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Top 5 Moments from DOCTOR STRANGE: ACROSS THE UNIVERSE

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Doctor Strange Volume 1: Across the Universe is out this week from Marvel Comics, by Mark Waid, Jesus Saiz, and Cory Petit.

The trade paperback collects issues 1-5 of the series, and sees the Sorcerer Supreme stripped of his powers and heading to the stars to find new sources of magic.

doctor strange marvel comics mark waid

Fans weren’t sure how to react when they first heard Stephen Strange was going cosmic, but the creative team pulls it off. Yes, there are elements here that aren’t “typical” to a Doctor Strange comic, but it still speaks to the heart of the character. In taking away Stephen’s magic and throwing him into a new environment, Waid does a deconstruction of his character and examines what makes him tick. It’s perfect for fans new or old. Saiz’s realistic art style provides more emotional weight to the already heavy story, and (if you’ll pardon the obvious use of the word) adds a sense of magic. Doctor Strange truly is a beautiful book to behold.

Without further ado, let’s break down the Top 5 Moments from “Across the Universe” in chronological order…

5. Meet Stephen Strange

doctor strange marvel comics mark waid

Before Waid breaks down Stephen, he shows the Sorcerer Supreme at his peak. The opening pages of this tale are a flashback to Doc Strange battling the elder god X’axal, and we see the man as he was. He’s brave, powerful, somewhat cocky, and there are nods to his skills as both a sorcerer and a surgeon. It’s a perfect introduction to the character, and cutting from this scene to a powerless Stephen sets the tone for the story.

4. Activating the Eye of Basphorus

In order to activate a magical relic that requires adrenaline, Doctor Strange jumps out of a ship at the edge of the atmosphere and plummets towards the surface. This is the first time we see Stephen use magic in the present day, and the first glimpse of the Sorcerer Supreme we know him to be. It’s also an incredible demonstration of Jesus Saiz’s abilities as a visual storyteller. It’s three silent pages – except for a brief, one panel incantation – and watching Strange free fall in complete silence and activate the relic is powerful. Talk about an emotional gut punch.

3. Doctor Strange vs The Super Skrull

doctor strange super skrull marvel comics mark waid

I mean, ’nuff said? It’s the Sorcerer Supreme against the Super Skrull (a Skrull with the combined powers of the Fantastic Four), and there’s an Infinity Stone in the mix. Just a badass action sequence as we see Stephen slowly regain his mojo.

2. Hello, old friend.

As Stephen and his two allies fall to their deaths, he calls upon a piece of magic that has eluded him since he initially lost his powers. He summons the Cloak of Levitation, a fan-favorite character in itself, and an iconic part of Doctor Strange’s mythology. “Across the Universe” is all about breaking Stephen down, seeing what makes him tick, and putting him back together again. The Cloak’s return marks a pivotal point in the story, and a return to form for the Sorcerer Supreme.

1. The Forge

After breaking Doctor Strange down and building him back up again, Waid takes things even further: he adds to Stephen’s narrative. As Strange recalls his tools, the Wand of Thessel, the Hearth of Shambata, etc., a dwarf of Nidavellir asks him a very simple question: “Where’s your stuff?” He continues, “I’m sure those are impressive items, but they’re taken from others. Don’t you build your own tools? If not, why not?” Strange is dumbstruck, and suddenly we’re in uncharted territory. We’re not just examining his character, or celebrating it; we’re now adding to it, exploring new territories. The dwarf leads Stephen to the Forge where he can craft his own tool, one that honors his time as both a sorcerer and a surgeon. It’s moments like these that allow creators to leave their marks on a character, and make for a memorable story.


And truthfully, all of these moments are trumped by the final page of this volume. No spoilers here, but suffice it to say volume two is going to be nuts.

Are you reading Doctor Strange? Comment with your thoughts down below!

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Enter For A Chance To Win Passes To An Advance Screening of MORTAL ENGINES

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Monkeys Fighting Robots and Universal Studios have teamed up to bring you two special screenings of MORTAL ENGINES!

To enter, follow our newest site POPAXIOM on social media and the winners will be chosen at random Sunday, December 9.

