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Review: ‘Amazing Spider-Man 2’ Andrew Garfield Owns The Character

Amazing Spider-Man 2 makes grown men remember why they love the character.

Amazing Spider-Man 2 is in theaters now and could be the best big budget comic book film to date. Yes, The Dark Knight is The Godfather of comic book films, but unlike Batman, Spider-Man inspires people and that’s exactly what Amazing Spider-Man 2 does. Director Marc Webb takes some core source material from the comics and does his best to make the film flow smoothly and respect the material at the same time.

The special and visual effects crew list below deserves 90% of the credit for why this Amazing Spider-Man 2 works. They recreated so many iconic scenes from the illustrated version of Spider-Man that to an ordinary person, seems impossible to turn into a live action film. Not to mention, the perfected visual form of Spider-Man is balanced out by the witty delivery of Andrew Garfield.

The scene from Amazing Spider-Man 2 that encompasses everything that Spider-Man is, happens in the first encounter with Electro, played by Jamie Foxx. Your friendly neighborhood web-slinger dons a firefighter helmet and hoses down Electro. The interaction with the firefighters is priceless. The film’s attention to detail on all the little things that make Peter Parker and Spider-Man are what makes Amazing Spider-Man 2 the best Spider-Man film ever.

Emma Stone is solid as Gwen Stacey and for most comic book fans, this is the first time we get to see the emotional bond between Peter and Gwen. Jamie Foxx has a difficult time playing the nerdy Max Dillon, but he owns Electro in the final battle. Dane DeHaan lucks out with a pleasant, non-forced reunion of Peter and Harry Osborn, but Harry’s transformation from good to evil does feel rushed. With all the characters running in and out of the film there was disappointment that Flash Thompson did not make a brief cameo.

Special Effects by
H. Barclay Aaris … special effects technician
Cris Alex … finishing: Iron Head Studios
Roland Blancaflor … special effects technician: specialty costumes
Lindsay Boffoli … special effects
Brian Clawson … finishing: Iron Head Studios
Joe Digaetano … special effects coordinator: second unit
Randy Fitzgerald … second unit coordinator / special effects foreman
Eric Frazier … special effects foreman
John Frazier … special effects supervisor
Will Furneaux … 3d modeller: Weta Workshop
Bruce D. Hayes … special effects foreman
Brent Heyning … effects engineering: Electro’s Costume
Pete Kelley … special effects technician: Ironhead Studio
John Kelso … special effects
James S. Little … senior effects technical director: Sony Pictures Imageworks
Joaquin Loyzaga … special effects technician: weta workshop
Ken Mieding … special effects assistant
Tim Phoenix … special effects
Jamie Rencen … special effects technician: weta workshop
Saphir Vendroux … matte paintings: MPC

