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Visit A Town Where Death Is Forbidden In STILLWATER

Stillwater #1 cover

Image has announced a new horror series, coming September 16th, from Eisner and Harvey award winner Chip Zdarsky titled STILLWATER. Imagine a town abandoned by Death, where all its citizens discover immortality can be a blessing and a curse.

Zdarsky will be joined by artist Ramón K. Pérez on the new Image title, available in print and digital on September 16th. Check out the full press release, preview images, and cover below.

Are you excited for a non-superhero story from Chip Zdarsky? What other genres do you want to see Image pursue? Let us know in the Comments section, and please share this post on social media for more conversation.

GIDEON FALLS MEETS THE WALKING DEAD IN CHIP ZDARSKY AND RAMÓN K. PÉREZ’S CHILLING NEW SKYBOUND HORROR SERIES, STILLWATER

PORTLAND, Ore. 06/19/2020 — The New York Times bestselling, Eisner Award winning writer Chip Zdarsky (The White Trees, Daredevil, Sex Criminalsand Eisner, Harvey, and Shuster Award-winning artist Ramón K Pérez (Jim Henson’s Tale of Sand, Jane) dive into a world of horror and intrigue in an all-new, ongoing series from Image/Skybound Entertainment this September—Stillwater.

In the town of Stillwater, nobody dies. That’s not just a promise. It’s a threat.

“I’m thrilled people are finally going to see Stillwater! This idea’s been percolating in my for years now, and it’s been fun working with Ramon to build this tiny, strange world! I’ve always wanted to write a horror comic so I can show the world that I’m not JUST creepy, I can also write creepy!” said Zdarsky. “I love getting to explore immortality on a small stage, the idea that you can live forever but just within such a constrained space. It’s been a treat getting to write characters struggling with that terrifying deal.”

Pérez added: “It’s been a joy to step away from the superhero genre and delve into the horror, thriller, and a dash of mystery genre with Chip on Stillwater! I hope readers are as unsettled as I was drawing the book…”

Stillwater #1 (Diamond Code JUL200017) will be available at comic book shops on Wednesday, September 16.

Stillwater #1 will also be available for purchase across many digital platforms, including Amazon Kindle, Apple Books, comiXology, and Google Play.

Stillwater #1, preview 1Stillwater #1, preview 2Stillwater #1, preview 3

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New Post-EMPYRE Fantastic Four One-Shot Announced

Empyre Fallout Fantastic Four #1, Silva cover

One of the more anticipated Marvel events scheduled for Summer of 2020 is the EMPYRE crossover spanning multiple titles. However, when the battle ends, the fallout begins. Marvel announced today that Dan Slott will be writing a Fantastic Four one-shot titled EMPYRE: FALLOUT FANTASTIC FOUR #1 scheduled to arrive in September 2020.

Dan Slott, currently wrapping his run on Iron Man 2020, is writing the one-shot with artist Sean Izaakse. You can read the full press release below and check out the cover. Also, check out the nifty cover by R.B. Silva.

Are you excited for the EMPYRE event? What would you like to see Slott do with a Fantastic Four book? Let us know in the Comments, and please share this on social media using the links below.

WHO WILL BE LEFT STANDING IN THE FALLOUT OF ‘EMPYRE’?

Empyre: Fallout Fantastic Four #1 brings turning points and new dangers to the Marvel Universe!

 

New York, NY — June 19, 2020 — EMPYRE, the legendary epic that will shatter the Marvel Universe, will hit stands starting July 15th – and its seismic events will bring new dangers to Earth’s Mightiest Heroes and Marvel’s First Family! This September, learn the extent of this saga’s repercussions in two titanic one-shots, EMPYRE: AFTERMATH AVENGERS #1 and EMPYRE: FALLOUT FANTASTIC FOUR #1

Dan Slott pens EMPYRE: FALLOUT FANTASTIC FOUR #1, which promises two major turning points for the entire Marvel Universe as the fate of all future Kree/Skrull Wars is placed in the hands of Reed Richards and his family, the Fantastic Four! 

Who will be left standing the fallout of Empyre? Find out this September in EMPYRE: FALLOUT FANTASTIC FOUR #1 and EMPYRE: AFTERMATH AVENGERS #1!

