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Kickstarter Review: BI VISIBILITY — An Important and Powerful Anthology

Bi Visibility Cover

Bi Visibility is launching on Kickstarter August 30th, featuring nine separate stories pertaining to the bisexual experience, with a beautiful variety of art styles to tell them.

The stories are written by Kathryn Calamia, Wells Thompson, Kay Rose (who also created the art for her story), Jimmy Gaspero, Andrea Towers, Christie Porter, Julius Dulinayan, Tiffany Babb, and Haley Rose-Lyon. There is an enjoyable balance of serious and comedic storytelling methods — the perfect amount of pulling your heartstrings and tickling your funny bone in a single collection. Bisexuals are often an overlooked part of the LGBTQ+ community, so it’s essential to have anthologies like this that cover situations that aren’t frequently talked about. Situations such as what it’s like to come out to people you know will be accepting, deciding whether or not to tell people who you’re unsure will be, and imposter syndrome are all explored in a way that is sure to connect with many who are reading.

Bi Visibility would not be the same without the brilliant artistic contributions from Dominic Bustamante, Ile Gonzalez, Kay Rose, Beck Kubrick, Elaine Tipping, Phillip Sevy (pencils), Sarah Stern (colors), Maru Davalos, Megan Huang, and Eileen Widjaja. It is such a wonderful collection of different art styles, some of which are stunning semi-realism, and others utterly adorable cartooning. Some stories, such as “Will I Regret It?” utilizes more realistic art to complement the serious tone of the story, while others like “The Punchline” have cute art styles telling serious stories. The realistic art styles make it very easy for the readers to feel connected and engaged with the story; the cute styles can still pull on the reader’s heartstrings, but has the added bonus of making an optimistic ending seem even sweeter.

Taylor Esposito lettered every story in Bi Visibility, which shows his versatile lettering talents. Esposito’s lettering is always a perfect fit despite an enormous variety of art styles and tones throughout the anthology. For example, in the stories “Gay Panic” and “I Wish,” captions are used. Despite being the same technique, they have significantly different colors to better complement the palette the artists of the story used and keep a consistent tone.

It has been a long while since an anthology book engaged me like Bi Visibility did. If you are bisexual, it is an excellent reminder that you are not alone with the worries and issues you have, and if you are not, it brings to light many problems that are often overlooked. I could not recommend Bi Visibility more.

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Comic Book Games You Shouldn’t Miss Out On

Comic Book Games You Shouldn’t Miss Out On

Comic book culture is trending right now as there are so many comic books that are being adapted into blockbuster movies. But these aren’t the only adaptations that comic book fans love. Video games have been produced for years and some of them were inspired by comic book series. If you’re in the mood for a comic book game, then here are some suggestions:

Suicide Squad Slot

The iGaming industry has lots of games to offer casino fans and some of those are inspired by comic books series and movies. The Suicide Squad slot is no exception. It’s based on the 2016 movies and features its titular characters. Casino fans can enjoy this a lot at many online casino sites.

Sites like this page come with lots of slots for these enthusiasts. They also mix in some poker, blackjack, baccarat, roulette, and more. The main thing to remember about enjoying such sites is to do so responsibly.

Marvel VS Capcom

This is a franchise so it’s made up of lots of games that you can play. It’s based on a simple concept. Developers put notable Marvel characters against notable Capcom characters. As the franchise grew larger in numbers so did the number of characters. You can play as a character from Marvel, so you can be Iron Man, Spiderman, Captain America or you can go for any Capcom character like Mega Men, Jill from Resident Evil, Ken or Ryu from the Street Fighter series, and more. It’s a great franchise to enjoy with a bunch of friends.

Batman: The Arkham Franchise

This is one of the best comic book adaptations that the gaming industry has provided gamers with. It’s made up of 4 games. Technically, it all starts with Batman Arkham Origins as this is the first time that Bruce Wayne dons the Batman suit. But the first game that came out in the series is Arkham Asylum. You capture Joker and bring him to the Asylum only to find out that this was the Joker’s plan all along. Once you make it out of the Asylum and bring the Joker to justice you continue to Arkham City.

