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Review: Deadpool #46

Deadpool #46
Writer:  Daniel Way
Art:  Salva Espin and Guru eFX 

At the end of the last issue, Deadpool was standing on a bridge talking to a man who was thinking about jumping killing himself.  The man didn’t have the nerve to kill himself, so he had just asked Deadpool to do it for him.

If you’ve kept up, Deadpool’s healing factor (and the “curse of immortality” placed on him by Thanos) keeps him from dying.  [And people totally always want the one thing they can’t have, amiright?]

Anyways, an “Evil” Deadpool [with a freakin’ sweet backwards left arm] had formed from dismembered body parts in the meantime, and Evilpool hijacked a jet and crashed it into a bridge.

The same bridge Deadpool and the jumper had stood on.

After surviving the explosion AND the fall, the would-be jumper decides he doesn’t want to die anymore and swims to shore, leaving Deadpool to finish his trip to New Jersey for his favorite chimichangas.  This, of course, further establishes Deadpool’s insanity, as nobody in their right mind should ever willingly want to go to New Jersey — especially just for a chimichanga.

[Hey!  We agree on something for a change!]

[Shut up and stop crashing my Deadpool reviews, inner monologue!]

[No!  I am you and me and you are we!  You cannot escape!]

[$#!@*&%&#*$@!*&*@^%@&#*]

Unfortunately, Evilpool, who parachuted from the aforementioned bridge-bound plane, got to those chimichangas first.  And he blew the place up.

Poor Deadpool.

Through his disappointment, however, he realizes that there’s only one person who would do something like this…HIM!  Naturally, he turns around and Evilpool is standing across the street.

This leads into some great Tom & Jerry-esque panels where two characters who think one step ahead of each other [They are, you know, technically the same guy] find new ways to maim one another.  Of course, when you’re using heavy artillery in the middle of Jersey, federal authorities are bound to be brought in [because Jersey needs to be protected, too…for some reason] because the powers that be want the next issue to have a guest star.

Daniel Way’s writing on this title continues to be fun and well-paced.  Deadpool isn’t supposed to be too serious, and Way is well aware of that.  The cartoonish slapstick elements of this issue bring to mind the Deadpool vs. Bullseye storyline from a few years ago, and that’s always a good thing — even though that magic would be hard to recreate.  Of course, Salva Espin and Guru eFX really compliment that slapstick with the book’s animated-but-realistic-enough art.

Deadpool remains a solid choice for anyone who wants a fun ride with little-to-no thought required.

Story:  8.5/10
Art:  9/10 

[amazon_link id=”B0066UR3L2″ target=”_blank” container=”” container_class=”” ]BUY Deadpool #46 on Amazon[/amazon_link]


 

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Review: Amazing Spider-Man #674

Amazing Spider-Man #674
Writer:  Dan Slott
Art:  Giuseppe Camuncoli, Klaus Janson and Frank D’Armata

In the wake of Spider-Island, a rash of apparent teen suicides has broken out across New York City.  The cops assume these suicides are the result of kids who had a taste of spider powers during the “spider virus” incident trying to jump and/or swing from buildings.  New York’s Finest are also none too happy that they turned into giant spiders and had webs coming out of their butts.

Naturally, this means the NYPD doesn’t care too much for Spidey.  Again.

On the first page of the book, we see one of these “jumpers” going splat near the arch in Brooklyn.  Longtime Spidey fans will notice, however, that this goth kid plummeting to his death has some rather familiar wing-like tech.  I wonder how the cops missed that bit.

If you’re not entirely new to this, then you already knew from the shadow on the book’s cover that the Vulture was back.  When and how Adrian Toomes escaped from the Raft at Ryker’s Island is still a mystery, but that’s where he was at the last time we saw him nearly 100 issues ago.  Speaking of which, what happened to the newer Vulture that debuted in that same storyline?  One can imagine that the younger, acid-spitting, Predator-jawed, all-around more monstrous Vulture isn’t going to like sharing the skies with Toomes and these newer, gothier Vulturions (They haven’t been called that…yet.  But I’m old enough to remember those guys.)

Anyhow, this issue also touches on Spider-Man’s spider sense being back and what a crucial part of his power set it really is.  Of course, this is set up for the developments on the following pages with the Kingpin, Hobgoblin and their inside man at Horizon Labs.  It didn’t take Slott long at all to start weaving in new subplot threads after the biggest event of his career.  There’s a reason he’s the best Amazing Spider-Man writer since Michelinie, and this is it.  Let’s just hope his run with the book is as long and influential.

