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Review: HUXLEY: THE ORACLE – The Howling Dark of the Far Future

From acclaimed concept artist Ben Mauro (ElysiumHalo: Infinite) comes an ambitious piece of illustrated science fiction storytelling in Huxley: The Oracle. Featuring The additional artistic talents of Steve Chinhsuan Wang (Gears of War 5) and Nikolas Gekko (Destiny 2, Halo: Infinite), The Oracle throws its readers headfirst into a distant future full of cloned super soldiers and A.I. overlords, made enticing thanks to an incredible presentation. With sharp prose writing and absolute top-tier digital art, Huxley: The Oracle is a wondrous piece of modern sci-fi.

“Discover FURY-7, a scorching desert planet, abandoned by humanity in the aftermath of a devastating nuclear holocaust. The Oracles―an empire of powerful, sacred machines―now control the planet’s resources, with genetically engineered human clones to serve their needs. The most advanced of these clones are the Ronins; elite enforcers tasked with maintaining order in Machine City. Among them, Max―a hero from the original HUXLEY graphic novels―discovers a conspiracy that threatens to upend the empire and his own understanding of the world.”

Writing & Plot

Huxley: The Oracle takes place before the events of the original Huxley story, and follows Max and his team of genetically modified clone soldiers called Ronin as they go on a mission into the bowels of the planet Fury-7. In the process they encounter strange machine beings and discover a mind-altering secret even their A.I. overlords may be unaware of. This book is a pretty different beast than what we usually talk about over here at MFR. Where the first Huxley story was a pretty standard comic series/graphic novel, The Oracle is effectively an illustrated narrative. Whereas a comic uses sequential art and words intertwined to form a story, this book uses straight images accompanied by prose to convey its tale. Think of this as a high caliber illustrated storybook, only filled with robots and lasers rather than simple fables. Ben Mauro’s universe he has created in Huxley has its DNA written all over it, with nods to other great science fiction stories in almost every facet of its storytelling. Ultimately, it’s Mauro’s method of storytelling that helps make the book feel so new and alien. His prose writing here is intentionally minimalist and sparse, but there are flashes of genuine style to his words. His environmental and action descriptors perfectly accompany the imagery we see on the page, making the book feel much more organic. The overall events of The Oracle are relatively bog-standard in terms of science fiction storytelling. What Mauro does to make this story feel so special specifically with his approach to the story is how much this book feels like a puzzle piece. There’s so much promise and mystery within the pages of The Oracle that it helps make the entire experience feel so singularly alien. Granted, some of these mysteries are explained in the original Huxley graphic novel, but this still feels distinct. Within this book, Mauro’s writing is the perfect complement to the stunning visual work.

Art Direction

Speaking of visual direction, Mauro is joined by artists Steve Chinhsuan Wang and Nikolas Gekko to craft the impeccable art of Huxley: The Oracle. This is yet another new landscape for MFR, as no one involved in this book is a part of the traditional comic book industry. All of these creators come from the concept art side of the film and video game industry, with resumes including franchises like Gears of WarHalo, and Destiny (which incidentally are all games I have a lot of time in). As such, The Oracle looks more like a book of digital screenshots rather than a sequential storybook. The quality of the art in this volume is staggering, with the digital rendering being of the absolute utmost quality. Every armored surface is pitted with age and combat wear, every piece of machinery wildly complex and detailed. The color range of this book is pretty limited, mostly revolving around desert sands and dimly illuminated labyrinthian corridors. This works in the book’s favor though, as every page pulls readers into the inescapable mysteries of this worn future. It’s easy to see the sort of visual elements that are borrowed from other universes in The Oracle, and they make sense given the backgrounds that each artist comes from. There are elements of DuneThe Matrix, Warhammer 40,000, and other science fiction universe to be found here. It’s a specific feeling that many modern sci-fi fans will feel right at home in. Another factor that has to be considered when looking at this book’s visuals is its actual physical presentation. The Oracle comes as a 10.5 x 11.5 artist edition style hardcover, with a wide style that specifically focuses on the landscape-styles focus on the large visual pieces. It’s rare that the physical copy of the book is actually a factor when examining a story like this, but with The Oracle the dimensions and presentation of this hardcover are a huge boon in its favor.