POPAXIOMHit the red carpet with POPAXIOM. Film and TV commentary with a focus on your favorite streaming service. Netflix, Hulu, Amazon, etc.

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The advance screenings of MORTAL ENGINES are in Tampa and Orlando.

MORTAL ENGINES hits theaters on December 14.

About the film:
Hundreds of years after civilization was destroyed by a cataclysmic event, a mysterious young woman, Hester Shaw (Hera Hilmar), emerges as the only one who can stop London — now a giant, predator city on wheels — from devouring everything in its path. Feral, and fiercely driven by the memory of her mother, Hester joins forces with Tom Natsworthy (Robert Sheehan), an outcast from London, along with Anna Fang (Jihae), a dangerous outlaw with a bounty on her head.

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NO PURCHASE NECESSARY. Limit one admit-two pass per person. This film is rated PG-13. Must be 13 years of age or older to win passes. Employees of all promotional partners and their agencies are not eligible. Void where prohibited. Entries must be received by noon, December 9, 2018, to be eligible to receive a pass. Winners will be contacted through social media to receive their pass. Sponsors not responsible for incomplete, lost, late or misdirected entries or for failure to receive entries due to transmission or technical failures of any kind. SEATING IS LIMITED, SO ARRIVE EARLY. PASS DOES NOT GUARANTEE A SEAT AT THE SCREENING. Refer to screening pass for further restrictions. ONE ENTRY PER PERSON.

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Review: ACTION COMICS #1005 Continues To Lack Action

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The slow-burn of the Bendis’ Action Comics brings the series down hard.

Superman’s world is literally going up in flames. There have been arsons that have happened all across Metropolis. This is a plot amongst a group of street-level criminals known as the Invisible Mafia. Unfortunately for them, their supposed invisibility from Superman is threatened. When one of their own tries to pin the arsons on the Man of Steel, it begins several investigations aimed right at them. How long do these criminals have before justice catches up to them?

action comics 1005 cover

**Some Spoilers Below**

Story:

With the mafia getting more and more attention, members are searching for other means of protection. One of them tries to buy the Hero Dial from the Dial H for Hero series but is stopped by a surprise guest hero. The Question has apparently been keeping an eye on the mafia and uses this sale as a chance to strike at them. While the leader can get away, she demands Mr. Strong work harder to end these threats. Meanwhile, Superman continues his investigation as Clark Kent into the fires. It takes an interesting turn, however, when the fire chief reveals the Mayor told her to leave it be.

action comics 1005 p3

I want to enjoy this story, but it’s just so slow. The investigation is an intriguing angle, but it just doesn’t fit this series. This comic was the go-to title for those who just want some kick-ass action. We haven’t had anything like that since issue #1000. I feel like this story would be more suited in Detective Comics or any Batman comic. In Action Comics it just comes off as very dull storytelling. The only positive that comes in the story is a cliffhanger ending.

Along with the mafia, we have the Red Cloud performing hits across the city. After a confrontation with Superman this issue, their identity is revealed and I was honestly surprised. It’s not enough to save the issue, but it did surprise me.

action comics 1005 p4

Art:

While I am not a fan of the story, the art continues to be some of the best on the shelves. The colorwork, in particular, is well done. Each setting in Metropolis is unique with the colors used. The best example is in the opening that perfectly blends the vibrant colors of a nightclub with dark shadows to hide the approaching Question. It walks a line of bright and subdued that fits the home city of Superman. It’s very atmospheric and I can’t get enough.

Conclusion:

This series has to change as soon as possible. I fully believe that this was meant to be in the main Superman series. There is so much more action going on in a solo series than the title that has The word in it! If you are a fan of pretty art and slow-burning mysteries, this might be for you. However, if you want Action Comics to be just that, you might want to skip this.

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Review: SONIC THE HEDGEHOG #11 Tackles A Giant Problem

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The Sonic The Hedgehog series from IDW Comics has been one of the most entertaining titles to come out of 2018. Full of action, fantastic artwork, and impressive character moments, the book hasn’t disappointed fans yet. Will the 11th comic be the breaking point or does the team once again succeed in delivery the goods?

