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Review: TALES FROM HARROW COUNTY: LOST ONES #1 – A Long Way From The Holler

From original series writer Cullen Bunn and returning artist Emily Schnall comes the return of Harrow’s favorite witch in Tales From Harrow County: Lost Ones #1. With letters from original series artist Tyler Crook, this new chapter is every bit as engaging and atmospheric as expected from this seasoned crew in this acclaimed world of fantastic horror. With a deliberately paced and intriguing script and outstanding visuals, this is another fantastic return to the world of Harrow County.

“Ten years have passed since Emmy left Harrow County. Since then, a lot has happened in town, but what happened to Emmy herself, and what adventures has she gone on since she forfeited her magical powers and left town with the Abandoned. In this epic and essential tale, find out where life has taken Emmy and what dangers lurk in the shadows waiting for in this story that takes place outside of Harrow County for the first time.”

Writing & Plot

At long last, readers are finally treated to the return of original Harrow County protagonist Emmy in Tales From Harrow County: Lost Ones #1. Cullen Bunn sees this new chapter leaving the old town to come out to the big city, where Emmy is living a relatively peaceful, non-magil and haint-filled life. Of course, it doesn’t take long for that life – and some old friends – to catch up to her. Bunn’s script here, like in all of his Harrow work, is filled with varied, personable dialogue and top-notch narrative pacing. This issue is a prime example of a writer knowing how to use the comics medium, with many panels just receiving direction while the art does all the work. The result is a comic that feels like it knows exactly how much to keep shrouded in mystery, while giving just enough to string readers along for the ride. This new setting offers a perspective and potential threats that bring a welcome and interesting change to the Harrow County story – but Bunn’s work here is right on par with all of his excellent prior work in this series.

Art Direction

Harrow County’s long legacy of fantastic atmospheric visuals is continued by Emily Schnall in Tales From Harrow County: Lost Ones #1. Schnall returns from the previous Tales series Fair Folk to bring her style to this new setting in the world of Harrow. As great as her work was in that prior book, her work seems to have somehow improved for this issue. Schnall again has the unenviable task of following up original series artist Tyler Crook, and she does so brilliantly. Her character designs and the way she composes pages after Bunn’s script is are reflective of that original work, but still noticeably different enough that we can see her style for what it is. Schnall’s character animations are charming and varied, making Emmy and the supporting cast as empathetic – or suspicious – as they have ever been. Her designs for some of the new creatures are arguably even creepier than any of Crook’s monsters, and this makes sense due to the setting. These aren’t the haints of Emmy’s hometown back in Harrow; these are the monsters lurking in the sewers and alleys of a major city. Schnall ties together her visuals with a watercolor style that perfectly continues the visual atmosphere of the original comic that was crafted by Tyler Crook. Speaking of Crook, he returns to letter this sequel series, just as he has all the prior ones. His letters here don’t quite have the opportunity yet to get as creative as he often does, but it’s still fantastic work. Lines waver and shift reflexively with the tone and foreshadowing in every scene, and his SFX letters are the perfect punctuation to every panel. Overall, Lost Ones is visually right on par with the highs of the original Harrow County.

Verdict

Tales From Harrow County: Lost Ones #1 is a stellar return to this world and to our original protagonist. Cullen Bunn pens a script that brings us to a new setting and brings us up to speed with Emmy while adding new mysteries and more old friends. The visuals from Emily Schnall are right on par with the greatness of the original comic while still letting her own style come through. Be sure to grab the start of this new chapter in the world of Harrow County when this issue hits shelves on May 11th!

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Review: A Resentful Reaper in GRIM #1

Grim #1 presents a world where death’s been outsourced. Sure, oblique refences are made to a capital “D” death, the reigning lord of the underworld. But no one’s ever seen or met him. Most of the work is left to human souls, each handed a scythe and asked to guide the dearly departed. So, a job, in other words. Writer Stephanie Phillips, artist Flaviano, colorist Rico Renzi and letterer Tom Napolitano work together to tell the story of a woman all too tired of working in their vision of the afterlife. Though her mundane un-life is about to hit a few speedbumps.