Verdict

Huxley: The Oracle is a fascinating and stunning addition to Ben Mauro’s growing science fiction universe. His prose work that accompanies the visuals adds a flavor and context to the events in the story that is interesting to read without ever bogging down the experience. The art by Steve Chinhsuan Wang and Nikolas Gekko is jaw-droppingly impressive, and is some of the coolest visual work done in an illustrated sci-fi book in recent memory. Be sure to check out Ben Mauro’s Huxley universe and The Oracle, available now!

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Marvel Comics Exclusive Preview: THOR #5

marvel comics exclusive preview mortal immortal thor

THOR #5 hits your local comic book store on December 17th, but thanks to Marvel Comics, Monkeys Fighting Robots has an exclusive four-page preview for you!

About the issue:
ENTER THE SERPENT!

The Sons of the Serpent want the man called Thor dead. And they have a name: Sigurd Jarlson. But the man called Thor has a name too…the name of their leader. And that name…is Blake. Somewhere in the city, a man with a hammer faces his enemy…

The issue is by writer Al Ewing and artist Pasqual Ferry, with colors by Matt Hollingsworth, and letters by Joe Sabino. The main cover is by Alex Ross.

Check out our THOR #5 preview below:

marvel comics exclusive preview mortal immortal thor

marvel comics exclusive preview mortal immortal thor

marvel comics exclusive preview mortal immortal thor

marvel comics exclusive preview mortal immortal thor

marvel comics exclusive preview mortal immortal thor


Are you reading Marvel’s THOR? Sound off in the comments!

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Marvel Comics Exclusive Preview: AVENGERS #33

marvel comics exclusive preview avengers captain america black panther iron man

AVENGERS #33 hits your local comic book store on December 17th, but thanks to Marvel Comics, Monkeys Fighting Robots has an exclusive four-page preview for you!

About the issue:
DAWN OF THE TWILIGHT COURT!

As KANG and MYRDDIN battle with the Avengers across space and time, the TWILIGHT COURT fight for the survival of ALL! Learn the origin of the Impossible City as the ASHEN COMBINE return! Next month, a CELEBRATION: AVENGERS #800!

The issue is by writer Jed MacKay and artist Javier Pina, with colors by Federico Blee, and letters by Cory Petit. The main cover is by CAFU and David Curiel.

Check out our AVENGERS #33 preview below:

marvel comics exclusive preview avengers captain america black panther iron man

marvel comics exclusive preview avengers captain america black panther iron man

marvel comics exclusive preview avengers captain america black panther iron man

marvel comics exclusive preview avengers captain america black panther iron man

marvel comics exclusive preview avengers captain america black panther iron man

marvel comics exclusive preview avengers captain america black panther iron man


Are you excited for AVENGERS #800 next month? Sound off in the comments!

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Dark Horse Exclusive Announcement: THE GOON: BUNCH OF OLD CRAP OMNIBUS 6

dark horse comics exclusive announcement eric powell the goon bunch of old crap omnibus

Eric Powell’s THE GOON: BUNCH OF OLD CRAP OMNIBUS Volume 6 will hit stores Summer 2026, courtesy of Dark Horse Comics, under Powell’s own Albatross Funnybooks imprint.

Volume 6 of the omnibus series will collect three Goon tales for the first time: A Ragged Return to Lonely Street, written and illustrated by award-winning cartoonist Eric Powell; The Deceit of a Cro-Magnon Dandy, written by Powell and Tom Sniegoski, and illustrated by Brett Parson; Fishy Men, Witchy Women & Bitter Beer, written by Roger Langridge, illustrated by Mike Norton, and colored by Marissa Louise; and more.

THE GOON: BUNCH OF OLD CRAP OMNIBUS Volume 6 will be available in bookstores on August 11, 2026 and in comics shops on August 12, 2026.