Summary

As Angel Island falls from the sky, Sonic The Hedgehog and the resistance must fight against the new form of Neo Metal Sonic.

Sonic the hedgehog

Writing

It truly feels like this is what the new arc has been leading towards. An intense battle with Sonic and the Resistance taking on a powered up form of Neo Metal Sonic. Much like the previous two issues which showcased the cast utilizing their powers to take back the island, this issue continues the trend by having the team focus their attack on one gigantic target. The result is a massive skirmish which should not be passed up.

The issue is not all action though. Writer Ian Flynn is already laying the groundwork for the next arc of the series. By the look of it, an old enemy may be coming back before long to make Sonic The Hedgehog’s life a bit more difficult. With the way the plot has been unfolding fans will not have to worry about the story integrity moving forward.

Sonic the hedgehog

Artwork

The artwork is once again top notch in this issue. With Tracey Yardley and Evan Stanley on pencils and inks, the actions is able to unfold in a very fluid manner. Each frame progresses with a great sense of direction but keeps the intensity high the entire time.

The color work by Matt Herms helps to set the tone of the issue. The mixed colors showcases a raging storm on display throughout the book and assists the action scenes as they play out. It also aids with the sense of distress which is essential for any good fight scene.

The lettering by Shawn Lee is the cherry on top which helps to cement the flow which carries the reader through the issue. Dialogue is easy to follow, creates additional suspense, and adds emphasis to blows and blasts as connect from frame to frame.

Conclusion

The battle between resistance and Neo Metal Sonic is an intense sight to behold. The quality with this series hasn’t diminished in the slightest. This is the ideal series for fans of the franchise and for everyone who enjoys a series with a lot of great action and artwork. With any luck this level of excellence will continue well into 2019.

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INTERVIEW: Richard Hoover Designed ‘Twin Peaks,’ ‘Newsroom,’ And ‘Second Act’ Starring Jennifer Lopez

Richard Hoover is an award-winning production designer with a long career in theater, television, and film that includes creating the sets of the original Twin Peaks, Ed Wood, Apt Pupil, and Girl, Interrupted. Pop Axiom stepped onto an imaginary set together as we spoke on the phone about his career in creating the playgrounds where actors get to play.

Designing the Designer

Richard didn’t study production design “I’ve learned it as I’ve done it. I’m still learning.”

As a young man, he chased gigs and one lead to another, starting on the stage “I had been doing work as a production designer in the theatre world …”

Then a little side project happened “I made a little documentary in the late 70s and discovered a film community.”

From stage to set “I worked on a [film] project as a production designer and then the next one was out in LA that involved Rob Reiner.”

And it’s been non-stop ever since, whether it’s theater, television, or film.

About Second Act

Second Act stars Jennifer Lopez as a woman taking charge and reinventing her life. It reminds me of Working Girl, a bit of a favorite of mine and Richard says “It’s definitely a sort of modern-day Working Girl.”

In his words, Second Act is “… about this very smart woman, but she’s made some mistakes throughout her life, so she’s trying to overcome those mistakes.”

Productions might happen at an established location or on a sound-stage with a set built to specs. For Second Act “We had a lot of scenes in a house. But you’re kind of stuck with what you have. So we decided to build a set that allowed us to talk more about camera angles and how to shoot things.”

The Production Process

Making movies takes a long time and requires a lot of people. A lot of it is preparation and a bit of experimentation. When Richard starts a new project “, I try to define the mood and the tone and the key values of how this story is being told.”

Productions are also a bit of a winding road as it moves from concept to creation “You’re thinking conceptually but facing reality.” And those realities “… time, budget, script changes …”

Aaron Sorkin and David Lynch

Richard’s career includes many heavy hitters like working with Tim Burton on Ed Wood to James Mangold on Girl, Interrupted. But two of them stand out: Aaron Sorkin and David Lynch. What are some of Richard’s thoughts on each of them? “Sorkin is a master of dialogue and ideas in dialogue. The locations and the sets become a functional aspect supporting what he does.” Richard worked on Newsroom with Sorkin which melded spectacularly with the show “And news shows now, there’s all this stuff going on, it’s a set, it’s a dance.”

