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FRIENDLY NEIGHBORHOOD SPIDER-MAN #1: All About The Neighborhood

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Marvel’s rock star writer Tom Taylor gets a Spidey book with rising art star Juann Cabal. Friendly Neighborhood Spider-Man focuses on the people surrounding our favorite web-slinger. The all-star creative pairing previously did stellar work together on All-New Wolverine.

Friendly Neighborhood Spidey 1 cvr

***SPOILERS LIE AHEAD***

 

Tom Taylor really turns on the heart and charm with his first Spidey issue. Everything you need to know about this series is in the title Friendly Neighborhood Spider-Man. This is a comic book about the immediate surroundings of one Peter Parker. He’s one hell of a guy who does everything he can to take care of the people around him.

There’s no high-octane action sequence to open our story, there’s no ludicrous villain plot threatening the lives of everyone Spidey loves. Right out of the gate this is a very plain and simple story about how much Spider-Man means to his community.

Taylor populates this neighborhood with such real people, Peter included, and right away it’s so easy to relate to and understand what we’re reading. We don’t even really spend much time with Spider-Man himself as we’re introduced to all the peripheral people we don’t spend any time with in Amazing Spider-Man; it hammers home the point that this isn’t just another Spidey title.

From the people Peter passes on the street every day, to his apartment complex neighbors, to the love of his life MJ; we spend a lot of time seeing how important Spidey/Peter are through the eyes of others.

It’s not that this issue doesn’t have action either, there is just enough to keep the pace exactly where it needs to be and remind us we’re still reading a superhero comic book. There’s also a perfect dose of classic Spidey humor, Taylor demonstrates a restraint and knack for comedic timing.

Friendly Neighborhood Spider-Man is a wonderful compliment to the main Spider-Man titles. It’s a wonderful idea to produce a series where we can spend some quieter, quality time with Peter Parker and the people around him. This launch issue is very much a love letter to the character by the creative team, a sentiment that every reader will probably share if they’re buying this title.

It’s also a title that isn’t going to be for everyone. Not every fan of superhero comics is going to dig the slower paced drama with very little punching for the massively popular wall-crawler. This series will most likely become a great accent piece to the Spidey line of books for those who just can’t get enough (Myself included).

Juann Cabal might still be an “up-and-coming” artist but he sure doesn’t seem like it here. It’s no easy task to take a script with minimal action and keep readers engaged throughout.

There are plenty of veteran artists who can lose a reader’s interest with too many pages of straight dialogue in a row. Cabal displays a wide array of emotions and navigates the story splendidly. Cabal is what breathes so much life into this lively neighborhood.

The secondary story sees Aunt May secretly going to a cancer center due to a lump she found. The tension that’s built just from her keeping a secret from her nephew is a sign of Taylor’s writing strength. He’s able to jump in here and just hit the ground running with these characters that have so much history.

The moment with Spidey and the kids, as he secretly tails his aunt, is such a classic Spider-Man moment. Dealing with the bully situation but then turning it into a whole other thing because he talked himself into a corner, but it’s okay because he saved the bus driver’s sister once; that just puts a smile on my face and a chuckle in my heart.

Friendly Neighborhood Spider-Man is a perfect accent series to a stellar Amazing Spider-Man run. We die-hard fans of the ol’ web head are in a really nice place right now. The only downfall of this inaugural issue is that it’s not for everyone; but those that it is for will cherish it for being so lighthearted, charming, and drop dead gorgeous.

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Read Captain Marvel’s Origins In THIS WOMAN, THIS WARRIOR

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Ms. Marvel Epic Collection: This Woman, This Warrior is out this week, chronicling Carol Danvers’ earliest adventures, from before she became Captain Marvel.

The paperback features Danvers’ debut as superhero Ms. Marvel, following her appearances as a civilian in the original Captain Marvel series. A human endowed with Kree powers, Danvers is considered one of Marvel Comics’ most powerful characters.