EMPYRE: FALLOUT FANTASTIC FOUR #1

Written by DAN SLOTT

Art by SEAN IZAAKSE

Cover by R.B. SILVA

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SPIDER-MAN LIFE STORY: The Potential For Multiple Spin-Offs

Spider-Man Life Story

Spider-Man Life Story written by Chip Zdarsky with art by Mark Bagley is one of the best series of Marvel Comics in recent memory, so why shouldn’t Marvel do it again? In this six-issue run, 60 years’ worth of storylines were condensed and distilled into something fresh. Instead of a complicated history lesson, readers get genuine character growth as Spider-Man gets older. Each choice he makes brings Peter Parker a life of authentic legacy and a fantasy devoid of an editorial mandate. Yet in that same series, a few other characters make notable appearances, and they could expand the universe.

Spider-Man Life Story: Fantastic Four Edition

One of Peter Parker’s most significant leaps in Spider-Man Life Story is his relationship with the Fantastic Four. Specifically, Reed Richards, who really shows his age as the decades go by. Each issue by the decade would be a reflection of the family dynamic between Mr. Fantastic and the rest. A good chunk of this would likely involve how Reed’s work ethic affects the people around him. From the Invisible Woman’s interactions with Namor despite her and Reed’s marriage to how his kids look at him. The Thing meanwhile would grapple with his relationships with Alicia Masters (especially when children are involved). Not to mention how Marvel’s First Family can’t decide between being explorers or superheroes. But the biggest obstacle would obviously be Dr. Doom. With his presence in both of the Secret Wars presenting him as the ultimate enemy, the idea has more than enough potential.

Captain America vs. Iron Man

The only other major heroes in Spider-Man Life Story are the ideologically opposing Captain America and Iron Man. Cap represents the conservative-yet-libertarian approach to the political changes of the decades. Instead of basing his life entirely on patriotic duty, he devotes time to helping others. Because with each passing decade come realizations that America still has room to grow. Steve could meet Falcon amid all the counter cultures and disillusionment with America. Because in these polarizing times, making and reuniting with friends could be the best thing.

Iron Man meanwhile approaches things like a neoliberalist. One where opportunities to improve are by competition and the free market. As a weapons maker, Tony Stark would make the most profits off of these conflicts. Given this ideology’s opposition to communism, his classic enemies like Crimson Dynamo and the Mandarin would fit again. With people trying to acquire his company every decade, from SHIELD to the likes of Doctor Doom, Tony would go to any means to keep his company under his control even if it meant privatizing parts of the US government to avoid regulation and acquire other heroes to his cause.

This would lead to the inevitable clash in Civil War where both sides end up losing everything. One where because of mutually petty conflicts, the villains win.

Other Life Story Imprints

Spider-Man Life Story features many characters like the Avengers and Jessica Jones. While not all characters have 60+ years of history, there are still a lot of potential stories to tell. Characters like Thor could have stories that are only touched upon between series. This would give a fresh look into characters with a new perspective on events while focusing on development. A Wolverine/X-Men Life Story would certainly make the mutant’s publications easier to swallow.

But what do you think? Could Spider-Man Life Story open up new What If universes in the vein of MC2? Leave your thoughts in the comments.

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Review: RED SONJA: BIRTH OF THE SHE-DEVIL Is A Tragic Western In Ancient Times

Red Sonja Birth of the She-Devil TP, Parrillo cover

RED SONJA: BIRTH OF THE SHE-DEVIL, available now from Dynamite, is about Red Sonja’s upbringing, the man who raised her, and the surrogate sister lost to a madman. Luke Lieberman’s story could just as easily be adapted into a Louis L’amour novel as well as Robert E. Howard’s crimson-haired warrior. Of all the Red Sonja comics published in recent years, this collection is probably the most introspective and emotional.

Collection Cover Art

Dynamite’s go-to cover artist, Lucio Parrillo, paints another beautiful cover that’s more in line with the books content than his typical covers. Red Sonja is standing in front of a burning inn, holding a liquor bottle to celebrate the building’s destruction. This exactly mirrors an early scene in the collection, and it adds a level of continuity to the collection that sometimes gets missed with Parrillo covers that are pure cheesecake. Outstanding work here by Parrillo.