What about David Lynch? “David does a different kind of filmmaking. He uses characters who have an edge of absurdity and mystery. And what’s not revealed is sometimes as important as what is revealed.”

Newsroom was a heralded HBO series but Twin Peaks, in the early 90s, not-so-much “What David was doing at the time too, no one had done on TV really.”

Richard’s father was proud of the designer’s work on Twin Peaks but, like many viewers, he was a little confused “My dad said, congratulations Richard, now what the hell was that?”

Wrapping Up

Richard keeps busy and recently attended a reading for a new supernatural play “It has a ghost and things floating around.” One joy of production design is problem-solving “I told the director we need a magician.”

Spreading the love “I’ve worked with Dennis Gassner, I admire what he’s done.”

The search for the next gig is part of the fun of the filmmaking industry. Stay tuned for more beautiful production from Richard in 2019!

Thanks to Richard Hoover and Impact24 PR for making this interview possible.

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AFTERSHOCK Launching Line of Original Graphic Novels

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Just in time for the holiday season, AfterShock Comics, will continue to further imprint its place in the uniqueness of the comic book industry by introducing a binge-worthy library of OGNs.

The line will begin on Dec. 19, 2018, with the release of Witch Hammer by the creative team of Cullen Bunn and Dalibor Talajic. The story follows two agents, Guinness and Frontenac, who are both charged with bringing the witch-murderer to justice. This goat-mask wearing vigilante is going after witches, but we see them as everyday people, therein lies the dilemma. The more the agents fall down the mystical and fantastic rabbit hole, however, the more they will start to question the duties they have been tasked with. Bunn describes this graphic novel as a Punisher book, but with a supernatural twist.

Witch Hammer is a different kind of horror story,” said Bunn. “This is a bloody, violent, frightening thriller, and I can’t wait to hear what readers think about it. Dalibor was built to draw this kind of dark story. His work here is going to inspire awe, dread and fear … His grasp of crime elements, of horror elements, of tension and mood is unsurpassed.”

Next up, Out of the Blue, a World War II-inspired action thriller that takes place in the skies. The story is centered on Jamie McKenzie, who is a member of the Royal Air Force. He is deployed to engage the Germans along a dangerous enemy coast. His C.O. doesn’t favor him and assigns him an unfavorable route, including in a unreliable bomber plane. This book is slated for a March, 2019, release from the creative duo of Garth Ennis and Keith Burns.

Rounding out the list of incoming original graphic novels is Horde. This series is tabbed to land on shelves in summer of 2019. Both Marguerite Bennett and Leila Leiz have constructed a book that is about a haunted house that plays off its fascination of hoarders. Specifically, that of Ruby Ando, who is seeking to reconnect with her distant mother, following the death of her father. She visits the home, seeking the attention she was neglected as a child, only to find it poured into a massive collection of material possessions, thus suffocating the house. She starts to ponder whether the trinkets are actually possessing her mother and will attempt to free her mother from her material obsession, before the collection absorbs them forever.

Click HERE for a sneak peek at some interior work for Witch Hammer and HERE for an exclusive look at both Out of the Blue and Horde, both initially reported on by SyFy Wire.

What do you think, do you like this new initiative in giving readers the opportunity to binge? Do you think this will catch on with other publishers? Let us know in the comments section below.

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TRAILER #2: VOX LUX Delivers Audio-Visual Splendor Starring Natalie Portman

Vox Lux features Oscar-winning actress Natalie Portman as Celeste Montgomery, a woman who survived an early tragedy to become a pop superstar who must navigate a career littered with scandals, motherhood, and another traumatic event. Distributor Neon unleashes Vox Lux on theaters December 7th, 2019.

About Vox Lux

Official Description: An unusual set of circumstances brings unexpected success to a pop star.

Vox Lux comes from writer/director Brady Corbet who might look familiar since he’s had a longer acting career than a directing one. Corbet’s been in front of the camera in Funny Games or 24 and a lot more having started his acting career when he was 11-years-old.  Here, Corbet is directing only his second feature film, and it’s based on a story he wrote.