This Woman, This Warrior collects issues #1-14 of Ms. Marvel, as well as Marvel Team-Up #61-62 and Defenders #57, and features a Murderers’ Row of talent. It’s written by Chris Claremont and Gerry Conway, with pencils mostly by Jim Mooney, John Buscema, and Sal Buscema (along with others, such as John Byrne and Carmine Infantino).

ms. marvel epic collection comics captain marvel

This Epic Collection is full of some of the best superhero storytelling the 1970s had to offer. It has big, explosive action with bright, vibrant colors. It also has some mystery and intrigue to keep you engaged, and great character development. Claremont and Conway are two of Marvel’s best writers ever – they literally helped build the company. Add the infamous art styles of Mooney and the Buscemas, and you a have a comics cocktail of greatness.

The cover of Ms. Marvel #1 states “a bold new super-heroine in the senses-stunning tradition of Spider-Man!” and the series follows through on that promise. Conway was Stan Lee’s successor on Amazing Spider-Man, so it fits that he would bring some of that world into Carol Danvers’. Right away in issue one, the writer slips in a Peter Parker cameo. Mary Jane Watson also becomes a supporting character, and Carol begins the series accepting an editor job at the Daily Bugle, where she frequently bumps heads with J. Jonah Jameson. A lot of the personal elements that made Spider-Man so popular are carried over into the world of Ms. Marvel, and it helps the reader build an emotional connection to this new corner of the Marvel Universe.

That being said, the series has a fresh voice of its own and doesn’t just feel derivative of Spider-Man.

Part of what makes Ms. Marvel feel unique is the theme of female empowerment that flows through it. There are a number of characters who scoff at the idea of a woman playing in the same room as the men, both as a superhero and a civilian. Jonah Jameson makes Carol the editor of a new women’s magazine and expects her to fill the publication with articles about diets, fashion, and recipes. He scoffs at the idea of lady astronauts, and literally says the words, “Women! Where’d they ever get the idea they were any good outside a kitchen, anyway?!” The comic was written in the 70s, but it’s scary how relevant it still feels today. Jonah, and other like-minded men, are played as the buffoons they are, and Carol shows them up time and time again, both as herself and as Ms. Marvel.

Ms. Marvel: This Woman, This Warrior is an action-packed, empowering collection that offers fun like only classic Marvel comics can. Older comics can be a bit daunting or inaccessible to modern readers, but rest assured, this Epic Collection is a good time for all. And it’s a great primer for new fans before Captain Marvel hits theaters this year.

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Review: BOJACK HORSEMAN SEASON 5 – As Funny and Heartfelt as always

Review: BOJACK HORSEMAN SEASON 5 - As Funny and Heartfelt as always

Bojack Horseman has a deserved reputation for being one of the best adult animated shows currently airing (or streaming). The Netflix hit blends hilarious comedy and hard-hitting insights on issues like depression. Bojack Horseman continues with this delicate balancing act in its recent fifth season.

In the new season, Bojack takes on the titular role in the TV show Philbert. He hates his character, and feuds with the creator of the show. Bojack also starts a relationship with his co-star, Gina Cazador (Brooklyn Nine-Nine‘s Stephanie Beatriz). And like every season of Bojack Horseman, Bojack quickly spirals through the season as he grapples with his demons.

Throughout the show’s run, Bojack has battled addiction and depression. No matter how good life gets for Bojack, he finds a way to screw it up. Despite saying he wants to improve, his actions frequently say otherwise. The fifth season sees Bojack go down an even darker path. He gets addicted to powerful opioids after an accident and the show slowly builds on this. It’s an engaging subplot that drives Bojack into its familiar dark territory.

One episode that brilliantly highlights Bojack’s addiction is “The Showstopper.” In this episode, Bojack’s addiction is so strong that he can’t separate reality from the world of Philbert. He becomes paranoid, which results in one of Bojack’s most despicable acts. “The Showstopper” doesn’t quite match previous penultimate-season episodes, as they had deeper emotional moments like Bojack’s fantasy life with Charlotte, or the death of Sarah Lynn. But “The Showstopper” is still a trippy episode that plays with Bojack’s new reality.

Bojack’s past also comes back to haunt him. The events of Season Two rear their ugly head and it affects his relationship with Diane. His loses someone close to him during the season and despite Bojack saying he’s okay it’s clear this event is going to be addressed in the next season.