Visual Effects by
Beverly Abbott … visual effects data coordinator
Aileen Acayan … stereoscopic compositor: Legend 3D
Rohit Agarwal … digital artist
Matt Akey … executive producer: Legend 3D
Troy Alexiadis … stereo artist: Legend 3 D
Maria Asim Ali … stereoscopic compositor: visual effects
Michael Alkan … senior technical director and look development
Ryan Andersen … visual effects editorial coordinator: Shade vfx
Valeria Andino … stereo conversion producer
Pat Antonelli … data wrangler
Kamran Arian … senior stereo compositor: Legend 3 D
Arsen Arzumanyan … previs artist
Neil Atkins … senior cloth/hair technical director: SPI
Priya Ayengar … lead stereoscopic paint: Prime Focus
Thai Bach … lighting and compositing artist
Richard Baker … stereo supervisor
Carlo Balassu … digital matte painter
Patrick Ballin … visual effects editor: SPI
Anthony Barcelo … senior compositor: MPC
Suzette Barnett … compositor
Tricia Barrett … digital compositor
Hernan Barros … stereo compositor
Peter Bartfay … stereo generalist
Geeta Basantani … senior compositor: Sony Imageworks
Lynn Basas … senior technical director: lighting: SPI
Gavin Baxter … maya fx dev lead
D.J. Becerral … stereo compositor: Legend3D
Ashley Beck … visual effects supervisor: Nerve
Paula Bell … roto prep supervisor
Richard A.M. Bell … senior technical director: lighting: Sony Pictures Imageworks
Jeff Benjamin … effects technical director
Prabir Bera … lead stereoscopic compositor
Andres Berkstein … fx td
Theodore Bialek … senior cg supervisor
Kunal Biswas … stereoscopic compositor: Prime Focus World
Brian Blasiak … senior lighting and compositing technical director
Michelle Blok … previs lead: The Third Floor
Lucian Boicu … compositor
Luke Botteron … vfx editor: mpc
Nathan Boyd … texture painter
Amelia Braekke-Dyer … stereoscopic conversion artist
Ian Brauner … previz animator
Dan Breckwoldt … lead compositor: MPC
Andrew Brittain … senior stereo artist
Steven Browning … cg modeler
Tom Bruno Jr. … senior layout artist: SPI
John Bunt … stereo artist
Thomas Calandrillo … louma crane operator: model unit
Sean Callahan … lead stereo artist: Legend 3D
Sarah Canale … stereo compositor: Legend 3D
Pete Capelluto … senior visual effects pipeline technical director
Francesco Capone … stereo technical director
Curtis Carlson … digital compositor: Sony Pictures Imageworks
Dan Carpenter … stereo compositor: Legend 3D
Taide Carpenter … associate production manager
Lashay Carr … production assistant: SPI
Owen Cartagena … stereo compositor: Legend 3D
Charles-Felix Chabert … effects animation lead
Nardeep Chander … effects technical director: SPI
Chandrasekhar … digital artist
Kee Chang … character pipeline technical director
Vikki Chapman … stereo production coordinator: prime focus film
John Abraham Chempil … visual effects artist
Jason Chen … on-set data wrangler
Jerome Chen … visual effects supervisor
Tiffany Cheung … stereoscopic compositor: Legend 3D
Tiffany Cheung … stereoscopic compositor: Legend 3D
Kristy Chrobak … stereo production coordinator
Benjamin Cinelli … senior character animator
Suzanne Cipolletti … post-visualization artist: The Third Floor Inc
Alex Clarke … environment lead: Moving Picture Company, Vancouver
John Clinton … visual effects producer
Seth Cobb … post vis artist
Miodrag Colombo … senior compositor (Sony Pictures Imageworks)
Stephanie Cooper … stereoscopic compositor
Bertrand Cordier … senior lighting TD: SPI
Tyler Cordova … visual effects coordinator
Dan Cortez … visual effects coordinator
Thomas Cosolito … senior production services technician
Jadrien Cousens … digital matte artist: MPC
Stuart Cripps … compositing lead & look development
Ryan Cummins … stereo compositor: Legend 3D
Andrew Cunningham … digital matte painter: The Moving Picture Company, Vancouver
Will Cunningham … crowd simulation consultant
Lisa Curtis … senior production services technician
Ryan Cushman … pipeline technical director
Anthony D’Agostino … digital compositor: The Moving Picture Company
Jayson Davis … stereo compositor: Legend 3D
Matthew DeJohn … stereo vfx supervisor: Legend 3D
Stanley A. Dellimore … global head of layout: MPC
Sarah Delucchi … post-visualization artist
Nigel Denton-Howes … sequence supervisor: Sony Pictures Imageworks
Julien Depredurand … senior technical director: Sony Pictures Imageworks
Christopher DeVito … previs artist
Mike Diltz … compositor: Sony Pictures Imageworks
Pete Dionne … DFX supervisor: MPC
Linda Drake … visual effects editor
Tom Duckett … stereo conversion artist – prime focus
Margaux Durand-Rival … previs artist: The Third Floor
Scott Eade … head of layout: MPC Vancouver
Noel Eaton … lead production services technician
Matthew Eberle … visual effects data wrangler