On the art front, Giuseppe Camuncoli delivers big time.  Along with Klaus Janson’s inks and Frank D’Armata’s color job, this is right up my alley stylistically.  I’ve been a sucker for realism since I was a kid, and this definitely works for the gritty, creepy direction they’re taking Vulture in.

My only complaint here involves the lightsaber scythe things that the Vulturions carry.  I can suspend disbelief for a lot of things (including that ridiculous fire sword that Hobgoblin carries now), but lightsaber scythes are kind of beyond my threshold.  Can’t criminals, you know, just carry knives or something?

Overall, though, Slott continues his stellar run on the book.

Story:  9/10 (Those lightsaber scythe things drop it down a notch.)
Art:  10/10 

[amazon_link id=”B0066UAFPS” target=”_blank” container=”” container_class=”” ]BUY Amazing Spider-Man #674 on Amazon[/amazon_link]

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Monster Dudes #1 get it now!

Monster Dudes is a self published comic book written by Dave Scheidt with art by Matt Fagan, two local Chicago creators.

Monster Dudes #1 is wacked-out tales of your favorite monsters living the everyday life. The teen wolf always has to get a hair-cut and Sasquatch has more than a few crappy jobs. This book is great to just relax and read a few stories. It reminds me of all the great cartoons in Mad Magazine. Monster Squad is one of my favorite movies, Monster Dudes keeps the memories alive.

“Most of the inspiration though comes from every day life and just me and Matt being huge weirdos and making stories that make us both laugh,” Dave Scheidt describes his thinking process.

In 2012, Scheidt and Fagan hope to have a very successful convention schedule.

Monster Dudes #1 is available in these stores in Chicago.

Alternate Reality Comics
3149 West 111th Street
Chicago, Il, 60655, IL 60655-2205
(773) 881-4376

Brainstorm Comics
1648 W. North Avenue
Chicago, IL 60622
(773) 384-8721

Challengers Comics + Conversation
1845 N Western Ave # 2R
Chicago, IL 60647-6646
(773) 278-0155

Chicago Comics
3244 North Clark Street
Chicago, IL 60657
(773) 528-1983

Evil Squirrel Comics
6928 N Glenwood Ave
Chicago, IL 60626
(773) 338-0899

Alleycat Comics
5304 N Clark St
Chicago, IL 60640
(773) 907-3404

Quimby’s Books
1854 West North Avenue
Chicago, IL 60622
(773) 342-0910

Graham Crackers
77 E Madison St
Chicago, IL 60602
(312) 629-1810

Gmart Comics
2641 N Kedzie Ave
Chicago, IL 60647
(773) 531-4847

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Review: Ultimate Comics All-New Spider-Man #4

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Issue four picks up immediately where issue three left off, with the kids finding out about Spidey being shot. Miles feeling a bit of Spider responsibility takes off and ends up witnessing the *SPOILERS* Death of Peter Parker, from the last Ultimate series. Pichelli’s art is particularly great here, especially conveying the satisfaction on Peter’s face as that even though he’s dying he saved Aunt May, and Aunt May’s silent tears as Peter passes.

Miles and Ganke end up having a discussion about responsibility as he comes to grips with the fact that he was given these powers for a reason, and he should have been there to help. Ganke interjects that maybe he is supposed to take Peter’s place (shades of Madame Web anyone? Web of Spiders? Funny how that is tying into the discussion at the end of ASM #673 (SHAMELESS PLUG ALERT: Read Roger’s review here! Do it! Now! Then come back!)

Miles continues down the slippery slope of realizing the great power comes great responsibility and attends Peter’s funeral. He ends up having a conversation with Gwen Stacey, who actually finally (briefly!) has the great power, great responsibility speech with him, and finds out why Peter wore a mask. (Because it looked cool, duh. And maybe he didn’t want anyone to know who he was.)

Than finally, almost three four full issues into the series, we get the money shot. Miles in his friend’s Spider-Man Halloween costume, which lands him some action that we only get to read about in a mock Daily Bugle cover, which rips into him, as a Spidey impostor who is impersonating in bad taste. The issue ends with him getting familiar with his Spidey sense (like how he refers to it as “head buzzing”) and getting asked just “Who the @#$@ do you think you are???” by Spider-Girl.


