit: Humanoid Inc

Omni Present

In the first issue of Omni, Cobbina is travelling America trying to find out what has happened to her and, more importantly, WHY it has happened. With her on her journey is Mae who has a romantic notion about the superhero aspect of Cobbina’s life and this plays an important role in the storytelling.

Writer Devin Grayson has written a fair number of superhero comics for the Big 2 publishers and this is evident in this first issue. She structures the story around the sidekick and her take on the origin of the hero of the comic. Mae is writing a journal of her adventures and Greyson uses this storytelling technique to frame the action around the Origin of Cobbina’s powers. This allows the story to jump from past to present, introducing the readers to the characters while also building the plot in an exciting way.

This structure also allows Greyson to naturally include a lot of voice over exposition bringing the reader up to speed much quicker. Greyson moves the plot forward quickly, incorporating a fascinating origin story into the larger narrative.

Cobbina’s power set revolves around super-fast analytical thinking which is not a typical power for a superhero comic. This allows for some creative thinking from the art team to truly show off Cobbina’s power. In the origin scene artist Alitha E Martinez creates a series of ghost like interpretations of Cobbina to represent the different aspects of her mind. Colorist Bryan Valenza gives each aspect a different color wash to give them an ethereal feel but also to create a link to the ‘voices’ inside Cobbina’s head.

The effect is completed by the lettering provided by A Larger World. They match the coloring of each aspect to the various caption boxes that float around the initial double page spread. This coloring is then carried forward to the rest of the comic meaning that panel space can be saved by not having to physically represent each voice. The overall effect is wonderful with the establishing scene and the follow up conversations building not only Cobbina’s character but also giving personalities to each of the voices.

Super Smart Superhero Origin Story in OMNI #1
Omni #1 Credit: Humanoid Inc

World Building

Unlike James Mcavoy’s character in Split, Cobbina’s multiple personalities all work together to read a situation and come up with a solution or action in super-fast time. She is like a one-person Council of Reeds but without the self-important, world destroying tendencies.

Omni is set in a realistic world and the art reflects this. Each scene has a strong physical location rendered beautifully by Martinez. The chaos of a battlefield surgery tent is depicted with as much importance as a quiet suburb porch conversation. Both of these have significance to the Cobbina and neither is given more weigh in the narrative.

There are some moments where the storytelling doesn’t work as well as others. There are a couple of scenes where it takes a minute to realise that it is a flashback, or part of Mae’s journal logs. And there are some awkward speech balloon placings resulting in a break in conversational pacing. However, the overall plot and visuals of the comic are engaging. The quick introduction at the beginning makes it easier for the reader to get straight into the comic without feeling that they have missed something and from there on, Omni carries itself brilliantly.

Super Smart Superhero Origin Story in OMNI #1
Omni #1 Credit: Humanoid Inc

Conclusion

Based on the quality of this comic it does make you want to check out other titles in the shared universe. The concept is a sound one, and is very reminiscent of the ending to the T.V. series The 4400. Omni isn’t a typical superhero comic but it does contain new ways of looking at the associated clichés, similar to Stronghold from AfterShock Comics.

If you are bored of the standard capes and cowls narratives from the Big 2 publishers and fancy something different, then Omni and the Ignition Universe is for you.

Monkeys Fighting Robots Youtube

Review: STAR TREK YEAR FIVE #4 Evokes All The Best Original Series Memories

Monkeys Fighting Robots

Recreating the magic of Star Trek: The Original Series while continuing to engaging old and new fans alike is no mean feat but IDW Publishing have found a team to do just that in Star Trek Year Five issue 4, which is out this week.

Completing the second story of the series, Brandon Easton reflects on the consequences of the Enterprise crews’ earlier visit to Sigma Iotia II. Captain Kirk and his crew are famous for bending the rules to suit their current needs but where does that leave the planets and aliens that they interact with? When the Enterprise warps away, what happens to those left behind?

In the second part of Easton’s story, the full extent of the damage done to Sigma Iotia II is realised and Kirk is forced to intervene further in the planets politics.