Hugo Strange is the main villain in the game and Bruce Wayne reveals that he’s the Batman. He along with the other criminals is put into Arkham City, a city that serves as a prison and is governed by Strange. This is arguable the best one in the franchise as you get to glide over foes, rappel to any building and use lots of gadgets that Batman has with him. The final game in the franchise is Arkham Knight and the added attraction is the Batmobile which serves as a vehicle and tank. All in all, it’s a great game, but the use of the Batmobile is too much. They should have dialed down on that.

Marvel’s Spiderman

There have been lots of Spiderman games in the past but none like Marvel’s Spiderman. It’s praised for its storytelling as well as for having some of the best fighting mechanics. If the web-slinger is your favorite comic book character then this is the game for you.

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Review: THE SUICIDE SQUAD Provides Blood Soaked DC Carnage

The Suicide Squad might be the most fun DCEU film, oozing with James Gunn’s style nonstop. This is what should have been released in 2016, it cleans up the paper-thin squad member issue to provide more depth to these characters. A bonkers, hilarious, blood-drenched experience that doesn’t let up and provides tremendous action sequences. Audiences who were disappointed in Suicide Squad will be more than pleased with this impressive follow-up.

Recognizing that the first film occurred, The Suicide Squad stands on its own without being destroyed by the bad taste the original left. This team has more chemistry, which allows different personalities to come together in the best way. Suicide Squad suffered from many shortcomings, such as being tonally uneven, but that is corrected with this superior standalone story. Directed and written by James Gunn, The Suicide Squad stars Viola Davis, Idris Elba, Sylvester Stallone, John Cena, Margot Robbie, Daniela Melchior, Alice Braga, David Dastmalchian, Joel Kinnaman, and Pete Davidson. Following its predecessor, the film centers on a crew of supervillains locked up at Belle Reve prison. When selected by Amanda Waller (Davis), these villains join Task Force X and are dropped off at Corto Maltese, an island that houses a threatening secret facility named Jotunheim.

(L-r) DAVID DASTMALCHIAN as Polka-Dot Man, KING SHARK, DANIELA MELCHIOR as Ratcatcher 2, JOHN CENA as Peacemaker and IDRIS ELBA as Bloodsport in Warner Bros. Pictures’ superhero action adventure “THE SUICIDE SQUAD,” a Warner Bros. Pictures release.

Gunn’s genius just can’t be dismissed, he has provided a film that surpasses and improves where Warner Bros. went wrong last time. Character development was a major issue with Suicide Squad, so it’s refreshing to have a follow-up that attempts to allow audiences to learn about all the squad members. Harley Quinn (Robbie) and Deadshot felt like they outshined everyone else before, but now there’s an even playing field. Harley Quinn is joined by Peacemaker (Cena), Bloodsport (Elba), Rick Flag (Kinnaman), Ratcatcher 2 (Melchior), Polka-Dot Man (Dastmalchian), and King Shark (Stallone). Ratcatcher 2 is the heart of the film, as she brings this heartwarming charm to the group. The relationship that builds between her and King Shark is done so well. By the end, the once friendless King Shark now has one of the best friends around.

Humor and gore go together just fine with Gunn overseeing it all, but some jokes could have been left out. Harley Quinn is just as unhinged as ever, there is a moment in the film where she seemingly does this good deed, but audiences are reminded how crazy the character can get. Polka-Dot Man offers more humorous moments, such as his hatred towards his mother being used to create laughable visuals that resemble Godzilla terrorizing a town. These character details allow The Suicide Squad to flourish when it gets more emotional with its storytelling. It’s also not afraid to kill anyone, so the added depth to the characters justifies a feeling of worry when they are in deadly scenarios.

(L-r) DAVID DASTMALCHIAN as Polka Dot Man, MARGOT ROBBIE as Harley Quinn and IDRIS ELBA as Bloodsport in Warner Bros. Pictures’ superhero action adventure “THE SUICIDE SQUAD,” a Warner Bros. Pictures release.