WRITING

Stephanie Phillips wastes no time setting up the world of the comic, opening on a ordinary-looking man stumbling upon his own corpse. He’s dead, and his spirit’s guide to the Hereafter is a woman named Jessica Harrow – an unenthusiastic Grim Reaper. Though, instead of cutting down souls with her impressive scythe, Harrow’s role is to ferry souls over the River Styx and into a purgatory-like dimension. A cosmic waiting room where souls await judgement. But her escort won’t go quietly, and steals Harrows scythe so he can escape back into the world of the living. The resulting chase leaves Harrow questioning what she knows about the laws of the Afterlife.

This issue serves to ease readers into Grim‘s premise, Jessica acting as the reader’s guide as much as the unfortunate ghost’s. But she’s a brusque, bitter guide, so don’t expect her to lay out much beyond the basics. It’s a deft way to show Jessica’s character while giving out necessary exposition. Her job may be tied to one of the most enduring questions of human existence, but that doesn’t mean she has to like questions.

ART

Counter to what you’d expect in a book starring ghosts, Flaviano provides solid and weighty figure-work. Metacarpal bones are faintly visible when the wayward ghost cups a hand over his mouth in shock. The wrinkles and folds on his jacket are all carefully, consistently rendered. It’s colorist Rico Renzi’s stark reds and blues that cement the book in the realm of the supernatural, even during scenes set on earth. As Jessica chases a spirit in the opening pages, her presence periodically changes the background from ghostly blue to deep red, establishing the book’s use of red with death and the reapers. The effect isn’t a tug-of-war between mundane reality and the spirit realm. It’s a struggle between two different kinds of spirits. This is an issue squarely focused on the dead, after all. But we’ll see how much that continues into the future.

Flaviano’s character designs also deserve special mention. Jessica Harrow’s design has already gotten a lot of traction prior to the book’s release, and her co-workers live up to that standard. The reapers all wear outfits of pure red and black, each offering clues to the era the character was born in. One wears a glam-rock fishnet shirt and go-go boots, while another wears an old-fashioned suit and trench coat. These are all fun to look at, and add the kind of immediate visual appeal that gets people to grab a book off the shelf. A cool-looking character can go a long way. This book has an entire realm of them.

Letterer Tom Napolitano gets to show off at several points in the book, especially in a protracted opening sequence where lyrics to “Don’t Fear the Reaper” by Blue Öyster Cult appear in handwritten letters that gently waver up and down, towards and away from the reader. Hades tears open with a shaky “KRAAAAAAK,” while Jessica is greeted in purgatory with elegant, gold letters. They all fit perfectly into the book’s exercises in tone.

VERDICT

Grim bursts out of the gate with an issue as cool and confident as Harrow herself. It’s worth getting onboard this series at the ground floor, so pick it up when it hits the stands from Boom! Studios tomorrow on 05/11.

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Review: BLOOD SYNDICATE: SEASON ONE #1 – Back Home To The War

From writer Geoffrey Thorne and original series artist ChrisCross comes the return of a DC/Milestone classic favorite with BLOOD SYNDICATE: SEASON ONE #1. With colors by Juan Castro and lettering from Wil Quintana, this issue sees a fair amount of potential that is unfortunately covered up by worn tropes and inconsistent art. Despite these disappointing flaws, there are enough kernels of greatness here that, if given the proper time, could see this series become a serious hit in DC’s lineup.

“Wise Son and Tech-9 have returned from their military tours in Afghanistan—and life in Dakota City could not be more different. While Icon and Rocket have been busy cleaning up the streets, Bang Babies have been forming rival gang factions. With Holocaust’s influence—and super-powered army—growing, who will look out for the people of Paris Island when the capes aren’t watching? What secrets do Wise and Tech hide from their time overseas? As the struggle for power on the chaotic streets spills into war…who will emerge victorious as the new kingpin of Paris Island?”

Writing & Plot

Just like the rest of Milestone’s comicsBlood Syndicate #1 offers a much needed and seldom seen perspective on different walks of life. Writer Geoffrey Thorne takes up the reins of this 90’s favorite and does just that. Thorne brings Wise Son and Tech-9 back home from a stint in Afghanistan to their equally war-torn neighborhood that is, as in our own reality, pretty much ignored by the rest of society. While new superheroes like Icon and Rocket have been keep crime down, problems crop up in the corners major heroes can’t quite see. Hence, where our story begins.