About the collection:
Nameless Town is a tough place. So tough that the only one thing standing between you and that thing that crawled out of the sewer and ate your old neighbor lady before trying to shake you down for the cash in your pockets is a mob boss known as the Goon and his psychotic counter part that goes by Franky.

After strange journeys abroad, the Goon and Franky return to Nameless Town to find that a horde of unsavory characters has filled the void left in their absence. Our reluctant hero has his work cut out for him as he faces off against the likes of Seti the Southside Mummy, Vinny Nosferatu, and a Cro-Magnon mobster in a pinstriped suit who wants his blood.

dark horse comics exclusive announcement eric powell the goon bunch of old crap omnibusAnd if you want more Goon coverage, check out the conversation we had here at MFR when The Goon: Them That Don’t Stay Dead #1 dropped last year!


Are you picking up THE GOON: OMNIBUS OF OLD CRAP Omnibus 6? What is your favorite Goon storyline? Sound off in the comments!

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Sci-Fi Epic HUXLEY: THE ORACLE Available Now

Acclaimed concept artist and visionary world-builder Ben Mauro is celebrating the global release of HUXLEY: The Oracle, the prequel to the post-apocalyptic graphic novel hit HUXLEY, now available worldwide, including the US and Canada. Published by Read-Only Memory, an imprint of Thames & Hudson, this richly illustrated art book offers fans an origin story steeped in war, rebellion, and the early seeds of empire-wide upheaval.

Following the best-selling graphic novel, which has already sold out its first print run in the UK, The Oracle is on the way to do the same. This 160-page hardcover volume features detailed artwork throughout, alongside black-and-white development sketches and a cover gallery.

With more than 100 full-color illustrations by an all-star lineup, Steve Chinhsuan Wang (Gears of War 5), Nikolas Gekko (Destiny 2, Halo Infinite), and Mauro himself, alongside exclusive storyboards by Syama Pedersen (Astartes), The Oracle delivers a powerful fusion of storytelling and visual design.

HUXLEY: The Oracle is available for purchase in-store and online in two formats: a Standard Edition (MSRP: $50) and a Deluxe Slipcased Edition (MSRP: $105), with fewer than 60 copies currently left for sale, including a signed print and premium foil-stamped packaging.

For the latest updates, visit https://www.huxleysaga.com/ and follow @HuxleySaga on Facebook, Instagram, and X.

“Return to FURY-7, a scorched planet ruled by machine emperors known as Oracles, in this new entry in the HUXLEY saga. These AIs control the world’s resources and command cloned human enforcers called Ronins. Among them, Max – seen earlier in the original series – uncovers a conspiracy that could shake the empire. Featuring both returning and new characters, the story expands HUXLEY’s intricate lore with hundreds of pages of Ben Mauro’s detailed artwork, offering a new chapter of sci-fi adventure, conflict, and richly imagined worldbuilding.”

Ben Mauro is a luminary in the world of concept art and visual design whose exceptional talent and visionary work have left an indelible mark on the entertainment industry. He has contributed to a myriad of high-profile projects across film, video games, and beyond, with his portfolio boasting involvement in blockbuster hits such as Elysium, Chappie, Valerian, Lucy, The Amazing Spider-Man 2, and the iconic The Hobbit Trilogy. His innovative designs and imaginative concepts have brought to life worlds that captivate and enchant audiences globally for over 16 years, working with directors Peter Jackson, Guillermo Del Toro, Luc Besson, and Neill Blomkamp to help bring their visionary films to life. Beyond the silver screen, Mauro’s creative talents have been instrumental in shaping the visual and thematic foundations of critically acclaimed video games in the billion-dollar Call of Duty and Halo franchises. His ability to weave narrative and design together has resulted in immersive experiences that push the boundaries of digital storytelling. His personal IP, HUXLEY®, showcases his prowess as a storyteller and creator, blending captivating visuals with compelling narratives.

HUXLEY: The Oracle can be purchased online and in select retailers including Barnes & Noble and  Amazon.

