The film Assassins Creed made me wish for the sweet relief of death. Death would have at least allowed me to escape the assault on the senses that was this truly horrific film. Why? Why would anyone want to subject themselves to this mess? Even if you are a fan of the video game, this film doesn’t do it justice, it makes me want to find the creators of the game and throat punch them rapidly. Even with a solid cast Micheal Fassbender, Marion Cotillard, and Jeremy Irons, this film is the equivalent of a sinking ship (one that cost 130 million dollars to make).
Didn’t Hollywood learn their lesson when Warcraft was poorly received? Can anyone reading this tell me of one instance where a video game was successfully (emphasis on the word successful) adapted for the big screen? Alas, no-one can and here we are once again on the precipice on yet another disastrous idea.
The film centers around a convicted killer named Cal Lynch (Fassbender). He’s on death row for murdering a pimp and is about to be executed via lethal injection. The scene then poorly transitions to a massive overseas lab where we see Lynch waking up and two scientists played by Jeremy Irons and Marion Cotillard are thrilled.
Lynch gets taken to this seedy looking lab and attached to a device that looks as if it’s been repurposed from the film Avatar and he believes that he’s in 1492. Lynch comes to realize that his ancestors were part of an elite group of assassins who were sworn to protect the world from the forces of the Templar. The Templar are seeking out the Apple of Eden because of its insight into human behavior and the ability to control people too. What lynch doesn’t realize is that these scientists actually are part of the Templar group as well (dramatic sound effect). While I’m sure this revelation certainly floored all of you, just know that Fassbender’s character isn’t going to give up so easy (eye roll).
What made Ubisoft studios think that hiring the director who did Macbeth last year was such a great idea? Justin Kurzel benefited last year benefitted from a nicely staged version of one of Shakespeare’s classic plays. Not to mention both Fassbender and Cotillard are pretty outstanding in that film as well. What made them think that this was the guy or even the cast to pull this off?
The writing in the film is heavy (uses a ton of big words when they aren’t needed), boring and will elicit more laughter than any gasp of excitement. Why would you write a film about a very popular video game and have the film take place a majority of the time, OUTSIDE THE VIDEO GAME? Correct me if I’m wrong here, but aren’t those the fans you want to draw into this film? Why would you spend a majority of the time outside of it? This is yet another example of Hollywood developing a great idea and showing little forethought after that.
Going forward, studios are going to have to seek out directors who are also avid gamers to correctly tackle this source material. Until that occurs, we are going to continue to get one bad adaptation after another. Bringing in a fan of the source material to direct can work and the perfect example of that was Tim Miller (avid comic book collector and director of Deadpool). I think that turned okay .. don’t you?