Writing

Luke Lieberman’s story takes a different approach from the typical Red Sonja comics in recent years. We’re meeting Red Sonja when she’s a capable warrior but hasn’t yet learned the qualities of maturity and leadership that establish her as a legend. In short, she’s reckless.

Haunted by the kidnapping of her friend many years ago and holding a grudge against her adoptive father for allowing it to happen, Red Sonja goes on a quest to find her. The kidnapper turns out to be a raging lunatic that wants to lunge the world into chaos so that the natural order of predator and prey is reestablished.

It’s a fairly sophisticated story for the sword and sandal genre, and Lieberman writes it straight to give Red Sonja a richness and depth to her backstory. Red Sonja becomes more than the unstoppable warrior roaming the wilderness. She’s a fully realized person with familial connections, regrets, and room to grow. It’s a welcome change of pace.

Pencils/Inks

Sergio Davila’s art paints Lieberman’s story with as much depth as the script itself. There’s plenty of swordplay action, and Red Sonja separates more than a few heads from necks, but it’s all done within the context of her need to set the wrong things right. Every panel that shows Red Sonja’s face is packed with emotion. She projects grim determination to get Shashana back in the heat of battle. She crumples in a heap of despair when the trail goes cold. She seethes with righteous anger when Ozzyus confronts her over her recklessness.

Red Sonja Birth of the She-Devil, art sample

That’s the high point of Davila’s art in this collection. It’s an equal mix of action and drama that all come through in the art.

Coloring

Ulises Arreola’s colors are particularly effective by alternating the background pallets of panels within a single sequence. In one of the earliest sequences starting on page 11, Red Sonja’s been “captured” and led to the bed chambers of an unsavory king. She escapes, of course, but the point is each panel’s background punctuates the actions of her escape. One panel is cool grey to express calm as she walks into the room, another panel is electric gold to emphasize a lightning fast slap, yet another is blood red as she delivers a deadly downward strike. This is a spectacular use of color that’s not on the focal point to emphasize the emotion of the action in the foreground.

Red Sonja Birth of the She-Devil TP, color sample

Lettering

Taylor Esposito’s lettering is tight, clean and efficient. Esposito makes great use of selective bolding to emphasize specific words in the dialog to simulate speaking rhythm. There’s get word balloon and action box placement that straddle separate panels and act as a transition point to keep the reader’s eye moving in the right direction. Really well done by Esposito.

Conclusion

RED SONJA: BIRTH OF THE SHE-DEVIL adds a layer of depth and emotion to Red Sonja’s origin story. The writing is mature, and the art is impactful. This is a great collection for any Red Sonja fan looking for a smart story.

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Review: The Joes Go Rogue In GI JOE #272

GI Joe #272, Atkins cover

GI JOE #272, available now from IDW Publishing, finds the Joes — and a few COBRA Agents — coming together to rescue Snake Eyes from Cobra Commander and Dr. Mindbender. Larry Hama’s Avengers: Endgame-esque story calls on nearly every Joe imaginable, against the orders of their superiors, to save one of their own in a setup for the epic showdown.

Cover Art

Brian Atkins’ cover looks right at home from the Hasbro action-figure toy packaging when the cartoon was relaunched in 1983. Snake Eyes is charging into action in a momentum-filled pose. The colors are appropriately bright and patriotic with the right amount of fiery background texture.

Writing

Larry Hama’s story is not so much a complete story, but rather an action-filled prelude to something bigger. It’s a collection of smaller vignettes where you learn the Joes have gone rogue to rescue Snake Eyes on their own time. Several COBRA enemies, including Destro and Zartan, have joined the Joes in opposition to Cobra Commander’s plan. Meanwhile, Snake Eyes uses every ninja trick at his disposal to escape before brainwashing can begin.

You get the distinct impression Hama is pulling out every character and settling every score to set up an all out war in Springfield. I referenced Avengers: Endgame in the introduction, and that’s exactly the vibe Hama creates by the end of the issue. The only thing missing was Duke standing in front of the eclectic army, ready for battle, and shouting “Yo, Joe!”