I’m pleased that we finally get to see Miles in costume, and we managed to get the character development across as well. Bendis seems to be hopefully turning into a faster pace, and maybe by issue six we may get to see him in his real costume, fighting super-villians instead of just reading about reports of him fighting super-villains.

 

Pichelli’s art continues to be amazing, the little details in the difference between the real Spider-Man costume and the Halloween costume are great, and again she does a fantastic job with the facial emotions.

Better than the first three issues.

Story: 8/10

Art:10/10

Follow Nick Sandilands on Twitter @nicosandila

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DCnU 52: Batgirl #3 and Batwoman #3

Both issues of Gail Simone’s Batgirl and J.H. Williams III’s Batwoman hit the stands this week, and it was definitely a good time to be a Bat-Lady.

Starting off my pull list for the week was Simone’s Batgirl.  I’ve had my reservations about this series before, but this month’s issue read like what a modern take on a Silver Age story should actually look like.  There was a heart-warming (also a bit heart-wrenching) scene with Commissioner “Redhead McCoy” Gordon, a runaway train, and a game of tag between a couple of former kid-wonders.  Usually, I’m not one to lose myself in nostalgia stories, but Simone manages to pull hers off with tact and even a bit of grace.  Also a little spit and blood, but that’s what good stories are made of.  The relationship between Barbara Gordon and Dick Grayson gets a little more firmly established in the DCnU as the two play a game of chase between Dick’s good intentions and Barbara’s stubbornness.  Shippers beware, you will love this issue.  Personally, my favorite part of Simone’s Batgirl wasn’t the witty repartee between the Acrobat and the Ballerina, but instead Simone’s ability to pinpoint something that other writers in the superhero universe tend to overlook.  The innocence that can’t be saved.  Occasionally, a writer will bring this trope out of the closet and give it a Robin domino mask to give a well-meaning hero something to angst about, but Simone weaves the theme carefully throughout all of her stories, and it’s something her heroes (or not exactly heroes) contend with throughout the stories she writes.  The way Barbara deals with Mirror’s victims is very real, and it gives the reader that anchor in a world where guys fly around in spandex and Batjets.  Again, not being the greatest fan of nostalgia-comics, I found myself wanting a little more, but overall the story itself was solid and fun and fans of Barbara Gordon Batgirl will really love this issue.

Next on the list was Batwoman, part three of the series that’s been teased to readers since last year.  In all fairness though, the wait was totally worth it.  To say J.H. Williams III’s Batwoman is a visual feast for fine art and comic book lovers alike would be an egregious understatement.  Everything about the art in this book is gorgeous, and never at the cost of narrative comprehension.  Williams’ has mastered the two-page splash page combining art and concise dialogue in a way that other writer’s should definitely take note of.  This particular issue doesn’t necessarily further the plot of the book itself, but readers still get some bone-crunching action for their precious 2.99.  What makes this particular issue is the heart of the characters, we get to see a side of Kate Kane that we’ve never really seen before, and my little shipper heart is floating the Maggie Sawyer and Kate Kane boat all the way home after this most recent issue.  There are also great moments between Kate and Bette, as well as a really fantastic moment featuring Kate’s father that proves Williams can be just as good with his words as he is with his art.  This series in new and fresh in everything it takes on, from relationships to artwork to narrative choices, and it’s the perfect book to hook someone into comics that thought they were just funny-books for old white guys.  Let’s just be honest.  If you’re not reading Batwoman, you seriously need to reevaluate your life.

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Review: Batwoman #3

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Batwoman#3

Written By: J.H. Williams III & W. Haden Blackman

Art By: J.H. Williams III

Review Score: 9/10

J.H Williams III and W. Haden Blackman’s Batwoman series continues to epitomize what should happen when you let a story breathe and allow a master artist and story-teller do most of the heavy lifting . Williams uses a unique way to show what the Weeping Woman does to her victims. Again the first four pages of this book will leave you in awe . As Kate is pulled under water she struggles and the bubbles she creates become panels that show Kate losing her grip on reality. Kate still hasn’t completely forgiven herself  for the death of her sister and the Weeping Woman preys off of her fear. However at the last-minute she snaps out of her trance and comes back for air , only to have Agent McDonagh waiting for her.

