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Tom King’s Epic Speech From HEROES IN CRISIS #5

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Tom King may have put together the greatest collection of 539 words in the history of comic books with Superman’s speech from Heroes In Crisis #5.

I make a very bold claim, but once you strip away the panels, the pencils, the inks, the colors, all the baggage of the world, and just read the letters and hang on to every word, you’ll understand. Superman’s speech should resonate in your bones, and you should feel a slight chill in the air. Below is the transcript for the comic book, find yourself a nice quiet place, and read King’s words. Then stop, look around, and remember when and where you were at this moment.


SUPERMAN –

Now, that being said, we would like to address the concerns some have expressed with regard to the function of this facility.

A place we call Sanctuary. And why we kept it out of the public’s eye. Sanctuary is a place of respite.

A place where those who live their lives ensconced in violence may seek and find a moments peace.

Where those who have absorbed the lasting blows of that life of violence may seek and find a moment to heal.

The question then arises naturally. If we need peace, if we need to heal, if we need anything, does that then mean we are broken?

Are we somehow polluted?

Are we somehow, because of what we have done…

Are we somehow now forever unworthy of your trust?

If we acknowledge that those who fight are also vulnerable, are sometimes afraid…

Does that then mean that you who may not have fought are now vulnerable?

Does that mean you, all of you, should always be afraid?

We… I understand this dilemma. This fear. Your fear. And I hope today, that I might clarify it.

That you have accepted me, an alien, as your friend, is the greatest joy of my life. And I have… tried to continue to earn that friendship. Every day. Every second.

I have endeavored to be worthy of that highest honor. The label some have kindly — very kindly — given me. That of… hero.

And I have seen time and again my colleagues, my super friends, these true heroes, bearing this same marvelous burden, engaged in this same endless struggle.

I have watched persons from every country, every background, rise with power to battle the worst evils.

To shout in the face of ignorance and defeat that there shall be another day of dignity for our world. There shall be another day of honor for our people.

Battling through unimaginable torment, they have taken their place along the barrier that divides us from chaos and death, they have stared into the certainty of annihilation.

And they have smiled, and they have laughed, and they have said, simply, calmly, confidently…

Though you break my body, I will stand.

Though you silence my voice, I will speak.

Though you bring my death, I will live.

This is my home. It is in my care.

And though you seek its destruction, I am here.

And today — today, by God, it will not fall.

What you must know, what I know, what I most want you to understand.

What you have to understand… is that they do this in full knowledge of the pain they will incur. The… the scars they will collect, the…

The…

The nightmares…

The nightmares the will forever endure.

So, yes, Sanctuary exists.

It exists to help these heroes recover from the pain, to help them recognize themselves under these scars, to help them wake from these nightmares.

But its existence, it should not scare you. On the contrary. It should comfort you.

This suffering. This need for healing.

It is not the mark of a madman. It is the wound of a warrior.

It’s a sign.

A sign of their love of truth. Their hunger for justice. And their fight for the American way.


What did you think of Heroes In Crisis #5? Comment below with your thoughts.

HEROES IN CRISIS #5
The secrets of the DC Universe are hacked! Sanctuary wasn’t supposed to keep records, but now that the A.I. is compromised, superhero secrets are leaking all over the ’Net. Booster and Harley set aside their differences to focus on who they believe is the real killer (assuming one of them isn’t lying, that is). Meanwhile, Batman and the Flash continue to investigate the mysterious murderer. The answer can be found in Sanctuary…but is it safe to go digging in the crime scene?

Art by: Clay Mann and Travis Moore
Colors by: Tomeu Morey
Cover by: Trevor Hairsine
Variant cover by: Ryan Sook
Written by: Tom King
Letters by: Clayton Cowles

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How HEROES IN CRISIS #5 Shows Why Art And Business Shouldn’t Mix

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Heroes In Crisis #5 hits your local comic book store this week and Superman gives a big speech, fans get a clue, Tom King teases his next project, and the whole experience feels awkward at best, as King’s solid writing doesn’t mix well with the business practices of a comic book publisher.