Gunn keeps The Suicide Squad fast-paced, only letting up to allow the core team of characters to spend time with each other. Audiences will be bombarded with visually satisfying head explosions, breathtaking stunt work, and gorgeous cinematography. Gunn’s style isn’t without minor flaws, but the vast majority of The Suicide Squad is executed so well that those flaws are forgettable. Popular songs don’t overflood this film, but John Murphy’s score keeps the emotions high. It elevates Ratcatcher’s heartwarming presence, especially when she uses her power to save the island. The entire cast plays their roles wonderfully, but Melchior’s performance as Ratcatcher is truly stellar. Cena has given one of his best performances as Peacemaker. Who spends the majority of the film trying to outshine Bloodsport. Robbie brings Harley Quinn to life with ease at this point, she balances sanity and unhinged so well that it’s hard to imagine anyone else in the role right now.

(L-r) JOEL KINNAMAN as Colonel Rich Flag, IDRIS ELBA as Bloodsport and JOHN CENA as Peacemaker in Warner Bros. Pictures’ superhero action adventure “THE SUICIDE SQUAD,” a Warner Bros. Pictures release.

The Suicide Squad gets right to the point and doesn’t get held back by the flaws of its predecessor. Gunn provides a gory comic book film that DC fans will enjoy revisiting on numerous occasions. It’s as action-packed as those familiar with Gunn’s style would expect and proves there is hope for The Suicide Squad to thrive on the big screen with great storytelling.

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Marvel Comics Exclusive Preview: CHILDREN OF THE ATOM #6

children of the atom marvel comics exclusive preview

CHILDREN OF THE ATOM #6 hits your local comic book store August 11th, but thanks to Marvel Comics, Monkeys Fighting Robots has an exclusive 2-page preview for you.

About the issue:
NO ONE LIKES GOODBYES! The Hellfire Gala is here! A.K.A. the most important party of the YEAR! The truth finally comes out for the COTA kids.Plus: A heartbreaking goodbye…maybe, forever?

The issue is by writer Vita Ayala and penciller Paco Medina, with inks by Medina and Walden Wong, colors by David Curiel, and letters by Travis Lanham. The main cover is by R.B. Silva and Erick Arciniega. Tom Muller is the book’s designer.

Check out the CHILDREN OF THE ATOM #6 preview below:

children of the atom marvel comics exclusive preview

children of the atom marvel comics exclusive preview

children of the atom marvel comics exclusive preview


What is your favorite X-Men title currently ongoing? Sound off in the comments!

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AfterShock Comics Exclusive Preview: SILVER CITY #4

silver city 4 exclusive preview aftershock comics

SILVER CITY #4 hits your local comic book store August 25th, but thanks to AfterShock Comics, Monkeys Fighting Robots has an exclusive four-page preview for you.

About the issue:
Ru harnesses her power as an ancient to timedrop back to LAX, just moments before the explosion, to get Junie out of harm’s way. In doing so, however, she sees something she didn’t before. Something that will change the course of her existence and challenge everything she knows as truth.

The issue is by writer Olivia Cuartero-Briggs and artist Luca Merli, with letters by Dave Sharpe. The cover is by Roberta Ingranata and Bryan Valenza.

Check out the SILVER CITY #4 preview below:

silver city 4 exclusive preview aftershock comics

silver city 4 exclusive preview aftershock comics

silver city 4 exclusive preview aftershock comics

silver city 4 exclusive preview aftershock comics

silver city 4 exclusive preview aftershock comics

silver city 4 exclusive preview aftershock comics


Are you reading SILVER CITY? Sound off in the comments!

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BOOM! Studios Exclusive First Look: BASILISK #4

basilisk boom! studios exclusive preview

BASILISK #4 hits your local comic book store September 1st, but thanks to BOOM! Studios, Monkeys Fighting Robots has an exclusive five-page preview for you.