There is a fair amount to like about Thorne’s script in this opening chapter. The cast of characters we get to see here feel like real people, with their dialogue and interactions coming off as wholly believable. The idea that this whole story takes place as a side-effect of what the major heroes can’t (or won’t) deal with is a concept that is always compelling and hasn’t been brought up as much as it should be. Unfortunately, these better aspects are buried by underwhelming tropes. The military sequences in this comic are completely unremarkable and feel exactly like the exact same ground that’s been done to death a million times over. This wouldn’t be a big deal if it weren’t for the fact that this part of the plot takes up so much space in the comic. Another concern is that Rolando (aka Tech-9) is more a vehicle for plot this issue rather than a fleshed out character. So much is unique and engaging about the supporting cast, but the protagonist thus far is just reacting to others. He feels like the protagonist is a standard-fare shooter just in this opening chapter. This will no doubt change as the series continues, but it is something to be aware of. Overall, this first issue is a bit of a disappointment, with its great moments too few and far between while being covered up by uninteresting sequences.

Art Direction

Original series artist ChrisCross has returned to deliver his work for Blood Syndicate: Season One #1. His pencils in this return do offer some very solid character animations and generally well-made compositions. Unfortunately however, his art here is even more inconsistent than the script. Again, while there are some parts that look great, others appear rushed and poorly designed. Accessory details like cars and weapons look almost gummy, and it’s noticeable enough to be genuinely distracting. Facial animations that look fantastic half the time are distractingly lower-quality the other half. There are some action sequences that look stellar and the book’s pacing is mostly solid thanks to ChrisCross’s composition. It’s unfortunate that there aren’t more positive things to say about his return to this comic.

Juan Castro’s colors add a ton of brightness and dimension to this comic’s aesthetic. Every panel is filled with energy thanks to Castro’s vivid color choice. There is a sort of dough-y, heavily digital filter over the whole book that may take some getting used to, but it’s easy to overlook. One major critique however is tied to the Afghanistan sequences. It’s unfortunate to see that stereotypical “the Middle East is brown” filter over every one of these sequences. This is a criticism that has been leveled at films for doing the same thing for years, so it’s disappointing to see a comics creator do the same thing in the year 2022. The lettering from Wil Quintana is overall solid and easily readable, but generally stays out of the way. He utilizes big, loud SFX letters during the action sequences that aren’t super creative, but they certainly get the job done. Overall, this comic has some great aspects that, much like its writing, end up overridden by inconsistency and odd choices.

Verdict

Blood Syndicate #1 may be the most “I desperately wanted this to be great” comic in recent memory. Thorne’s script has some great dialogue and character interactions, and poses some great concept that will be exciting to see explored further. Unfortunately, it’s bogged down by tropes and too much focus on uninteresting topics. The visuals from ChrisCross and Juan Castro are solidly composed and have some great action sequences, but this too is bogged down by panels and details that feel rushed. These could all just be 1st issue qualms, so hopefully issue 2 is able to be more polished and move onto more compelling topics. If you are a diehard Milestone reader, then be sure to grab this issue when it hits shelves on May 10th!

 

 

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Self-Published Spotlight: COSMIC LION PRODUCTIONS’ ELI SCHWAB

Cosmic Lion

Welcome to Self-Published Spotlight, a regular interview column where I will be highlighting self-published comics and the creators and small print publishers who make them.


I met Eli Schwab, the man behind Cosmic Lion Productions, on Cartoonist Kayfabe Ringside Seats ( the Facebook community created by fans of Jim Rugg’s and Ed Piskor’s fantastic podcast Cartoonist Kayfabe). Eli immediately was engaging, and friendly and one of the reasons that the community grew. It’s no surprise then that Eli has also been making and publishing his own stuff (and other people’s too) for years through Cosmic Lion Productions. Eli and I sat down to chat a bit about CL Productions, his comics history, and even Phish and Grateful Dead get a mention! 