Review: HEROES IN CRISIS #5 - Why Art And Business Do Mix

The most glaring issue of Heroes In Crisis #5 is the above tweet by King. In the comic book industry, you always have to be self-promoting your next project to drum up excitement, and when it comes to Marvel and DC Comics that promotion sometimes comes at the expense of your current story. Superman gives an epic speech in Heroes In Crisis #5, and that is what should resonate with readers. The subject matter of the speech is intimate and personal. Clark Kent is battling with this speech and you can feel his anxiety preparing for it. But instead of hanging on every word of Superman’s speech, your attention is drawn away by the nine panels that could be potential comics by King. This moment is about the cost of being a hero, not thinking about King writing Swamp Thing, and it pains me to write this critique because I know King’s background in the CIA and he’s alluded to some dark times at the CIA and that his love for his family has gotten him through the dark times. There needs to be respect for the raw emotion of the story, and this is why art and business don’t mix.

The conversation should be about the words, not a listicle on Bleeding Cool.

At this point, the story is more than half over, and the first significant clue of the mystery is revealed. To say there has been build up is an understatement. To date, the series has been pinups of emotion. Batgirl’s story from the previous issue is a prime example. It is an excellent look into the character and how she feels she is treated by Batman. Lagoon Boy has one of the most epic short stories within Heroes In Crisis but does it add to the overall narrative? The series was set for seven issues but was expanded as separate special issues were blended in. This was a business decision as DC Comics went with what would sell the most copies of the book instead of what is best for the story. Heroes In Crisis will read better in trade, but as a monthly read, the story feels bloated.

With four issues left, King has the talent to speed up the pace of the story and turn everything around as the mystery unfolds. A ‘hero’s journey’ is easy to write as all you need to do is throw obstacles at your hero as he or she travels from point A to point B, but to write a great mystery is a much tougher task. To keep the reader engaged as you slowly reveal clues and not give the story away is a ‘hero’s journey’ in itself. I do not envy King; he’s put his emotions on his sleeve and is writing from the heart. Hopefully, the business side of the industry doesn’t sink its claws in him too deep.

HEROES IN CRISIS #5
The secrets of the DC Universe are hacked! Sanctuary wasn’t supposed to keep records, but now that the A.I. is compromised, superhero secrets are leaking all over the ’Net. Booster and Harley set aside their differences to focus on who they believe is the real killer (assuming one of them isn’t lying, that is). Meanwhile, Batman and the Flash continue to investigate the mysterious murderer. The answer can be found in Sanctuary…but is it safe to go digging in the crime scene?

Art by: Clay Mann and Travis Moore
Colors by: Tomeu Morey
Cover by: Trevor Hairsine
Variant cover by: Ryan Sook
Written by: Tom King
Letters by: Clayton Cowles

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Review: CAPTAIN AMERICA #7 Shows Us What the Shield Stands For

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The popular story told in the Secret Empire event continues to have incredible impact on Marvel’s current Captain America run. Ta-Nehisi Coates has found a way to tell a fresh story while seamlessly connecting it to this previous event. And in CAPTAIN AMERICA #7, Coates hones in on Steve Rogers as he faces an inconceivable charge of murdering Thunderbolt Ross.

captain of nothing part 1 cover

Story

The issue centers around the murder of Thunderbolt Ross and the U.S. government’s attempt to question Captain America regarding the event. They suspect it was Steve due to recent tensions between the two, as well as a damnable piece of evidence uncovered. To help establish a plan of action, Sharon Carter and Steve sit down with a legal professional to discuss their limited options.

Steve's questioning in Brooklyn

It is in these moments of tension that Steve and Sharon’s chemistry truly shines. Steve’s initial hopelessness at the situation is immediately contrasted with Sharon’s fiery passion for him and what he represents. She serves as a catalyst for Steve’s resolve and reminds him of the dreams and ideals they’re fighting for.