About the issue:
The showdown between the Chimera and their hunters begins HERE! Hannah and
Regan, former member and victim of the Chimera, arrive at an abandoned resort town
in the mountains. As the two women uncover and struggle with their shared past, the
Chimera and their Faithful descend on the area. To their surprise, Hannah has been
waiting for their arrival, and the ensuing battle will have deadly consequences for those
unprepared…

BASILISK #4 is by writer Cullen Bunn and artist Jonas Scharf, with colors by Alex Guimarães, and letters by Ed Dukeshire. The main cover is by Scharf, with variant covers by Declan Shalvey and Rafael Albuquerque.

“An epic tale of vengeance and survival as a monstrous threat ravages the
countryside and the only ones who can stop it are mortal enemies

Check out the BASILISK #4 preview below:

basilisk boom! studios exclusive preview

basilisk boom! studios exclusive preview

basilisk boom! studios exclusive preview

basilisk boom! studios exclusive preview

basilisk boom! studios exclusive preview

basilisk boom! studios exclusive preview

basilisk boom! studios exclusive preview

basilisk boom! studios exclusive preview


Are you reading BASILISK? Sound off in the comments!

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Review: More Mignola Monster Goodness In THE GOLEM WALKS AMONG US! #1

Comics icon Mike Mignola teams up with frequent collaborator Christopher Golden and artist Peter Bergting to bring us The Golem Walks Among Us! #1. With colors from Michelle Madsen and letters by Clem Robins, this new chapter from the Outerverse is a fun ride full of witches and monsters. With a tight script and outstanding visual work, this is going to be a must-read for fans of Mignola’s work.

“After being awakened from his long sleep in a shrine in Eastern Europe, Josef the Golem aids in the fight against the witches that once again terrorize humanity. Deployed to a small village where a cult has taken root, Josef encounters not only witches but an old enemy who remembers him well . . . and is out for vengeance.”

Writing & Plot

Writer Christopher Golden pens an intense and action-filled script for The Golem Walks Among Us! #1. Golden focuses on the struggle of a small group trying to escape from the clutches of an insane cult. Josef the Golem joins the citizens to help, and that is of course when events get more complicated. This comic is connected to other stories in the Outerverse. While reading other series’ in this universe will help your understanding here, it is not a prerequisite for enjoyment. Much like Mignola’s Hellboy universe, you can jump into this issue and be perfectly entertained by the lore and characters you meet.

Golden’s technical and stylistic choices keep this comic engaging from front to back. His dialogue is varied among the characters and feels naturalistic. Josef the Golem’s words are full of wrath and promises of justice against the dark beings he has come to slay. The pacing throughout this comic is intense and keeps the plot moving along in a natural manner. This is a solidly written comic, full of lore and darkness while still feeling like an adventure.

Art Direction

Mignola has a knack for selecting only the greatest of horror and monster artists for work connected to his name. This is why The Golem Walks Among Us #1 has the talents of Peter Bergting. Bergting’s visuals are immensely detailed and creepy. His designs for everything from summoned eldritch horrors to offensive magic are creative and unique. He manages to bring his original style to these pages while adhering to the same visual language of Mignola himself. Bergting’s thin line work translates to fantastic environmental detail. The setting of late 1930’s Europe looks accurate and lived in, and is the perfect setting for this kind of monster-filled story. Speaking of monsters, their designs are pure Mignola-esque genius. Bergting creates a mixture of classic monster-movie looks and grotesque eldritch abhorrence that makes these beasts and witches stay in your head.

Michelle Madsen’s colors for Golem are rich and murky. She builds a perfect atmosphere for the paranormal adventure we read here. The mottled brick streets run with dark blood and firelight. The drab gray of Josef’s stone body contrast with the fleshy crimson contortions of his foes. Offensive magic glimmers with sparks of jade green and orange. It’s truly excellent work. Clem Robins’s letters utilize the same classic font style all of Mignola’s comics use. His use of it is spot on, with a reflexive use of font changes and effect sounds that blend into the experience. This is a highly impressive comic from the visual end, with this team firing on all cylinders.

Verdict

The Golem Walks Among Us! #1 is a fast paced and brilliantly atmospheric entry into Mignola and Co.’s Outerverse comics. Christopher Golden’s script is intensely frightening and exciting, with great action and worldbuilding that stays new reader friendly. The visuals from Peter Bergting and Michelle Madsen are rife with detail and uniquely designed, bringing this frightening but intriguing world to life in all its paranormal glory. Be sure to grab this issue when it hits shelves on 8/4!