James Eggleston … senior stereo compositor
Brandon Endy … data wrangler
Joe Engelke … digital compositor
Scott Englert … software engineer
Derek Esparza … senior character animator
Edwin Fabros … texture painter
Lawrence Fagan … spydercam flight control
Andrew Farris … compositor: Legend 3D
Dan Feinstein … digital compositor: Sony Imageworks
Juan Carlos Ferrá … stereo compositor
John Fielding … postvis artist
Brian Fisher … lead compositor
Marilyne Fleury … lead matte painter: MPC
Kristy Lynn Fortier … associate production manager
Max Frankston … VTR effects: action unit
Simon Fraser … stereoscopic production coordinator
Josh Fritchie … visual effects coordinator
Shu Fujita … visual effects coordinator
Martin Furness … senior simulation technical director: Sony Pictures Imageworks
Robin Garcia … visual effects coordinator
James Gardiner … stereoscopic compositing td: prime pocus
Jesus Garrido … digital compositor: MPC
Alec Geldart … matte painter
Kevin George … environment artist: MPC
Adam Ghering … compositing supervisor: Legend3D
Pooya Ghobadpour … visual effects artist
Bryan Godwin … visual effects supervisor: Shade VFX
Michael Gomes … technical animator
Claudio Gonzalez … cloth technical director
Erik Gonzalez … Lighting/compositing TD: SPI
Hanna Goodman … stereoscopic compositor
Marcus Goodwin … lighting department manager: MPC
Dylan Gottlieb … senior lighting and compositing technical director: SPI
Dhruv Govil … layout and pipeline
Oded Granot … digital compositor: Sony Pictures Imageworks
Luke Gray … technical director
Pasquale Anthony Greco … lead data wrangler
Rhonda C. Gunner … visual effects producer
John Haley … senior cg supervisor: SPI
Rose Hancock … previs production coordinator
Pascal Hang … previz character technical director
Patrick Harboun … modeling and texturing lead
Ben Harrison … assistant production manager: stereo conversion
T.C. Harrison … digital compositor: Sony Pictures Imageworks
Joseph Hayden … lighting & compositing technical director
Jason Hayes … stereoscopic compositor
Luke Heathcock … lighting artist: SPI
Chris Hebert … visual effects photographer
Benjamin Hendricks … stereographic supervisor: SPI
Mark Herman … visual effects editor
Suzanne Hillner … data wrangler
David Hipp … visual effects artist
Andrew Hofman … digital effects artist
Kim Hong Kyoung … stereoscopic painter: digital painter
David Horsley … effects animation / visual effects artist
Yuka Hosomi … compositor
Jeffrey John Howard … visual effects coordinator
Amanda Hui … visual effects coordinator
Chris Hung … lead lighting artist
Danny Huynh … stereo artist: Legend 3D
Amanda Hyland … stereo artist: Legend 3D
Albena Ivanova … stereoscopic compositor
Jason Ivimey … previs shot creator: The Third Floor Inc
Francesc Izquierdo … lead crowd technical director
Laura Jackloski … production coordinator
Phillip James … stereoscopic depth artist: Legend 3d
Quan Jiang … senior stereo compositor: Legend 3D
Michael Jimenez … stereo compositor: Legend 3D
Jake Jones … stereo compositor: Legend 3D
Dinesh K. Bishnoi … matchmove artist: The Moving Picture Company
Kareem K.H. … digital fx
Veronica Kablan … visual effects coordinator
Joey Kadin … resource specialist / systems administrator
Georg Kaltenbrunner … fx td: Sony Pictures Imageworks
Alihusen Kapadia … effects artist
Ranajoy Kar … lead digital artist: MPC
Henrik Karlsson … senior technical director: Sony Pictures Imageworks
Manickam Kathirvel … machmove artist
Tadaomi Kawasaki … Senior Digital Matte Painter: MPC
Miku Kayama … senior lighting and compositing artist
Chris Kazmier … senior effects technical director
Mark Keetch … modeller
Stéphane Keller … matte painter: mpc
Harimander Singh Khalsa … compositing supervisor: Shade VFX
Louis Kim … senior compositor (Sony Pictures Imageworks)
Marvin Kim … modeling supervisor
Seunghyuk Kim … senior effects technical director: Sony Pictures Imageworks
Taeyoung Kim … lighting technical director: MPC
Andrea Kistler … stereo conversion coordinator
Ranjith Kizakkey … matchmove and rotomation supervisor
Brian Kloc … lighting artist
Jamal Knight … digital compositor: Sony Pictures Imageworks
Alana Kochno … stereoscopic compositor
Rohit Korgaonkar … stereoscopic compositor
Anthony Kramer … compositing lead: Sony Imageworks
John Kreidman … digital producer: Sony Pictures Imageworks
Ross Krothe … senior look and lighting technical director
Sujay Kumar G. … matchmove artist: MPC
Ashwin Kumar … rotoscoping artist
Praveen Kumar … digital artist
Puneeth Kunnatha … stereoscopic paint artist
Aaron Kupferman … senior compositor: SPI
Amit George Kuruvilla … senior effects technical director: Sony Pictures Imageworks
Wing Kwok … digital compositor: SPI