Sharon speaking with Steve about the country Sharon speaking with Steve about the country

Coates presents an authentic representation of Rogers, the man dedicated to preserving the ideals of liberty, while acknowledging the limits of any person to embody such a feat. Throughout the issue Steve draws the focus away from himself and to Sam Wilson, Bucky Barnes, Sharon and everyone else fighting for America’s ideals. It’s almost as if he breaks the fourth-wall and knows the average reader will focus too much on him. One read of this issue and readers will have no doubt as to the integrity of its central character.

Art

Alex Ross’ cover art hones in on one of the key questions posed by this story: Can Steve truly be separated from the ideals his shield stands for? The cops, having confiscated the shield, surround Steve, a scene meant to startle the reader by breaking apart an image of Captain America often taken for granted.

Adam Kubert takes the reader on a journey through dark panels that uses shading to conceal different aspects of the scenes. This adds to the mysterious vibe one gets reading the story, as if the reader is joining Steve and Sharon as they navigate through their turmoil.

Conclusion

Coates has begun an intriguing saga into the self-identity of Captain America. The story masterfully brings the reader alongside Steve by asking important existential questions. It will be exciting to see where this suspenseful series is headed.

How well do you think this storyline fits within the Captain America mythos? Let us know in the comments below!

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Review: JUSTICE LEAGUE ANNUAL #1 – The End of the Multiverse?

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After the huge success of DC Comics’ Dark Nights: Metal series, it’s hard to imagine the publisher reaching new heights so soon. But JUSTICE LEAGUE ANNUAL #1 goes above and beyond by crafting a catastrophe that threatens to destroy the entire DC multiverse.

Story

Source Wall and Titans

The legendary writers Scott Snyder and James T. Tynion IV have created a plot that flows seamlessly from the discovery of the Dark Multiverse in the Metal event. After recovering from the event’s final battle against the evil Barbatos, the Justice League encounters The Source Wall, a colossal structure said to house the source of all reality and keep the multiverse from collapsing. The heroes realize the fight with Barbatos accidentally ripped a hole in the Wall and must find a way to fix the breach.

Snyder and Tynion are no slouches when it comes to reinvigorating older concepts from DC Comics’ mythology, which is why it’s wonderful to see how well they handled the Wall and the “Source” within. Fans of legendary comic creators Chris Claremont, Walt Simonson and the late Jack Kirby can rest easy knowing these men’s creation grips readers with its awesome majesty. And the manner in which they tie it into the present threat of a multiversal collapse embodies the excitement of past stories such as Crisis on Infinite Earths and other comic world-shaking events.

What’s also great about this story is that it places the focus on characters who rarely have the opportunity to shine in Justice League comics. Instead of placing the traditionally heavy emphasis on the “trinity” (Superman, Batman and Wonder Woman), the writers give Kendra Saunders, a.k.a. Hawkgirl, most of the attention. The story effectively highlights her struggle with an important decision: retreat from the Wall or take part in a plan that may cost her her life.

Art

Yanick Paquette and Nathan Fairbairn have crafted a cover evoking feelings that are indicative of the wild story to come, one full of fear, confusion and action. The heroes struggling against each other also exemplifies the utter chaos of the Source Wall.

justice league traveling to the Source Wall

Daniel Sampere, Juan Albarran, Adriano Lucas and Tom Napolitano assemble fantastic artwork in this issue. Sampere illustrates each character with incredible precision, showcasing their anxieties. Tom Napolitano adds to this effect through the use of well-placed bold lettering to further emphasize the overall tension.

Lucas and Albarran capitalize on the excitement of the story with a wide spectrum of colors, ranging from the heroes’ solid shades to the bright hues of the Source Wall.

Conclusion

The creative minds at DC Comics were wise in tying this introductory story into the popular Metal event while simultaneously hearkening back to world-building of the past. It’ll be great to see where they take the series from here.

