Marvel vs Capcom Infinite
A few days ago, a trailer for Marvel vs Capcom Infinite came out at E3 and revealed a release date for the demo. I downloaded it last night and gave it a spin on my Xbox One. If you’re new to the MVC series, you might enjoy this, but as someone who’s played a ton of 2 and 3, this was subpar. Let me explain.
The playable characters have gone down from 3 to 2 in a single match. This might not be a big deal, but part of what made the previous two games so good was the ability to mix and match a trio. I’m also not a fan of the cool characters like Black Panther being DLC. This is Marvel vs Capcom isn’t it?
All of the characters we were given to play feel extremely slow. This means that the combat goes by faster while feeling like it doesn’t. It’s a complicated feeling to put into words but it’s a bit like watching two turtles fight and then one of them randomly faints with no signs of it happening.
New additions to the game are the infinity stones which act like load outs of sorts. You equip one and then the LB button has a set move that carries your team. In the demo, we were given the time and power stones. The time stone gives us a teleport while the power stone gives us an uppercut. Ultron-Sigma were given the reality stone which shoots a little red projectile.
The demo dealt with the story mode which sees a bunch of Marvel and Capcom characters joining forces to fight a fusion of Ultron and Sigma that took over a merging of Asgard and the city Megaman X is from. The new city is called Xgard. The story looked solid if not for the constant switch between perspective and the characters’ insistence on calling each other’s names so much.
Obviously, all of this is no indication of the final product, but I thought it needed mentioning.
A real standout scene was when Megaman X used Captain America’s shield. It looked really cool.
All in all, you should download the demo and see it for yourself. Maybe you’ll like it, maybe you won’t but the point is to try a new game right? It runs at about 30 minutes so you’ll get plenty of gameplay to start forming an idea.