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Review: Explore The Fantastical World Of Altara In GOGOR #1

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Few storytellers can take standard narrative themes and craft a tale that generates intrigue. Fortunately Ken Garing, the creator behind GOGOR #1, lies among these ranks. Upon opening the issue readers are thrust into a chase scene featuring the young student Armano as he makes his getaway on his enormous shrew, Mesmer. But why is he being chased, and where will he find himself?

Story

As Armano makes his escape through the ever-changing landscapes, readers are introduced to the magnificent world of Altara. The lush, green landscapes are overshadowed only by the floating islands they rest upon. We get an up-close glimpse of this epic scenery when Armano and Mesmer are forced to jump across an incredible chasm.

Mesmer and Armano make the jump

In a death-defying feat, Armando clears the expanse and finally finds a place to rest. But later a mysterious hooded figure appears, and the journey really begins.

Garing weaves together a narrative of mythic proportions. We join Armando as he explores the wide world of Altara in search of Greenpeak, the location his mentor charged him with finding. Rumor has it the mythical being known as Gogor may lie underneath its earth, so it’s no surprise Armando’s pursuers would be interested in his quest.

Armando is a strong character readers of all ages will find inspiring. He’s the quintessential average kid who somehow musters up the courage to evade pursuers, leap across vast expanses, and, most importantly, befriend a stranger. Readers will enjoy the young hero’s adventures as he unearths the mystery of Gogor.

Art

The artwork in GOGOR #1 proves Garing’s illustrations tell stories just as well as his written word. His penciling is simple and clear, helping the reader smoothly descend into the narrative. The bright colors bring fullness to these illustrations as life erupts from each corner of Altara. One can see these larger than life features in the insects, Mesmer, and the plant life.

Garing’s lettering is to be commended as well. The slanted fonts capture the essence of Altara: a world much like our’s, but exaggerated and transformed.

floating islands of Altara

Conclusion

The creative mind that brought us the PLANETOID series has once again crafted an engaging story. Through straightforward storytelling, Garing introduces numerous thematic elements that will undoubtedly take the story in exciting directions.

What did you like most about GOGOR #1’s story? Let us know in the comments below!

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WAR OF THE REALMS #3 Moves Away From Manhattan

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The WAR OF THE REALMS train keeps on rollin’ forward at a furious and brutal pace. Issue #3 takes us away front the front line and across the universe.

War of the realms 3 cvr

***SPOILERS LIE AHEAD***

 

Much of the first two issues of War Of The Realms were about the invasion, the front line being Manhattan, but in issue three we hop around a lot. We see familiar faces and places as we jump from realm to realm, surveying the chaos.

Our heroes have split up into smaller teams, the two main missions being to rescue Thor and to destroy the Black Bifrost. These two assignments are absolutely loaded with insane obstacles and tantalizing scenarios. The makeup of these teams, and their interactions, continues to be a major highlight.

War Of The Realms is loaded with memorable moments as well. Daredevil assuming Heimdall’s role, becoming “The God Without Fear” is all kinds of bad-ass. Malekith wielding the Ebony Blade and learning of Knull’s Necrosword continues solidifying him as a top-tier villain. (Also, hey Black Knight it was great to see you!)

At this point, it’s never going to stop being a ton of fun seeing Punisher, Blade, She-Hulk, and Ghost Rider rip their ways through enemies they would otherwise never face. Jason Aaron has found a way to take us on this ridiculous journey without it getting stale or repetitive.

Russell Dauterman makes every battle feel unique and urgent, no action sequence is just for the sake of an action sequence. There’s tension and consequence driving our heroes to their every decision and sacrifice. Dauterman also illustrates this particularly epic story in such a grand and determined fashion that every page provides something you’ll want burned into your brain forever.

All the jumping around we do in War Of The Realms #3 yet the script never gets confusing. Jason Aaron’s dialogue and Dauterman’s layouts keep the reader from ever losing the thread. We always know what the stakes are for everyone and what each character’s goal is.

It’s mightily impressive to be able to juggle this many characters on this massive scale without overwhelming the reader or over-complicating the explanation.

Dauterman may have a few goofy looking faces on Venom or Wolverine occasionally, but you’ll be having so much fun it’ll barely register. Matthew Wilson does wonders with the colors once again as each scene and location has a distinctly different feel and atmosphere.

All of the character redesigns and battle armor are fantastic. Captain America and his Pegasus-riding squad look incredible as they sneak through the world of Frost Giants in search of Thor.