The trailer boasts an intense biopic for a faux pop star. The film had its world premiere at the 75th Venice International Film Festival and received positive reactions thus far. Natalie Portman is earning plenty of praise for her performance which shouldn’t come as a surprise since she’s at the top of her acting game.

natalie portman-vox lux-trailer

Vox Lux features a cast that includes …

Natalie Portman as Celeste Montgomery
Raffey Cassidy as Young Celeste & Albertine
Jude Law as The Manager
Stacy Martin as Eleanor, Celeste’s older sister
Jennifer Ehle as Josie, the Publicist
Willem Dafoe as The Narrator
Maria Dizzia as Ms. Dwyer
Christopher Abbott
Meg Gibson as Celeste’s mother
Daniel London as Father Cliff
Micheal Richardson as The Musician
Matt Servitto as Celeste’s father

vox lux-movie-film-trailer

What’s there not to like here? Natalie Portman as a pop star in a film that looks like it’ll have wall-to-wall, hard-hitting drama. The trailer shows off some of Portman’s vocal skills, sets up the gist of the story, and leaves viewers with an endless supply of curiosity as to what’s to come in this film.

natalie portman-vox lux-film-trailer

Did this trailer get you excited for Vox Lux?
Leave your comments below!

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UNCANNY X-MEN #3 – Take A Breather!

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Uncanny X-Men‘s triumphant return to Marvel Comics is a fast-paced, weekly thrill ride. Strap yourself in and try to keep up because missing a week could be costly.

uncanny x-men 3 cvr

***SPOILERS LIE AHEAD***

 

All of our favorite mutants are spread across a number of teams, handling a number of incidents. From fighting an outbreak of dinosaurs to stopping a seemingly never-ending assault of Multiple Men, the X-Men have their hands full. Also, Legion is here to make things even more complicated.

Uncanny X-Men #3 fires the reader out of a cannon right away, the pace of the story is breakneck. There’s so much action on every page and each page turn takes us to another explosive display. It’s great to see all of our favorite mutant heroes in some wonderful looking action again–but something is missing.

It’s one thing to have this book come back on a weekly basis, it’s another thing for it to also be so fast-paced that it could give readers whiplash. Everything happening in the story thus far has been great, it could just use a moment or two to catch it’s breathe.

The story feels like it’s in fast-forward, like every issue is in a rush to get to the next. Don’t get me wrong, it’s still been every bit of exciting that fans wanted it to be. I just want to slow down for a few pages and spend some quality time with my mutants.

It’s impressive how this power trio of writers (Kelly Thompson, Matthew Rosenberg, and Ed Brisson) have been able to shell out so much exposition throughout the action without losing anybody. These three have a great voice for this gigantic cast of characters, but without any intimate moments between any of them, it keeps anybody from really standing out.

It’s almost as if you could have any of these characters deliver any of the dialogue and nothing would change. Which doesn’t take away from the story or craft, it just keeps it from reaching that next level of greatness.

The most memorable and compelling moment in Uncanny X-Men #3 is when things slow down for a page and Jamie Madrox reveals what Legion has been up to with his dupes. There’s major chemistry in this scene, these characters feel like they’ve been through some sh*t together and have to do it all over again.

All that being said, this issue is another thrill ride that’s well worth picking up. The cliffhanger reveal is the best so far, and one that feels like the best 90’s X-Men comics. The Horseman of Life, Wellness, and Bounty look as insane as they do fun.

Artist Yildiray Cinar and colorist Rachelle Rosenberg are absolute rock stars throughout Uncanny X-Men #3. Every bit of action is so crisp and clean. For a comic with so much going on with every turn of the page, it never gets overwhelming or hard to follow. Every character looks fantastic, including the new looks for a number of all-time X-Men greats.

There’s plenty to love about this series three issues in, but not without room for improvement. If we could just get a few quiet moments to fall back in love with these characters, it would be the perfect X-Men comic. With all the supreme talent on this series, I have no doubt they’ll be able to figure that out if they haven’t already. This is a series well worth your time.