Pencils/Inks

Thiago Gomes and Brian Atkins admirably succeed in the artwork for one reason above all others: there are so many characters! Not just a few key characters with crowds in the background. We’re talking about nearly every human Joe created since 1983 plus one dog and one eagle. Each character had to be drawn with their own unique costume. Ever panel had a different character saying at least one line that reflected their personality. It’s really quite astounding.

GI Joe #272, art sample

In addition to the sheer volume of diverse art Gomes and Atkins completed, the quality of the fight scenes, mostly involving Snake Eyes, didn’t suffer in any way. Snake Eyes’ action is stealthy when possible, brutal when necessary. Every Snake eyes panel puts him in a pose that’s as graceful as it is powerful. By the end of the issue, you’ll be wondering if Snake Eyes will actually need rescuing.

Coloring

J. Brown’s colors stand out for pure boldness. When drawing so many characters, a drab pallet would wash out the distinction between each Joe. To keep the characters separate and popping off the page, when they’re so crowded into each panel, the colors make all the difference.

GI Joe #272, color sample

Lettering

This issue is almost non-stop movement. The Joes are gathering. They’re meeting at rendezvous points, traveling incognito to make ready, and they’re getting into some hi-jinks with civilians along the way. Neil Uyetake’s lettering works well to keep the reader’s eye moving from panel to panel at break neck speed while still absorbing the dialog to understand what’s going on. The word balloons never crowd out the art; which is a tall order since every square inch of panel is used to render the literal army of characters.

Conclusion

GI JOE #272 is a massive buildup that promises an epic showdown with COBRA. The art team pulled off a minor miracle with the sheer volume of character work, and Hama’s story sets up a cinematic battle in the next issue. Perfect reading for every Joe fan.

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Review: A Fool’s Errand Comes To An End In KILLING RED SONJA #2

Killing Red Sonja #2, Ward cover

KILLING RED SONJA #2, available now from Dynamite, finds Prince Cyril’s vengeance quest interrupted by hungry giants and foiled by bad intel. Writers Mark Russell and Bryce Ingman work with artist Craig Rousseau to continue the the young prince’s naive adventure and introduces an unexpected enemy.

How did we get here?

Prince Cyril’s adventure picks up immediately where issue #1 left off. (You can read our review of issue #1 here.) The group is overrun by man-eating giants, and the lack of confidence in the Prince’s leadership turns into a subtle mutiny. Meanwhile, a new enemy appears headed for a collision with the Prince’s return path home.

Cover Art

Christian Ward’s cover portrays the red-haired warrior in all her glory, looking down on you as though you were her latest victim of battle. It’s a unique perspective angle that doesn’t come across as distorted in any way. Ward’s color schemes matches perfectly with the interiors, and Red Sonja’s pose is both cavalier and formidable.

Writing

Russell and Ingman’s story continues the story of a boy-emperor who’s set out on an adventure that’s well over his head. The difference in this second issue of the arc is a little of the naivete from Prince Cyril has melted away. Not quite to the point of becoming an adult, but certainly waking him up to the fact that this mission is very dangerous. Death comes unexpectedly in this issue, and Prince Cyril is forced to confront reality very quickly.

Russell and Ingman infuse the characters, including Prince Cyril, with a lot of sincerity about their motivations and objectives. That sincerity gives each character a unique voice that strongly plays up the believability of the group.

Pencils/Inks

Craig Rousseau’s art is a little more defined here than last issue. Faces are clear and expressive when needed. Rousseau’s movement and action panels are deceptively realistic, and the character anatomy, especially for the giants, is surprisingly believable. The storybook simplicity of the art style works, again, to give the entire issue a vague semblance to a children’s book, and I suspect the increase in detail is partly intended to match the progression of Prince Cyril’s maturity. If not, it’s a happy accident to the issue’s benefit.

Coloring

Dearbhla Kelly’s coloring is given a little more to work with in this issue. There are a few sub-plot scenery changes where Kelly makes good use of filtering to denote the scene change. Also, the appearance of the the Bird Overlord and her many birds gives Kelly some more room to play with a wide arrange of plumage colors that stand out against the semi-barren landscapes. Great work here by Kelly.