The issue opens with Spock running for President against the rich elite, backed by the Southern Continent who have been forsaken by the ruling classes. Meanwhile a space station orbiting the planet is falling apart due to lack of funding and will crash through the atmosphere at any moment. Bureaucracy has tied the hands of the planets officials and even Kirk is bound by Federation Law. But with a mutiny brewing on the Enterprise and Spock involving himself in current affairs, Captain Kirk is running out of options and running out of time.

STAR TREK YEAR FIVE #4 Evokes All The Best Original Series Memories
Star Trek Year Five #4 Credit: IDW Publishing

Captains Log

This is without a shadow of doubt Star Trek: TOS. Easton has captured the tone of Gene Roddenberry’s original concept beautifully. The pacing of the story and the building of drama from the opening scene to the inevitable solution plays out exactly like one of the 1960’s episodes. The duel dilemma facing the crew allows Easton to keep all of the main cast in the story: an approach often used in the series.

The characters and their reactions to the situations they face are exactly as a fan of the show would expect. Easton understands the ins and outs of the Enterprise crew and what each is capable of: Spock’s unfaltering logic, Kirk’s reluctant rule breaking, and Scotty’s deductive reasoning. Each of the cast excel in their roles and every scene serves a purpose in the overriding plot.

Social commentary and moral questioning is evident throughout. The problems on the planet and the pent up rage felt by one of the crew members on the Enterprise are all relevant to a modern day audience. Some of the speeches given by the cast may come over as a little preachy, especially if you do not have the same politics as the creators, but for the most part the opinions fit with the characters and the world of Star Trek.

There is only one moment where Captain Kirk reflects verbally on the situation that breaks the reading experience. For a brief moment the writer’s voice takes over the character’s voice and the speech breaks the flow of the narrative. This is quickly recovered but, unfortunately, the moment is still there.

STAR TREK YEAR FIVE #4 Evokes All The Best Original Series Memories
Star Trek Year Five #4 Credit: IDW Publishing

Rendering Year Five

The artwork for Year Five is outstanding. Martin Coccolo captures not only the physical appearances of the cast but also the emotional reactions of the characters. His facial work is excellent, giving the narrative it’s emotional weight. The layouts and constant shift from long shots to close ups capture the Original Series atmosphere.

There is a sense of the grandiose but done on a budget. Coccolo focuses on characters over scenery allowing an occasional long shot to establish the scene. There is a large cast, with extras on the planet as well as the Enterprise, and Coccolo gives each character their individuality; they stand differently, move differently, and all round act differently.

Star Trek Year Five is also surprisingly colourful, both in the script and in the visuals. Colorist Fran Gamboa is not afraid to splash the color around filling each page with a full world of visual delights. But he also affects the mood of a scene very effectively by draining some color out and focusing on another. Most notably is the scene in the engine room of the Enterprise where the dangerously high tensions are illustrated via the wave of red covering everything.

In such a conversation heavy script it is important to get the lettering right and Neil Uyetake has done an excellent job. With the speech balloons there is nothing outrageous or challenging but the text inside reflects the nuances of the character’s speech. There is a distinctive speech pattern for the central cast so that their personalities clash creating the dynamic relationships between the crew.

The sound effects also have an air of ‘made on a budget’ about them which adds to the overall charm on the comic. Each creator appears to go out of their way to make the reader think this is an episode from the 1960s.

STAR TREK YEAR FIVE #4 Evokes All The Best Original Series Memories
Star Trek Year Five #4 Alternative Cover Credit: IDW Publishing

Conclusion

Fans can be difficult to please. What works in a franchise for one person may be the fly in the ointment for someone else. However, the creative team behind Star Trek Year Five has produced something that is as close to Original Series as anyone is likely to get and you can’t ask for more than that.

The characters, the plot, and everything about the design has that 1960’s feel about it in all the best possible ways. This is a joy to read, especially if you are a fan but the real beauty is that it stands alone in its own right. Fan or not, Star Trek Year Five looks good and reads better.

 

Monkeys Fighting Robots Youtube