Do you like the direction JUSTICE LEAGUE ANNUAL #1 is headed? Let us know in the comments below!

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Kino #12-13 Review/Analysis: Carrying that Weight

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How did we get here? It’s a question you probably find yourself asking more and more these days. Everywhere people are hurting. The news is full of stories about unhappy divorces, politicians united in their disunity, and debates where reason is simply shut down. Worst of all, the same neighbour who once welcomed you into the area, now adorn their cars with bumper stickers to remind you of where you fit in the pecking order. You’ve become one of “those” in their eyes, a barrier towards making “them” great again. Whatever that means. Until now, this run on Kino has been focused around building that foreboding sense of disillusionment and unreality. It’s been about capturing that confusion and dread. Now Alex Paknadel (writer), Diego Galindo (artist), Adam Guzowaki (colorist), Frazer Irving (cover artist), and Jim Campbell (letterer) turn their attention to the question of how normality can be torn apart overnight.

For those who came in late, Kino is the story of RAF pilot: Alistair Meath, who after months of being conditioned into the perfect superhero escapes from his VR prison and killing most of his captors in the process. Unable to control his new powers, Meath home to his family to find that someone has replaced him else is living his life. Dazed and unsure of what is real anymore, he spends months living on the streets as the world around him begins to succumb to rising far-right sentiments.

There is something very wrong about the Britain that Alistair Meath: the mighty Kino, has returned to. Something he cannot identify. Even the doppelganger that has seemingly replaced him in the minds and hearts of his family feels it. Nothing is as it should be and with that realisation comes a pain that they are desperate to escape from. When you can’t put a name to the feeling, to the source of the suffering, it becomes all the more enticing a prospect to have others do it for you.

It is in such moments, where one feels utterly helpless, that the best of intentions become corrupted. Otherwise good people start listening to the twisted words of serpents as they discuss what it means to be “proper Englishmen” and what needs to be done to set things right.  Minister Edmund Spode, our antagonist, is at the heart of this bid to capitalise on the very human need to externalise pain. As the distillation of the most vile parts of the far-right, Spode weaves a web that directs the frustrations and suffering of real people towards the most vulnerable. Why? Because its easy and by his logic, a nation needs its scapegoats as much as it needs its sin-eater. Don’t worry about the mess that’s left behind. Don’t worry about those that get hurt in the cross-fire. All that can be dealt with later. As a result, compassion, kindness, and empathy, these essential qualities become the cost of making a select few feel better about themselves.

In these issues that the thematic relevance and impact of both Kino’s powers and backstory really begin to crystallise. He is a man gifted with the abilities of kinetic absorption and redistribution. When you hurt him that same energy is redirected back at you. Kino’s very power-set is about externalising his trauma and suffering. In an odd, but resonant way Meath becomes the personification of Spode’s methodology and opens a wider-debate. The fact that these abilities can be used for to help people suggests that the act of externalisation is not something is inherently negative in nature. The challenge when working through one’s issues or frustrations is to do so in a manner that is not destructive to those around you.

Kino also revives its VR sequences for the first time in this run. These moments wherein the art changes from its modern style to better reflect the Silver Age have not been seen since earlier in Casey’s run on the book. It is here that the team as a whole gets to flex its creatives muscles. Galindo, Guzowoski, and Campbell all change their approaches to replicate the look and feel of sixties, Kirby-esque comic book. The linework begins to stick out, colours becomes muted and letters appear as if done by hand. Indeed, were it not for the higher quality of paper-stock we might have been fooled.

The return of this technique is an inspired choice on behalf of the creative team. Having the book take on the veneer of classic comics plays into Spode’s own deluded aim, and those that inspired him, to return to the “good old days”. This desire to return to what they considered a simpler time is represented by the shift in style. In that moment, Meath’s concerns become as simple as the cultural hive-mind’s attitude towards  superhero comics. It is demonstrative of those that fool themselves into thinking their problems can be easily solved by the swift defeat of a “villain”. The Britain that Spode wants to make great again is without nuance, without depth. One could even argue that it serves as a subtle jab a certain movement that has long bemoaned that comics aren’t as good as they were back in the day, that they’ve depreciated by becoming political. If ever there was a rebuttal to such claims, it would be Kino.