Batwoman makes a very quick retreat after her standoff and comes home to her cousin and sidekick Flamebird. Kate’s character is further developed as she continues to lash out at those closest to her. Her attempt to stop her cousin from fighting crime herself, turns into a very abrupt argument that leads to her cousin leaving her apartment. Kate believes by pushing the people in her life away she’s making them safer , but its nice to see Williams and Blackman take time out to have her reflect on her actions showing us she’s her harshest critic. We also get to see deeper into her personal life  as her Girlfriend shows up when Kate’s at her weakest and she finally lets her defenses down.  The focus is then shifted back to McDonagh who decides to question Kate’s father hoping for him to agree with a truth she already knows , that Kate and Batwoman are the same person. When McDonagh doesn’t get the answers she wants she decides to go after Kate’s cousin.

William's art continues to be nothing short of amazing

The issue ends with Flamebird going on patrol alone with McDonagh and The Weeping Woman  on her tail. Kate’s finally opening up to someone , but at what cost? After three issues this book continues to deliver a well-rounded story anchored by amazing art and a fresh take on female Superhero as we know it.

Mike DeVivo

Follow me on Twitter @pandasandrobots

 


 

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Review: Avenging Spider-Man #1

Avenging Spider-Man #1
Writer: Zeb Wells
Art: Joe Madureira
Color Art:  Ferran Daniel

Avenging Spider-Man is a book done in the tradition of Marvel’s classic Team-Up books, with the idea being that each story arc teams Spidey with one of his Avengers teammates (hence the title) or another Marvel character of equal or lesser renown.

It might seem like a strange idea to give Spider-Man another book considering he already has Amazing Spider-Man, is a member of TWO Avengers teams (Avengers and New Avengers), and — at least for now — remains a member of the Future Foundation (i.e. Fantastic Four, or FF).  Ultimately, though, if you’re going to do a team-up book, it probably makes sense to have it anchored by your company’s flagship character.  As the relatively short-lived Deadpool Team-Up showed, maybe a wise-cracking-but-schizophrenic, un-killable assassin isn’t the way to go for a book that has a potentially broader appeal.

The first storyline in Avenging finds Spider-Man teaming up with the Red Hulk following a humorous debate between the Avengers regarding who was going to give ol’ webs a lift back to New York City.  Has anyone else noticed that the other Avengers don’t seem to particularly care that Spidey’s on the team?

Anyways, for those who don’t know, the green Hulk isn’t the only Hulk in existence.  His old enemy General “Thunderbolt” Ross became the Red Hulk at some point a while back.  After spending some time continuing to be a villain, he eventually decided he wanted to redeem himself and has been a part of Avengers since around this time last year.  He’s still a deadly serious guy, though, which makes him the perfect foil for Spidey’s wisecracks in this issue.

Upon arriving back in New York (Hulk jumps them there), the two heroes find themselves in the midst of an attack by the Mole Man’s moloids — and Hulk finds himself on the receiving end of a Kool-Aid joke that he doesn’t get.  The moloids kidnap J. Jonah Jameson after summoning a giant creature to keep Spidey and Hulk busy, and we find out that all is not well in Subterranea (the underground kingdom of the Mole Man).

This is a great first issue overall.  I’ve felt Zeb Wells has a good handle on Spider-Man going back to the rotating “Spidey Brain Trust” writing team that existed a few years ago during Amazing Spider-Man‘s thrice-monthly scheduling.  There’s some great banter in here between Spidey and Hulk, and Joe Medureira and Ferran Daniel provide absolutely beautiful art that definitely fits the writing’s playful, cartoonish tone.

There are, however, a few things that stick out to me continuity wise that pull me out of the story.  I’m not sure when exactly this story is supposed to take place, but Thor died during Fear Itself, so this has to take place before then.  The Mole Man was also still King of Subterranea in the last FF storyline, which didn’t hint that he had been overthrown at any point in time.  So when exactly does this story take place?

I know the argument against that is, “It’s a comic book!  Don’t take it so seriously!”  The same people that argue that point, though, are the ones who in the next breath will speak deadly serious about their favorite book.  Ultimately, I understand that this story was probably written prior to either of the other two I mentioned, but it would be nice if there were some sort of note indicating where in continuity this happens.