Diane, Princess Carolyn, and Mr. Peanutbutter also each have an episode to shine. Diane had the best standalone adventure, where she runs away to Vietnam. “The Dog Days Are Over” has a very moving moment that shows how someone can be alone whilst in the middle of a crowd. Anyone who has had depression or felt isolation can relate to it. Her episode also had a fair amount of hilarious moments, and it’s the balance of humor and heart that makes for the best moments of Bojack Horseman.

Princess Carolyn’s episode, “The Amelia Earhart Story,” elaborates on her previous miscarriage, and her mother’s alcoholism. The episode showcases more of Princess Carolyn’s past, and how mother almost held her back. It sets the stage for Princess Carolyn’s future, and the difficulties of balancing her career and single parenthood. Her dreams clash.

Mr. Peanutbutter’s episode looked at his previous relationships and how they all had one disastrous night and he realizes what the common-dominator in why they failed. The episode examines Mr. Peanutbutter’s taste in women and how they changed from fun-loving gals to becoming bitter shrews. The episode also shows how Bojack ended up having Todd as a lodger.

Bojack Horseman
 sees some new characters join the season. Gina was the most important – she was Bojack’s co-star and love interest and a cynic with a dry wit. Gina has a knuckle down and gets on with it approach. She has pretty much given up on her dreams. Gina has the biggest arc in the season because Bojack clips away her shell and she lets her guard down which has both positive and negative effects. The decision she makes in the final episode was a strong commentary on the current situation in show business.

Hong Chau played Pickles, Mr. Peanutbutter’s new girlfriend and acts just like a pug – happy, enthusiastic and a bit stupid. Pickles is the female version of Mr. Peanutbutter – but she is only 25, she’s still figuring out her way in life. She will have a bigger role in the next season.

My favorite new character was Henry Fondle, a sex robot built by Todd. Henry is a gag character, all he does is spout pre-programmed sexual phrases that get interpreted as business commands. Todd ends up being the smartest person in the room at times because of this. It made me laugh.

Bojack Horseman
 is largely known for being dramatically hard-hitting, but it’s still a funny show. The fifth season has some of the best moments of humor. “Bojack the Feminist” was the best comedic episode in the season where, after a misconception, Bojack becomes a feminist icon. Bojack learns about feminist theory, Mr. Peanutbutter attempts to be tough and fails miserably, and the character of Vance Waggoner (Bobby Cannavale) was a satire of actors like Mel Gibson and Alec Baldwin and their redemption in Hollywood.

The fifth season keeps to Bojack Horseman‘s high standards. This season is not as emotionally devastating as previous seasons because it doesn’t have an event like Sarah Lynn’s death or the reveal of Hollyhock’s parentage. But the season is still funny and dramatic and fans will love it.

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Review: WONDER WOMAN #61 Asks “Where is The Love?”

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Wonder Woman finds her love with the Goddess of Love.

Wonder Woman faces off against the God of War once more. Amidst a civil war in the small nation of Durovnia, Ares serves his own form of bloody justice. Diana, trying to find Steve Trevor in the conflict, fights to stop Ares. The only thing that is able to stop the fight is the crying of a child. Before the battle, Ares used a missile to destroy a tyrant-supporting village, to which a baby is the only survivor. This lone survivor shakes Ares to his core, causing him to leave the nation to its war. Meanwhile, Steve Trevor finds another god amongst the ruins of the country: Aphrodite. What does the goddess of love have to do in Durovnia?

Wonder Woman 61 cover

**Some Spoilers Below**

Story:

While Wonder Woman goes off to help civilians stuck in the crossfire, Steve Trevor speaks to Aphrodite. The pair begins to talk about love and war, with Aphrodite being sick of it. She notes that love has only caused more pain than anything else. Steve counters her argument by pointing out it’s easier to be brave for love. This goes on for a bit before Steve convinces Aphrodite to help him find Diana.

Meanwhile, Wonder Woman is in the capital, protecting those caught in the crossfire. Two of the innocents turn out to be the grandchildren of the Prime Minister. Seeing a way to end the fighting, she takes the kids to their grandfather, hoping to find peace.

wonder woman 61 p1

This isn’t a great issue, but it’s not terrible either, mediocre at best. While it’s fantastic to see Wonder Woman in action, the conversation between Aphrodite and Steve is dull. I’ve heard the connection of love and war before in many other stories. This one adds nothing new except it gives Steve some weight to the story.