Lettering

Hassan Otsmane-Elhaou stands out with his choice of tail designs. A typical word balloon has a simple triangular shaped tail directed at the speaker so you know which character said what. Here, Otsmane-Elhaou wisely uses rough, crayon-like strokes for a tail, further enhancing the storybook aesthetic of the issue. It’s a strong example of lettering that elevates the art rather than simply having words strategically slapped on the page.

Conclusion

KILLING RED SONJA #2 is a well-constructed chapter in the series that shows the characters evolving along with the quality of the art. It may seem odd to have a Red Sonja series without Red Sonja, but it’s keeping my attention…for now. Give it a try.

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Review: VENGEANCE OF VAMPIRELLA #8 Assembles A New Team

Vengeance of Vampirella #8, Parrillo cover

VENGEANCE OF VAMPIRELLA #8, available now from Dynamite, has Vampirella fighting for her life to get past Danse Macabre’s defenses and unlock their secret weapon. Thomas Sniegoski’s next chapter, combined with Michael Sta. Maria’s artwork, is filled with bloody action, snappy dialog, and a reveal that promises a turning of the tide in the war against Hell.

Cover Art

Lucio Parrillo’s cover art is nothing short of masterful. The soft lighting gives the scene a dreamy quality, and the demon’s rough embrace is both horrific and sensual. Parrillo is the go-to artist for many Dynamite titles exactly because he delivers such high quality paintings.

Writing

I can honestly say I never expected a hellhound to be witty.

Thomas Sniegoski kept the action and forward progress of the story with this issue and successfully added a touch of humor. When Vampirella learns the painful consequences of not being on “the list” to enter Danse Macabre’s lair, Balthazar the Hellhound is tasked with being the world’s most terrifying bouncer. Their banter, both during and after their fight, was laced with dry humor that I enjoyed quite a bit. Meanwhile, Nyx reveals the plan she’s been hatching for control of Earth since before cutting ties with her demon overlords.

This is a strong setup issue where the forces of good and evil begin marshaling their forces for the big showdown. Vampirella assembles the team of Danse Macabre agents, both old and new. Nyx sends her lieutenants to gather their evil brethren into an army. Sniegoski does an excellent job lining up the players with their respective teams and building anticipation for the coming war.

Pencils/Inks

Michael Sta. Maria’s art is consistently good throughout this arc. The amount of explosive action is turned up from prior issues with several full tier panels showcasing magical blasts, alien spells, and the gory destruction of the demon portal. Sta. Maria’s most impressive art in this issue is the fight scene between Vampirella and Balthazar. The fight scene panels are brimming with urgent perspective and power poses. You can feel the impact of every blow.

In addition, the drawing detail is much more refined than prior issues. You can see the quality of Sta. Maria’s precision rising with each new issue. The art in this issue reminds me of the best, earliest books Image produced when they first launched.

Favorite Panel/Page: Speaking of the hellhound battle, the favorite image is the full page panel of Vampirella landing a solid blow on Balthazar on page 11. The action lines are drawn perfectly, and Vampirella’s delivery pose is as graceful as it is deadly.

Coloring

Omi Remalante Jr’s coloring stands out in this issue for the background colors. The backgrounds are never really meant to be the focal point, but Ramalante Jr’s colors in the sunset and dusk gradients of the sky on several pages actually tie multiple scenes together to give the reader a sense of shared time. It seems obvious to say two or three scenes happening at the same time would have similar color schemes for the environment, but it’s another to see it executed so well when another colorist wouldn’t bother with that detail.

Lettering

Troy Peteri’s lettering is well executed here. As mentioned before, there’s a lot of explosive action that needs equally explosive sound effects to match. Add to that security alarms, mystical witch blasts, and a crowd of hissing vampires. Peteri seamlessly blends in the sound but keeps the lettering big to emphasize volume. There’s also quite a bit of narration in the beginning, so Peteri kept the action boxes tight and compact to not crowd out the art while maintaining clear readability.