Monkeys Fighting Robots: What’s your comic book origin story. How did you get into comics? And how when did you get into MAKING comics?
Eli Schwab: I was really born into it. My dad read Mad Magazine and The Freak Brothers and started me off early on Mad and TMNT Adventures and Marvel comics. It’s really hard for me to remember a time when comics and action figures and science-fiction weren’t a part of my creative life and weren’t a part of play or creation. As early as third grade I published my own Star Trek comic with my friend Levi and made a ninja turtles sketchbook with my friends of all different, basically, action figure pitches is what it looks like now. So, creation was an early part of the creative process that never left for me.

MFR: So a lifetime fan! Awesome! When did you make the leap to actually publish your own comic as an adult?
ES: Publishing as an adult came as a result of trying to plan events at a LIVE venue I was working at in Burlington Vermont called Nectars, of course, it’s where Phish got their start. So I was planning live events, I would plan these Cosmic Lion nights and I wanted to have live art. I wanted to have local bands and I wanted to have a comic book release at each event. So, I started harvesting my notebooks and my short stories and I would go to the Kinko’s across the street from Nectars and I would “publish” my comics on 8 1/2 x 11 paper and I would just staple them together like a book If you consider that self-publishing which I do then that was the start of that as an adult I even would also play drums with some of the bands, I was a percussion player at the time still am I guess.

Cosmic Lion
Eli Schwab of Cosmic Lion Productions.

MFR: That’s awesome. I love hearing stories about photocopying and ‘zines. I wish there was still more of that. So aside from publishing, you also have a bunch of podcasts. When did you first figure out you wanted to start a podcast?

ES: I was always fascinated by radio and radio DJs and the way they spoke in their wordplay and so when I first went to college in 2003, I was in New Hampshire, and they had a radio station there that would only go out on the campus TV stations. So, if you wanted to hear my radio show then, you would have to watch it on, like, a closed-circuit TV channel. So I learned there how to mix and use crossfaders and work a board and I tried to have fun and mix Phish and Grateful Dead songs together and had a ton of fun with it. Then, when I moved to Burlington Vermont they had a local college radio station there called 90.1 WRUV and I always wanted to get a show on that. I loved the shows they had and the way people talked and the cool music that they played but I never got to have a show, which was a big regret for me. So then I moved to Florida probably 10 years later and a hero of mine Jim Mahfood started his podcast the Beat Bee sessions with Jane dope and I just listened to it and I was like this is awesome they talked about how they made it and I was like, “I can do this, I want to do this,” and so I just put my money where my mouth was and I started up a Podcast, Cosmic Lion Radio. I combined everything I loved from WRUV from local radio when I was a kid from Jim Mahfood‘s podcast, the mixtape idea, and putting in the music I loved. I was always so big into music and I was always someone people looked to for new music and awesome, cool, weird stuff. So I was just like I can combine all this into Cosmic Lion Radio and then the more I listen to podcasts, the more I was like oh man I should be interviewing people I like and musicians that I’ve worked with previously. So I combined all of that stuff into Cosmic Lion Radio. Then In my last episode for a while I interviewed Manus who then became a cohost for a brand new podcast, Can I Thwipp It, then when I met Ben Granoff I was like, “We both love Grendel we’ve got a make a new podcast (The Devil In The Detail -ed). !” I’m even open to starting more podcasts. I’ve got a few more ideas in the can, so, we’ll see what happens.Cosmic Lion

MFR: What are some of the projects Cosmic Lion is working on now? I know Wizerd #2 is about to drop, which I am infinitely stoked about.
ES: Cosmic Lion Productions is always looking for new comics to publish new people to work with and new voices to help be heard. I’m also looking to finish my book monkey lien which I started almost 10 years ago I really just have one more issue and I’m really looking forward to getting that done. Also a new anthology book I’m looking to do in the place of Wizerd looking to move up and beyond the confines of the Wizerd name. I’m also always looking for new projects and I’m excited about the possibilities of finding new artists who are amazing and looking to be published and looking for some help to do so so if you’re one of those types of people hit me up.

Cosmic Lion
Wizerd ‘Zine issues 1 & 2

MFR: What’s the best way for folks to hit up? And any final comments?
ES: You can hit me at eli@CosmicLionProductions.com My final thoughts are if you want to make Comics do it! There’s nothing standing in between you because the restrictions of comics are nothing or are only your own mind. So get out there and create, whether you’re drawing a stick figure or rendering like Alex Ross, your idea can get across. If you’ve got an idea, make it happen. If you wanna work with someone, find them, email them. You can do it! There are lots of avenues, there are lots of ways. There are 1 million ways to succeed and only one to fail and that’s not even trying, so get out there and don’t just read more comics BE MORE COMICS!!