If this was a twist, turning the goddess of love into a villain, it could have been great. However, soon after, she throws aside her stance to help Wonder Woman. This team up is kind of cool, but I just see wasted potential. Wilson is a fantastic writer, and the pieces are there. It just can’t quite mesh together to achieve greatness.

Wonder Woman 61 p2

Art:

This is where the comic takes a massive leap in quality. Xermanico takes over illustrating the issue, and every character looks fantastic. While I may not have been a fan of Nord’s style, I did enjoy the designs, which are now perfected. Wonder Woman and Aphrodite stand out thanks to the masterful illustrations, as well as a certain character at the cliffhanger ending. Add that with Fajardo Jr.’s excellent colors, and we have a great looking book.

 

Conclusion:

While there are fun bits sprinkled throughout, this wasn’t a great issue. The debate on love and war was dull and a chore to get through. The action was fine, but there wasn’t enough to keep any reader satisfied. The art, however, is a significant improvement and I hope it stays for the rest of the run. Here’s hoping the story can get on that same level in the coming issues.

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THE GOLEM REVIEW: Paz Brothers Return With Jewish Folklore Horror Film

The Golem is a supernatural film from directing duo Doron and Yoav Paz about a woman who summons a monster to protect her village, but things don’t go as planned. The film is the first for horror website Dread Central and makes its East Coast theatrical premiere at the Miami Jewish Film Festival on January 16th. On February 1st the film opens in Los Angeles and then The Golem lands on VOD, DVD, and Blu-ray on February 5th.

A New Take 

The Golem is the third cinematic retelling of the 16th-century Jewish folktale. The first two are interesting to note because they were done by the same director only five years apart. It’s a bit of fascinating cinema history. Of note, the second version from 1920 is praised as one of the best examples of German Expressionism. Flashforward to 2018 and we have the Israeli-born Paz brothers doing a new take.

If you’re not familiar with the Paz brothers, this is their third film. Their first feature, Phodilia was an exploration of modern conveniences and how it’s changing people. The Paz brothers followed that up with JeruZalem, a mostly first-person zombie film set in Israel. These films are equal parts competent, ambitious, and silly.

The Golem is more of the same which is a good thing. The brothers, one of the familiar names emerging from the rapidly-growing film scene in Israel, bring more of their unique blend to this film and it works, or it doesn’t, depending on your tastes.

The Golem Begins …

The Golem begins in the past, quickly recounting the story of a Rabbi who summons a creature to defend his people only to subject them to a horrible monster. That’s the original folktale in a nutshell. Wrapped up in about five minutes.

The film’s present-day takes place a century or two later and centers around a small, mostly isolated Jewish village. The community lives in peace even while a sickness spreads across the rest of the country. A group of outsiders blame the Jews and force them to stay within the confines of their community. Hanna, our lead played by Hani Furstenberg, isn’t having it and she turns to mystical forces to do something about it.

Hanna summons the titular creature, and it quickly proves to be a life-saver but, as summoning supernatural forces will often lead, things start to go haywire. The first appearance of the creature is a fantastic sequence and reveal. It’s masterful when a horror movie can creep viewers out in a scene that takes place in broad daylight.

Paz Brothers

Visually, the Paz brothers do not disappoint as they create a beautiful world to look at it. Jeruzalem was clever in its use of the “Google Glass”-type headset. And they do love their first-person views as The Golem features a couple of POV shots. On a technical and visual level, everything is on point including some exquisite lighting.

It’s easy to say that The Golem falls flat on a story level because it follows the familiar beats of so many movies like it. It’s got the right tropes at the right time. However, instead of exposition bombs, it offers throwing daggers that come out of the dark, only a few at a time. And the tropes are subverted by the subtle nature of the creature itself. The film creates so much creepy tension in moments where nothing is happening except for two characters staring at each other. That last sentence should also be taken as a nod to the great performances by Hani Furstenberg and the young man who plays the monster.

Final Thoughts

The writing and story in The Golem is indeed nothing to write home about. But where the movie hits bumps in the road is the Paz Brothers’ tendency to let cringe-worthy dialogue and micro-moments slip in. It happened a lot in Jeruzalem. It’s less of a problem here but still enough to really jog viewers out of the moment. Also, the choice of music is often harkening back to an old style of movie that doesn’t mesh well with the gritty-lite style going on in The Golem.