War Of The Realms is shaping up to be one of the best crossover epics in a long time. Fans were burnt out by Marvel’s unending string of constant events and relaunches, but this is the real deal. After some time away from an all-consuming story such as this, Jason Aaron proves that slow and steady does indeed win the race. This isn’t another sales tactic, this is something special.

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DCEASED #1 Pulls No Punches In Horror Landscape

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From the brilliant and twisted mind of writer Tom Taylor comics DCEASED #1, a series that pushes DC’s greatest heroes to their limits in a world consumed by horror.

DCEASED 1 CVR

***SPOILERS LIE AHEAD***

 

DCEASED #1 isn’t just a carbon copy of Marvel Zombies, it’s a story built on its own merit. How appropriate it is that in today’s society, a plague would be best spread first throughout social media. Repurposing the Anti-Life Equation as the deadly plague ripping through humanity is a fantastic twist to play around with.

Once the chaos starts to consume the world, it’s an absolute blast like all the best parts of our favorite zombie movies. The tense scene where Superman rushes home to stop Jon from exposing Lois, Damian, and himself to the equation is horror movie cheese at its best.

Given that the equation is transferred through screens, Batman is immediately put into an interesting rough spot–that of course he is prepared for. However, it appears he is not prepared enough as the issue ends with him being attacked by Tim Drake and Dick Grayson who are inexplicably just hanging out in the Manor fully uniformed.

If Tim and Dick (and possibly Batman) are taken off the board right away, nobody is safe in this horror landscape. This promises to be a series full of shocks and surprises as we navigate through a fully apocalyptic horror landscape.

The characterization of Damian is far from the one established in Super Sons or Teen Titans but to make Jon and Damian more childlike and afraid is a must to fully form the horror scene.

Right out of the gate, Tom Taylor sets a tone that is both brutal and loose. He’s a creator that takes full advantage of playing in a sandbox without permanent continuity consequences. Taylor lets everyone know immediately, this comic isn’t going to pull any punches.

Another thing that Taylor does right away is remind everyone that Green Arrow should be on the Justice League roster. He’s front and center and providing the perspective and sarcasm needed to keep the team grounded during these Darkseid-level threats. He’s the very human element that’s missing from the current roster (which is still a stellar series even without Ollie).

The trio of artists enlisted for this book (Trevor Hairsine, Stefano Gaudiano, and James Harren) perfectly establish the dark and dreary horror atmosphere. The transitions between their different styles is seamless and imaginative. If Tom Taylor’s script is going to land all these punches, the art had to as well.

Colorist Rain Beredo does some heavy lifting making this appear to be one cohesive stream of art. He also plays a major role in establishing the visual tone and atmosphere, soaked in blood and panic.

There’s a lot of fun to be had in DCEASED, this first issue promises a rollercoaster with no stops. Tom Taylor further proves that he is the current king of “Elseworld” tales and takes full advantage of carrying no continuity consequences. Fans of his Injustice series will most likely enjoy this.

The horror elements presented are satisfying because the creative team fully commits and doesn’t play it safe. Taylor provides a wonderfully fun script that gets the ball rolling and all the ensuing chaos is exactly what we’re here for.

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Review: JUSTICE LEAGUE #23 and the Great Escape from Apokolips

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Previously in Justice League, the World Forger condemned the Leaguers to the Sixth Dimension Apokolips – a prison planet that holds countless villains and all those who got in the way of the Celestial’s utopian vision.

With the prime Superman still trapped in a galaxy of perpetual darkness, Wonder Woman and team must find a way to break free from the clutches of Warden Lois Lane and save their Multiverse. They just might be able to do so with the help from the most unlikely of allies.    

** Some Spoilers Below **

Justice League #23 Cover

Story

“The Sixth Dimension” chapter four! Our heroes have been banished to the prison planet of villains by the World Forger. Stuck with no way of escape, the team hatches a plan to defeat the World Forger and get back to their dimension with the help of a new ally, but where is Superman?!

After a brief respite, Scott Snyder and Jorge Jimenez return to Justice League to continue their overtly praised story set in the Sixth Dimension. Snyder is an expert at creating mythology, building upon these already cosmic story lines and characters. What’s more, as beyond epic a story as Snyder is writing, he is still able to make it accessible for any reader.