Davide La Sala … senior character td
Charles Lai … digital compositor
Alison Lake … digital artist
Billy-Vu Lam … character animator
Pat Lun Lam … senior lighting technical director: Imageworks
Ganesh Lamkhade … digital artist
Annie-Claude Lapierre … visual effects coordinator
Kurt Lawson … digital compositor: Sony Pictures Imageworks
Cory Lee … lead digital compositor: Pixel Playground
Don Lee … visual effects supervisor: Pixel Playground
Jooyong Lee … senior compositor: MPC
Kim Lee … visual effects producer: Pixel Playground
Shun Sing Edward Lee … senior lighting technical director
Stephanie C. Lee … associate production manager
Suki Lee … digital matte painter
Pier Lefebvre … concept artist: MPC
Taylor Lenton … lighting td
Samuel Leung … lighting technical director: MPC
Letia Lewis … rough layout artist
Claudia Li … visual effects coordinator: MPC
Dominique Libungan … production assistant: Legend3D
Fernando Lie … stereoscopic paint artist: prime focus
Alexander Limpin … stereo compositor: Legend 3D
Kimberley Liptrap … senior lighting technical director: Imageworks
Bryan Litson … lighting lead
Marc Llorin … senior stereo artist
Troy Lochner … visual effects data coordinator
Jason Lodas … stereo artist: Legend 3D
Gary L. Lopez … stereo compositor
Justin Louis … visual effects
Melanie Lowe … environment technical director: Moving Picture Company Vancouver
Viktor Lundqvist … effects technical director: SPI
Angela Magrath … techanim head of department
Suraj Makhija … digital artist: MPC
Supreeti Mann … stereoscopic paint artist: prime focus
Mitchell Marciales … visual effects artist
Tyler Marino … stereo artist: Legend 3D
Sam Marks … visual effects coordinator
Dexter Matias … stereo artist: Legend3D
Sean W. Matthews … visual effects assistant
Christopher Lucas Maw … stereoscopic compositor
Brooke McGowan … stereo compositor
Raymond McLendon … senior production services technician
Gregory L. McMurry … visual effects supervisor
Kiran Medhekar … stereo depth compositor
Jesse Meler … stereo compositor: Legend 3D
Chris Messineo … visual effects
Brandon A. Miles … stereoscopic conversion
James Michael Miller … assistant production manager / visual effects coordinator
Alejandro Miranda Palombo … digital compositor
Jambunatha Mn … matchmove artist: The Moving Picture Company
Farhad Mohasseb … compositor
Jonathan Molcan … stereoscopic paint artist: prime focus
Alberto Montañés … digital compositor: Sony Imageworks
Sarah Moore … lighting & compositing: SPI
William Moore … interactive lighting designer
Frank Mueller … character setup lead
Michael Muir … digital artist
Thierry Muller … digital compositor
Frances Muthaiah … matchmove artist
Dileep Nadesan … digital effects
Hee-Chel Nam … digital texture artist: SPI
Hiroaki Narita … effects technical director
Salima Needham … digital compositor
Brian Neil … stereo compositor: Legend 3D
Avadhut Nerurkar … render wrangler/render support
Jarrod Nesbit … digital production manager
Adele Ng … visual effects lighter
Vinh Nguyen … digital compositor
Stephen Nixon … effects department manager: MPC
James P. Noon … tracking
Erik Nordby … visual effects supervisor: MPC
Barry O’Brien … stereoscopic supervisor
Meghan O’Brien … visual effects coordinator
Doug Oddy … visual effects producer (MPC)
Chris Olsen … pre-visualization artist
Hayri Safak Oner … software engineer
Kurian Os … pipeline technical director
Siegfried Ostertag … senior visual effects technical director: Sony Pictures Imageworks
Molly Pabian … digital production manager: Shade VFX
Gurpreet Singh Pannu … matchmove lead: MPC
Puja Parikh … head of department matchmove: MPC
Stephane Paris … CG supervisor: MPC
Taehyun Park … modeler
Ian Parra … digital compositor
Saurabh Patel … senior matchmove artist
Jason Pauls … stereoscopic production coordinator
Joseph Pepper … fx supervisor: Sony Pictures Imageworks
Angelica Perez … digital compositor
Eddie Perez … compositor
Scott C. Peterson … stereoscopic department manager: Legend3D
Sandy Phetchamphone … lead stereo artist: Legend 3 D
Brittany Piacente … stereo artist: Legend 3 D
Mairin Platt … animation coordinator
Stephanie Pocklington … digital modeler
Andrew Poole … visual effects production manager
Chris Preston-Barnes … stereo conversion coordinator
Dale Pretorius … environment technical director
Eren Ramadan … assets coordinator: MPC
Vinoth Ramalingam … matchmove artist
Sandesh Ramdev … digital compositor
Austin Ramsey … stereoscopic compositor: Legend 3D
Jason Ramsey … visual effects assistant
Ryan Ramsey … stereo compositor: Legend 3 D
Ambrish Rangan … senior matchmove artist: MPC
Thomas Ravi … visual effects artist
J. Robert Ray … software development
Robert Reategui … stereo compositor