 

 

 

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Review: Intimate Dreams and Assassinations in THE SWAMP THING #6

The Swamp Thing V DC Comics

DC Comics’ The Swamp Thing isn’t your typical superhero series. It’s as preoccupied with environmentalism as it is with capes, as interested in intimate memories as it is explosive action sequences. The Swamp Thing #is a perfect example of this. Writer Ram V, artist Mike Perkins, colorist Mike Spicer, and letterer Aditya Bidikar set up a great action sequence, but interrupt it often to tell us intimate stories about Levi Kamei’s past.

Writing

V has two storylines going on in this issue. He shows us the Suicide Squad as they hunt down Swamp Thing. They search for him through the Kaziranga Forest, in India. V infuses these scenes with an intense dramatic irony. Peacemaker and Heatwave might as well be teenagers making out in the woods in a horror movie, for all the good it will do them. They’re doomed from the start of this issue, with the twisting horror that is Levi Kamei hiding somewhere in the forest. But V spends just as much time diving into Levi’s past. We see him with his brother and father, grappling with his different identities. Is he Indian or is he American? We feel the tension Levi feels, and it mirrors his struggle with his big, green, present day self.

The Swamp Thing V DC Comics

Art

One of the first images we see, is a double page 32 panel grid. Perkins shows us Swamp Thing waking up from his slumber, accompanied by V’s stream of consciousness captions. We see small details: vines becoming hands, bark becoming a face. But the last 16 panels, the bottom half of both pages, is a single image. It’s the twisting, horrific image of a half-formed Levi Kamei. The gutters that run through this picture give us a sense of Levi’s fragmentation. It isn’t just a cool visual trick, dividing the moment into several panels, it actually shows us how Levi is feeling. Perkins continues to use white page gutters in this issue to create similar effects. But there’s one big exception: a memory within a memory.

When a drowning Levi is thinking about a chat with his father, Levi’s dad takes us even further back. “You used to love it when it rained out here, remember?” he asks his son. The image of Levi’s childhood is like something out of a storybook. Perkins leaves no dead space, having the figures of frogs, a muddy Levi and his brother, and their smiling parents all overlapping one another. It’s a busy, beautiful scene that is somehow also refreshingly simple.

The Swamp Thing V DC Comics

Coloring

Spicer creates a beautiful ambiance in this issue. But the beauty is often interrupted by moments of terror. As we see Swamp Thing reforming, the page begins in bright greens. But the second half of the page is a dark red, showing Levi’s mangled body. Even Levi’s memories of his brother crackle with danger around the edges. The bright yellow of the sun setting is reminiscent of the fire Levi sees in his dreams. But much of the issue is colored in soft colors and muted tones. Spicer makes us feel the evening air and the chill of a rainy day. When we see Levi as a child, the colors are brighter, but still soft, like the glow of a summer day. Spicer doesn’t just color a comic book in this issue. He invites us into it. We feel every raindrop and taste every warm cup of tea.

Lettering

Bidikar swings from subtle drama to pulpy fun in this issue. Their range is on full display. As the issue opens, we see captions set against a black background. They aren’t in a text box, they just float freely as Swamp Thing slowly regains consciousness. Then, as Swamp Thing’s thoughts become clearer, the captions are shown in text boxes. It shows his return to normalcy from his disembodied state. In many scenes, Bidikar inserts pregnant pauses between lines of dialogue. The balloon connectors stretch far and the space between them speaks of long silences. Elsewhere, Bidikar ups the style and fun of certain scenes. The tail of Chemo’s word balloons have little droplets, making his dialogue sound wet and gurgled. The sound effects of Heat Wave’s flamethrower are lost in the brightness of its flames. It feels like every opportunity is taken to add a bit of storytelling and a dash of excitement.


DC Comics’ The Swamp Thing is as divided as its hero. It is simultaneously a story about small familial moments and big world-ending ones. Luckily, this creative team is brilliant enough to make both extremes shine. Pick up The Swamp Thing #6, out from DC Comics August 3rd, at a comic shop near you!