In this series, Snyder is exploring exciting and interesting concepts for these beloved characters. Batman – who infamously refuses to kill – has seemingly accepted the price of the World Forger’s true justice throughout the Multiverse. The Lois Lane of the sixth dimension, and Warden of the Apokolips prison, will do anything to ensure a peaceful future for her and her family, at any cost. Darkseid, sworn enemy of the Justice League, is helping them escape and defeat the World Forger.

The only character that Snyder has kept true to his ethos is Superman. It is to some dismay that Superman has been kept on the outskirts for this adventure. However, it was a necessary decision on Snyder’s part. Superman is the unbending optimist of the Justice League. The team finds themselves divided and questioning their code without Big Blue in tow.

The MVP of this issue of Justice League is undoubtedly Shayne, the son of future Martian Manhunter and Hawkgirl. Shayne saw a number of the people imprisoned or killed to create the utopian future were undeserving of their punishment. He refuses to stand idly by any longer. Shayne is revealed to be an exceptionally powered child, breaking the Leaguers free from their prison cell on Apokolips and it will be interesting to see what Snyder has in store for him during this arc, and hopefully beyond.

Justice League #23 Page

Art

Jorge Jimenez nails the artwork once again in Justice League #23. There is a spirit to his work that is wholly unique, simply perfect for these characters and set pieces. As Superman takes off into space, you can feel his sheer strength and force as the planet below breaks apart. You can feel the rage and determination on the Man of Steel’s face. The pages showing Shayne’s power, and the League’s subsequent escape, have a bendy and distorted layout. It is as if the action and explosions are so intense they have warped the panels on the page.

Alejandro Sanchez’s colors are big and bold. He adds layers of depth that make the characters pop off the panel. In this particular issue of Justice League, Sanchez adds a red overlay to the rainy scenes on Apokolips, which gives it a dystopian sci-fi vibe akin to Blade Runner.

Conclusion

What more can be said that hasn’t been thus far about this run of Justice League? Snyder, Jimenez, and Sanchez are crafting an epic space opera chock full of surprising stories, exceptional world building, and stunning artwork.

What do you think of this version of Apokolips? Let us know in the comments!

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Interview: Dan Abnett Explains His Process Of Building Out Valiant’s FALLEN WORLD

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FALLEN WORLD #1 hits your local comic book store this week From Valiant Entertainment. The five-issue mini-series is written by Dan Abnett with art by Adam Pollina.

The quick pitch from Valiant – In the year 4002, a cyborg samurai named Rai struggles to find his morality, while the Nanite-filled supersoldier Bloodshot is on a mission to save the citizens of Earth. Will they work together for the greater good? All signs point to no. Oh, and did we mention there are also dinosaurs on the loose and powerful animal-human hybrid mutants? Good luck with that, Rai.

Interview: Dan Abnett Explains HIs Process Of Building Out Valiant's FALLEN WORLD Mini-Series

After reading FALLEN WORLD #1, we can confidently say the book is epic on a Game of Thrones scale. Monkeys Fighting Robots spoke with Abnett about his writing process, and how he’s able to pack so much content into a single issue. Read the interview below.

MFR: Dan, thank you for taking the time to chat with Monkeys Fighting Robots.

ABNETT: My pleasure!

MFR: As a writer, how do you balance the scope of the story in FALLEN WORLD and give each character a moment to connect with the reader?

ABNETT: There’s certainly a lot to get in, given the story has such a grand scope…and you know from the outset your “real estate” is limited to a certain number of pages and issues. Careful planning is the answer. Laying the story out to make sure you’ve got enough space to tell the whole thing, convey the “big” story points, but also give enough space and time for characters to breathe, to have their moments. And if you do that, with any luck, you make that connection with the reader.

MFR: FALLEN WORLD has fascinating plot elements (A.I. vs. Man, Class struggles, environment, refugees). These plot threads are going on right now in today’s society. How much of today’s headlines seep into your writing and how do you convey a message with sounding preachy?

ABNETT: I think it’s inevitable, you can’t help but have things seep in. And even in the most fantastical story, I think it’s always helpful to have it grounded with elements and ideas that are current in the world around us.

That said, I seldom deliberately aim for those real-world themes. The plot elements in FALLEN WORLD connect strongly with our daily lives, but I chose them because they suited the business of the story, and FALLEN WORLD, not ours. They fit naturally. I think when you pick contemporary themes and try to push them into a story, that’s when it can get preachy.