Readers are likely to contrast Kino with the Captain Britain and Miracleman serials of the seventies and eighties but such comparisons are only fair to the extent that there is a thematic continuity at play. Whereas some books seek to act as a greatest hits compilation of past glories, Kino is all about taking the ideas of its spiritual predecessors and exploring further depths, different angles. Those books all dealt with the old foe that is fascism but Kino discusses how it re-brands itself for the modern consumer. Through Alistair Meath we are shown how real suffering can be used to turn a society against itself. Elsewhere a single page centred around the need to be seen to be beyond reproach perfectly encapsulates the paradox that leads to the cannibalisation of the left.

As we’ve mentioned before, there is a lot going on in Kino and that’s what makes it such a satisfying read. It recognises that the suffering felt of those that fall victim to the siren’s spell of the far-right can be very real, the problem is narratives which attempt to place the blame at the feet of others. In many ways, Kino is a book about living with trauma and the weight that each of us carries. If you take nothing else away from the book, know that sometimes its okay to ask for help in easing the burden. Just make sure you ask the right person.

Kino is available in all good comic shops and is published by Lion Forge Comics.

A review copy was kindly provided by the creative team.

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Scout Comics Announces New 2019 Series in METALSHARK BRO!

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As if the thought of murderous sharks wasn’t enough, now they are summoned by demons and love heavy metal, in 2019’s anticipated series, Metalshark Bro!, from Scout Comics.

The upcoming series will arrive in 2019 from the creative team of Bob Frantz, Kevin Cuffe, Walter Ostlie and Shawn Greenleaf.

The setting of the story is off the coast of Bali, where sharks are actively looking for a meal. Beelzbra, the nephew of Satan, throws a wrench in mother nature’s plans by turning one of them into a murderous anthropomorphic shark. Wanting nothing more than to be turned back into the happy, swimming shark he was, Metalshark Bro!, must first seek out nine cursed souls on behalf of the demon, before being changed back.

“At its very core, Metalshark Bro!, is a tale of honor,” said Franz. “Far too often, those who are lacking in honor get ahead by stepping-over or selling-out anyone for even the smallest taste of success. This mentality may lead to some victories, but they’re short lived. The tale of Metalshark Bro! shows that enduring the harder, more honorable path can be longer and far more brutal. But it’s a path that teaches friendships, valuable lessons, real honor and a whole lot of heavy metal! We are incredibly excited to be part of the Scout team and look forward to working together.”

For more information regarding this upcoming series or any other Scout titles, please contact Publisher James Pruett at: james.pruett@scoutcomics.com.

Check out both covers for the first issue, including interiors of the first five pages, below.

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AfterShock Comics Invites Fans to ‘READ DANGEROUSLY’ in 2019

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One of the industry’s fastest-growing independent publishing companies, AfterShock, is gearing up audiences for a ‘dangerous’ year of reading in 2019.

The publisher’s new slogan, ‘Read Dangerously’, will be supported by a robust marketing campaign, that will serve as a rally cry advertising initiative to keep readers engaged throughout the year.

Over the past few years, having produced such fan-favorite books like Animosity, Dark Ark and A Walk Through Hell, the publisher will look to push the envelope this year with upcoming projects from bright new creative teams, on series like Stronghold, Horde and Oberon.

“AfterShock was created to push new boundaries by giving the comic world’s most creative writers and artists free reign to blow readers’ minds,” said Publisher and CCO Joe Pruett. “As a result, we’ve published some of the industry’s edgiest and most compelling content since our launch in 2015 and inked deals over the past year to bring a few of our flagship titles to the big screen with major studio partners. With groundbreaking new titles set for debut this year, there has never been a better time than right now to discover all that AfterShock has to offer.”