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Review: JUNGLE CRUISE Delivers Adventurous Amazon Journey

Disney’s Jungle Cruise is a summer adventure for the entire family to enjoy. Packed with enough well-placed humor, heart, and action to leave audiences on the edge of their seats. The chemistry between its two leading stars keeps the film engaging from start to finish, but it does suffer from poor CGI in more than one instance. Jungle Cruise may not develop a lasting legacy like an Indiana Jones adventure, but this Disney feature is a serviceable summer treat.

Based on the theme park ride, Jungle Cruise can appear to be trying too hard to be the next Pirates of the Caribbean, which weakens the experience a bit. The narrative borrowing from the Pirates series is evident, and it might make eyes roll at the screen. However, with Dwayne Johnson leading the film, it was impossible to be a complete misfire. Directed by Jaume Collet-Serra, Jungle Cruise stars Emily Blunt, Dwayne Johnson, Jack Whitehall, Jesse Plemons, Edgar Ramirez, and Paul Giamatti. In the film, steamboat captain Frank Wolff (Johnson) agrees to take Dr. Lily Houghton (Blunt) and her brother MacGregor Houghton (Whitehall) on an expedition through the jungle. The pair are in search of the tree of life, but other forces await them.

Veronica Falcón as Trader Sam and Emily Blunt as Lily in Disney’s live-action JUNGLE CRUISE. Photo by Frank Masi. © 2021 Disney Enterprises, Inc. All Rights Reserved.

Jungle Cruise was written by Michael Green, Glenn Ficarra, John Requa, and the script could have been better. The chemistry between Johnson and Blunt is undeniable, but the love interest angle plays out more like a sibling rivalry. Ironically, the pairing of Lily and Frank seems more fitting to be the sibling storyline over Lily and MacGregor. There is great characterization established and enough small bits of dialogue to help understand the behaviors of certain characters. However, exposition dumping to explain one of Jungle Cruise’s more crucial story elements could be perceived as unnecessary. A particular scene, which involves diving into Frank’s backstory, goes on for far too long and feels like the writers know the film isn’t making sense at times. Lily is confident, brave, adventurous, and hopes to cure diseases after finding the tree of life. Her brother exists to simply boost his sister’s spotlight, so MacGregor feels like an afterthought by the end.

Frank is resourceful, determined, and a solid captain, but also a liar. Lily’s intelligence is insulted by his lies several times throughout their journey, yet their unannounced attraction towards each other seems to be furthered by his deception and how much he frustrates her. Johnson and Blunt’s performances are part of what enhances the characters being likable, Lily more so than Frank. The childish arguments between the pair can become irritating, so it’s saved by two established talents doing what they do best. Blunt shines as the confident Dr. who gets on Frank’s nerves throughout the film because she marches to the beat of her drum and won’t be dismissed because she’s a woman.

Dwayne Johnson is Frank Wolff in Disney’s JUNGLE CRUISE. Photo by Frank Masi. © 2021 Disney Enterprises, Inc. All Rights Reserved.

As far as cruises go, Jungle Cruise struggles to maintain the magic it wants to capture, mostly due to the less than adequate CGI. For instance, Frank owns a jaguar that he uses to enhance his image if necessary, and every time the jaguar is on screen it can take audiences out of the experience. It’s a distraction that derails the magical journey that’s trying to be captured. Serra’s direction is fine overall, and while the pacing in the middle can ruin Jungle Cruise’s momentum, the action-packed moments are well shot and there is a tense moment involving water at one point that will have viewers on the edge for these characters survival. Jungle Cruise wants to be heartfelt in its finale, but events before one specific moment make it difficult to find this finale convincing. 

(L-R): Jack Whitehall as Macgregor, Emily Blunt as Lily and Dwayne Johnson as Frank IN Disney’s JUNGLE CRUISE. Photo by Frank Masi. © 2021 Disney Enterprises, Inc. All Rights Reserved.