Interview: Dan Abnett Explains HIs Process Of Building Out Valiant's FALLEN WORLD Mini-Series

MFR: FALLEN WORLD #1 ends on a climactic note, to where I need to read issue two right now! How hard is it to build up tension throughout an issue, and then “stick the landing” with an exciting cliffhanger?

ABNETT: That comes back to planning again 😉 You want that high or dramatic note to end on, so there is an eagerness in the reader to find out what happens next. I usually plan out my beats and work out exactly where I need an issue to end, in terms of drama, then structure the issue to lead to that point.

MFR: With a five-issue mini-series, what is your outlining process? Do you stay ridged in your outline, or if a new crazy idea pops into your head, you change things up?

ABNETT: Pretty rigid, otherwise disasters occur, but I keep as much flexibility as I can to accommodate ideas as they pop up. You don’t get all your great ideas in one hit—some things may occur to you as you’re actually working on a project. That’s when you need to think on your feet and fit them in…or do a major revision!

Interview: Dan Abnett Explains HIs Process Of Building Out Valiant's FALLEN WORLD Mini-Series

MFR: Adam Pollina’s art is awe-inspiring in the first issue of FALLEN WORLD. Can you talk about your relationship with Pollina and how you built this world together?

ABNETT: His work is superb. I just created the storyline and described the sorts of things I need, and I imagine in terms of the way the world works (and the story!), and he’s simply delivered. Usually, everything I’ve needed or hoped for, and more besides!

MFR: What was your emotional reaction to Pollina’s art on those final two pages?

ABNETT: Very strong 🙂 It’s powerful and emotional.

MFR: Thank you again for your time, and best of luck with FALLEN WORLD!

ABNETT: Thanks… and thank you!


Do you plan to pick up FALLEN WORLD #1 on Wednesday? Comment below with your thought on the book and interview.

Interview: Dan Abnett Explains HIs Process Of Building Out Valiant's FALLEN WORLD Mini-Series

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Review: DESCENDENT Is A Wonderfully Constructed Conspiracy Comic

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The new AfterShock comic, Descendent, draws on American history and the love of a good conspiracy. Elements of true stories are mixed in with the fictional adventure to create a gripping, challenging read. It is an intelligent comic which doesn’t spoon feed the reader but instead allows the reader to interact with it on whatever level they want to.

cover art
Descendent #1 Credit: AfterShock Comics

Writer/Story

Stephanie Phillips open’s her conspiratorial tale with a heinous act: the kidnapping of a Senator’s child. The Senator in question is portrayed as a headstrong, hard right-winger who is tough on his wife, even in horrendous circumstances. His depiction is that of a villain which affects the way the reader interprets the situation, especially in light of the rest of the story.

The other story thread introduces David and his ex-wife, Amanda. David is obsessed with conspiracies but his obsession goes beyond spouting over-used rhetoric. David actively challenges the establishment in an attempt to shine a light on the truths he believes in.

Phillips uses an action sequence to introduce David. This approach not only tells the reader something about David’s character but also about Senator Miller and his self absorbed introduction. These are the two main characters and by contrasting the way the reader first meets them, Phillips is able to enhance and compare their personalities without the characters having to meet.

The most fascinating aspect of this comic is the way Phillips weaves real conspiracy theories into the plot. David’s knowledge of these theories and their relationship to the story gives Descendent an edge over other such comics. Whereas the conspiracy theme is a large aspect of comics such as Saucer State, the ‘Truths’ are often extraterrestrial or supernatural in nature and require a much more open mind. In Descendent there is an element of realism and proven truth to the theories,  this gives the story more weight.

There is a strong distinction between the characters voices evident through the script. The way that David talks in comparison to Amanda, for example, allows the reader access to their relationship beyond the words spoken. Again, Phillips forces the readers to questions the characters by comparing the interactions of the central cast. David and Amanda appear to have a more caring relationship than Carter and Jean, despite the fact they are divorced and the other couple aren’t.

Descendent interior art
Descendent #1 Credit: AfterShock Comics

Art

In a comic such as Descendent, the art work has to make the character’s act. Their personalities and emotions have to shine through their expressions and posture. Much of the story is simple interaction between characters and, except for a single scene, there is very little action. Evgeniy Bornyakov produces some excellent figure work. Although his penciling is fairly standard with a realist approach, there is an element of modernism to his work. His figures have an elongated look with smooth curves which gives the comic a suave appearance.