Conclusion

VENGEANCE OF VAMPIRELLA #8 packs in a whole lot of monster fights, explosions, and a little bit of wit to build excitement for the demon war. The writing is solid and that art team is getting better with every issue. I’m anxious to see what happens next. Pick it up.

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DC Comics First Look: DARK NIGHTS DEATH METAL #2

Death Metal #2

We’ve seen the first issue of Dark Nights: Death Metal, and its accompanying music video. Now comes a sneak peek at issue #2, which features a whole host of familiar faces from DC Comics history.

Here’s the press release and preview images:

Swamp Thing, Wonder Woman and The Flash Meet the Justice Society of America
in Dark Nights: Death Metal #2 First Look

Plus, what’s Lobo doing in space, who is the Robin King, and when will the Darkest Knight appear?


Get ready to scream…with excitement! More mysteries of the Dark Multiverse will be revealed in July’s Dark Nights: Death Metal #2! Along with a hallmark Jay Garrick and Wally West reunion, Wonder Woman and Swamp Thing will roar across the horrifying Dark Multiverse landscape alongside Batman, Jonah Hex and Harley Quinn! Can the remaining survivors of Perpetua’s grand design stand each other long enough to form a plan and take back the planet? Plus, what’s Lobo doing in space, who is the Robin King, and when will the Darkest Knight appear?

Don’t miss the second chapter of the wildest ride in the DC universe, hitting shelves on July 14 from the epic team of Scott Snyder, Greg Capullo, Jonathan Glapion and FCO Plascencia!

Dark Nights: Death Metal #2
written by Scott Snyder
art by Greg Capullo, Jonathan Glapion and FCO Plascencia
card stock foil cover by Greg Capullo, Jonathan Glapion and FCO Plascencia
Aquaman variant cover by David Finch
Lobo variant cover by Jerome Opeña
Harley Quinn variant cover by Stanley “Artgerm” Lau
1:25 variant cover by Doug Mahnke
1:100 black and white variant cover by Greg Capullo and Jonathan Glapion 
ON SALE 07.14.20

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New DC 4-Pack Collections Coming To Walmart

DC Walmart

Two years, ago DC Comics first announced their partnership with Walmart. What began as the retailer selling 100 Page Giant comics has now further evolved to include new collections of DC books rather than single oversized issues.

Here’s the official word from the publisher:

DC 4-PACKS OF COMICS HEADED TO U.S. WALMART STORES NOW!

Shrink-Wrapped Collections of Recently Released DC Titles to Replace 100-Page GIANT Program

First Wave of Packs Feature Collectible Backing Boards that Join to Form the Justice League

In an evolution of DC’s strategy to bring the World’s Greatest Super Heroes to the masses, the publisher announced today that the Walmart 100-Page GIANT anthology titles will be replaced by shrink-wrapped collections of recent DC comic books from the DC universe. The first wave of titles has already begun shipping to stores and should arrive in the more than 2,900 U.S. Walmart locations by Sunday, June 21. 

Each pack of four is priced at $8.98, and includes a collectible backing board featuring a different DC Super Hero. When joined together, they form an image of the Justice League by Ivan Reis.

“Walmart has been a great partner to work with and we’re incredibly excited about this new phase in our relationship,” said Nancy Spears, DC Vice President, Sales. “They continue to provide an excellent platform to deliver our characters and stories to a wider audience, an audience that continues to use movies, television, home video and video games as their gateways to superhero storytelling.”

DC is also working to make these 4-packs available to comic book stores by September 2020.

Ivan Reis Walmart

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Review: American Muscle, Fetish Suits, and Grade-A Ass-Kickin’ in THE RIDE: BURNING DESIRE

Just in time for the 15th anniversary of Gaijin Studio’s original  The Ride series, writer Doug Wagner and artist Daniel Hillyard ( Plastic), along with a slew of guest artists and storytellers bring forth The Ride: Burning  Desire. This 5-issue mini-series anthology from Image and 12-Gauge Comics serves as both a reintroduction and a sequel to the original story, and it spares none of over-the-top thematic craziness or surprisingly effective emotional beats one could expect from such an unhinged pulp-noir comic centered around a cursed ’68 Camaro

“After a 15-year stint in prison, disgraced former detective Samantha Vega works as a bouncer. But when she discovers the exotic dancers in her care are in danger, Vega must decide if she’s willing to risk her freedom to help the people with nowhere else to turn.”