Story:  7/10 (Down from 8 because continuity issues pulled me out of the story)
Art:  9/10 

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Review: Wolverine #18

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Wolverine #18
Writer:  Jason Aaron
Art:  Ron Garney
Color Art:  Jason Keith

Wolverine’s impromptu team-up with Gorilla Man last issue ended with the two, along with Wolverine’s kung fu master and some kid who made me think of Indiana Jones and the Temple of Doom, in a series of caves deep below San Francisco’s Chinatown where the Jade Claw is using dragons to mule drugs.

That’s a lot to wrap your head around.

This issue opens with a battle royale involving the villains Razorfist, Soul Striker, Darkstrider and Rock of the Buddha.  Wait…Who?  I’m not exactly sure who any of these guys are, save for maybe Razorfist, who I seem to remember being killed by Logan in last year’s X-Force: Sex & Violence limited series.  Regardless, it’s mentioned that he was killed by Wolverine before…just not killed well enough.

Anyhow, the dragons eventually become involved, and Wolverine and Gorilla Man end up tied between two of them as Soul Striker (these villain names are killing me) recites a villainous monologue before knocking the old kung fu master into a pit and taking the kid away to serve in Jade Claw’s underground poppy fields.

This leads to another villainous monologue later in the issue where Jade Claw explains to the kid that she plans on ruling the world from below ground by controlling the drug trade above ground.  Jason Aaron does a lot to establish Jade Claw’s villainy, but so much of it is ridiculous and over-the-top that it’s hard to swallow.  (Her least expensive bra costs enough to feed an entire family and she has her feet washed in the still-warm blood of women who fancied themselves more beautiful?  This is b-movie grade cheese.)

As a matter of fact, that combined with the banter between Logan and Gorilla Man (and later Fat Cobra, a sumo-ish guy from the Immortal Weapons who randomly shows up this issue) makes this story arc the comic book equivalent of a comedic kung-fu buddy cop b-movie.

I’m not used to having this much humor in Wolverine, but Aaron pulls it off nicely.  I’d be interested in seeing him write Spider-Man at some point, perhaps in a limited series.  The art by Ron Garney and Jason Keith matches the tone of the story, as well.  It’s somewhat gritty, but bright and stylized.  Overall, this arc has been a fun ride so far and  a nice change of pace from the typical Wolverine fare.

Story:  7.5/10
Art:  8.5/10 

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Review: Uncanny X-Force #17

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Uncanny X-Force #17
Writer:  Rick Remender
Art:  Jerome Opeña
Color Art:  Dean White with Jose Villarubia and Chris Sotomayor 

After taking a backseat to the action for the majority of the last issue, Wolverine finds himself front and center in Uncanny X-Force #17.  Not that he can help it, though.  Last issue, Deadpool was frozen and shattered by the Iceman from the Age of Apocalypse universe; Psylocke was still a prisoner of the new Apocalypse, Archangel, and eventually became his new Horse(wo)man of Death; and Fantomex had seemingly retreated and left the others on their own — and after being caught in the ass-end (literally) of the Age of Apocalypse Blob, who could blame him?

It turns out, however, Fantomex had a plan of his own.

As Wolverine is being frozen from the inside out while vainly hacking away at the alternate universe Bobby Drake, who is capable of becoming an ice giant while controlling smaller Iceman “avatars,” Fantomex returns with some other familiar faces from the Age of Apocalypse — that universe’s Jean Grey, Nightcrawler, Sabertooth and Sunfire.  Turns out, Fantomex only left so he could find Gateway and bring in help.

The rest of the issue pretty much sets the stage for the climactic battle in Uncanny X-Force #18‘s conclusion of “The Dark Angel Saga,” due out in just under a month.  All you really need to know about the remainder of this issue (without revealing any major spoilers) is that there’s a fantastically done psychic battle in Psylocke’s mind and Wolverine is charred to a crisp for the second time in as many issues.

Rick Remender does a good job of keeping the story flowing despite the massive amount of action and number of characters he’s dealing with.  Despite this, the story does get a little bit confusing as the number of characters involved in any given part increases.  Once the conclusion hits stands next month, it will be interesting to go back and read the story all at once in its entirety to see if this confusion persists.

Jerome Opeña’s art remains stellar.  It is crisp and basic, reminiscent of books from the ’80s and ’90s.  The coloring job done by Dean White with Jose Villarubia and Chris Sotomayor really makes the pages pop, as well.