Lauren Affe’s colors continue this expressionist approach by adding small details of bright color against the more realistic, earthy tones. The bright pink of a teddy bear is later reflected in the pink of some fluffy dice in David’s car.

The back grounds are highly detailed but neither Bornyakov or Affe are afraid to drop the backgrounds entirely to emphasis the foreground or the speech lettered by Troy Peteri. Descendent is about spotlighting certain elements of a story, or a conspiracy, and the art work accomplishes this just as much as the script.

interior art
Descendent #1 Credit: AfterShock Comics

Conclusion

This first issue is about laying the ground work for the series. It introduces the main cast in an in-depth way so that the reader has a good indication about the characters. A brief moment of action adds a faster paced element to the comic but this also works to enhance the characters.

The real beauty of the piece is that it subconsciously encourages the reader to search out extra reading. Everyone who reads this will be Googling Lindbergh Baby as soon as they can. In a world of ‘fake news’ and institutionalized bias, it is wonderful to read a comic that encourages the reader to seek information for themselves, to broaden their horizon’s and find their own Truths.

Between them, the creators have produced an intriguing first issue. Focusing on characters, Phillips has been able to relay a surprisingly high amount of information in a single issue. She treats the readers with respect and does not spoon feed them information. Descendent is a clever introduction to a series and will appeal to fans of the X-Files and Paul Cornell’s Saucer State series.

 

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Review: The Chariots are Coming in RED SONJA #4

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The Zamoran Empire is still in pursuit of the Hyrkanians in Red Sonja #4. This time, Emperor Dragan pulls chariots from all across the empire to aid in the war effort. But, as with the previous issues, Sonja and the Brothers of Misfortune have may have more tricks up their sleeves.

The Writing

Red Sonja #4 is less action-oriented than previous issues. However, writer Mark Russell does a good job keeping the reader’s interest.

Sonja applying the lessons she learned under Domo of Khitai and demonstrating her prowess as a leader is a recurring theme throughout the series thus far. In each chapter, she calls on a lesson imparted by her teacher to help guide her. The book reminds the character that one can’t rely on strength alone. Otherwise, a simple surprise from your enemy can be your undoing.

Although downplayed in this issue, humor and irony remain consistent themes in Red Sonja #4. The tone of Red Sonja is like a less-madcap Looney Tunes. We see the Hyrkanian horde constantly frustrate Emperor Dragan, destroying his equipment and making off with his goods like Bugs Bunny bamboozling Elmer Fudd. The subtle humor is one of the book’s strongest attributes.

In all, there is less plot advancement here than in the last three chapters. That’s not necessarily a bad thing, though. Russell develops the relationship between Sonja and Kryon a bit, even letting the warriors express vulnerability with one another. We see Sonja is still less-than-confident in her ability to lead, but Kryon provides reassurance. It’s a nice sharing of sentiment between family members, helping flesh out their characters.

The Artwork

Mirko Colak’s artwork is impressively-detailed as always in Red Sonja #4. The settings and character designs are meticulously laid-out, drawing readers into the world. That said, the work doesn’t flow with as much ease as in previous chapters.

Battle sequences, in particular, can be hard to follow. Colak packs tightly-cropped panels onto the page in a sometimes haphazard way. It’s hard to make out what’s happening in several of these panels. Rather than feeling the chaos of battle, the reader feels detached, ultimately detracting from the effect.

That said, the colors remain very impactful in Red Sonja #4. While sandy brown and yellow tones dominate much of the environment, there are plenty of points at which colors leap off the page, producing some striking imagery.

Final Thoughts

Red Sonja #4 isn’t as memorable as previous entries. It’s still a solid issue overall, though, and well worth picking up.

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‘Batman/Superman’: The World’s Finest Team Returns To DC Comics

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A new Batman/Superman series from DC Comics — written by Joshua Williamson and illustrated by David Marquez — is just one of the news items the publisher revealed today. We also have the return of the Secret Six (sort of), and the announcement that The Batman Who Laughs miniseries has been extended from six issues to seven.

Batman/Superman

So, how does all this tie together? Let’s start with DC’s official description of Batman/Superman:

To launch the new DC series, the first arc… will follow the two titular heroes as they hunt down six infected heroes in the DCU—people revealed to be infected by the Batman Who Laughs with a deadly pathogen that violently transforms them into the evilest versions of themselves. The Dark Knight and the Man of Steel must journey into the depths of Gotham City to learn which of their fellow heroes has been transformed into the horrifying horseman of their most dangerous and deranged foe ever.