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Review: H.P. Lovecraft’s THE SHADOW OUT OF TIME by Gou Tanabe – An Understanding of Cosmic Horror

From Gou Tanabe, the mangaka behind adaptations of At the Mountains of Madness and The Shadow Over Innsmouth comes his latest adaptation of a seminal cosmic horror classic with H.P. Lovecraft’s The Shadow Out of Time. With his latest work, Tanabe continues to give a lesson in both adapting classics to comic form, as well as showing what makes cosmic horror tick. With a thoughtful reimagining of Lovecraft’s original writing and absolutely stellar visual work, this is yet another must read in Tanabe’s library of Lovecraft adaptations.

“Professor Peaslee of Miskatonic University has been acting very strange—could he be out of his mind? No…his mind is out of him!”

Writing & Plot

Cosmic horror is no stranger to the comics universe, but notable adaptations of Lovecraft’s work are few and far between. Gou Tanabe’s skill in adapting The Shadow Out of Time lies not just in his artistic skill, but in how he selects what parts of Lovecraft’s prose to write and which parts only to show in pencil. Despite this adaptation being a one-to-one comics recreation of a prose story, there are plenty of wordless sequences where we only see ancient precipices and moments of wonder or terror across characters’ faces. Tanabe manages to make Lovecraft’s own words fit perfectly within the pages, creating an experience that feels just as much like a timeless piece of horror literature as it does a modern day comic book. For those unfamiliar, The Shadow Out of Time is story of a University professor passing out one day in class and waking up with no memory or care for his current life, and instead focuses entirely on learning new subjects and exploring the world. After five years, the professor’s old personality returns with no recollection of the last five years, and then goes on a journey to find out hat happened to him – and what the source of his nightmarish visions may be. Lovecraft’s protagonists are rarely directly in the sights of the cosmic entities they encounter. More often, they’re just hapless bystanders in the wake of events and creatures vastly beyond human imagination or existence. Tanabe’s Shadow Out of Time maintains this concept by keeping Professor Peaslee focused on the mystery he is a victim of and mostly out of harms way, with the big reveals coming off more as twisted visions of wonder rather than being the prey of monsters. Shadow Out of Time is one of Lovecraft’s best stories that doesn’t usually get as much love as some of his other, more popular works. Tanabe does an incredible job of pacing out this almost 100 year old horror story into a visual format.

Art Direction

Tanabe’s great feat in adapting The Shadow Out of Time of course lies in his visual style and his sense of sequential direction. His imaginative, heavily detailed pencils manage to craft stories that bring the unimaginable cosmic horrors of Lovecraft’s mind to life in ways that still feel in line with the story’s original intent. Tanabe draws the ancient ruins and extradimensional entities of Lovecraft’s mind using the original author’s own words as a blueprint, while still maintaining a singular and unmistakable visual style. The sense of terror and foreboding Tanabe builds with his careful direction makes for a comic experience that stands not only as a great adaptation, but as a genuinely fantastic horror read. There are sequences in Shadow Out of Time where Tanabe uses long passages of Lovecraft’s original prose, but splits them up along the panels. He hides paragraphs of description in the environment so they both stay thematic and become a part of the visual experience itself. Tanabe will layer Lovecraft’s prose over trees or on top of shadows, making for a singular experience of reading this horror story in a visual format. Normally a huge detractor for cosmic horror, and one of the reasons why this genre is difficult to pull off outside of prose writing, is because it’s s genre entirely about the unknowable or unimaginable. Once you can *see* the objects or beings of terror, it takes the tension away. Tanabe manages to keep this feeling at bay not just by modeling his visions after Lovecraft’s exact wording, but by maintaining the mystery of the story throughout the entire manga. Tanabe’s focus on Peaslee’s investigations and the stunningly detailed drawings of ancient texts and ruins keeps this story feeling like a supernatural mystery rather than outright horror. His interpretations of Lovecraft’s entities are just as strange and monstrous as you could guess, with a sense of classical sci-fi mixed with modern artistic approaches making up their design. Overall, Tanabe’s vision of this Lovecraft story is right on par with the rest of his adaptations, with this being one of the best visualizations of the cosmic horror icon’s work ever put to page.