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Review: Doctor Strange 2 is Sam Raimi’s MCU Horror Film

Doctor Strange in the Multiverse of Madness thrives in Sam Raimi’s style while being another successful addition to the MCU. Acting as a sequel to several Marvel projects, mostly Doctor Strange and Wanda Vision, this overdue sequel accomplishes so much. It has stellar character arcs and Elizabeth Olsen delivers one of her best performances to date. Doctor Strange in the Multiverse of Madness is everything most Sam Raimi fans would expect from him.

Managing to never have a single dull moment is not an easy task, and the Multiverse of Madness achieves that quite well. Admittedly, the brisk pacing weakens certain moments but works in the film’s favor for the most part. Characters have compelling progressions, emotional moments strike a core, and the performances amplify the experience. Raimi taps into his horror roots and while it works, the absence of suspense was disappointing.

Doctor Strange in the Multiverse of Madness stars Benedict Cumberbatch, Rachel McAdams, Elizabeth Olsen, Xochitl Gomez, and Benedict Wong. Cumberbatch returns in the titular role, picking up after the events of Spider-Man: No Way Home, Doctor Strange travels through the multiverse to protect America Chavez (Gomez) from a rising threat. Raimi is at the helm as director, while the screenplay was written by Michael Waldron. What this narrative does so well is create similarities between our heroes and their adversaries.

Wanda Maximoff (Olsen) is the threat in this new film, as shown in the trailers, and her actions come from a place of trauma and grief. She isn’t the only one in pain though, Strange and America have their demons. Strange seems stuck in the past and lives with regret, while America blames herself for a childhood tragedy and struggles to trust others. America can travel through the multiverse, which Wanda hopes to use for her selfish reasons.

Each of these characters starts in a dark place but eventually finds their light at the end of the tunnel. Wanda/The Scarlet Witch copes with her trauma in the worst fashion of course, but the screenplay creates a compelling character study. Doctor Strange in the Multiverse of Madness is also visually pleasing and unlike anything fans of the MCU are used to. The set pieces are breathtaking, a true standout that helps elevate the dialogue between characters at times.

The humor is balanced well, and the horror elements make this film quite shocking at times. A certain head eruption certainly stuck with me, as I wasn’t expecting it to be that gory. As a horror fan, it was a shockingly pleasing highlight of my experience with the film. In regards to the action sequences, the film delivers some hard-hitting encounters between Wanda and those that stand in her way. Having remarkable editing is a big help, as the sequences remained coherent and easy to follow.

Olsen steals the show without a doubt, her journey as Wanda is heartbreaking and thought-provoking. Her monologues in this film truly hit home, in terms of allowing you to feel her pain and sympathize with her. Perhaps this was also a weakness, Wanda’s presence as a threat is strong, but knowing so much about the character weakens it a little. Olsen’s gripping performance helps maintain it. Cumberbatch and Gomez have incredible chemistry when they are together. Their character interactions were the most heartwarming moments to witness.

The score featured in the film by Danny Elfman adds emotional weight to Strange’s scenes relating to his character moving on. It adds tension to Wanda’s destruction and makes her a force to be reckoned with. This Doctor Strange sequel truly excels with respect to the characters and their journies. I recall thinking of Spider-Man 2 while watching it, and of course, Raimi is at the helm of this project. It felt like there were a lot of Callbacks to Spider-Man 2 and Evil Dead.

Doctor Strange in the Multiverse of Madness is a movie worth checking out if you are a Marvel fan. Raimi has crafted a different kind of MCU experience while still remaining true to this universe. It’s a reminder of just how incredible a director Raimi is when given full creative control. Sure, the film’s pacing wasn’t always the best and the humor may not always land. Still, Doctor Strange in the Multiverse of Madness is an incredible addition to this growing universe.