Writing & Plot

Wagner and Hillyard do a great job of maintaining a sense of familiarity to these characters and this story for those who had read The Ride previously, while also crafting a story for readers whose point of entry is Burning Desire. The script offers brief but effective windows into Samanta Vega’s past and why she was in prison, but it never becomes a point of such focus that it detracts from the here and now. Vega herself is a kickass protagonist – flawed, but good-natured and always ready to finish a fight. Jumping into this world of Unicorn onesies, old grudges, and crooked cops (topical, eh?) is a simple blast of an experience due to the sharp storytelling and unrelenting humor. The um… unusual cast of characters that make up the crew of the Burning Desire are each noteworthy characters in their own right, not only aiding Vega in her mission to save a young girl from the demons of her past but as characters in their own stories. Each of the club’s dancers has their own short going over their background and how they got to the present, and each story is brought to life by a rotating team of guest artists and storytellers. This list of talent includes Adam Hughes, Cully Hamner, Tomm Coker, Chris Brunner, and Doug Dabbs, and each creator brings their own style to the table for an anthology that offers varied but fitting tales to the main story. Despite its obvious absurdity, this comic has a lot of heart as well. The attention paid to the whole cast makes them all almost instantly likable, and this ends up in scenes that can be wholesome, or cathartic, or sometimes emotionally devastating. If I had to pitch this comic to a friend, I’d say it’s like a neon-colored  Sin City. I mean this in a completely positive manner, as this comic’s written delivery is a brilliant exercise in balancing effective character writing and absurd humor and wrapping it all up in a grindhouse-noir paint job.

Art Direction

The shifting visuals of  The Ride: Burning Desire are brought to life by Daniel Hillyard and colorists Laura Martin and Charlie Kirchoff for the main story, as well as the previously mentioned list of guest artists for the character shorts. Hillyard’s pencils offer a simple, almost cartoonish sort of design that works very well for the kind of comic  The Ride is. Anything more stylized would have robbed the serious moments of their gravity, while anything more geared towards realism would have made the tone harder to parse. There’s a focus on character in Hillyard’s art that makes interfacing with each character an easy task for the reader (the good guys look lovable, the bad guys look like assholes). The “Burning Desire” story looks superb, and this is all in part to the vibrant work of colorists Martin and Kirchoff (whose mid-series switch is impossible to notice).

Every bit of the guest art is superb as well, and all offer wildly different styles to separate themselves from both the main story and the work of the other artists. Adam Hughes work in “Sparkles” brings his usual gorgeous soft textured work to the table in what’s probably the outright “prettiest” art in the book. Chris Brunner and Rico Renzi’s “Ash” story offers excellent character detail and stark imagery to a story of childhood trauma. Cully Hamner and Nayoung Kim’s work in “Foo” (my favorite character) uses dark shades and Hammer’s heavily textured pencils to bring to life the most unsettling story in this mini-series. “Nun” from Tomm Coker is the most visually striking story of the bunch, using stark black and white imagery to tell a short grindhouse tale full of venom and attitude (I half expected Frank Miller’s Marv to come rumbling into frame at any moment here). Finally, Doug Dabbs’ art for “Arnie & Albert” is the most unconventional, and it works brilliantly for the completely out-of-left-field psychedelic trip this short is. This whole series is lettered by Ed Dukeshire (who also worked on  Blacking Out), whose consistent lettering talent offers fantastic voice context for every scene and situation this comic covers.

The Ride: Burning Desire is a grindhouse comic with as much goofiness as it has heart. Underneath its cast of lovable weirdos and potentially cursed muscle cars, this is a noir story of bad people trying to do what’s right by the people they care about. Doug Wagner, Daniel Hillyard, and every other talented artist and storyteller that contributed to this mini-series have had their unique hand in creating a little gem of noir storytelling in comics. If this seems like your kind of ride, pick up the trade paperback now from your local comic shop.

 

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