Verdict

Gou Tanabe’s adaptation of H.P. Lovecraft’s The Shadow Out of Time is a stunning work of cosmic horror in the comics medium. Tanabe succeeds in crafting this story – and other pieces in Lovecraft’s library – as a comic due to his understanding of how cosmic horror should tick and applying all of the mystery and foreboding these stories require on the page. His choices in where to apply Lovecraft’s words and where to turn them purely into images, and the overall quality of his visual work, makes this adaptation and all of his others some of the best horror stories in the comics medium. Be sure to grab this volume when it hits shelves on December 23rd!

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Review: MARY SHELLEY: THE ETERNAL DREAM

Mary Shelley: The Eternal Dream Credit: Mad Cave Publishers

“I thought of you a lot, while I was writing. All your ideas about… humanity, they have all been there to draw upon. If I ever doubted how much I’ve learned from you, I do not doubt it now.” From Mary Shelly by Helen Edmundson 2012 (pg 11)

I think it’s safe to say that there aren’t very many intellectual properties that are over 200 years old. People talk about the popularity of Star Wars, which first came out in 1977, but that’s a babe compared to Mary Shelley’s Frankenstein. Even Dracula is Frankenstein‘s annoying younger brother. You might even feel like bringing up Shakespeare, but I would argue that Frankenstein is more culturally significant to general modern audiences than the bard’s great works. Every decade or so, Frankenstein is reborn for a new generation, and there are a flurry of adaptations or works inspired by the 1818 classic.

We are currently in one of these periods. Guillermo Del Toro has recently released his version on Netflix, taking inspiration from the James Whale 1931 movie and mixing it with stylistic concepts from a broad range of Frankenstein offshoots, creating a Frankenstein’s monster of a movie, pierced together from Del Toro’s own experiences with the franchise’s legacy. Next year sees the release of The Bride, a more abstract examination of the text from the superb Maggie Gyllenhaal. There have recently been several theatrical performances* and a handful of comics, such as 2021’s The Modern Frankenstein by Paul Cornell and Emma Vieceli, and last year’s Universal Monsters Frankenstein by Michael Walsh.

Mary Shelley: The Eternal Dream
Credit: Mad Cave Publishers

It’s difficult to escape the influence of Shelley’s novel and the early Universal films, as each have seeped into the modern popular zeitgeist and left trails throughout everything they have touched. But what is fascinating about the Frankenstein obsession is how often the original creator herself is featured in the retelling, adaptations, or in works inspired by her life. In The Bride of Frankenstein from 1935, Elsa Lanchester plays Mary Shelley recounting the next chapter in her infamous story, the part that had not been published. Doctor Who visits Mary Shelley at Lake Geneva where an encounter with the Cybermen becomes the inspiration for the Creature. There is a list as long as my arm of such instances, which brings us to the upcoming Mary Shelley: The Eternal Dream published by Mad Cave studios, written by Alessandro Di Virgilio and illustrated by Manuela Santoni.

The book was originally published by BeccoGiallo in 2019 and translated for Comixology Originals by Lucy Lenzi in 2023. So it is possible you may have come across this comic already, however, Mad Cave is releasing the first print edition of it in early January 2026 to a much wider audience.

The comic chronicles the early life of Mary Wollstonecraft Godwin, and touches on some of her heritage as she is drawn towards her destiny at the Villa Diodati and the creation of her famous creature. There is an interesting narrative voice throughout the comic, and it’s owner only becomes apparent at the end, although it is fairly easy to guess once you realise that the nature of the comic is a fictional retelling of historical events. The comic embraces a motif that has become popular with adaptations of older properties: It merges history with fiction. The novels of the past are embellished retellings of actual events and not simply flights of fancy, or the authors and creators are themselves fictions to be used to tell further tales. This allows for a more poetic retelling of Mary’s early life, giving Alessandro Di Virgilio the opportunity to fill the pages with recitals of famous poems and philosophical discussion.