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Four-Page First Look: JANE FOSTER & THE MIGHTY THOR #1

JANE FOSTER & THE MIGHTY THOR #1

JANE FOSTER & THE MIGHTY THOR #1 doesn’t hit your local comic shop until June 8, but Monkeys Fighting Robots has a four-page first look for our readers, thanks to Marvel Comic. The book is written by Torunn Gronbek, with art by Michael Dowling, and colors by Jesus Aburtov.

About the issue:
When Mjolnir comes crashing through Jane Foster’s apartment window, she fears the worst has happened to Thor. As Asgard’s greatest enemies – including Hela, Ulik the Troll, and Enchantress – mount an assault on the Golden Realm, Jane must find Thor and save Asgard – even if that means she must once again risk her life to become Thor herself!

Enjoy the preview below.

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REVIEW: FCBD DARK CRISIS #0 Gives Us A Taste Of The Aftermath

The Justice League is dead! So how does the DC universe move on? Who is going to step up and take over? These are a couple of the most important questions for fans moving forward. Joshua Williamson plans to answer those questions with the Free Comic Book Day Dark Crisis Special Edition. Williamson is joined by Jim Chueng, Daniel Sampere, Tom Napolitano, and Jay David Ramos.

WRITING

Williamson has been building up this major storyline with his run on Justice League Incarnate. The league is gone, and Williamson lays out in this preview issue who will be taking over. Wally West and Dick Grayson seem like the obvious choices and are spotlighted in this book. One thing Williamson does well in this issue is show how much of an impact the Justice League had on society. Without them, villains have been running rampant. Williamson also shows us that heroes and villains who don’t normally fight one another have to engage. The Flash battles Clayface in this issue. This is great to see because it’s something we don’t normally get as readers. Each character has their own rogues gallery, and it’s rare when they step outside of it. There is also a preview from Dark Crisis #1. This is seen through the eyes of Dick Grayson. Williamson establishes him as the spokesman for the next generation of heroes as he addresses everyone about the next step. Nightwing makes total sense and seems like a no brainier. Bruce has been training Dick for this his entire life; Williamson is just allowing things to progress as they would naturally. FCBD Dark Crisis Special Edition #0 has some important content for being a preview issue.

ART

Chueng is the artist on the free comic book day issue, and Sampere is the artist on the Dark Crisis issue 1 preview. Chueng’s pencils look great here. Maybe I haven’t seen his work in a while, but he’s refined his style. Chueng delivers his hero panel when Wally West shows up to stop a villain. This is a half-page close-up of Wally as he prepares to take down a villain. Chueng’s linework is unmatched as static waves ooze off the Flash in this iconic image. Sampere’s work on the preview is excellent as well. He has the task of drawing every hero in the DCU as they gather for a memorial service. The best thing about this panel is that even though there are about a hundred characters on the page, the quality doesn’t dip. Both artists do a fantastic job and should get readers excited for Dark Crisis.

The colors by Jay Ramos bring Chueng’s pencils to life. As children walk the halls of the Justice League museum, we see different incarnations of the league. Ramos uses lighter colors for the older versions, and more vibrant colors the more modern we get. This is a nice touch for readers. In addition, Ramos utilizes shading well in this little issue. As our mysterious tour guide leads unsuspecting children through the museum, Ramos shades her face when she starts to act weird. This foreshadowing tool gives the reader a hint that she’s not as nice as she claims to be. Shading is also used when Wally makes his stand against the villain. Ramos uses beautiful colors for this issue and delivers some stunning visuals.

Napolitano tackles the letters for this issue. Napolitano uses textured word balloons when it comes to Clayface. The balloons feel grimy and dirty as they are spoken. As the children look at all the different versions of the Justice League, Napolitano layers the word balloons, so they don’t block any characters in the images. This delicate placement of word balloons allows the art and colors to shine.

CONCLUSION

Dark Crisis #0 is a free comic book that should interest readers on the fence about this event. Williamson uses this issue as an opportunity to showcase his ability to write many different DC characters. We start to see who the next generation of heroes will be in these little preview issues. Dark Crisis will be a tragic time in the DC universe, but Williamson shows us that our planet is in good hands. Dark Crisis #0 is available on Saturday for free comic book day!