Longtime fans will remember the previous incarnations of this team-up: 2003’s Superman/Batman and 2013’s Batman/Superman; very longtime fans could add World’s Finest Comics to the list as well.

batman who laughs

According to Williamson, in an interview with THR:

“We discover, through the Batman Who Laughs series that the Batman Who Laughs have been working on this massive plan since Metal. What it is is, he has sleeper agents throughout the [DC Universe]. They’ve been infected, and they’re slowly turning into the worst versions of themselves. Some of them know they’re changing, some don’t. Some aren’t aware it’s kind of like a Jekyll and Hyde situation where they’re not aware of [what] the other side is doing… This is happening to six people — we’ve been calling them the new Secret Six — who have been turned.”

Thus, the new Secret Six isn’t the same team that debuted way back in 1968… or the team written by Gail Simone in 2006… or the team that may be headed to CBS TV. DC has certainly gotten a lot of mileage out of that name over the years.

Williamson went on:

“It becomes this mystery across not just this book but really the line… It’s a thing where it’s not just going to be focused on this one book; it starts [in Batman/Superman], but you’re going to get a situation where, if you are reading the line, you might start piecing some stuff together before like bigger reveals happen. You might be like, ‘Oh this weird thing’s happening over here, I wonder if that’s connected to the story here,’ and that’s cause, yeah. It is.”

batman/superman

Marquez, no stranger to event series like Civil War II, told THR:

“In terms of the characters involved and the role it plays in broader DCU and its evolving narrative, working with Josh who’s one of the biggest writers there — these reasons sold me on the idea of doing this book. If it wasn’t all of those unique characteristics altogether for one project, I probably wouldn’t be doing work-for-hire stuff right now.”

You can read DC’s press release here and THR‘s interview with the creators here. The Batman Who Laughs #7 hits stores shelves July 31. Batman/Superman #1 arrives August 14.

Does the team of Williamson and Marquez make you excited for a new Batman/Superman series? Does the book’s premise sound interesting? Let us know in the comments!

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Alex Ross and Kurt Busiek Set to Celebrate 25 years of MARVELS

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The Marvels made its debut in 1994, when Kurt Busiek and Alex Ross surprised fans with a new perspective on the Marvel Universe, one that has spanned decades, and now the story continues.

The book will be a standalone story from original creators, Busiek and Ross. Lead character, Phil Sheldon, a photojournalist, who is retired with two daughters, find themselves in the middle of a battle between Mutants and Sentinels, while on vacation in New York. It will take place in the 1970s and feature a new ‘Marvels’ look at the ‘All-New, All-Different X-Men’ from the decade.

Look for Marvels Epilogue #1 to release in July and click HERE for the official release from Marvel. The debut issue will also include a behind-the-scenes view of the story and some production notes and facts from the creators.

What do you think, should this dynamic duo work together more? What other titles would you like to see the two creators take on next? Let us know in the comments section below.

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Dynamite Reveals Major Crossover Event in CHARLIE’S ANGELS/THE BIONIC WOMAN

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In a beautiful mashup of 1980s goodness, for the first time ever in comics, Charlie’s Angels is set to meet the The Bionic Woman, at Dynamite Entertainment.

That’s right, the Angels, of the Charlie variety, are set to accept an assignment to steal a patent from a mysterious inventor. Though there remains one obstacle, Jaime Sommers, aka The Bionic Woman. Can the highly trained team of investigators come out on top versus the cyborg or will an even greater threat cause the two camps to combine forces?

The series will seek to captivate audiences as the shows did in the 1980s and the new series will take place shortly after each of their respective series finales. Cameron DeOrdio will pen the series, while the art will be provided by Soo Lee.

“Charlie’s Angels/The Bionic Woman is a story about good people trying to do good things who end up at cross purposes,” said DeOrdio. “We’ve made a spy comic, with sneaking around, exotic ‘80s tech and tense undercover infiltration, but it’s also about questioning the track you find yourself on and defining for yourself what’s right, even if it means turning your whole life upside down.”

Charlie’s Angels/The Bionic Woman #1 will release in July, while the new cinematic adaptation of Charlie’s Angels, from Elizabeth Banks, is due in theaters on November 15.

Click HERE for the official release from Dynamite, including a look at some interior pages, character sketches and two exclusive variant covers.

What do you think, what other 80s pop culture teamups would you like to see in comicbook form? Let us know in the comments section below.

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