Mary Shelley: The Eternal Dream
Credit: Mad Cave Publishers

The cover of the book has Mary positioned like a sculpted bust with wild hair in the vein of the Bride of Frankenstein from the 1930s movies. Hanging over her is just visible the lower portion of the creature’s face. It is like the Sword of Damocles, ever present above the heroine. An inescapable fate, but it creates a contradiction. For Mary, the creature and the novel it inhabited was to prove to be her lasting legacy, whereas the creature in fictionalised form was a source of destruction and unhappiness. The cover of the book illustrates the significance of the creature but its intentions are unclear and this is not something that is satisfactorily resolved.

There is a duality to the creature that is represented through Mary’s life. It is like a winding path that is full of loss and pain, but also love and affection, and it is suggested that the creature is born from this. When the creature speaks of “our” world, he says it is “devoid of any rules,” “A world which […] seems to be made exclusively of pain, blood, suffering.” From the outset, the creature, as narrator, acknowledges the difficult life that Mary had and how this could lead her to create a story of such despair and destruction like Frankenstein. The opening scene is of her birth, and the heavy, black line drawings in the panels have a splattering of red, like a flick of paint, that visually represents the words of the narrator.

Mary Shelley: The Eternal Dream
Credit: Mad Cave Publishers

Manuela Santoni’s artwork is fascinating. It is not the clean cut, realistic renderings of most North American superhero comics. Instead, it favours an emotional expression of line and shade. The characters are created from shapes that fit the mood of each panel and scene, and are surrounded by hastily shaded backgrounds or deliberate lined shadows. Gaps in the inking creates clouds in the sky or shadows on characters’ clothes. Faces are quick line drawings with subtle inflections creating the emotional content. Sometimes this is lost within the heavy lines of a panel and can be easily overlooked if read too fast. But this comic is meant to be savoured, like a poem. The slow beats of the stanzas are dictated by the narrator’s words and splash pages herald a new verse. The classic poems recited by several characters within the comic are reflections of the artwork and storytelling style of this comic.

The Eternal Dream received some criticism when it was released by Comixology for lacking the complexity of Mary’s life, for not having a strong emotional connection to the central character. One review suggested that Mary was like a guest in her own story. I can see this, and understand it. However, I don’t entirely agree with it. The comic is not just about Mary Shelley; it is a history of the birth of the Frankenstein creature, and just as the creature is pierced together from various body parts, enlarged to make the surgery easier, so too the creature’s story is an embellishment of moments, exaggerated to fit its monstrous narrative. The Eternal Dream focuses on the early life of Mary and, in doing so, becomes an amalgamation of her ancestry and the influential, whether positive or not, people around her. The creators are presenting a life made up by the world around it, just as the creature is made up of different body parts. To see the young Mary, is to understand the anatomy of this world around her.

Mary Shelley: The Eternal Dream
Credit: Mad Cave Publishers

The artwork is rough and ready. In places it appears barely formed, but in others, there is a majestic pattern to the design. The panel layouts are straightforward with only a few rows at most to each page but, again, this simplicity creates the poetry. Each page is a steady, deliberate pace that allows the reader time to digest the words and the images equally. It has the feel of a biographical comic, along the same lines as Maus or Persepolis, with the personal touch of the artist ever present on the page. The repeated intrusion of the red splashes and dashes signifies both extreme emotion and the approaching birth of the creature. The handcrafted nature of the artwork is an important part of the visual presentation; this is not a reflection of the real world but an interpretation of a world by the narrator, in this case a fictional creature. And the artwork allows the reader to see how the creature sees—and arguably how history sees—a creator like Mary Shelley. We want to romanticise her life because of the romanticism inherent in her work, but also we expect a buried darkness for the same reasons.

There are more in-depth examinations of Mary Shelley’s life, whether they are academic books such as In Search of Mary Shelley by Fiona Sampson, or elaborated histories like Mary: Or the Birth of Frankenstein by Anne Eekhout**. And in comparison, The Eternal Dream is more whimsical, as suggested by the title. However, there is still an engaging narrative with a consuming darkness buried beneath the surface, one that feeds the creature at the heart of this wonderfully enticing comic.