Click HERE for the official release on AfterShock’s The Year of Reading Dangerously.

The publisher has also announced its 2019 addition to Free Comic Book Day. More HERE.

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Review: Crossover Mayhem in STAR TREK: THE Q CONFLICT #1

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Star Trek: The Q Conflict brings together characters from various iterations of the Star Trek Universe and pits them against their most powerful foe. It is an ambitious undertaking but with Scott and David Tipton at the helm, IDW Publishing are sure to have a hit on their hands.

Star Trek has a long history of crossover events with characters from different aspects of the series meeting up. They did it during the The Next Generation TV run and then on each subsequent series. There are a number of novels and comics already out there that adopt this narrative. The key is to be able to juggle all of those massive egos (i.e. The Captains of the Star Ships) while maintaining an exciting story without descending into a crossover for a crossover sake. Something that the movie Star Trek Generations was guilty of.

The Tipton’s have been writing Star Trek for IDW for many years now and this isn’t their first crossover story-line. In fact, they have written crossover events featuring the Star Trek characters meeting people from Doctor Who and Planet of the Apes. But The Q Conflict is an ambitious attempt to bring characters from four series (at least) together. Can they pull it off or have they attempted too much Trek at once?

Cover Art Star Trek Q Conflict
Star Trek: The Q Conflict cover art. Credit: IDW Publishing

The Writing/Story

As The Enterprise (NCC-1701-E), under the command of Captain Picard, speeds through space on a rescue mission, the crew witness first hand an unexpected Supernova. This is just one of a number of such unnatural occurrences within the Beta quadrant and not even Data can come up with a possible explanation.

The Tipton’s open up their new Star Trek adventure in a usual and comforting fashion. The Enterprise is mid adventure and the reader is thrown in the deep end. The mission is slowly revealed at first via the standard briefing room scene then by a related distraction; the nearby Supernova. As the crew arrive at Cestus to assist in the evacuation of a planet there is another unexpected occurrence followed by the arrival of an old friend: Q.

The pacing of the adventure is perfect Star Trek as a minor revel happens in the middle of the issue followed by a bigger reveal, and the essence of this series, right at the end to create a gripping cliff-hanger. There’s no surprise that the always enjoyable Q is going to turn up because of the title of the story but that doesn’t mean that there can’t be some mysteries to uncover or surprises to be had. The Tipton’s handle this element of the comic very well, keeping the narrative intriguing and moving along at a steady pace.

The characters are written really well with dialogue that fits their personalities. Q has the arrogance that is associated with the character and the banter between him and Picard plays out wonderfully. The reader gets the sense that these two characters have a long and complicated history even without having to know anything about them. This comes from the Tipton’s familiarity with the characters. It is obvious that they have spent years writing these characters and their knowledge and understanding is evident on the page.

Star Trek: The Q Conflict interior art
Star Trek: The Q Conflict Credit: IDW Publishing

The Art

The panel layouts in The Q Conflict give the scenes a dynamism necessary for what is in essence a very static story, especially in the opening sequences. The ridged Starship setting is brought to life by the sense of depth provided by David Messina’s pencils and Elisabetta D’Amico’s inks. Solid thick lines define the characters giving them a strong presence on the page even against the highly detailed backgrounds.

The one artistic choice that does become noticeable as you read is the decision not to have a single character open their mouth. This may not seem like a problem but it soon becomes apparent, especially as there is a lot of conversation in this issue. It makes for an eerie atmosphere. The result is that the figures end up having an element of mannequin about them which is unintentionally unsettling.

Aside from this one aspect, the figure work is impressive, helped by the color work by Alexandra Alexakis. Alexakis’ work really begins to excel when the different Star Trek Series characters begin to interact with each other. The attention to detail in the uniforms, for example, is exemplary.