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[Review] DETECTIVE COMICS #993…a Weird Way to End an Arc.

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Two-Face is dead to begin with. At least, that’s what we’re told to believe in Detective Comics #993.

The first half of the issue features a recap of Two-Face and Batman taking down Kobra before they manage to poison the city’s water supply. This is achieved through the help of a priest providing the eulogy at Harvey Dent’s funeral. However, Two-Face may not be six feet under just yet.

The Writing

When James Robison received the opportunity to write an arc of Detective Comics, he knew immediately Two-Face would have something to do with it. “He’s my favorite DC character,” Robinson explained in an interview with Newsarama back in June. “I’m going to always want to involve Two-Face in some capacity if I can, if it’s the right idea and the right story.” It feels like Robinson is using the medium of the eulogy to try and explain why.

Of course, even Robinson lampoons his own monologue later in Detective Comics #993. It’s around that same point the reader realizes that this isn’t exactly an enthralling conclusion to the story arc.

The story involving Kobra is relegated to an afterthought, hand-waived away by Two-Face. Instead, Robinson seems more intent on relishing in the character’s madman logic. Everything leads up to a neatly-wrapped conclusion with a (non) cliffhanger ending.

I’ve enjoyed this story arc overall, and there are plenty of elements even in Detective Comics #993 that I like. The exchanges between Batman and Two-Face are fun, and there are parts of the eulogy that border on emotionally touching. As a whole, though, it’s a bit of a letdown.

The Artwork

The artwork by Carmine Di Giandomenico remains strong throughout Detective Comics #993. The artist’s attention to detail comes across throughout. Whether it’s a frame of the Gotham skyline, or the scars on Dent’s face, there are plenty of striking images.

The graveside scene (after all, what’s a Batman story without a graveside scene?) is somber, bathed in a twilight palette courtesy of colorist Ivan Plascencia. Speaking of which, I will miss the keen eye for color that Plascencia brought to this run. This issue featured a lot of lighter colors into the mix compared to earlier parts of the story, which was an interesting change-up.

Final Thoughts

I had my issues with Detective Comics #993, as an awkward way to close out this six-part story. Overall, though, I’m comfortable saying there’s more good than bad here.

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Kino #10-11 Review/Analysis: Especially the Lies

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If you are even somewhat involved in the wider comics zeitgeist, you’ll probably have heard of Catalyst Prime: Lion Forge’s first foray into super-heroic shared universe narratives. Like many of you, I approached this news with a bit of trepidation. Lion Forge have been a reliable publisher of quality indie content for quite sometime. If they were entering the fray, you could be sure that they were doing something interesting within the genre, but what could they do to distinguish themselves from their contemporaries? Along comes the latest arc of Kino from the team of Alex Paknadel (writer), Diego Galindo (artist), Adam Guzowaki (colorist), and Jim Campbell (letterer). What began as a Kirby-esque take on the allegory of the cave has become a treatise on the rise of the right and coping with same. The result is a comic in the vein of V for Vendetta that wears its sensibilities on its sleeve and simply demands your attention.

Once Alistair Meath was a national hero, an RAF pilot chosen to help avert Armageddon by destroying an asteroid before it collided with Earth. As should be expected, his intervention lead Meath to developing god-like powers. This ordinarily where we would recount his advent as a superhero and on some level we could. Meath did, indeed, become the greatest hero the world has ever heard over. The only problem was that was all a VR simulation designed to condition himself into the stereotypical man of steel we all recognise. To say that Meath didn’t take this revelation too kindly would be an understatement. Having destroyed the lab he was held captive in, Meath returns to a United Kingdom he no longer recognises. The idealistic world he’s lived in for the past few months replaced with a country that is slowly being corrupted by the seductive pull of far-right nationalism. A world where truth has become relative. A world that no longer has a place for Meath.