Mary Shelley: The Eternal Dream, published by Mad Cave Studios is due out in January 2026.

*In the UK at least. I know because I saw one and couldn’t get tickets for another.
**Both books that I would highly recommend.

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Review: BATMAN #4 — New Boss in Town

Writer Matt Fraction, artist Jorge Jiménez, colorist Tomeu Morey, and letterer Clayton Cowles take a step back from smaller, emotional stories in this week’s Batman #4 to introduce us to a larger criminal syndicate taking over Gotham’s underworld. We’re introduced to the Minotaur: a new villain who seems to have taken complete control of Gotham’s criminals. He’s sure to play a large part in the next few issues, and this team provides a very strong story to set him up.

This issue starts with the Minotaur watching a crime go south at Gotham’s docks. He calls for a meeting of Gotham’s crime bosses, planning to punish them. We cut to Bruce Wayne at the Wayne Experimental Sciences building where he surprises Dr. Zeller while she’s on the treadmill, working. He tells her to meet him for dinner, and she’s confused by the whole interaction but agrees in the end. We then see the reporter and child from the last issue going to the Gotham Eve, a newspaper building. The reporter takes him there so he can report what he saw the night Batman was framed.

An ambush at Gotham Harbor.
An ambush at Gotham Harbor.

WRITING

Fraction gives us a slower issue this time around, but a necessary one. He takes a break from the craziness of the last few issues to give us a pretty refreshing change of pace with a business casual Bruce Wayne rather than a costumed one. While Fraction has so far explored Batman’s relationships with the members of his family, we’ve yet to really see Fraction’s Bruce Wayne in the real world. This issue changes that, and Fraction really nails it. His Bruce is charming and clever, but constantly working to push forward his work as Batman. When he meets with Zeller, he acts as though he’s into her, when in reality he likely just wants to get to the bottom of last issue’s revelation. It’s a clever use of the dual identity.

Fraction sets up his big bad in this issue: the Minotaur. Right off the bat, he puts the character in a position of immense power. He sort of carefully weaves this character into the story. He’s introduced in a way where you’d probably believe that this wasn’t his first appearance just based on how deep his claws already are into Gotham. Fraction instantly makes him compelling, and he shows us later in the issue that the character means business by immediately having him intimidate all of Gotham’s most powerful. It’s a really smart issue on both sides of the coin.

The Minotaur watches the crime gone wrong.
The Minotaur watches the crime gone wrong.

ART

Jiménez gives every character a lot of personality through body language in this issue. When Bruce confronts Zeller, every panel displays a different emotion with her. Through the art, you can clock almost immediately that she is a very vocal and easily flustered individual who doesn’t really have the time to mess around. Before Bruce sees her, she’s in full work mode. She’s multitasking, and you can tell from her demeanor how she does each task carefully. The second Bruce is known to her though, she’s much more animated and jumpy. It’s a tough switch, but one that Jiménez makes almost seamlessly.

Jiménez has also completely mastered his paneling in this issue. There’s this one scene near the end where the Minotaur has all the mob bosses terrified, and he clenches his fist high above his head. Surrounding the panel of him doing this are six rectangular, smaller panels that give us a small look at each of the bosses faces. It’s such a fun way to show how deeply this new character has shaken each of them, wincing at even the slightest movement of his fist. Jiménez really gives you plenty to admire here.

The Minotaur calls for a meeting of the bosses.
The minotaur calls for a meeting of the bosses.

COLORS

This issue has got some really vibrant colors, once again giving this team’s Gotham more room to shine. The city itself isn’t colorful, but the lighting and the people constantly are. It’s rare that you see Gotham in the daytime, and so when you do, you have to sort of make it stand out with other things. Morey does that pretty successfully. Dr. Zeller’s holographic work is a bright pink color that reflects onto her, giving her a pink glow when Bruce walks into the room. What’s smart about this is how, in this scene, she’s also wearing a pink shirt and headband. She’s illuminated by the same color she’s wearing, and so it’s muted when she speaks to Bruce, but still pink and harmless.