John Rhoads … senior production services technician
Sam Rickles … visual effects artist
John Riddle … technical director: Shade VFX
Frank Ritlop … lighting technical director
Terrence Robertson-Fall … senior character technical director: SPI
Samantha Rocca … senior visual effects coordinator
Taylor W. Rockwell … senior visual effects coordinator
Rebecca Rose … previsualisation artist
Toby Rosen … effects animation technical director
Alejandro Rubio … stereo compositor: Legend 3D
Jason Ruitenbach … digital restoration
Katya Ruslanova … compositor: Sony Imageworks (as Ruslanova Katya)
Johnathan Sagris … stereoscopic paint artist
Matthew Sakata … stereo coordinator
Sean Samuels … digital artist
V. Samundeswari … Lead Roto/Prep: Moving Picture Company
Theodore M. Sandifer … compositor artist
Richard Sandoval … lighting & compositing: SPI
David Schaub … animation supervisor
Jacopo Sebastiani … previs artist: The Third Floor
Swati Shamsundar Malu … matchmove artist: The Moving Picture Company
Jeff Shapiro … visual effects accountant
Cameron Shepler … visual effects artist
Rick Shine … visual effects
Swain Shiv … visual effects artist
Mads Simonsen … previs artist: The Third Floor Inc.
Brian Smallwood … senior compositor: SPI
David A. Smith … digital effects supervisor
Jason Patrick Smith … previsualization supervisor (as Patrick Smith)
Ryan T. Smolarek … senior digital compositor: SPI
Sharmishtha Sohoni … senior ligthing and compositing technical director
Janani Sridhar … stereoscopic paint artist
Jason Stellwag … cloth & hair technical director: SPI
Jeff Stern … lookdev and lighting artist
Orde Stevanoski … compositing pipeline lead
Aaron Strasbourg … stereoscopic paint artist: Prime Focus
Joe Strasser … look development and lighting lead: SPI
Frederick George Stuhrberg … 3d scanning
Russ Sueyoshi … senior lighting and compositing technical director
Prapanch Swamy … senior technical director: lighting: Sony Pictures Imageworks
Albert Szostkiewicz … senior effects technical director: Sony Pictures Imageworks
Kaz Tanaka … color scientist
Ronen Tanchum … senior effects technical director
Taisuke Tanimura … senior software engineer
Marcus Taormina … digital production manager
Martin Tardif … senior lighting technical director: Sony Pictures Imageworks
Sunny Thipsidakhom … stereo artist: Legend 3D
Cameron Thomas … compositor: Sony Pictures Imageworks
Brian Thomason … stereo compositor: Legend 3D
Neil Thompsett … paint team lead
Will Towle … digital compositor
Ted Trabucco … lead stereo artist: Legend 3D
Jean Tsai … production services technician
Chris W. Tucker … stereo production coordinator
Marco Tudini … visual effects artist
Ryan Tulloch … lighting technical director: Sony Pictures Imageworks
Cosku Turhan … senior look development/lighting lead
Andrew Turner … visual effects coordinator
Simon Twine … compositor
Max Tyrie … animation lead
Mauricio Valderrama … compositor
Jelle Van de Weghe … previsualization artist
Leigh van der Byl … texture painter: The Moving Picture Company
David Van Dyke … visual effects executive producer: Shade VFX
Pieter Van Houte … senior compositor
Olivier Van Zeveren … digital artist
Mohit Varde … stereo compositor/elements QC artist
Amy Vatanakul … pre-visualization artist
Sreejith Venugopalan … compositor: MPC
Chris Waegner … CG supervisor
John B. Wallace … texture painter
Ryan Walton … previsualization artist
Jay Warren … visual effects producer: Colorworks
Bob Wiatr … senior digital compositor: SPI
Shane Christopher Wicklund … digital compositor: The Moving Picture Company
Wade Wilson … lead creature effects technical director: MPC
Jann Wimmer … digital resource manager
Sam Winkler … visual effects artist
Robert Winter … CG supervisor
Eddy Wolfson … stereo compositor
Megan Wong … visual effects coordinator: MPC
Gavin Wright … previs supervisor
Tyquane Wright … lighting and compositing: SPI
Elbert Yen … texture paint supervisor: SPI
Daniel Zamora … previs artist
Alyssa Zarate … digital matte painter: The Moving Picture Company
Joffrey Zeitouni … previsualization artist
David Zeng … visual effects artist
Yi Zhao … color & lighting technical director
Marteinn Örn Óskarsson … pipeline technical director
Nicolás Casanova … digital compositor: Legend 3D (uncredited)
Jonathan Harden … software developer (uncredited)
Anish Holla … senior production coordinator (uncredited)
Julie Liu … environment coordinator (uncredited)
Andrea Lackey Pace … executive director of production services and resources (uncredited)
Jeremie Passerin … rigger: Blur Studio (uncredited)
Lesley Rooney … texture artist (uncredited)
Daniel Tiesling … development specialist (uncredited)
Chris Tost … animator: SPI (uncredited)