Jungle Cruise isn’t without its flaws, specifically found in its narrative and visual effects. Johnson and Blunt keep the film afloat with their performances, but the progression of their characters feels unnatural despite how romantic it may be for some viewers. Fans of the ride might be correct when arguing that the ride offers a better experience. Jungle Cruise gets enough right for all ages to enjoy despite the problems that hold it back.

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Advance Review: History and Fiction Collide in PRIMORDIAL #1

Primordial Lemire Image Comics

In 1959, two monkeys by the names of Able and Baker left our little blue and green orb to see the wonders of space. They never made it back. Actually, they did make it back, and their successful mission to the stars paved the way for man to walk on the moon a short ten years later. But in Image Comics’ Primordial #1, that’s not how things happened. Writer Jeff Lemire, artist Andrea Sorrentino, colorist Dave Stewart, and letterer Steve Wands show us an alternate look at history. And this new take underlines some of humanity’s greatest fears.

Primordial Lemire Image Comics

Writing

Lemire rewrites history in this issue… literally! And he wastes no time catching us up to speed. Either you remember this footnote in the history of the space program or you don’t. (If you’re like me, you do a quick Google search and find yourself still reading up on the US and Russian space programs an hour later.) But Lemire goes beyond just changing the facts. Laika the space dog, from one of Russia’s launches, and Able and Baker don’t just disappear. They change the course of history. With three animals mysteriously blinking out of existence, Lemire shows how humanity quickly becomes too scared to see what’s up there. Lemire’s use of historical details, his extrapolation on how it would effect things years down the line, and his “sink or swim” treatment of the reader makes this issue a ballsy, enthralling, and exciting read.

Art

Sorrentino is doing some of his best work in this issue. With things like Gideon FallsGreen Arrow, and Old Man Logan under his belt, that’s really saying something. But this issue sets the stage perfectly for Sorrentino to have a blast. Every page is a tug of war between order and chaos. We open on a 15 panel grid, three rows of five. We see space, then zoom out to see one of our space monkeys. But then, as the monkey sees something, everything changes. Sorrentino turns the last four panels on the page into many tiny panels, all over the place, depicting confusing details.

Throughout the issue, Sorrentino really highlights dead space. Some pages have a beautiful backdrop for the panels, but then a large margin of white sits at the bottom of the page, interrupting the image. Other pages have large, uneven spaces between each panel, emphasizing the white between them. Even the actual words “dead space” tell us a little about what Sorrentino is doing here. He’s highlighting our fears: our fears that we will lose control of our world, that chaos can come in at any moment, or even our fear of the vast, expansive canopy of “dead space” itself.

Primordial Lemire Image Comics

Coloring

There’s a gentle, soft coloring to much of this issue. Stewart uses pinks, purples, blues, and browns for most scenes. It feels like the whole issue is happening with the lights turned down. It’s relaxing and beautiful. There’s even a moment in the issue that specifically calls for a rainbow. But Stewart colors the rainbow in soft purples, pinks and oranges. It looks like the colors of a popsicle, or something off of a 70’s movie poster. On one page, however, Stewart snaps us out of our gentle dream. He uses neon yellow, bright green, dark reds and vibrant purple. The whole page begs us to ask ourselves what’s really going on. It makes us look past the lens of this being a historical moment. Instead, we’re asked to look at the cruelty and panic beneath this page that’s out of a history book.

Lettering

Wands makes a point of giving an orderly and scientific feel to much of the lettering. Time stamps appear on several pages, and they often show up as white lettering on a small black text box. It has the look of something churned out of a label maker, like something used in an official dossier. But things change up when the issue gets a little supernatural. On the left hand page, the caption boxes are flat and simple. But on the right hand page, they pop out, like the words are written on the side of a cube. With this slight difference, Wands hints at a new reality that can bend and warp everything, even the way this story is being communicated.


Image Comics’ Primordial #1 is a ballsy work of historical fiction. It not only puts a twist on history and science, but it asks us to reexamine things that have come to feel more like a footnote in a textbook than anything else. Pick up Primordial #1, out from Image Comics on September 15th, at a comic shop near you!

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