The lettering by Neil Uyetake also comes into its own when certain characters interact. Each of the Omnipotent Beings has their own typeface making each character individual and, most importantly, differentiating them from the Humans. This lettering decision creates the necessary distance between the All powerful characters and the Federation regulars.

As with the Tipton’s attention to detail in the narrative, the art work expresses the creators love for the series and their commitment to this story.

Star Trek: The Q Conflict interior art
Star Trek: The Q Conflict Interior Art Credit: IDW Publishing

Conclusion

In 1994 Peter David wrote Q-Squared, a non-cannon story that attempted to link Q from The Next Generation to the Squire of Gothos from the Original Series and a whole bunch of stories in between. The Q Conflict appears to be broaching on similar themes but with a wider net. By bringing together so many aspects from the full history of Star Trek you would think that it’s appeal would narrow. This is not the case with The Q Conflict for two reasons.

Firstly, Star Trek fans, especially those who indulge in the expansive universe, already know a great deal about each series. This allows the Tipton’s to use that knowledge in the narrative to build expectation and even throw an occasional curveball just for those in the know.

Secondly, all of the creators working on The Q Conflict understand that this might be someone’s first venture into the Star Trek world and the entire comic is designed around that concept. Some of the nuances of narrative may be lost by not knowing who everyone is, but the story uses natural dialogue to explain what is going on as it progresses.

The two aspects may seem to be contradictory but that is where the clever scripting really shines because, not only are the Tipton’s balancing a wide range of characters, they are aiming the comic at a large audience. And the first issue of The Q Conflict is a success in this regard.

The only complaint to be levelled at this first issue is the lack of emotion in the characters faces. The expressions and reactions are wooden and the fact that no-one opens their mouths is surprisingly off putting after the first few pages.

Where the story will go and whether it can maintain the wide appeal that this first issue has is yet to be seen but The Q Conflict has set off in the right direction.

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[Review] WYRD #1 Introduces Dark Horse’s New Undying Detective

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Wyrd #1 introduces readers to Pitor Wyrd, a seemingly-immortal paranormal agent. Described by Dark Horse as “James Bond meets The X-Files,” the Feds call-in the cynical and smarmy Wyrd to clean things up when a situation gets too messy for normal means.

This issue opens with Wyrd’s attempt at suicide, which is something that seems like a regular occurrence for him. After immediately recovering from his injuries, Wyrd’s handler tasks him with taking out a secret bioweapon gone berserk in Crimea. We feel out the character’s outlook and attitude here, providing a backdrop for the narrative of the four-issue miniseries.

The Writing

Curt Pires keeps his cards close to the chest about the broader story in Wyrd #1. However, we can parse out enough critical information to avoid being lost in this first issue.

The writer lays the groundwork for some interesting ideas throughout. Of course, we’re left wondering about the titular character’s apparent immortality, though there may be certain clues laid by the creature Wyrd confronts on assignment. The intrigue on the periphery of the story is enough to make readers want to keep turning the page.

Pitor Wyrd is a character in the mold of John Constantine; a noir figure in a paranormal setting. They have similar mannerisms, attitudes, habits, and manners of speech. Of course, the downside to this being the character suffers a bit by comparison. We get plenty of characterization for Wyrd, but little genuine emotional weight until the last few pages of Wyrd #1.

That issue is compounded by the fact that Wyrd is surrounded by flat, nameless and unimportant characters. Wyrd’s handler, a little girl, and even the monster he confronts have little development. The most we get is from the solider who picks Pitor up at the airport and who muses for a few panels on local mountains. We can hope future issues will resolve this problem. In Wyrd #1, though, the lack of emotional stakes keeps the reader from getting fully invested.

The Artwork

The artwork provided by Antonio Fuso is a strong point for the book. The work employs a combination of sketchy, minimal styles and highly-detailed illustrations in equal balance, lending the book a unique and interesting aesthetic.

Some of the action panels in Wyrd #1 are a little lacking in kinetic energy. However, anything the artwork lack in terms of dynamism, it more than makes up for in style. Fuso’s artwork, overall, is a treat to look at.