It’s been somewhat clear how this story is likely to end for a while now (especially since the post-Schism X-Teams were announced), but that hasn’t made watching the events unfold on the way there any less fun.  It’s also still possible that the eighth and final chapter of this saga could throw us a curveball.  While I’m not sure that some parts of “The Dark Angel Saga” could have been condensed into fewer issues, none of the parts have really felt like filler.  That’s something Remender should be proud of.

Story: 8.5/10
Art: 9.5/10 

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Review : Animal Man #3 & Swamp Thing #3

Its Week one of the new month and that means its time again for me to review two of DC’s best titles of the relaunch , Animal Man and Swamp Thing. If you read my last  article on these two books you already know that they are both establishing a link between one another that involves bringing back Alan Moore’s concept of Totems  into the DC Universe proper. This is going to be huge for DC , even better writers Jeff Lemire and Scott Snyder have built up a fun rivalry trying to top one another with their respective books. Which I have the awesome opportunity to review . Lets get started shall we…

Swamp Thing #3

Written by: Scott Snyder

Art by: Yanick Paquette and Victor Ibanez

Review Score: 8 / 10

Scott Snyder eases us into this issue by showing us a boy by the name of William who is having trouble adjusting to his unique condition ,  he has a terminal allergy to Chlorophyll . It causes him to live out his young life in a bubble . His doctor tries to urge him to make friends and tells him how he caught all the fish on his wall. William is more concerned with the fact that those same dead fish are talking to him. Scott Snyder again is able to tell a strong story using both his amazing skill of dialogue and his ability to contrast that with something very dreadful in the background.

We are then taken back to the scene of our Cliffhanger from last issue. The lady in white has her gun pointed at Alec Holland and demands to see him use his powers to control the green. After his short display she then fills him in on why she saved hi to begin with . She has a history with the Other . She lets Alec know that Swamp Thing helped her get rid of the Others influence in her life and she needs him to become the big Green Guy to save little William.

Unfortunately for William and the three kids who came to terrorize him the Other gets to him first.  I couldn’t believe what I was seeing next, Scott Snyder definitely isn’t pulling punches and what happens to those three teenage kids and Doctor in the next few pages is nothing short of macabre.The whole book has a strong horror movie quality to it .  Yanick Paquette and Victor Ibanez alternate pages in this issue but it never feels jarring. They complement each other well enough to keep things cohesive. They each have a few pages to flex their muscles with just enough gore and violence in this issue to continue to make me squeamish page after page. Swamp Thing is a Mature book and one that takes chances with its art and story direction. This was another issue of setup and more of a slow burn to what should ultimately lead to an amazing next issue full of perfectly rendered moments of terror   excellent storytelling by Scott Snyder.

Animal Man #3

Written By: Jeff Lemire

Art By: Travel Foreman

Review Score: 9/10

Jeff Lemire’s Animal Man continues to shock and amaze me with how much he gets out of his characters and plot each issue. Buddy Baker and his daughter Maxine continue further into The Red and we finally get to meet the totems of the Red this issue. Right off the bat the amount of creativity and imagination on the page is astounding . The totems of the Red and visual look of the world created would make Benicio Del Toro jealous, in fact I bet  hes reading this comic in hopes of one day giving us an Animal man movie. Yes this book is that good only after a few pages . The Animal Men shed some light on the origin of Buddy’s powers and explain to him why Maxine is the most important piece to the puzzle this issue.

We also get to see Buddy’s wife and son back at home waiting for their family to return to them. Again, the quality of Jeff’s writing between siblings is pitch perfect . I truly care about this family and their well-being . Which is why the middle of this issue works so well. The Hunters Three from last issue are tracking the Baker Family to their home residence at the request of The Other . Two of the three head into The Red to go after Maxine and Buddy and the last Hunter decides to go after his wife and Son.  Buddy manages to tap into the true potential of his power as Animal man with mixed results and his wife and Son make a run from the Hunter only to unknowingly allow him back into their lives at the end of the issue . The art once again is great and well thought out . Travel Foreman renders some truly amazing visuals in the first half of the book and manages to capture each characters facial expressions with ease. There is a fairy tale like quality to his work that suits this book perfectly.  He continues to push the boundaries with his character designs . My only issue is that his backgrounds seem a little rushed this issue .

Animal Man continues to be a stand out title for DC’s New 52 . One that shows nothing but promise and creativity in its future. Everyone owes it to themselves to check out this book , it’s really that easy for me to recommend to you.

Mike DeVivo

Follow me on twitter @pandasandrobots

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