There’s a lot going on in Kino. This is not to suggest that it’s overloaded, but rather that there is a thematic depth on display that’s refreshing within the superhero genre. It’s a book that offers a good deal for readers to grasp and engage with. On one reading, you’ve the juxtaposition, which comics has always excelled in, between the idealism of the golden age with bleak reality of modern life. Meath emerges from his VR life utterly confused and disillusioned with the general state of affairs he finds himself in. The creative team captures this sinister sense that nothing in Meath’s life is as it should be. Existential ennui pervades the book in a most overpowering way. Galindo’s line-work and Guzowaki’s colour palette create alarm bells that signal that something undefinable is wrong. It’s rare that comics unsettle you in this way, but Kino succeeds in doing so.

While some books have sought to capture the feeling and impact of the Trump era, many with great success, Kino is one of the few to deal with the linked, but still distinguishable rise of nationalism and the far-right within the UK arising from Brexit. Our antagonist is one Edmund Spode, a Farage-esque operator motivated by opportunity rather than true political conviction, a character who not only wins the name for most British name in the history of comics, but also is in contention for admission into the “Big Book of British Smiles”. All art is about how we feel coming away from it and Kino leaves us shaken by the consequences it suggests. The point which launched the Catalyst Prime universe was a cataclysmic event involving an asteroid, yet in this book Spode turns that into a matter for debate. It’s “fake news” perpetuated by “globalists”, rhetoric that is becoming all to familiar in our discourse. Kino posits that if Brexiteers and the right can convince us that black is white in political terms, then it isn’t too far a leap to say that other objective truth will be the next to go. Suddenly, credence is to be given to those who claim the earth is flat, that climate change is a myth, or that we never landed on the moon. Everyone is entitled to their own opinion, but not their own facts, and if immovable truths become disputable  then which one of history’s many horrific lessons in human cruelty is beyond challenge? When do truths become all too inconvenient to be allowed stand, and how do we as society react when it seems the whole world is conspiring to convince us that there are five lights when we only see four? The creative team have embarked on a journey that captures the sense of loneliness and isolation created by each headline that attacks what we know to be right. Meath is struggling to cope in this environment, one that will seek to silence the truth by any means necessary, and honestly, who could blame him? The real success of Kino is just how it replicates the toxicity outside our window, where you feel like you are the only sane one and even then you can be wholly sure.

One point that is worth highlighting on its own is Kino’s portrayal of homelessness. Our main character is presented in many ways as the quintessential homeless person: a vagabond. Meath’s misfortune has turned him into what our collective unconscious thinks of when we think of the homeless. Initially, this seems disappointing a portrayal given the care that Kino has taken in its overall approach to quite sensitive issues. There is an obvious benefit to using that kind of short-hand in that it instantly clues in the readers and feeds into the implied backstory. The problem is that relying solely on short-hand doesn’t recognise the plurality of homeless experiences. There is a moment, however, that turns this around where a character is introduced whose socio-economic status goes uncommented upon for quite some time. It is only towards the end of one of the issues that it is revealed that this woman is, like Meath, homeless too. The creative team play with our expectations and ingrained societal prejudices only to pull the wool from our eyes by revealing this unassuming person to be homeless too. The sad truth is that homelessness is not a homogeneous concept. It cannot be made to fit into neat categories for the sake of simplification. This is not done for the sake of representation, as if that would be a problem, but rather plays into the wider narrative of what the new UK has become under the guidance of Spode. It arises in circumstances where supporters of the far-right berate Meath for being homeless and attempt to lord their own affluence over him. They see homelessness as a symptom of a moral failing in an individual when that simply isn’t the case and the book deals with that wonderfully. Nuance is a nuisance sometimes.

Kino does all this whilst also being a compelling story that mixes superheroics, espionage, and political thrillers. This is a book that does not, so far at least, present us with a neat solution for the predicament we have found ourselves in. Life rarely does. What it does do is extend a hand and say “you are not alone in feeling this way”. It emphatically says that all of this is not normal and that we cannot allow it to become so. If you’re lamenting the loss of Mister Miracle, this is the very British spiritual successor you didn’t know you needed. It’s exactly the kind of comic you’d expect this team to have put together.

Kino is available in all good comic shops and is published by Lion Forge Comics. 

A review copy was kindly provided by the creative team.

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