 

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Read The First 5 Pages of RADICAL: MY YEAR WITH A SOCIALIST SENATOR

RADICAL: MY YEAR WITH A SOCIALIST SENATOR

RADICAL: MY YEAR WITH A SOCIALIST SENATOR from cartoonist Sofia Warren hits your local book store on June 14, but Monkeys Fighting Robots has a five-page preview for our readers thanks to Top Shelf Productions.

About the graphic memoir:
Using the graphic memoir format, Radical: My Year with a Socialist Senator is a remarkable first-hand account of Warren’s experience embedded with Julia Salazar and her staff during their first year in office. From candid conversations and eyewitness experiences, Warren builds a gripping and intimate portrait of a scrappy team of community organizers battling entrenched power structures, particularly to advance Julia’s marquee issue of housing rights.

At every key point during the year — setting up an office, navigating insider politics, public pushback, testy staff meetings, emotional speeches, protest marches, setbacks, and victories — Warren is up close and personal with Julia and her team, observing, questioning, and drawing, as they try to translate their ideals into concrete legislation. Along the way, Warren works toward answers to deeper questions: what makes a good leader? What does it mean to be a part of a community? Can democracy work? How can everyday people make change happen? All these themes are explored — with nuance, compassion, and humor — in Sofia Warren’s remarkable debut.

Enjoy the preview below.

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Barry Windsor-Smith & The Savage Artistry Of WOLVERINE: WEAPON X

By the early 1990’s, mainstream comics had transformed into something almost unrecognizable to their precursors. Gone was the adventurous optimism of the Silver Age and the PSA-style messaging of the Bronze Age. For better or worse, the Modern Age was well underway, beckoned forth by creators from across the pond and loaded with sinister tales. For the most part, this new era affected most mainstream superhero comics in purely stylistic manners. Writing and visual styles were altered and subject matters grew more serious but the big heroes scarcely strayed from their classic characteristics.

However, there were exceptions.

Images from 2022 Wolverine: Weapon X Gallery Edition Published By Marvel Comics

In March of 1991, renowned comics creator Barry Windsor-Smith began work on a Wolverine story in Marvel Comics Presents #72. This story would go on to explore the harrowing origin of one of Marvel’s most popular and iconic characters: Wolverine. This story, which would run through Marvel Comics Presents #84 in September of the same year, would be a game changer for what could be done with major superheroes. For better or worse, BWS had set a new standard for character origins for the following decade – if not far more. A brutal exercise in body horror and human experimentation, with themes of isolation and primal nature, Weapon X is one of the most memorable and influential stories in mainstream comics, crafted by one of the medium’s greatest creators.

Smith takes the core of his plot for Weapon X from the core elements of Logan’s character that were already established. Readers already knew the “Ol’ Canucklehead” as a loner with a mysterious, yet doubtless tragic, backstory. There are only glimpses and half-truths of where he came from and what his experiences were before joining the X-Men (this was still a decade before Jenkins and Kubert’s Wolverine: Origins series). There was always an inherent sadness and pain that surrounded Wolverine’s persona. BWS took these elements and crafted a shocking and deeply unsettling horror story.

At the very beginning of the series Smith presents Logan in the kind of environment we expect to find him. His existence is spent bouncing between bars and halfway houses for the lost and destitute. His internal monologue is made up of unclear ramblings, loaded with both reflections and foreshadowing. He’s running from something terrible, while understanding that something even worse is ahead. Wolverine’s aimlessness just adds to the sadness we already have for this character, while his understanding of what’s to come adds to the tension. Then of course he gets captured by Canadian G-Men and the horror truly begins.

Images from 2022 Wolverine: Weapon X Gallery Edition Published by Marvel Comics

The brilliant technical narrative move here that Barry Windsor-Smith makes is swapping the point-of-view from Wolverine to the scientists that are experimenting on him. Witnessing the plot unfold from their perspective accomplishes two key elements that make this story so memorable. The first is unlocking the analytical and sterile manner in which much of this story is told in. There have been many comparisons made to Shelley’s Frankenstein when talking about Weapon X. While much of that does come this comic’s creation of its own monster, another reason for that analogy is because of the almost journalistic approach Smith writes the scientists’ perspectives from. Granted it doesn’t stay this way through the whole story. There are numerous character-focused conversational sequences among the three main scientist characters as questions about the moral and ethical area they have stepped into become more and more grim. This element allows for some sense of empathy for at least two of these characters, Cornelius and Hines, as the realizations of what they’re doing start to visibly hit them (far too little, far too late). This characterization actually leads into the second story element I mentioned earlier – the horror story this comic actually is.