Source: IMDB, just in case I missed anyone.

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News Talk Florida Questions Amazing Spider-Man #1

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Peter Parker is Peter Parker again, and Amazing Spider-Man #1 hits your local comic book store one-day before Amazing Spider-Man 2 launches in theaters. Everyone should rejoice because everything is back to normal…. right? That’s a big huge wrong! On page two Dan Slott embarks down another giant wormhole by re-writing the origin of Spider-Man. Allegedly another person was bitten by the radioactive spider as well! And guess what? It’s a female character, how conventionally original. Welcome back to the 90’s the land of frighteningly bad written comics and 101 symbiotes.

This review is from the Pop Culture section of News Talk Florida.

As far as judgement by a single issue, Slott does a good job recapping the Doc Ock chaos that is now Parker’s life. The jokes and free spirit are back, which are core character traits of Spider-Man and anyone that has read Amazing Spider-Man knows it’s just a matter of time before it all comes crashing down. There was a nod to Amazing Spider-Man 2 with a quick reference to Electro, he was without his traditional mask and blue.

Humberto Ramos is where he should be drawing Spider-Man even if Parker destroys his red and blue costume and ends up running around in web underwear for most of the issue. Ramos’s style works well conveying Slott’s jokes and action. The detail and emotions in a character’s face is what puts Ramos in the upper echelon of artists.

It’s mind-boggling the need to rewrite the past in comic books. Superior Spider-Man for all its faults was an attempt to create a new future. Marvel and DC need to do more of this and less of rebooting the past.

Story: 7.5/10 • Artwork: 8.5/10 • Overall 8/10

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Review: ‘Southern Bastards’ #1

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Aaron And Latour Knock ‘Southern Bastards’ #1 Out Of The Park

If you’re looking for a replacement for ‘True Detective’ stop what you’re doing and pick up ‘Southern Bastards.’

This review is from the Pop Culture section of News Talk Florida.

Jason Aaron does what all great writers do, create awesome gritty characters. In one issue Aaron brings to life Earl Tubbs and sets Tubbs up for an epic battle against Craw County, Alabama. Old Bruce Willis, Clint Eastwood and Charlton Heston have nothing on Tubbs.

Jason Latour brings the book to life but what works best for Latour is his color palette choices to convey action and emotion. The colors used for day, night and flashbacks work perfectly. Latour succeeds as a creator because Tubbs looks original. You can tell that one of Latour’s influences in Frank Miller from body styles to action scenes.

The book does have a certain Dark Knight Returns feel in story as well. What separates Aaron from Miller is Southern Bastards is written from personal history. Aaron and Latour take the reader on an emotional action-packed journey and their letters at the end of the first issue really drive home why this book will succeed.

Story: 9/10 • Artwork: 9/10 • Overall 9/10

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Comic Creators Vs Hollywood

As Hollywood continues to create box office gold out of comic book characters, the creators seem to be left in the cold. Bob Kane created Batman 75 years ago but Christopher Nolan and Warner Bros. are the names associated with the common fan. “Captain America: The Winter Soldier” is dominating the box office but does anyone know who Joe Simon and Jack Kirby are? Simon and Kirby created Captain America in March of 1941.

Warner Bros., DC Comics and previous copyrights holders have been in legal battles with the creators of Superman Jerry Siegel, Joe Shuster and their estates since 1947.

Comic book creator and industry veteran Jimmy Palmiotti voiced his opinion on the subject to small crowd at a discussion panel at the Museum of Fine Arts in St. Petersburg, Florida last week.

“Hollywood has a disconnect between the people that create the material,” Palmiotti said.

Palmiotti then described what happened to the film “Jonah Hex” and how the film was just an amalgam of the original character.

“Captain America is a fine example. If you notice halfway down the credits, after the guys who park the cars, if you look in a small type face it says Captain America created by Joe Simon and Jack Kirby. Those are the guys that created captain America from scratch,” Palmiotti said.