Would I recommend The Golem? Yes. It’s a lot like many other films in the genre but with a different type of monster and born from a different kind of folklore that we don’t see much often. The Paz Brothers and their unique sensibilities offer enough of the familiar and the new to keep things interesting. It might even make it into your collection of modern monster movies.

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INTERVIEW: Composer Robert Lundgren Takes On Mutant Year Zero With Synth Music

Robert Lundgren is a composer with several films (Trappan, En sjel for mye) under his belt but an ever-growing list of credits that include video games like the new Mutant Year Zero: Road To Eden which features a lot of strategies, story, and mutated animals with guns.

Robert’s tracks for Mutant Year Zero features a blend of styles plucking inspiration from all over the place. The reason for this is the post-apocalyptic, surreal setting of the video game has created a crazy, mixed up world. Also, Robert is a musician who loves a diverse range of sonic stylings.

Using the magic spell known as telephone-icus, Robert talked to PopAxiom about Mutant Year Zero and the things that influence making music.

Press Play

Robert “… started playing the piano at six I think” and continued his musical education into adulthood. Along the way he “… got the chance about 10 years ago to work as a freelancer.”

Robert’s passion for music reaches out into a diverse set of classical musicians and modern musicians. Another genre of music that worked its way into Robert’s musical DNA “I’ve always been influenced by the music in films.” The composer and his team in Sweden believe ““You always draw inspiration from everything you’ve listened to.”

About Mutant Year Zero: Road To Eden

mutant-videogame-composer

A video gamer, Robert says “I thought games and movies would be something fun to work on and use my musical skills to create stuff.” And along came Mutant Year Zero: Road To Eden, a turn-based strategy game that’s equal parts X-Com and Teenage Mutant Ninja Turtles. In Mutant, the players are sentient animals who must traverse a dangerous, post-apocalyptic world.

The influences on the soundtrack include a litany of bands from a specific kind of genre “For Mutant, I’ve been listening a lot to synth music like Depeche Mode, New Order, and Kraftwerk.” But the sonic texture includes other layers “… A lot of films scores like from Morricone.”

Robert laughs “I made a big playlist.”

Mutant is based on a tabletop role-playing game from the 80s. Naturally Robert “… drew a lot of from the 80s. The original tabletop game is from the 80s, so I thought about that setting a lot.”

Robert joined the Mutant project early on and says “The more the game developed visually, the more the music evolved into this 80s and synth-y style.”

What does Robert love about 80s synth? “It’s a style that gives a lot of freedom. You can always toss in more and more. More wet synths, more synth bass, or filter sweeps.”

One final thought on the influences on Mutant Year Zero and making music for video games, Robert adds “I’ve been playing the Fallout games and got immersed in the mood. So, I’ve been listening to a lot of modern game composers too like Inon Zur of the Fallout Series. His work is very appealing to me.”

Wrapping Up

Music in a movie or TV show is finite. You need 20 minutes, 30, 40, etc. In a video game, though, that music might need to go on for much longer. Robert says of composers like Zur and Jeremy Soule (Elder Scrolls) “After ‘X’ amount of hours you don’t find a repetitive pattern in those pieces.”

Mutant Year Zero: Road To Eden is available on a variety of gaming platforms. So what’s next for Robert and his team? “We’re doing a little bit of everything.”

Thanks to Robert Lundgren and Impact24 PR for making this interview possible.

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[Review] Bruce’s Family is Under Attack in DETECTIVE COMICS #995

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Peter J. Tomasi and Doug Mahnke don’t pull any punches with Detective Comics #995. Without giving away too much, one of the people closest to Bruce Wayne dies, while another is gravely injured in this gripping new issue.

Batman races with Dr. Thompkins back to Wayne Manor following the attack on her clinic in the previous issue. She’s been infected with the Joker’s toxin, and is just moments from death. But, as the issue’s cover illustrates, Leslie Thompkins is not the only person close to Bruce who’s being targeted. By the issue’s end, a grieving Batman makes his way to Arkham to find answers…and he may have finally been pushed over the edge.