Smith’s framing of the majority of the plot in Weapon X sees Wolverine steadily become something otherworldly and unpredictable. He goes from being this familiar superhero as Len Wein originally intended to something that leans into the animalistic tendencies instilled into him in the years since. Smith crafts increasingly disturbing and dehumanizing images of Wolverine in the labs and test scenarios. Moments where his bone and flesh are being grafted with the adamantium and then he’s threaded full of wires and cable are reminiscent of a scene in a Clive Barker story, not a Marvel comic book.

Images from 2022 Wolverine: Weapon X Gallery Edition Published by Marvel Comics

Smith’s artistic mastery of anatomy allows him to craft visceral images of the bloody horror going on throughout the story. Whether it’s the nightmare sequences played out in Logan’s mind as he is experimented on or the gory aftermath of his successful procedure, there’s a rawness to the incredibly detailed art that makes many of the panels in Weapon X stay with the reader long after the book is closed. This sort of hyperdetailed anatomical correctness is what brought Smith to popularity in the 1970’s with his work on Conan The Barbarian, and would continue in even more disturbing fashion with his 2021 graphic novel Monsters.

BWS is an icon of the comics medium for many reasons, with the sort of detail and animation mentioned earlier being second only to the late legend Neal Adams. However, Weapon X is a shining example of how Smith utilizes his art and composition for his own storytelling ends. His hyper-detailed panels vary wildly in their design, ranging from large splashes to multiple jagged frames all crashing into one another. As such, his direction may be considered by some to be ‘hard to follow.” This isn’t necessarily the case, as his approach really just asks more of the reader than most mainstream comics tend to. His lettering approach is a prime example of this. Instead of a linear “left to right” or obvious word bubble tail leading to a speaker, his boxes often form a low horseshoe under or around the main image. Thematically, this maintains a sort of mystique in the comic as the reader is trying to figure out who is saying what. Technically though, keeping the lettering out of the way near the panel borders is a smart way to keep the whole image intact. Smith’s storytelling is directed entirely by his art. If the narration boxes and word balloons were eliminated, figuring out what was happening throughout the story would still be relatively easy.

Barry Windsor Smith’s Weapon X is the ultimate subversion of the Marvel hero origin story. Much like the rest of the X-Men, the iconic adage of power & responsibility is tossed aside and replaced by the mutants’ troubled existence. Smith just takes this one step further by doubling down on Wolverine’s pained, mysterious past and more primal tendencies, and then combining them with his own artistic sensibilities. The result is a brutal, incisive, and brilliantly crafted story that still stands as one of the greatest origin stories in all of comics. With elements of body horror, science fiction, and a political thriller, Barry Windsor Smith further solidified his status as one of the medium’s absolute greats by giving readers one of the most thoughtfully crafted comics in Marvel’s publishing history.

 

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Marvel Comics Exclusive Preview: KING CONAN #4

marvel comics king conan exclusive preview

KING CONAN #4 hits your local comic book store on May 11th, but thanks to Marvel Comics, Monkeys Fighting Robots has an exclusive three-page preview for you.

About the issue:
FATHER VS. SON! CONAN fought his way to the crown of Aquilonia…but the most difficult battle is yet to come! Yes, it’s KING CONAN versus CONAN II, A.K.A. CONN, in a duel that will change the course of the Hyborian Age! Plus: The sinister hand of THOTH-AMON enters the fray – is he truly the foe Conan has believed him to be all these decades?

The issue is by writer Jason Aaron and artist Mahmud Asrar, with colors by Matthew Wilson, and letters by Travis Lanham. The main cover is by Asrar and Wilson.

Check out the KING CONAN #4 preview below:

marvel comics king conan exclusive preview

marvel comics king conan exclusive preview

marvel comics king conan exclusive preview

marvel comics king conan exclusive preview


Are you reading KING CONAN? Sound off in the comments below!

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