The issue takes a pretty big shift in color when we move to see what the Minotaur has going on. The room he gathers everyone in is covered in a lot of yellow and orange lights. It’s a smart choice from Morey. Not only does it place some pressure on everyone in that room, but it also makes it seem like the room is on fire, engulfing all of them, while the Minotaur is completely safe from it. It’s a very powerful way of cementing this new character as a large threat.

The issue's credits.
The issue’s credits.

LETTERS

This issue has some pretty fun lettering choices from Cowles. He really shines with his little time and location boxes that occasionally appear in the corners of certain panels. The best example of one of these is when the reporter takes the child from the last issue to the Gotham Eve building. Once inside, the reporter talks to who we can assume is the editor in chief of the paper. Six minutes pass while the kid sits in the chair, and there’s this really nice and stylish box telling us that right in the corner of the page. It gives Gotham a sort of New York feel, and boxes mirroring subway signs. Cowles really does his best to further display the city and setting’s personality, and he succeeds.

CONCLUSION

Batman #4 sort of tones down the action, but it’s a much needed one that really shows us what goes on in Gotham when we’re not just following around Batman. Fraction, Jiménez, Morey, and Cowles all do their best in giving Gotham and its people a strong personality, and they really do a good job in familiarizing you with a city that’s been around for decades. They make you feel like you’re here, you’re comfortable, and you’re in this fight with Batman until the very end.

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Marvel Comics Exclusive Preview: SPIDER-MAN & WOLVERINE #8

marvel comics exclusive preview spider-man wolverine

SPIDER-MAN & WOLVERINE #8 hits your local comic book store on December 10th, but thanks to Marvel Comics, Monkeys Fighting Robots has an exclusive four-page preview for you!

About the issue:
SPIDER-MAN AND WOLVERINE ARE DEAD?! PETER and LOGAN have met their demise. Blame…REED RICHARDS?! And…An ALL-NEW VILLAIN?! R.I.P. THWIKT.

The issue is by writer Marc Guggenheim and artist Kaare Andrews, with colors by Brian Reber, and letters by Travis Lanham. The main cover is by Andrews.

Check out our SPIDER-MAN & WOLVERINE #8 preview below:

marvel comics exclusive preview spider-man wolverine

marvel comics exclusive preview spider-man wolverine

marvel comics exclusive preview spider-man wolverine

marvel comics exclusive preview spider-man wolverine

marvel comics exclusive preview spider-man wolverine

marvel comics exclusive preview spider-man wolverine


Are you reading SPIDER-MAN & WOLVERINE? Sound off in the comments!

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Marvel Comics Exclusive Preview: NOVA: CENTURION #2

marvel comics exclusive previews nova centurion imperial annihilation

NOVA: CENTURION #2 hits your local comic book store on December 10th, but thanks to Marvel Comics, Monkeys Fighting Robots has an exclusive four-page preview for you!

About the issue:
RAVENOUS!

Taking a job for the gangsters of the Kree/Skrull War, Nova hunts a mysterium thief. But business becomes personal when the trail leads to an old nemesis, and the opportunity to settle old scores going back to the Annihilation War becomes worth more than any reward. Enter the murderer of untold Nova Corpsmen: Ravenous!

The issue is by writer Jed MacKay and artists Álvaro López & Matteo Della Fonte, with colors by Mattia Iacono, and letters by Cory Petit. The main cover is by Alessandro Cappuccio & Rachelle Rosenberg.

Check out our NOVA: CENTURION #2 preview below:

marvel comics exclusive previews nova centurion imperial annihilation

marvel comics exclusive previews nova centurion imperial annihilation

marvel comics exclusive previews nova centurion imperial annihilation

marvel comics exclusive previews nova centurion imperial annihilation

marvel comics exclusive previews nova centurion imperial annihilation

marvel comics exclusive previews nova centurion imperial annihilation


Are you reading NOVA: CENTURION? Sound off in the comments!

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