The Writing

Tomasi is clearly not holding anything back in the run-up to issue #1000. The storytelling in Detective Comics #995 crackles with energy and anxiety as Batman rushes to save not one, but two of the individuals closest to him.

The writer understands that one of Batman’s most important strengths has always been his secret identity. Even his longest-running villains (with few exceptions) are unaware of the man behind the mask. But, whoever it is that is stalking Bruce seems to know who he is, and just who to hurt to strike the most damage. For Batman, that is the most terrifying threat of all.

Bruce coming to terms with yet another loss in Detective Comics #995 is pretty heart-wrenching. What’s worse, though, is the threat of what he might do now. As the issue closes, we’re left with a genuinely worrying picture of Bruce’s mental state.

The Artwork

The pencil and ink work by Doug Mahnke and Jaime Mendoza shine in this issue as well. The images of Dr. Thompkins’ face contorted by the Joker toxin are striking; even under the ghastly smile, you get a sense for the intense pain the character is experiencing. David Baron’s colors help accentuate the grotesque features to really sell the image.

Much of Detective Comics #995 is dominated by tight, close-up shots of the characters, accentuating the drama of the sitaution. The sketchy, hatched lines and shadows add a sense of gravity to the characters’ expressions. And, by the book’s end, we have some truly demented imagery underscoring how close Bruce is to his breaking point.

Baron’s color choices change with expert precision to match the tone of the situation. We go from naturalistic colors to a warm, washed-out palette for flashback panels. Finally, by the book’s end, we see Arkham bathed in a kind of supernatural cross of greens and dark shadows, reminiscent of the monstrous funhouse Batman promises to visit on the asylum’s inmates.

Final Thoughts

Detective Comics #995 elevates the drama and tragedy, pushing Batman to the edge in the process. Although it’s a stretch to believe that Tomasi would actually take Batman over the line, I’m hyped to see what happens next.

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Review: BILL & TED SAVE THE UNIVERSE Is Non-Heinous And Most Triumphant!

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Bill & Ted Save The Universe from Boom! Studios collects the third hit Bill & Ted mini-series by Brian Joines, Bachan and Alex Guimaraes.

The Wyld Stallyns are back, and this time they’re traveling across the whole universe! Bill and Ted have been kidnapped by a bodacious alien and are handed over to…their long-lost family?!

Bill & Ted Save The Universe
Cover art by Derek Charm

Bill & Ted Save The Universe
Written by: Brian Joines
Art by: Bachan
Colors by: Alex Guimares
Letters by: Jim Campbell
Covers by: Derek Charm

Writing

Bill & Ted Save The Universe is the third Bill & Ted movie we should have gotten back in the 90s. Writer Brian Joines, who already had a strong handle on San Dimas’ most dynamic duo in Bill & Ted Go To Hell, ups his game here. Joines not only writes the way the boys speak perfectly, he is also great at using the growing cast of characters this series has subtly developed over the years. The supporting cast, well known to fans, has always been part of the charm of this series. It’s good to see that.

Joines does bring his own ideas into the series; a slew of fun alien races, we get to see how Bill and Ted meet and we finally meet their mothers. The less said about that last bit the better though, as what happens with Ms. Preston and Ms. Logan is a huge part of the plot, and spoiling will take away something special.

Art

The art by Bachan is refreshingly not realistic and tied down by any need to be a pitch-perfect match for the movie. Bachan understands that Bill and Ted are iconic at this point, and all you have to do is capture the characters and go with it. The line work also has a ton of energy. The pages zip by as fast as a time-traveling phone booth. You also get some great creature designs.Bill and Ted Save The Universe

Alex Guimares colors the hell out of this book, and his palette adds much to the entire thing. Bill & Ted should always pop and Guimares kaleidoscopic approach to coloring definitely makes things explode with energy.

Conclusion

Bill & Ted Save The Universe is a treat. It’s rare that an older property can be made to feel fresh.   Joines, Bachan and Guimaraes deliver a comic that feels new but also like a long-lost sequel to one of our most beloved franchises.

 

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Review: DOCTOR WHO “Resolution” – The Best Chibnall Episode So Far

Instead of a Christmas special Chris Chibnall gives fans of Doctor Who a New Year episode. This special marks the first time Chibnall uses a classic villain. Chibnall has had a lukewarm start as a Doctor Who showrunner, but this episode is a true “resolution” for this season.