For most comic book creators they understand the history and of the industry and hold the founding fathers like Kane, Siegel, Shuster, Simon and Kirby in high regard.

“This is the disconnect that happens and why the face comics is changing right now,” Palmiotti said.

Palmiotti, who by then had taken over the discussion panel ended his train of thought on a positive note.

“These are the voices of the artists. For first time in a while we are able to own the characters that we work on, This is really an exciting time,” Palmiotti conclude.

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Five Ways You Can Support Monkeys Fighting Robots

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The whole staff at Monkeys Fighting Robots loves that you took the time to check out our website. If you like what we do, here are five easy ways you can help us reach a broader audience.

1. Tell your friends, family members, and everyone you know about Monkeys Fighting Robots.

2. Comment on your favorite article. Nothing says thank you more than taking the time to comment on an article.

3. Like and or comment on Facebook. The more engagement we get on Facebook, the broader our reach will become. The same goes for Twitter.

4. Buy a copy of MONKEYS FIGHTING ROBOTS #1 – yeah, we made an epic comic book.

5. Become a partner of the website. We know how to get your message in front of nerds! Contact Matt Sardo (matt@popaxiom.com) or click the link for our contact form. Advertising packages start at $100 a month.

Thank you for taking the time to read this and for your continued support.

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#PopCultureRecess podcast – ‘Thor: The Dark World’ after-credits scenes explained

Pop Culture Recess: ‘Thor: The Dark World’

‘Thor: The Dark World’ is out and the Pop Culture Recess duo of Matthew Sardo and Gerardo Gonzalez argue about the use of magic in the film.

Why you should listen: We explain the ‘Thor: The Dark World’ after-credits scenes, or do our best not to laugh at our nerdness.

PRESS PLAY

What did you think was the best part of ‘Thor: The Dark World?’

thor2

Pop Culture Recesss
Pop Culture Recess is a daily 10-minute break from reality.

  • Walking Dead Mondays
  • Comic Picks Tuesday
  • Agents of S.H.I.E.L.D. Wednesdays
  • Thursday Free For All
  • Blockbuster Friday

 

We love interaction with fellow nerds, tweet or comment below.
Follow us on Twitter to chat with us during the show.






Kill Me Three Times
A blackmail and revenge thriller tale involving a young singer (Alice Braga), a mercurial assassin (Simon Pegg), a gambling addict (Sullivan Stapleton), and a small town Lady Macbeth (Teresa Palmer).

Luke Hemsworth, Bryan Brown and Callan Mulvey also star in the film which is currently shooting in Australia.

Source: Garth Franklin, Dark Horizons

Kill Me Three Times Simon Pegg

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Agents of S.H.I.E.L.D. “FZZT” Review

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Pop Culture Recess: Agents of S.H.I.E.L.D.

Agents of S.H.I.E.L.D.: Season 1, Episode 6 “FZZT” aired Tuesday night and the Pop Culture Recess duo of Matthew Sardo and Gerardo Gonzalez argue about what it means to be a hero.

Why you should listen: This is and origin story as two nerds step up to the mic and press record.

PRESS PLAY

What do you like or dislike about Agents of S.H.I.E.L.D.?

M

Pop Culture Recess is a daily 10-minute break from reality.
Walking Dead Mondays
Comic Picks Tuesday
Agents of S.H.I.E.L.D. Wednesdays
Thursday Free For All
Blockbuster Friday

We love interaction with fellow nerds, tweet or comment below.
Follow us on Twitter to chat with us during the show.






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Review: Infinity #3 – Hickman Is A Master At Science Fiction

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Marvel_Comics_Infinity_3_2013

Infinity #3
Written by Jonathan Hickman.
Illustrated by Jerome Opena, Dustin Weaver.

• Prison break.
• Stealing a worldkiller.
• The fall of Attilan.

This could be the first time I’ve read Captain America used properly in a cosmic crossover. Captain America battling Thanos one-on-one is ridiculous (this could be a bad nerd debate right now), but Captain America in charge of an armada is a brilliant move by writer Jonathan Hickman. Steve Rogers is supposed to be the greatest soldier America has ever seen and even more so, a strategist. The way that Rogers holds his own among the cosmic characters is what keeps the book grounded and show that Hickman understands the characters and how to use them in a group setting. The relationship that Hickman is developing between Thor and Rogers, two warriors preparing for battle, this subplot shines through.