Stefano Simeone’s color work presents an important contribution to the overall work as well. Softer, washed-out tones dominate most of the book, though moments of vibrant and saturated color cut through, providing contrast and highlighting some striking imagery from Fuso.

Final Thoughts

Wyrd #1 is a solid start to the four-issue limited run. We can hope subsequent installments delve deeper, though, giving the reader some of the pathos and development missing here.

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Review: DOCTOR STRANGE #400 Is A Magical Marvel Milestone

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Doctor Strange #400 sees current creative team Mark Waid and Jesus Saiz, along with some classic Strange artists, bringing readers a true milestone of a celebratory issue.

Someone has been working in the background since the first issue, chipping away at Doctor Strange and other magicians, undercutting and depleting their magic, and the other shoe finally drops. Does Strange stand a chance against someone who can take his magic away with the snap of their fingers?Doctor Strange

Doctor Strange #400

Written: Mark Waid
Art: Jesu Saiz (with Kevin Nowlan & Jim Campbell; Butch Guice & Carlos Lopez; Tom Pamer & Daniel Acuna)
Letters: VC’s Cory Petit

Writing

The so-called ‘Milestone’ issue is something that gets thrown around a lot in comics. Sometimes that can mean an overpriced and overstuffed fill-in issue, and sometimes it’s something appropriately special. Thankfully the latter is the case with Doctor Strange #400, which finds a way to not only be accessible to new readers (like this reviewer) but to also reward recent readers of the current arc as well as celebrating the character with back-up stories that actually BACK-UP the character and not just fill-in pages. 
For those who had been reading the current arc, this chapter finally brings a confrontation between Stephen Strange and the ‘Magic Accountant’ that has been plaguing the Sorcerer Supreme. What’s great about this fight is that it forces Strange to use skills other than magic to defeat his enemy; in this case a mean combo of some bad-ass kung-fu along with a surgeons knowledge of the human body. It’s a great sequence that shows how well Waid knows this character as it’s classic Stephen Strange, filled with a touch of humor and more than a little arrogance. Doctor Strange
The main reveal here though is the cliffhanger ending, which is setting up one hell of an idea…SPOILER ALERT…it seems Stephen’s recent trip through different realities to gather magic has left more than one realm claiming a debt. But the one that does come collect is a doozy; none other than the home of Dormammu himself, the Dark Dimension. And it’s not just the Dreaded one that is showing up…it’s his whole race of beings. How Doctor Strange and allies are going to fight this is going to make one hell of an issue next month. The ending really does feel epic, and as someone who had not been reading this arc so far, it has grabbed me, and there is no way I am sitting out what happens next.Docotor Strange
The rest of the issues is filled with shorter stories illustrated by some of the classic artists that have worked on this book. We get a moving story about bullying (House Call by Waid with art by Butch Guice and Carlos Lopez) and The Lever (again by Waid with art by Kevin Nowland and Jim Cambell) which manages to re-tell the origin of Doctor Strange, yet bring in a small detail that changes the dynamic between Stephen, his mentor The Ancient One and his rival Baron Modo. The Lever is fast, funny and fun. 

Art

Jesus Saiz creates some truly beautiful and elegant art. His ability for clean, slick layouts makes for a smooth reading experience. He also knows how to balance a splash page with a more traditional paneled page, which only adds to the narrative pacing. It reads quick, but it’s still impactful. Saiz understands the events in this issue are meant to be fast and intense.Doctor Strange
The back-up stories also feature some great art, excellently showcasing how Doctor Strange can be rendered by different styled artists yet still retain something that makes him weird, magical and of course strange! 

Conclusion

Doctor Strange #400 is the kind of anniversary issue all celebratory chapters should strive to emulate. It pushed the current story forward toward a huge moment, yet also has some nice, quite callbacks and stories that give credence to the timelessness of the character in question. 
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