Over 1,000 years ago, all of humanity united and (barely) won a great battle. The combatants split the body into three parts and spread them around the world. But one of the body parts is rediscovered – on New Year’s Day 2019 in Sheffield. This awakens one of the Doctor’s greatest enemies, and she has to stop him before it overtakes the planet.
Doctor Who
“Resolution” ends up being Chibnall’s best episode, and the best Dalek episode in a long time. Chibnall’s Doctor Who run has focused on simpler, stripped down stories. This approach works incredibly well for “Resolution.” This episode also utilizes the classic Whovian enemy brilliantly. “Resolution” is comparable to the Season One episode “Dalek” because both episodes show how much havoc a Dalek can cause. Chibnall breaks out a Dalek for “Resolution,” and both he & the creatures hit a high note.

Some folks criticize the “overuse” of Daleks in Doctor Who, making them less threatening. “Resolution” goes for a “less is more” approach. Even without its battle armor, this Dalek was deadly and resourceful. The creature has new abilities and is able to make a suit of armor out of scrap metal, like how the Doctor can make a Sonic Screwdriver out of spoons. “Resolution” reinvents the Dalek in a way that makes it fresh and frightening again.
Doctor Who
“Resolution” also focuses on the O’Brien/Sinclair family dynamic. Ryan’s dad, Aaron (Daniel Adegboyega), finally makes an appearance and the episode shows their strained relationship. Ryan finally reconciles with Graham, which takes Aaron aback. Aaron is shown to be a coward and someone not living up to his potential – he has the important Deus Ex Machina. This trio has the emotional moments of the episode, which makes a great underlying storyline for “Resolutions.”

Like the other episodes of Season Eleven, “Resolution” has fantastic production values. The cinematography and costumes are cinematic in quality, and most of the CGI work holds up. There is even a decent amount of action, largely from the hardcore makeshift Dalek.
Doctor Who
“Resolution” was able to get Charlotte Ritchie as a guest star. Ritchie is a recognizable actress in the UK, and some fans hoped she might become a Doctor’s companion. Ritchie was notable because her character’s body is taken over by the Dalek and they fight for control. She said a lot with her facial expressions. Ritchie may not be a companion, but she delivers a fantastic performance in this Doctor Who special.

There are still problems with Chibnall’s writing style. Despite the Dalek’s body being split apart, only the part in England matters. The story could have started with archaeologists discovering the body, without any reference to the other parts. Chibnall also wastes the really interesting concept of the organization that funds the archaeologists. Chibnall ignores a basic rule of screenwriting – show, don’t tell. The episode is overwritten and almost spoils the action.
Doctor Who
Another issue with Chibnall’s writing is the humor. His attempts at jokes are subpar, at best and “Resolution” has some especially poor attempts. The worst example was when the Doctor attempts to get help from UNIT. Some people in the UK have criticized the joke as an attack against Brexit, but my issue is it wasn’t funny and makes no sense. The joke fails if you try to imply any form of internal logic.

“Resolution” showcase some of the best and worst of Chibnall’s writing – fortunately the scales tip more towards the positives. It is one of the best episodes during Chibnall’s reign so far.

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INTERVIEW: Composer Thomas Parisch Used A Musical Contraption For Video Game Iris.Fall

Thomas Parish is a German-born composer living in Los Angeles and making music for TV, film, and video games including the new moody, puzzle game Iris.Fall. The composer spoke with PopAxiom about making music for the strange, surreal game alongside composer Edwin Wendler, and the musical contraption they invented to get the job done.

From The Top! 

Where did the road to becoming a composer start? “Wow, that’s really the top.”

Who doesn’t love an origin story? Thomas begins “I was kind of forced into recorder lessons at a young age. But I took a liking to it. I got a [music] bug when I heard the oboe. That’s when I started to take music serious, at around 11 or 12.”

The connection to music grew “I got into playing one instrument and that lead to other instruments and eventually the piano.”

Like falling in love, that one instrument changed everything ”Once I played the piano I started improvising and really trying to find out what fascinated me about music.”

Thomas experimented “I started to figure things out and making things. I think that’s when composing started.”

Meanwhile at school, the young composer-to-be “… studied oboe as an instrument but also music theory.”