“Strike like lightning on the darkest night, scorch the heavens… rain fire down on them,” said Thor (Infinity #3)

The problem with all big event books is that you feel like your missing out on something! You can’t just read Infinity 1-6 and get the whole story. I read issue three and I felt like I missed something (Avengers #19, New avengers #10). You need to read the additional books to get the complete story. This becomes awkward for new reader and bothersome for current readers that have to spend more money.

Infinity issue three is broken up into three chapters; “Submit or Perish,” “World Killers” and “What Maximus Built.” The difference in art style is so great that it disrupts the story. The way Dustin Weaver draws eyes is quite different that Jerome Opena. With that said the second to last page Weaver nails it with Black Bolt.

I say this a lot, but all I want a comic book to do is make me want to read the next issue. Infinity 4 of 6 can’t get here soon enough.

Story: 9/10 • Artwork: 8/10 • Overall 8.5/10

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Review: Image Comics – Zero #1

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Zero #1
Written by Ales Kot.
Illustrated by Jordie Bellaire, Michael Walsh.

Mature Readers

SAVING THE WORLD. ONE MURDER AT A TIME. Edward Zero is the perfect execution machine – a spy who breaks the rules to get things done. When a stolen device appears in the center of a long-running conflict, Zero comes to retrieve it. The problem is, the device is inside a living, breathing, bio-modified terrorist and there’s an entire army after it.

“Five years later, the agency find out the truth about it, and about everything I have done since,” final sentence from Zero #1.

Edward Zero is the newest spy to hit the comic book world. Writer Alex Kot delivers a strong first issue with solid ending to where you want to read issue two, now. The main character Zero is your stereotypical Wolverine, Jason Bourne type character. Zero has all the traits; gruff, rogue and an absolute killer.

The book takes place in 2038 with flashbacks to 2018. Kot does a good job of introducing all the main characters, telling a single issue story and adding a few twists along the way.

Zero has a very independent feel to it in reference to the artwork by Michael Walsh. On one hand the art gives a gritty feel but in some action scenes it looks rushed and the backgrounds look simple. Jordie Bellaire’s use of color filters on panels were affective and added to the story.

Story: 9/10 • Artwork: 7/10 • Overall 8/10

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Review: Walking Dead #114 – “We’re Going To War.”

Walking_Dead_114_Cover_2013
Walking Dead #114
Written by Robert Kirkman.
Illustrated by Charlie Adlard, Cliff Rathburn.

To explain “Walking Dead” #1-114 would take a lot longer than a 500-word blog post. What I would recommend is picking up the first trade paper back of the series. Libraries carry TPB now, it’s free! Do it!

If you’ve never read, watched or heard about “Walking Dead,” the setting is the zombie apocalypses. Robert Kirkman has crafted this not so perfect world where people are just trying to survive. The zombies are the backdrop, the key to this series is the interaction between humans. The battle between those who continue to fight for humanity and those who have completely lost it. Over the course of 114 issues there have been several evil men that have tried to destroy humanity but there has been one soul that has stood up to them time and time again, Rick Grimes.

This is a non-superhero comic book but Rick is your hero and Kirkman has tried to breaking him for more than 100-issues straight.

“Walking Dead” #114 is the build up of a story-arc that started in a gut-wrenching 100th issue that introduced a very evil gentleman named Negan and his baseball bat “Lucille.” This is a mature audience book (R-rated) and Kirkman gives Negan a dialogue that makes me squirm in my chair. What ever is the highest level of evil that is Negan. Kirkman plots Rick and Negan against each other in a power struggle and Rick’s son Carl is the perfect instrument to break Rick’s will.

What Kirkman does extremely well is scare the reader in way that you’re afraid to buy issue 115. Something bad is going to happen and that usually means that a character that you care about is going to die. I don’t want to spoil anything for new readers or viewers of the television so but Kirkman is a very cruel writer.

As far as a breakdown of the issue, Kirkman has raised the bar so high with epic issues in the past, therefore I’ve seen this setup before. My questions is, “What bag of tricks can Kirkman conjure up this time around?” The issue comes a crossed flat. If this happened in the TPB of the story-arc I can just continue to read but in the comic book world you have to wait 30-plus days. It’s a completely different style of writing and a hard one to master. You have 22-pages to hook a reader and then have him or her come back a month later to buy another.

I was expecting a better last page of the book and it just wasn’t there but I’m still afraid to buy the nest issue!

Story: 8/10 • Artwork: 8/10 • Overall 8/10

Cover: Walking Dead #115
The_Walking_Dead_115_2013

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