Slowly but surely “The composing and theory part kind of took over and I couldn’t just play one instrument anymore.”

Like a superhero discovering his sonic abilities, Thomas also had a calling “At the same time I had this love for film music. My background is classical, but I always had this interest in music for storytelling.”

Crossing the great pond that is the Atlantic “I went to Boston and Berklee and explored film music and jazz.” The journey continued to the mystical lands known as Los Angeles where Thomas “… ended up … doing a graduate degree at USC.”

iris fall-video game-composer

About Iris.Fall

Thomas began working on films like The Iceman, Whiteout, and Legion as an orchestrator. Other films as a musician and now as a composer for TV series like Doc Martin. Along the way came video game projects like Resident Evil 6 (2012). And now, the composer scored Iris.Fall, a moody, puzzle video game created by NEXT Studio. “

Using videos, stills, and scenes Thomas created the sound-world for Iris.Fall “We had a lot of discussion about the soundtrack.”

And where did those discussions and Thomas’ creativity lead? “We wanted to come up with something that was very idiosyncratic and unique.” Play the game for just a minute, and you’ll see how accurately they hit that nail on the head.

Iris.Fall takes place in a strange, surreal world. The creators of the game “… Liked experimental sounds and these ‘orchestrions’ and player-pianos, toy pianos, or show-tunes. We wanted to bring this musty theater full of nostalgia back to life. These old tunes and weird instruments.”

The score evolved to service the story “Then we started to get away from ‘clean’ sounds. There might be some notes out of tune or scratchy.”

Typically, a score is made from samples or new orchestrations. However, the sounds they wanted posed a problem “ … a lot of these instruments you can’t even find a sample for. Recording them is hard. Where do you find them and who knows how to play them?”

The solution? “We built our own weird instrument. I have a friend who is a musician and also an inventor. In the end, we built this … thing.” Thomas describes a sustain pedal, sitar, dog hands, warped violins and more. We’ll just go with ‘thing.’

The new thing was exciting “So, it was cool, we had this new instrument of sorts that we invented …” It solved one problem but created a new one “… we had to learn how to play it which was a bit annoying.”

Creating this ‘ugly’ music might sound easy, but it’s a great challenge “You want to bring the music out of balance to suit the mood but also not to a point where you disturb the melody.”

The music for Iris.Fall, like the game itself, was seeking a balance between being fun and challenging “Even when it’s a simple melody there’s something underneath the surface that makes you want to go on.”

Your Dog Is An Alien?

Iris.Fall is available on all game platforms such as the XBOX, PS4, and PC. Before we let Thomas go, I have to talk about a curious item on his IMDB page called My Dog Is An Alien. Before answering, Thomas laughs a bit “It’s a little short film. You know, when you don’t have work, and you’re coming out of school, one thing to do is short films.”

Work is work, right? But there’s more to it “And you never know. Many aspects of this industry are a lottery. You never know what happens, this little guy making a short film could end up making a Marvel film five years later.”

In the end, working on the alien dog is a win-win “It provides experience and some money in the pocket too.”

Old And New

For a moment, we talk about the way composers do things today versus how it was done before and one name comes up “John Williams is really one of the few people who really does a lot by himself. Most big composers have huge teams. John Williams is so old-school. His sketches are so detailed. He has help of course, but he’s part of a dying breed.”

The conversation spiral shifts to the ubiquitous use of technology. Computers have become part of nearly every industry and with good reason “It’s so much faster.”

But is that a good or a bad thing? The old man screaming on a lawn says it’s bad. For Thomas “There’s some beauty to handwriting and scoring on paper.” But like energy, which is never destroyed and only changes form, so does the way we do things. The paper might be gone, but the music thrives “Absolutely.”

Wrapping Up

What composers working today does Thomas admire? “Alberto Iglesias or [Alexandre] Desplat. What I like about them is they’re subtle.”

Thomas is working on other games such as Moonlight Blade and Honor of Kings. Is there anything else in the works? Unsure of whether or not he’s legally allowed to mention specifics, we end on a bit of a mystery “I’m working on a new game for NEXT, another interesting one. And also a new Tencent Studios game.”

Thanks to Thomas Parisch and Impact24 PR for making this interview possible.

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